Immersion

- Immersion -

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- Introduction -

Alright, this is my first gen 5 RMT so here goes nothing. I'm not good at intros but I'll try to make this short. Anyway I was using an anti-weather team and with some help, I decided to make some major tweaks to the team which revolved around a generic Rotom-W + Gliscor + Ferrothorn core. I chose to take a Sand approach and this is the result. I guess you could say the team purpose is to weaken the opponent's guys enough to where Gliscor can exploit a hole and pull of a sweep. This team got me to the top 100 on the Smogon Server which isn't something most people value, but I consider it good for my standards considering I think I'm complete shit. I hope this is an enjoyable read and constructive criticism would be appreciated. (Wow, this paragraph has a case of tl;dr already.) btw, Pendulum is fucking amazing.

- At a Glance -
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- The Rotation -

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Tyranitar (M) @ Leftovers ***The Island - Pt. 1
Trait: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature [+SDef, -SAtk]
- Stealth Rock
- Crunch
- Pursuit
- Superpower

Ah, Tyranitar, the party rocker. Since everyone and their mom is using the Standard MixTar, I decided to opt for the specially defensive one. My team really benefits from it too. This thing takes special hits like a monster if it wasn't obvious already. Ttar helps me deal with Lati@s (and a ton of special attackers) a lot better who otherwise would shit on my team. Espeon, Heatran, Hydreigon, Chandelure all cower at the sight of this tyrant. It can even take a +1 LO Bug Buzz from Volcarona for Christ's sake. While providing some sand support and great special bulk, Tyranitar can also lay up Stealth Rocks, one of the great moves in the game. One cool thing about Tyranitar is that if I lead with it, I will always get my weather up first considering that I'm slower than Ninetales, Politoed, and Abomasnow. The EVs and nature are fairly standard. Pursuit is for trapping Lati@s, Crunch is there for reliable STAB, and Superpower is for opposing Ttar and to hit Ferrothorn with some damage. Considering investing speed to outpace other SpDTars or MixTar. Overall, I'm pretty satisfied with this.​
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Ferrothorn (M) @ Leftovers ***Immunize
Trait: Iron Barbs
EVs: 252 HP / 48 Def / 208 SDef
Relaxed Nature [+Def, -Spd]
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip​

It's the pokemon we all love and hate, Ferrothorn. As expected, this thing is a bitch to take out. 74/131/116 defenses are obviously not something to mess around with, especially with great typing like Ferrothorn has. I pretty much just switch it into something who can't touch me and set up spikes all over the place while draining hp with Leech Seed in the process. Ferrothorn provides the team with its lone Steel type, making it a nice switch in to Latios' Draco Meteor and other dragon type attacks. It's also a good switch in to waters like Gyarados. If I do send it in on Rotom-W or Jellicent, I need to be wary of the WoW. Although, most of the time, I'll just go to Tyranitar against Latios in fear of the HP Fire which would severely hurt Ferrothorn. The EVs balances Ferro's defenses and Gyro Ball + Power Whip hits the metagame for good coverage. All in all, this thing's an asshole, but I love it.​

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Rotom-W @ Leftovers ***Watercolour
Trait: Levitate
EVs: 108 HP / 252 SAtk / 148 Spd
Modest Nature [+SAtk, -Atk]
- Thunderbolt
- Hydro Pump
- Will-O-Wisp
- Pain Split

Rotom-W is part of the core that this team was built around. This thing was blessed with great typing, granting it only 1 weakness which makes it tough to take out. Rain teams hate seeing Rotom on the opposing side of the field as it hits a lot of their pokes for super effective damage. Hydro Pump is also doing a shitload of damage coming off of max special attack and 120 base power. Will-o-Wisp is crucial for this set as it deals with Scizor, Tyranitar, and Ferrothorn, who can be a rather huge annoyance to the team. The lack of bulk this set has can be tough at times when dealing with things like Gyarados, but it all works out at the end. The EVs allow me to outspeed (most) Gliscor, Tyranitar, max speed Adamant Scizor, and max speed Adamant Breloom. I took for extra EVs from HP to attempt to outpace other Standard Rotom-W. Ferrothorn is a nice partner to this as it can take on annoying things like Gastrodon and Swagsire along with Grass type attacks while Rotom-W is able to take the fire type attacks that roast Ferro.​

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Gliscor (M) @ Toxic Orb ***Witchcraft
Trait: Poison Heal
EVs: 240 HP / 176 Def / 92 Spd
Impish Nature [+Def, -SAtk]
- Swords Dance
- Earthquake
- Ice Fang
- Protect

