Double Dragon Disaster

Hey guys im new here but have been battling for awhile.
I enjoy pokemon and this is one of my more effective teams but it seems to be becoming less effective as of now.
It started when i wanted to try out an offensive core of dragon partners, one tears holes in the opponents checks and the other destroys them and has a clean sweep through the rest of the team.

Any way without further ado here it is:

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Uxie @ Light Clay
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Stealth Rock
- U-turn
- Reflect
- Light Screen

Dual screening Uxie, the best lead i think my team could ask for! It's extremely bulky and has alot of supportive moves that compliment the offensive team this is. I chose Uxie because its very bulky which means it can take a beating and still stand. It also has alright speed so it can get them up fast enough for me. Access to U-turn is mainly what made me choose it over Cress, it is very nice to have for residual damage and scouting purposes. On to the next one!

Synergy:
Dark: Breloom, Scizor
Bug: Scizor, Salamence
Ghost: Scizor

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Breloom (M) @ Life Orb
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Spore
- Swords Dance
- Mach Punch
- Bullet Seed

I guess you all know this one. Brellom has got a few new toys to play with this gen. Technician turns its mach punch into something like Scizor's bullet punch, which we all know was rape :D. I chose Breloom because of its ability to spore slower opponents leaving them screwed and looking at Breloom swords dancing all over their lawn! It also is a big deal in the ability to OHKO Excadrill with mach punch unboosted after SR damage which ALWAYS comes in handy. Breloom is a fantastic pokemon and is only hindered by its horrible grass typing and frailty.

Synergy:
Fire: Starmie, Salamence, Ononokusu
Flying: None =/ (I know its bad)
Ice: Starmie, Scizor
Psychic: Starmie, Uxie, Scizor
Poison: Scizor

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Starmie @ Life Orb
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin

Starmie, Starmie, Starmie. I guess you all know it by now being OU for every gen and all. Starmie was picked because IMO it is THE best offensive spinner (maybe Excadrill in sand is better IDK i refuse to use him). Starmie is also very frail like most of the team hence the screen support. It has very nice coverage with the 3 offensive moves, hydro pump > surf for the power increase which comes in handy sometimes, but the accuracy also fails me at times too. It has excellent speed which is extremely helpful in checking certain things, well it can even be used a revenge killer in certain situations!

Synergy:
Electric: Ononokusu, Breloom
Grass: Breloom, Ononokusu, Salamence, Scizor
Bug: Scizor, Salamence
Ghost: Scizor
Dark: Scizor, Breloom

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Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit

Synergy:
Fire: Starmie, Ononokusu, Salamence

Here he is! The big red bug that ruled 4th gen for a good portion of it. He is mainly "glue" for the team and can serve as a scouter and also a revenge killer at times. Pursuit over quick attack because i never find myself needing quick attack at all. This thing can put holes in teams with bullet punch if it is not prepared for. I personally think it is just as good this gen as it was last with Shandera out of the picture. Serves as my main check to Ttar together with Breloom which would otherwise maim my team.

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Ononokusu (M) @ Life Orb
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Outrage
- Earthquake
- Brick Break

Here we go the first part of my dragon duo! Ononokusu is a very underrated pokemon IMO, if given the chance it WILL rip teams apart with a base attack stat of 147, which is definitely NOTHING to laugh about. I find this moveset the best for it, getting decent coverage with what it has. This usually comes in before Salamence to try and start a sweep and see what checks it. It can damage even its checks badly and once that is achieved, Mence is set to destroy the rest of the team. It works very well most of the time, priority is an issue though.

Synergy:
Ice: Starmie, Scizor
Dragon: Scizor

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Salamence (M) @ Life Orb
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Naive Nature (+Spd, -SDef)
- Dragon Dance
- Outrage
- Earthquake
- Fire Blast

The star of the show! The only member i really do not want to replace. This thing is so beast and i now see why it was banned last gen. It tears teams up extremely easily once Ononokusu has come in and softened everything up for him. Fire blast is there just in case they have another pesky steel sitting in the back row. You should probably know what the other moves are for if you are reading this right now. I really love this pokemon and am willing to switch anything else but this.

Synergy:
Ice: Scizor, Starmie
Dragon: Scizor
Rock: Breloom


Well that's the team guys and as you have probably noticed i have 4 pokemon with life orb which is extremely bad :(. I really don't know how to remedy this without losing too much power.

Anyway that's it! Any suggestions are welcomed and greatly appreciated!


Thankyou,

ShadowScyther
 
Nice team, I'll try and keep this short.

You have 3 weaknesses to Ice, and two resists in Starmie, who isn't the bulkiest sea star, and the other is Scizor, who doesn't have the best Sp. Def, meaning Ice Beam will still hurt. I think that you would very much enjoy a bulkier resist, maybe Fortress (giving you spikes, a resist, spin support, etc.)

