Hey, so pokemon combos are always useful in all tiers. So what are some good combos you've been using. Please list full sets of both pokemon. The best combos will be edited into the OP.
Incredibly useful tool (Credit goes to Mispy for making it)
Defensive combos:
Empoleon+Zapdos
Empoleon @ Leftovers
Calm
252 HP / 4 Def / 252 SDef
--Scald
--Stealth Rock
--Roar
--Toxic / Ice Beam
Zapdos @ Leftovers
Bold
252 HP / 252 Def / 4 SAtk
--Thunderbolt
--HP Ice
--Roost
--Toxic / Roar
Empoleon has a great specially defensive set, and Zapdos has a great physically defensive set. Together, they have fantastic synergy. Zapdos can take the ground, fighting, and electric attacks aimed at Empoleon, and Empoleon can take the Ice and Rock attacks aimed at Zapdos. Empoleon has Stealth Rock, which is good because there is a lot of switching involved with this combo. In addition, Empoleon can provide burn support which takes the edge off of the physical attacks Zapdos takes.
Chansey+Dusclops
Chansey @ Eviolite
252 HP / 252 Def / 4 SDef
Bold
--Wish
--Protect
--Seismic Toss
--Toxic
Dusclops @ Eviolite
4 HP / 252 Def / 252 SDef
Bold
--Pain Split
--Night Shade
--Will-O-Wisp
--Taunt
A wicked pair of assholes with Eviolites. Chansey completely walls every special threat, Dusclops completely walls every physical threat. Both are capable of supporting each other. Aside from the fact that one soaks up physical hits and one soaks up special hits, they also provide other support. Chansey's wishes can completely heal Dusclops's health (allowing Dusclops to invest in both defenses instead of in HP. Although normal pokemon should normally invest in HP, it differs on Eviolite pokemon). Chansey can Toxic stall with Toxic (obviously) and Protect, which is also used for Wish. Dusclops can burn pokemon, making things easier on both pokemon but particularly Chansey. It can Taunt other pokemon to prevent becoming set-up bait, and finally it is capable of healing itself with Pain Split, but it can be unreliable. They cover each other's weaknesses quite well, except for Dusclops's weakness to Dark attacks. It's particularly fun to bring Dusclops in on Hitmontop's HJK.
Registeel+Slowbro
Offensive combos:
Snorlax+Sigilyph
Wobbuffett+Dugtrio
Jolteon+Staraptor
Yanmega+Sharpedo
Bisharp+Mismagius
Bisharp @ Life Orb
Adamant
252 Atk / 4 Def / 252 Spe
--Swords Dance
--Sucker Punch
--Iron Head
--Brick Break
Mismagius @ Life Orb
Timid
252 SAtk / 4 SDef / 252 Spe
--Substitute
--Nasty Plot
--Shadow Ball
--Thunderbolt / HP Fighting
Two boosting sweepers, one physical and one special. The two work so well together mostly because one can safely switch in and force out all of the counters of the other. For example, although SubPlot Missy can't handle Chansey, Bisharp can switch in and use the free turn of set up. And likewise, Mismagius can take out any Hitmontop facing Bisharp (worrying about Hitmontop's Sucker Punch? Use it as set up bait!). They cover each others' weaknesses almost perfectly (Mismagius is neutral to Fire), meaning that Mismagius can take all fighting or ground attacks (particularly HJKs), and Bisharp can take any ghost or dark attacks. Mismagius can run Thunderbolt to plow through some bulky waters that give Bisharp trouble, but HP Fighting has better coverage.
Utility combos:
Lanturn+Togekiss
Roserade+Zapdos
Incredibly useful tool (Credit goes to Mispy for making it)
Defensive combos:
Empoleon+Zapdos



Empoleon @ Leftovers
Calm
252 HP / 4 Def / 252 SDef
--Scald
--Stealth Rock
--Roar
--Toxic / Ice Beam

Zapdos @ Leftovers
Bold
252 HP / 252 Def / 4 SAtk
--Thunderbolt
--HP Ice
--Roost
--Toxic / Roar
Empoleon has a great specially defensive set, and Zapdos has a great physically defensive set. Together, they have fantastic synergy. Zapdos can take the ground, fighting, and electric attacks aimed at Empoleon, and Empoleon can take the Ice and Rock attacks aimed at Zapdos. Empoleon has Stealth Rock, which is good because there is a lot of switching involved with this combo. In addition, Empoleon can provide burn support which takes the edge off of the physical attacks Zapdos takes.



Chansey @ Eviolite
252 HP / 252 Def / 4 SDef
Bold
--Wish
--Protect
--Seismic Toss
--Toxic

Dusclops @ Eviolite
4 HP / 252 Def / 252 SDef
Bold
--Pain Split
--Night Shade
--Will-O-Wisp
--Taunt
A wicked pair of assholes with Eviolites. Chansey completely walls every special threat, Dusclops completely walls every physical threat. Both are capable of supporting each other. Aside from the fact that one soaks up physical hits and one soaks up special hits, they also provide other support. Chansey's wishes can completely heal Dusclops's health (allowing Dusclops to invest in both defenses instead of in HP. Although normal pokemon should normally invest in HP, it differs on Eviolite pokemon). Chansey can Toxic stall with Toxic (obviously) and Protect, which is also used for Wish. Dusclops can burn pokemon, making things easier on both pokemon but particularly Chansey. It can Taunt other pokemon to prevent becoming set-up bait, and finally it is capable of healing itself with Pain Split, but it can be unreliable. They cover each other's weaknesses quite well, except for Dusclops's weakness to Dark attacks. It's particularly fun to bring Dusclops in on Hitmontop's HJK.




Snorlax+Sigilyph


Wobbuffett+Dugtrio


Jolteon+Staraptor


Yanmega+Sharpedo


Bisharp+Mismagius



Bisharp @ Life Orb
Adamant
252 Atk / 4 Def / 252 Spe
--Swords Dance
--Sucker Punch
--Iron Head
--Brick Break

Mismagius @ Life Orb
Timid
252 SAtk / 4 SDef / 252 Spe
--Substitute
--Nasty Plot
--Shadow Ball
--Thunderbolt / HP Fighting
Two boosting sweepers, one physical and one special. The two work so well together mostly because one can safely switch in and force out all of the counters of the other. For example, although SubPlot Missy can't handle Chansey, Bisharp can switch in and use the free turn of set up. And likewise, Mismagius can take out any Hitmontop facing Bisharp (worrying about Hitmontop's Sucker Punch? Use it as set up bait!). They cover each others' weaknesses almost perfectly (Mismagius is neutral to Fire), meaning that Mismagius can take all fighting or ground attacks (particularly HJKs), and Bisharp can take any ghost or dark attacks. Mismagius can run Thunderbolt to plow through some bulky waters that give Bisharp trouble, but HP Fighting has better coverage.
Utility combos:
Lanturn+Togekiss


Roserade+Zapdos