Gliscor is one of the key members to this team. It completes two different cores and supports the team with making many physical attackers cry. The bulky waters that Gliscor attracts are handled by Rotom-W + Ferrothorn. To complement that, Batman can take on fighting types such as Terrakion (people have finally realized how good that thing is), Mienshao, Conkeldurr, and Lucario who shits on Ferrothorn and the rest of the team. Gliscor also likes the fact that Tentacruel is around as it shrugs off those nasty ice type attacks and sets up Toxic Spikes, which Gliscor loves to stall out opponents and wear waters down with. Not to mention Gliscor can stand its ground as a pretty good bulky sweeper. Even Bold Jellicent is 2HKO'd after Stealth Rocks with a +2 Earthquake! Ice Fang is for other Gliscor and Protect is for Poison Heal recovery and in case Excadrill's (oh did I mention Gliscor owns Excadrill?) Rock Slide flinches. Sadly, this set is walled by Skarmory and Hippowdon, but that's where Rotom-W comes.​

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Landorus (M) @ Choice Scarf ***The Vulture
Trait: Sand Force
EVs: 252 Atk / 4 Def / 252 Spd
Naive Nature [+Spd, -SDef]
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]

I'm glad that finally people have picked up on how good this thing is. Landorus is an absolute beast. I mean look at its sprite, it's looks so badass. At first, you might be thinking: "Why not Excadrill?". Well, Landorus is able to check a lot of threats not only in sand but OUTSIDE of sand which is very helpful if Ttar's not around. Landorus checks a lot of common threats including Latios, Volcarona, Victini, Dragonite, Salamence, Hydreigon, Chandelure, and most importantly Thundurus. If I didn't have a spot for this on the team, Thundurus would absolutely rip my team to shreds barring a Focus Blast miss (knowing my luck, it's only gonna miss when I use it). 125 base attack isn't anything to laugh at and especially not in the sand. Landorus can also provide my team with scouting utilizing U-turn along with its great move combo of Earthquake + Stone Edge. Hidden Power Ice is great for Gliscor and opposing Landorus. Coming off of 115 base special attack, it's gonna hurt.​

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Tentacruel (M) @ Leftovers ***Under The Waves
Trait: Liquid Ooze
EVs: 252 HP / 240 Def / 16 Spd
Bold Nature [+Def, -Atk]
- Toxic Spikes
- Rapid Spin
- Scald
- Hidden Power [Fire]

Tentacruel, while being the weak link on the team, also has proven to get the job done many times. It forms a great mini core with Gliscor and it's always nice to have another bulky water who can resist ice, fire, and opposing water attacks pretty well. The fighting resistance is more than welcome. Since Ferrothorn and Tyranitar, two key members to my team hate hazards, Rapid Spin is crucial for the added survivability. Toxic Spikes is icing on the cake as it allows me to wear down annoying pokes that my team can struggle with if one member is down. Absorbing Toxic Spikes isn't that huge, but it's an added bonus and Tyranitar can benefit from it. Hidden Power Fire hits Scizor and allows this jellyfish to set up all over Ferrothorn if it's burned. Overall, this thing has done a good enough job, but finding an alternative can easily be looked into.​

- Conclusion -
Overall, I have been pretty happy with this team, but I would greatly appreciate some suggestions because I know this team could be a lot better. Rotom-W among others is a complete annoyance to this team, btw. Thank you for reading! Threat list. V​

Offensive Threats:

Aerodactyl - Ferrothorn.
Azelf - Physical: Ferro. Lead: Ttar
Bisharp - Ferrothorn, Gliscor.
Breloom - Gliscor.
Chandelure - Tentacruel, Rotom-W.
Cobalion - Gliscor.
Conkeldurr - Gliscor.
Darmanitan - Tentacruel, Rotom-W.
Deoxys-S - Tentacruel.
Dragonite - Gliscor, Landorus.
Electivire - Landorus, Rotom-W.
Empoleon - Rotom-W, Landorus, Ferrothorn.
Espeon - Tyranitar.
Escavalier - Gliscor.
Excadrill - Gliscor.
Gengar - A little bit tough, Tentacruel can take a hit, Landorus can revenge.
Gyarados - Ferro, Rotom-W.
Haxorus - Ferro, Gliscor.
Heatran - Rotom-W, Landorus, Gliscor (Sp. Def set), Tentacruel (Sp. Def set).
Heracross - Gliscor.
Hydreigon - Landorus to revenge, Ttar can handle specs. It's gonna have a tough time breaking Rotom-W + Ferrothorn.
Infernape - Tentacruel, Rotom-W, Landorus.
Jirachi - Gliscor, Landorus.
Jolteon - Landorus, Ferrothorn, Tyranitar.
Kingdra - Ferrothorn.
Krookodile - Gliscor, Ferrothorn.
Kyurem - Tyranitar, switch to Tentacruel or Gliscor on Focus Blast.
Landorus - Rotom-W, my own Landorus can revenge the SD or Sub sets. Gliscor can handle Scarf and I can just switch on the Hidden Power Ice.
Latios - Tyranitar, Ferrothorn.
Lilligant - Tentacruel, Ferrothorn.
Lucario - Gliscor.
Machamp - Gliscor, Tentacurel.
Magnezone - