Challenge The Scramble Challange

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@Jirachinaught, you get 'Foresight' the Machop. This Machop is different from other Machops- It can attack ghost with fighting moves-using foresight! For this reason it's only attacking moves must be one normal and one fighting. To show that it is an all-rounder it must learn one non-attackin move other than foresight.
To evolve it must solo Fantina.
To recap:
Machop with Foresight/Normal attack/Fighting attack/non-attacking move
Solo Fantina to evolve.
 
So I have
Starator
Pachirisu
Honchcrow
Gyarados

Big electric weakness

Keep them coming please!

Edit Bob, can give Murkcrow/Honchcrow fly and never use it?
 
@ Mr_br_kill:

big electric weakness, huh?
then you get Sandy the burmy...
this burmy must evolve into a sandy cloak wormadam to compensate for your electric weakness...
must solo every bug and ground pokemon in the game that is not reserved by another challenge...
 
@ br, sure, go ahead.

@ jirachinaught, your new challenge is to catch a wooper named skipper. It can only know stab moves and can't evolve until it's cute stat is maxed out.
 
Hey, thanks for all the challenges before for my Ruby, but I just realized that I still have some things I want to do in it before I restart. So I will do all those, but not for a little while. But in the meantime, my LeafGreen is ripe for restarting, so if anyone wants to give me some Pokemon for that, well, that would be great.

No Trades
And I don't want any of these guys (used before): Venusaur, Blastoise, Butterfree, Raticate, Pidgeot, Gengar, Dragonite, Clefable
Oh, and no Chansey.
Otherwise, go crazy.
 
Ok, jas61292.

Get a Krabby, name it Scissors. It's a bit psycho, so it loves to slice things up. It must have Hyper Cutter as its ability, and know Guillotine and Cut. It must also use Guillotine at least once every battle, regardless if it would have any effect or not. In order for it to evolve, it must successfully Guillotine ten Gym Trainer Pokemon, and one Gym leader Pokemon of your choice.

Edit: If you decide to keep doing your challenge after the E4, then when you get to the move tutor on Seven Island teach it Swords Dance.
 
So, you want a charizard, eh? Too bad! You'll be starting with charmander, nicknamed arsonist. He can only learn fire type moves. He can never evolve. He must always be your highest leveled pokemon.
 
Jas
use a machop named gutless
He can only learn normal and fighting moves and can't use foresight. He is terrified by ghost, so if he is up against on you must let him faint. He may evole after activeing his ability once. As a machoke he must have a rock move and must face his fears and solo every other ghost type. He may not evole anymore
 
jas61292, you get Zero the Drowzee. From the moment that you reach Lavender Town, whenever your Drowzee faints, you must walk (no biking, no flying; running is fine) to Lavender Town and rename it the next number up. That is, if Zero faints, you must rename it One, then Two, etc. Zero also has a little trouble getting motivated, so it must use Psych Up as its first move in any Elite Four battle it participates in. In addition, it can only evolve when its name is Seven. All restrictions stay after it evolves.
 
I need two more pokemon to finish mine on platinum no trade, have:
Kricktune that must know Bide etc
Chimcar with Blaziken daddy complex
Foresight Machop
Wooper/Quagsire with only stab
Two more and make them good.
 
Jirachinaught, take Cryogonal the Bronzor. Cryogonal has recently had the internet installed in his cave and is all caught up on what the fifth generation has brought us. His new favorite Pokemon is Cryogonal; so, he may only use attacks that Cryogonal can also use. (This leaves you with Confuse Ray, Double Team, Explosion, Facade, Flash Cannon, Frustration, Hidden Power, Hyper Beam, Light Screen, Protect, Rain Dance, Reflect, Rest, Return, Solarbeam, Substitute, Swagger and Toxic) No other restrictions.
 
Jas you need to use a "WhatClaws" the diglett that must at all times know all the moves it learns that involve cutting; scratch, slash, fury swipes, and cut, and it must sweep one gym leader other than Lt. Surge to evolve.
 
OK ino4life13. Have I got one fore you. (Inside joke time)

You must catch a male Purrloin as soon as you can and name it "AlexTurner". You must use it to solo Cheren in every battle against him. Also he must learn both Torment and Nasty Plot. Additionally, if he fails to beat Cheren at any point before it would evolve, it must wait until it gets Nasty Plot to evolve.
 
Ino4life, use "Paras" the Dwebble. He is confused so he always wants to try to emulate Paras so he is constantly trying to get rid of his shell. He cannot have the Shell Armor ability, and he must at all times times have Shell Smash and use it against every gym leader to help him in his goal, and a Bug and Grass type move to emulate Paras to the best he can and no rock type moves.
 
ino4life13, you must catch a Trubbish and name it "Grant". It must know Attract and Swallow at all times. You can only evolve it after it learns Explosion, but it doesn't have to keep it after evolving. You have to solo every trainer in any one gym aside from the leader.
 
OK ino4life13. Have I got one fore you. (Inside joke time)

You must catch a male Purrloin as soon as you can and name it "AlexTurner". You must use it to solo Cheren in every battle against him. Also he must learn both Torment and Nasty Plot. Additionally, if he fails to beat Cheren at any point before it would evolve, it must wait until it gets Nasty Plot to evolve.

ino4life13, you must catch a Trubbish and name it "Grant". It must know Attract and Swallow at all times. You can only evolve it after it learns Explosion, but it doesn't have to keep it after evolving. You have to solo every trainer in any one gym aside from the leader.

You guys would.
 
Ino4life, your starter is seengi the Tepig. He is blind and must learn odor sleuth ASAP. After that, he must use it before any move that targets the opponent. He is also the only one who can fight ghosts.
 
ino4life13, take a Solosis, name it Embleus. It must know & keep Psyshock & Psychic. These are the only attacking moves it may know. Before you get either move you can use any moves you want. It must solo Skyla. Also, just to make things harder, Embleus may not use Recover.

Have fun.
 
ino4life13, you must catch a Ducklett. It is your favorite Pokemon so it will always remain the lead of your party (unless you have to solo someone). You shall name it Joey because it is in the top tier of all Ducklett. It must have Big Pecks and know Return because it loves you. He can only evolve him after he is brave enough, so he must learn Brave Bird before evolving.
 
Ok, I still need one more guy for my LG team. Any Ideas?

I already have

Scissors (Kingler) @ Guillotine/Cut/Swords Dance
Ability: Hyper Cutter
Must successfully Guillotine 11 gym Pokemon (1 from a Leader) before it can evolve. Guillotine must be used once in every battle it is in.

Arsonist (Charmander) @ Fire Moves
No Evolution. Must stay highest level Pokemon.

Gutless (Machoke) @ Normal/Fighting moves
Can only use normal and fighting moves and no foresight until it evolves into Machoke. Must lose to all ghosts it faces. Can only evolve after utilizing Guts at least once. After evolution must learn a Rock move, and solo all ghosts. No further evolution.

Zero (Hypno) @ Psych Up
Every time it faints, must walk/run to Lavender Town and increment its name. May only evolve upon being named Seven or higher. Must Psych Up first in any E4 battle it is in.

WhatClaws (Dugtrio) @ Scratch/Cut/Fury Swipes/Slash
Must solo a non-Surge Gym Leader before it can evolve.


And I do not want anyone from the Rattata, Bulbasaur, Squirtle, Pidgey, Butterfree, Beedrill, Dratini, Clefairy, Gastly, or Chansey lines.
 
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