Hi Guys,
I am making a battling website, and I need a good team to use. This is what I have come up with, so please, feel free to suggest stuff. One special rule as well as the standard rules. No legendary pokemon allowed.
Swampert
Ability: Torrent
EVs: 252 HP/ 212 Def/44 Sp. Def
Nature: Relaxed
Item: Leftovers
-Stealth Rock
-Ice Beam
-Earthquake
-Roar
Swampert is my lead because it can survive most attacks. After Stealth Rocking, I then use the most appropriate move. Earthquake is a STAB move, Ice Beam gets rid of Flying, grass, and ground types while Roar is used to get rid of pokemon I am scared of, allows me to heal, and makes them take SR damage.
Skarmory
Ability: Keen Eye
EVs: 252 HP/240 Sp. Def/12 Spd
Nature: Careful
Item: Leftovers
-Roost
-Brave Bird
-Whirlwind
-Spikes
Skarmory isn’t my lead because I am afraid of Infernapes killing it. Skarmory still acts as a lead, setting up spikes. Brave Bird can deal quite a lot of damage, while Roost heals it up from recoil. Roost also fixes up a lot of weaknesses which were a problem when it had its flying type like Rock and Electric. Whirlwind plays the same role as Roar on Swampert, making the opponent take SR and spikes damage, while I heal.
Starmie
Ability: Natural Cure
EVs: 252 Spd/ 252 Sp. Atk/ 4 HP
Nature: Modest
Item: Expert Belt
-Thunderbolt
-Ice Beam
-Surf
-Psychic
Starmie is in the team because it is my favourite pokemon. It is simple. If I have a super effective move, use it. If not, use a STAB move. And if I have a status problem, I just switch out. It should be able to take out some stuff, thanks to its high Sp. Atk and Speed.
Scizor
Ability: Technician
EVs: 252 HP/ 212 Atk/ 44 Spd
Nature: Adamant
Item: Life Orb
-Bullet Punch
-Swords Dance
-U-Turn
-Pursuit
Scizor needs prediction. I use swords Dance to raise its attack, or I can pursuit to make the opponent afraid of switching out. Using bullet punch, I have a priority move which gets a STAB boost, a Technician Boost, and hopefully a Swords Dance boost, dealing a lot of damage. U-Turn is there in case Scizor is in trouble and I want to keep him alive.
Snorlax
Ability: Thick Fat
EVs: 252 HP/252 Sp. Def/4 Def
Nature: Adamant
Item: Leftovers
-Crunch
-Earthquake
-Return
-Selfdestruct
Snorlax is the second tank on my team. It is easy. While they try to take out Snorlax, I attack harshly. When Snorlax is about to die, I blow everything up. I might change Return to Body Slam though, as it can paralyse, therefore allowing him to be faster for once. So if people could comment on this as well.
Kingdra
Ability: Swift Swim
EVs: 252 Spd/252 Atk/ 4 HP
Nature: Adamant
Item: Lum Berry
-Rest
-Dragon Dance
-Waterfall
-Outrage
Kingdra is my physical attacker on the team. I use Dragon Dance as many times as possible. Ten I rest to heal my health, or start outraging, whichever fits situation. Finally I try to beat as many pokemon as I can with outrage or waterfall, whichever is best.
Lum Berry will heal my sleep or confusion therfore being quite useful
And that is my team. Please rate. I am open to suggestions
I am making a battling website, and I need a good team to use. This is what I have come up with, so please, feel free to suggest stuff. One special rule as well as the standard rules. No legendary pokemon allowed.

Swampert
Ability: Torrent
EVs: 252 HP/ 212 Def/44 Sp. Def
Nature: Relaxed
Item: Leftovers
-Stealth Rock
-Ice Beam
-Earthquake
-Roar
Swampert is my lead because it can survive most attacks. After Stealth Rocking, I then use the most appropriate move. Earthquake is a STAB move, Ice Beam gets rid of Flying, grass, and ground types while Roar is used to get rid of pokemon I am scared of, allows me to heal, and makes them take SR damage.

Skarmory
Ability: Keen Eye
EVs: 252 HP/240 Sp. Def/12 Spd
Nature: Careful
Item: Leftovers
-Roost
-Brave Bird
-Whirlwind
-Spikes
Skarmory isn’t my lead because I am afraid of Infernapes killing it. Skarmory still acts as a lead, setting up spikes. Brave Bird can deal quite a lot of damage, while Roost heals it up from recoil. Roost also fixes up a lot of weaknesses which were a problem when it had its flying type like Rock and Electric. Whirlwind plays the same role as Roar on Swampert, making the opponent take SR and spikes damage, while I heal.

Starmie
Ability: Natural Cure
EVs: 252 Spd/ 252 Sp. Atk/ 4 HP
Nature: Modest
Item: Expert Belt
-Thunderbolt
-Ice Beam
-Surf
-Psychic
Starmie is in the team because it is my favourite pokemon. It is simple. If I have a super effective move, use it. If not, use a STAB move. And if I have a status problem, I just switch out. It should be able to take out some stuff, thanks to its high Sp. Atk and Speed.

Scizor
Ability: Technician
EVs: 252 HP/ 212 Atk/ 44 Spd
Nature: Adamant
Item: Life Orb
-Bullet Punch
-Swords Dance
-U-Turn
-Pursuit
Scizor needs prediction. I use swords Dance to raise its attack, or I can pursuit to make the opponent afraid of switching out. Using bullet punch, I have a priority move which gets a STAB boost, a Technician Boost, and hopefully a Swords Dance boost, dealing a lot of damage. U-Turn is there in case Scizor is in trouble and I want to keep him alive.

Snorlax
Ability: Thick Fat
EVs: 252 HP/252 Sp. Def/4 Def
Nature: Adamant
Item: Leftovers
-Crunch
-Earthquake
-Return
-Selfdestruct
Snorlax is the second tank on my team. It is easy. While they try to take out Snorlax, I attack harshly. When Snorlax is about to die, I blow everything up. I might change Return to Body Slam though, as it can paralyse, therefore allowing him to be faster for once. So if people could comment on this as well.

Kingdra
Ability: Swift Swim
EVs: 252 Spd/252 Atk/ 4 HP
Nature: Adamant
Item: Lum Berry
-Rest
-Dragon Dance
-Waterfall
-Outrage
Kingdra is my physical attacker on the team. I use Dragon Dance as many times as possible. Ten I rest to heal my health, or start outraging, whichever fits situation. Finally I try to beat as many pokemon as I can with outrage or waterfall, whichever is best.
Lum Berry will heal my sleep or confusion therfore being quite useful
And that is my team. Please rate. I am open to suggestions