Your team has one special attacker and a Mence with Fire Blast, which is slightly too... Crap I don't remember the word, but it means unbalanced =P I think that Breloom and Scizor is slightly redundant, having two base 130 attackers with STAB Technician boosted priority attacks is overkill. Breloom or Scizor, I would pick one and replace the other with a special attacker. I would keep Scizor and ditch an Ice weakness and keep a resist. Replace Breloom with perhaps Chandelure, for an Ice resist, a special attacker, a strong attacker that Breloom was, a set up sweeper that Breloom was (CM Variants at least :3), and he's a chandelier with candles, only reason to use him.

Hydreigon will run circles around this team, Dark Pulsing Starmie and Uxie, Fire Blasting Breloom and Scizor, and Draco Meteoring Haxorus (Hax R' Us) and Salamence. You would completely rely on prediction to your pokes unscathed from his choice scarfed wrath. Scizor will OHKO with Superpower, but will get killed before he could. He is a pain in the ass and I never have a set plan to counter him (I usually win, I just never think I will though XD)

Good team, just need to get more synergy going and less pokemon with identical threats.
 
Hey man thanks for the rate, it was great. If i were to replace Breloom with, Shandera how would i possibly kill Excadrill? He is a big problem in sandstorm for me.

I have never had TOO much trouble with that Hydra thing (I always forget the name!) but he usually does kill at least one.
Also do you have any idea how i could remedy my life orb problem, too many pokemon have one at the moment.

If i did replace Breloom, wouldn't something bulkier that can CM do the job better?

Thankyou very much again for the rate and keep them coming guys!
 
Considering you're dedicating yourself to Dragon sweeping, Magnezone, the Steel killer, would make a primary candidate for you to abuse. You could also make it slightly bulky to switch into Ice and Dragon attacks. Possible replaceing Scizor, although he's good for Ttar and Reuniclus.

Four Life Orbs is generally a bad idea, even worse when so many opponents use sand. You're going to wear yourself out, not to mention it's counterproductive with your screens. Breloom is pretty frail so Leftovers won't help much. Scarf on Starmie would give you a safe revenge killer on top of spinning, or if you need the ability to switch moves than consider something like a Water Jewel to get the surprise kill on otherwise resilient opponents. Ice Jewel can help you nab the KO on Dragons only 2x weak to Ice.

Have you considered a slightly more bulky spread on Salamence? With Intimidate, screens and a decent amount of HP you'll be able to get to +2 much easier, which is better than sweeping with the EVs you currently have at +1. Leftovers would also be a better item since being so fast and bulky ensures more attacking overall. That recoil from LO is really going to wear you out.
 
Have you considered a slightly more bulky spread on Salamence? With Intimidate, screens and a decent amount of HP you'll be able to get to +2 much easier, which is better than sweeping with the EVs you currently have at +1. Leftovers would also be a better item since being so fast and bulky ensures more attacking overall. That recoil from LO is really going to wear you out.

I really like this idea, do you have any idea what the spread would be?
How much power would i lose at +1?

How much do Water/Ice jewels raise the power, and it is only once isn't it?
I have tried Magnezone and it was ok but it wasn't what i was really looking for, it is too slow even with a scarf.

I heard someone saying Magneton does a better job for them than its big brother, would that be a true statement?

Thanks for the rates again,

ShadowScyther
 
Yes. Magneton is a little faster than Magnezone, which is crucial here, and it maintains acceptable Defense and a great Sp. Atk. Jewels boost the move once by 50%.
 
I really like this idea, do you have any idea what the spread would be?
How much power would i lose at +1?

+1 is x1.5 to the stat. +2 is x2. I'm not that familiar with Salamence but if you check out the Salamence thread in Uncharted territory you might be able to get some help there. Roost is also an option on bulky sweeping while sacrificing coverage. Although Dragonite is probably a better bulky Dragon Dancer than Salamence is with Multi-Scale.

How much do Water/Ice jewels raise the power, and it is only once isn't it?

It's effectively a one time 1.5 boost. The item disappears afterwards. Expert belt is also an option.

I have tried Magnezone and it was ok but it wasn't what i was really looking for, it is too slow even with a scarf.

I heard someone saying Magneton does a better job for them than its big brother, would that be a true statement?

Magneton with Evolution Stone
50/60/138/120/105/70

Magnezone
70/70/115/130/90/60

So Magneton has better Df, SpD and Spd. Magnezone has better HP, SpA and item use. Remember you can take advantage of Magnet rise or be a second screen user.

Thanks for the rates again,

ShadowScyther
 
Oops, I forgot about Evo Stone. I guess that means Magneton is much better. Sorry for misleading you, SS. Be thankful Jaroda posted!
 
Ah, thanks guys, i will definitely give evo stone Magneton a try.
I will also look up on that bulky Salamence, it sounds good.

Expert belt only works for super effective attacks doesnt it, if im not mistaken?
I dont know if that water jewel would be satisfactory, but ill give it a try.
Losing an item after one attack doesnt appeal to me all that well.

Thanks again,

ShadowScyther
 
Right but Starmie has such great coverage that Expert Belt is highly viable.

