I'll take the singles match TSU,
No items
KO switch
All abilities
No items
KO switch
All abilities
I'll take the doubles.With the ending of my recent battles, I'm looking to fully evolve some of my Pokémon. So...
Match 1:
2v2 Doubles
1 Day DQ
2 Recovers/5 Chills
Arena - Route 39. There's no water for water moves. Additionally, special or field attacks have a 10%/20% (respective) chance of bothering one of the nearby (neutral natured) Miltank, who will then use Body Slam on the attacker.
Match 2:
2v2 Singles
1 Day DQ
2 Recovers/5 Chills
Arena - Route 206. There's water for water moves, a mountain for rock moves. Earthquake is not permitted, however, as the bike path would suffer structural damage.
And this one too.Open Challenge
3 Vs 3 Doubles
2 Day DQ (including Ref)
Standard Arena
Training single stage (EG, Chatot, Carnivine) and pokemon who's first stages have limited movepools, like Hitmons, Metagross/Tang, Gyarados etc...)
Open Challenge
3 Vs 3 Doubles
2 Day DQ (including Ref)
Standard Arena
Training single stage (EG, Chatot, Carnivine) and pokemon who's first stages have limited movepools, like Hitmons, Metagross/Tang, Gyarados etc...)
I am the ref that will be reffing this battle. Send thy teams!And this one too.
Switch=KO
No Items
All Abilities
I accept, however my team needs approving so I won't post my team immediantly.Dogfish44 said:Challenge 2 - NFE Please!
1 v 1 Singles
DQ: 1 Day ; 2 Days per ref
Restricted Moves: Bide (Banned) ; Non-Damaging moves which cause Sleep (Banned) ; Unlimited Chills/Recovers
Arena: Orchestra of the dead. A hanging island hanging above a firey pit of lava, all that suspends the safe area is a single iron chain, locked into the centre of the arena. In the lava, skeletons have made instruments of rocks and bones, and play this song in the background, which acts as a Perish Song which causes the KOs in 15 actions. Motion causes the arena to shake, meaning that pokémon will spend 2 more energy on physical attacks, but they have a 1 BP increase. Being knocked into the arena will cause you not to die, but to take a large (ref decided) amount of damage, before being chucked back up to the arena with a burn.
:(I'll take the doubles.
Switch=w/e
No Items
All Abilities
Ref is nice lol Please/ThankyouI'll take the singles match TSU,
No items
KO switch
All abilities
I'll ref. PM me your teams please!Ref is nice lol Please/Thankyou
Now we just need a ref. Anybody looking for some quick and easy reffing experience?I'll take the doubles.
Switch=w/e
No Items
All Abilities
I'll take you on.Looking for a quick 1v1 "Training Battle (doesn't count on W/L/T record)"
1 Day DQ
0 Recoveries/0 Chills
Basic Tournament Arena
Feel free to use anything you want, it doesn't matter. I will use Metang, use that knowledge however you will.
still need a ref for this battle.Metal Bagon said:I accept, however my team needs approving so I won't post my team immediantly.Dogfish44 said:Challenge 2 - NFE Please!
1 v 1 Singles
DQ: 1 Day ; 2 Days per ref
Restricted Moves: Bide (Banned) ; Non-Damaging moves which cause Sleep (Banned) ; Unlimited Chills/Recovers
Arena: Orchestra of the dead. A hanging island hanging above a firey pit of lava, all that suspends the safe area is a single iron chain, locked into the centre of the arena. In the lava, skeletons have made instruments of rocks and bones, and play this song in the background, which acts as a Perish Song which causes the KOs in 15 actions. Motion causes the arena to shake, meaning that pokémon will spend 2 more energy on physical attacks, but they have a 1 BP increase. Being knocked into the arena will cause you not to die, but to take a large (ref decided) amount of damage, before being chucked back up to the arena with a burn.
Switch= You get thrown into the lava pit
One ability as I haven't done that before
Items=Off
I'll take it if I'm allowed to use a Levitate Pokemon.Open challenge time with some special rules!
Training Battle
(This battle acts as if it never happened; it will not go on the profile or W/L/T of either player)
Format: 1v1 Singles
DQ: 2 days
Limits: ∞ Recovers / ∞ Chills
Arena: Tropical Chasm
This arena is above a huge tropical bay. There are two pillars upon which the trainers stand, and between them, with no floor, is the arena. The Pokemon are disallowed from traveling the several stories down to the water level, and are forbidden from leaving the air. The only Pokemon that are allowed in this battle are Flying-types, and only those that either have no EC or do not have more than 3 EC. Evolution is forbidden in the battle. The move Smack Down is also forbidden, as that would be just mean. Naturally, Roost is also disallowed, because that would imply you landing somewhere.
Summary:
- Only Flying-type Pokemon allowed.
- The moves Roost and Smack Down are disallowed.
- Only Pokemon with <=3 EC or no EC at all are allowed.
- All combat must be aerial in nature and leaving the arena is disallowed.
- Evolution is disallowed.
Sure, I'll take this one, sounds interestingI have an appalling lack of battles at the moment, so:
Challenge One:
Format: 3v3 Triples for NFEs (This means no evolution mid-battle).
DQ: 1 Day (2 for ref)
Restricted Moves: 5 Recovers/2 Chills
Arena: Standard arena, with no restrictions. Anything and everything goes.