Hey guys! I'm new to the smogon forums so i'm just gonna apologize for my newbyness ahead of time. Thanks a lot for taking the time to read this RMT and helping me out =D
Relaxed Swampert @ Leftovers
248 HP / 212 Def / 48 SpD
- EQ
- SR
- Roar
- Icebeam
Standard Swampert lead. Lets rocks up early and scouts my opponents team with roar while doing ping damage to everything it drags out. EQ for STAB and to take out Heatran and Metagross leads. Icebeam is for dealing with all the flyers and levitators that try to wall this set. Its a nice way of picking off Gliscor and Flygon early if they get dragged out from Roar. Roar also lets me to stop Baton Passers.
Adamant Lucario @ LO
252 Atk / 4 SpD / 252 Spe
- Agility
- CC
- Crunch
- Ice Punch
This Lucario is truely magical. Its main purpose is to set up on pursuit users or a flygon/nite locked into outrage and then KO the likes of Gengar, Dusknoir, Blissey, Mamoswine and Snorlax whilst being able to stay in against his common counters such as scarftran and scarfttar and OHKO them. He is very easy to set up and has proven to do his job quite nicely.
Adamant Metagross @ Occa Berrie
60 HP / 252 Atk / 196 Spe
- Explosion
- Meteor Mash
- EQ
- Agility
My main sweeper. After an agility this thing is very difficult to stop. The Occa berrie allows it to set up on scarftran who stays in and expects an easy OHKO. Meteor Mash is for STAB while Explosion allows me to use Metagross as sort of a Joker. Metagross has very respectable defenses and if any opposing sweeper gets out of hand i can simply blow up Metagross to put an end to the threat. Thanks to its 100% accuracy it guarantees a KO on anything thats not a Ghost or a Protect user.
Modest Starmie @ Scarf
4 HP / 252 SpA / 252 Spe
- Surf
- Icebeam
- Tbolt
- Psychic
The reason i use a Scarf Starmie as opposed to a LO one is because Scarf allows me to outrun CS Heatran, +1 Gyara, +1 Nite, CSgon, and most Gengar. These pokemon tend to stay in against Starmie expecting to take it down without much trouble but are quickly OHKO'ed by this set. I choose to run Psychic over Trick as it allows me to hit many things with a powerful neutral STAB. Great for revenge killing weakened foes when i know my opponent still has a vaporeon or ground type left to eat my Surf and Tbolt.
Bolt Zapdos @ Leftovers
248 HP / 228 Def / 32 Spe
- Tbolt
- Heatwave
- HP Grass
- Roost
A standard physically defensive Zapdos. Its ment to wall my opponents Physical sweepers and take down many common pokemon that could wall or threaten the rest of my team. Tbolt is to take down bulky waters which are quite difficult for my sweepers to take down. Heatwave is for Scizor and other bulky steel types. HP Grass is solely for eliminating opposing Swamperts while Roost allows my Zapdos additional switch ins even with rocks up. This Zapdos in conjuction with my Gliscor have proven to counter the increasingly popular Lead Machamp (which has previously threatened my team greatly) very well.
Jolly Gliscor @ Leftovers
252 HP / 4 Def / 252 Spe
- EQ
- Stone Edge
- Roost
- Taunt
This Britscor's primary job is to be able to take even a +2 CC from Luke and be able to OHKO it with EQ. Roost allows me to recover its hp after dealing with Luke, or if it takes damage before doing its job. I run Stone Edge instead of Toxic as i dont need this pokemon to stall out my opponents for me but i don't want it to get walled by fliers and levitators. Taunt lets it prevent my opponents from setting up. This especially usefull against Curselax who can not outstall Britscor without curse.
thanks in advance,
~Ifeno~
EDIT: I realize that this RMT is not nearly as structured, detailed, or generally as easy on the eyes as all the other RMTs around here that i've read. I apologize for this. I plan on fixing this as soon as i get around to it (hopefully thisll be sooner rather than later).
Relaxed Swampert @ Leftovers
248 HP / 212 Def / 48 SpD
- EQ
- SR
- Roar
- Icebeam
Standard Swampert lead. Lets rocks up early and scouts my opponents team with roar while doing ping damage to everything it drags out. EQ for STAB and to take out Heatran and Metagross leads. Icebeam is for dealing with all the flyers and levitators that try to wall this set. Its a nice way of picking off Gliscor and Flygon early if they get dragged out from Roar. Roar also lets me to stop Baton Passers.
Adamant Lucario @ LO
252 Atk / 4 SpD / 252 Spe
- Agility
- CC
- Crunch
- Ice Punch
This Lucario is truely magical. Its main purpose is to set up on pursuit users or a flygon/nite locked into outrage and then KO the likes of Gengar, Dusknoir, Blissey, Mamoswine and Snorlax whilst being able to stay in against his common counters such as scarftran and scarfttar and OHKO them. He is very easy to set up and has proven to do his job quite nicely.
Adamant Metagross @ Occa Berrie
60 HP / 252 Atk / 196 Spe
- Explosion
- Meteor Mash
- EQ
- Agility
My main sweeper. After an agility this thing is very difficult to stop. The Occa berrie allows it to set up on scarftran who stays in and expects an easy OHKO. Meteor Mash is for STAB while Explosion allows me to use Metagross as sort of a Joker. Metagross has very respectable defenses and if any opposing sweeper gets out of hand i can simply blow up Metagross to put an end to the threat. Thanks to its 100% accuracy it guarantees a KO on anything thats not a Ghost or a Protect user.
Modest Starmie @ Scarf
4 HP / 252 SpA / 252 Spe
- Surf
- Icebeam
- Tbolt
- Psychic
The reason i use a Scarf Starmie as opposed to a LO one is because Scarf allows me to outrun CS Heatran, +1 Gyara, +1 Nite, CSgon, and most Gengar. These pokemon tend to stay in against Starmie expecting to take it down without much trouble but are quickly OHKO'ed by this set. I choose to run Psychic over Trick as it allows me to hit many things with a powerful neutral STAB. Great for revenge killing weakened foes when i know my opponent still has a vaporeon or ground type left to eat my Surf and Tbolt.
Bolt Zapdos @ Leftovers
248 HP / 228 Def / 32 Spe
- Tbolt
- Heatwave
- HP Grass
- Roost
A standard physically defensive Zapdos. Its ment to wall my opponents Physical sweepers and take down many common pokemon that could wall or threaten the rest of my team. Tbolt is to take down bulky waters which are quite difficult for my sweepers to take down. Heatwave is for Scizor and other bulky steel types. HP Grass is solely for eliminating opposing Swamperts while Roost allows my Zapdos additional switch ins even with rocks up. This Zapdos in conjuction with my Gliscor have proven to counter the increasingly popular Lead Machamp (which has previously threatened my team greatly) very well.
Jolly Gliscor @ Leftovers
252 HP / 4 Def / 252 Spe
- EQ
- Stone Edge
- Roost
- Taunt
This Britscor's primary job is to be able to take even a +2 CC from Luke and be able to OHKO it with EQ. Roost allows me to recover its hp after dealing with Luke, or if it takes damage before doing its job. I run Stone Edge instead of Toxic as i dont need this pokemon to stall out my opponents for me but i don't want it to get walled by fliers and levitators. Taunt lets it prevent my opponents from setting up. This especially usefull against Curselax who can not outstall Britscor without curse.
thanks in advance,
~Ifeno~
EDIT: I realize that this RMT is not nearly as structured, detailed, or generally as easy on the eyes as all the other RMTs around here that i've read. I apologize for this. I plan on fixing this as soon as i get around to it (hopefully thisll be sooner rather than later).