5 Minute Sandstorm

Introduction
Once upon a time, a clueless pokemon player thought that rain was more broken than sandstorm.
He said, "Why don't you see if you can beat my rain team with a sandstorm team?"
So I began to create the team, and in 5 minutes I was finished. No big accomplishment, considering I just took the first 6 pokemon in the top usage chart. The battle was completed, and one of us came out mad.
A few notes about this team: please bear in mind that it was made in 5 minutes, so I pretty much put together some random sets. This is the first sandstorm team I have made; I usually make rain teams. I guarantee you that if you use this team you can get top 30 in any OU ladder; it doesn't take that much thought to use either.
The Team

ban me (Tyranitar) (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 108 Atk / 148 SDef
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Pursuit
- Crunch
- Stone Edge
Tyranitar is no doubt the more superior of the two sandstorm inducers. Boasting amazing bulk as well as offense, his BST reaches 600, one of the highest in the metagame. Not only is he one of the best stealth rock setters in the game, he is also the best pursuiter. Crunch is Tyranitar's most reliable STAB, while Stone edge pretty much spells doom for Sun teams.

ban me (Garchomp) (M) @ Leftovers
Trait: Sand Veil
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Swords Dance
- Substitute
- Outrage
- Earthquake
Oh no, don't ban me. I'm only the most abusive pokemon in the current metagame.
Counter to Garchomp? Nonexistent. With all moves having less than 80 accuracy, Garchomp can easily substitute until a miss and setup or use one of his overpowered STAB moves. Skarmory? +2 Outrage knocks 40 % onto the most defensive sets. Spikes? (see Doryuuzu)

ban me (Nattorei) (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Curse
- Leech Seed
- Gyro Ball
- Power Whip
This pokemon single handedly murders rain teams, because its only notable weakness is weakened. Otherwise, Nattorei is free to setup once you are guaranteed that Fire types are out of the game (being a sandstorm team, this job is ridiculously easy). Bring Nattorei in on something which cannot do significant damage to it, and start setting up curses. With its amazing Sp defense stat, it has many opportunities to setup. 1 curse raises Gyro Ball to 150 base power (225 with STAB). Leech seed is to help Nattorei recover when its HP runs low.

ban me (Randorosu) (M) @ Choice Scarf
Trait: Sand Power
EVs: 252 Atk / 176 SAtk / 80 Spd
Naughty Nature (+Atk, -SDef)
- U-turn
- Stone Edge
- Earthquake
- Hidden Power [Ice]
Sand Power Earthquake under Randorosu is monstrous. This set not only acts as a scout in the beginning of the game, but can sweep Ground-ridden pokemon in the end of the game. Hidden Power Ice is for those pesky Gliscors who think they can wall every single sandstorm threat in the world. It is also for those very specific times when a Stone Edge miss may cost the game, and the opponent is in the HP Ice KO range.

ban me (Doryuuzu) (M) @ Leftovers
Trait: Sand Throw
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Swords Dance
- Earthquake
- Rock Slide
Best rapid spinner hands down. In a metagame where people struggle to find spinners who can reliably spin on Nattorei, Doryuuzu reigns supreme. Doryuuzu's bulk tends to be disregarded over its offensive capabilities, but I find that Doryuuzu is best when bulky. His ability to force switches makes it easy to rapid spin at any point of time. He can defeat any anti rapid spinner with a +2 Earthquake/ Rock Slide. He reaches 424 speed and 302 attack with no investment at all. Doryuuzu can even act as a sweeper when necessary. Swords Dance immediately putting his attacks into the 600s can already OHKO many commonly used pokemon.
REVOLUTIONIZE THE METAGAME RIGHT HERE <<

ban me (Rankurusu) (M) @ Flame Orb
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Trick
- Calm Mind
- Recover
- Psychic
Unstoppable set right here. All of Rankurusu's supposed counters are stopped cold. Scizor can deal 50% with its bug bite before receiving a flame orb. Jirachi can only paralyze Rankurusu before it receives a flame orb. Tyranitar cannot do more than 40% damage after receiving a flame orb. Trick choice users burn themselves, and Rankurusu has another chance to ruin another set of the opponents by tricking the choice items back. I also tend to trick it to the opponent, and trick it back so that it can be reused later. After that, its just calm mind recover and psychic till you win.
In a team with 5 unstoppable sweepers, one has to be successful. Which one entirely depends on the opponents team, because they cannot wall them all.
Oh and unban me plz