The point of the Jewel is to OHKO an enemy you wouldn't be able to otherwise. I was more referring to the Ice Jewel effectively giving you (I haven't run calcs) a fair shot of OHKOing Lati@s, Hydreigon, Haxorus, etc.
 
Ah ok i'll definitely do calcs for the hydra thing(i can never remember it) because as one of yous said, this team has trouble with it.
 
Your Salamence after 1 DD reaches 719 attack including life orb and 429 speed.

+1 Outrage versus physically defensive Hippowdon - 64.5% - 76.4%

When you change to 64 ATK Salamence with leftovers.

+1 Outrage versus physically defensive Hippowdon - 43.6% - 51.4%
+2 Outrage versus physically defensive Hippowdon - 58.1% - 68.6%

At +2 with leftovers I believe you are weaker... but bulky mence with Life Orb is worth it. Setting up is easier due to the bulk and then you still have the sweeping power to back it up. Good luck.
 
Your Salamence after 1 DD reaches 719 attack including life orb and 429 speed.

+1 Outrage versus physically defensive Hippowdon - 64.5% - 76.4%

When you change to 64 ATK Salamence with leftovers.

+1 Outrage versus physically defensive Hippowdon - 43.6% - 51.4%
+2 Outrage versus physically defensive Hippowdon - 58.1% - 68.6%

At +2 with leftovers I believe you are weaker... but bulky mence with Life Orb is worth it. Setting up is easier due to the bulk and then you still have the sweeping power to back it up. Good luck.


That sounds good, thanks for running those calcs. So you dont think running leftovers is a good idea?

It would certainly help with the life orb problem, but the power drop could see Mence's demise...not sure if that would be a good thing! Well it definitely wouldnt lol.

I will test both out and see how it goes.

Thanks,

ShadowScyther.
 
I would advise testing with Leftovers and seeing how you like it.I can't actually find the old bulky Mence spread which is annoying..

I think it may be 192 HP / 64 Atk / 252 SPD

You can try it with leftovers and get the 2HKO on Sdef Skarmory with Fireblast. But if you want to ensure the OHKO on Def Skarmory you're going to want Life Orb.

To be honest, I actually like 252/252 when using Salamence for late game sweeping which it appears you do. Before his ban I used to use Mence and Gyarados double dancing with Spikes support. Worked a charm.

In terms of your Sazandora (I think..Hydra) weakness, If you replace Breloom with a Scarf Terakion you should have it (and more) covered. Try -

Terakion @ Choice Scarf
Ability: Justice Heart
Nature: Jolly
EV's: 4 HP / 252 Atk / 252 Spd

~ Close Combat
~ Stone Edge
~ Earthquake
~ X-Scissor

Try the above set and see how you like it. The reason I suggest Terakion is that Saz can't hit it super effectively when using the standard DM / Flamethrower / Dark Pulse / U-turn. It doesn't mean you can switch into a Draco Meteor though.

I wish I could give you a full rate but I'm at work so can only dip in and out. Good luck with the team.
 
Thanks, SmileZ i will give that Terakion set a go, that would patch it up nicely and also give me a better rock resist. I will search further for a Salamence spread but i will try yours out first to see how it goes.

Thanks,

ShadowScyther.
 
I think you should replace your lead with Deoxys-D with a similar move set and s toss, and give your breloom leftys because it REALLY needs to stay healthy to revenge allot of the things your team is weak to, also how often do you use swords dance because you could use another coverage move their Or sub because I see breloom as more of a revenge killer for your team, however you do need too look out for SD luke because of extreme speeds +2 priority this means it can't be revenged with Mach pawnch also lack of status absorber hurts you as nothing on your team would like to take a t-wave WoW or toxic bar uxie and that's because he is your only non attacker, also if your worryed about too much life orb you could band or scark ononokusu and just plain outrage spam and mabey predict like one steel switch, and then outrage spam, also you might wan to replace scizor with something like nattorai with spikes because he is your only dragon resist so after he dies something like sub SD chom, or lati@s or any dragon that's faster than starmie, resists/ can live a mach pawnch from breloom, or has substitute can come in and outrage/ Draco meteor/ pulse spam untell you are dead



Edit, didn't read all of the other post, evo stone mangneton would be probs a better choice than nattorai, but spikes would def help your team, also sorry if my word choice seems weird I'm writing on my iPod soooo I don't feel like typing out full words
 
There are no OU Dragons faster than Starmie without a Scarf or DD. I think that's one of the reasons Starmie is such a tosser. You can't rely on DM/Outrage to finish him off.
 
Yeah i think i will keep DD on Salamence, i don't think a MixMence will go with the team. Ononokusu is meant to clear the way for Mence and having him mostly physically orientated will lessen his counters because of Ononokusu. I have tried the bulky spread and it is working very well, i will change it soon. Haven't tried Lucario yet but i will get around to it. He should patch up the ice weakness well and give me a more reliable rock resist.

Thankyou,

ShadowScyther.
 
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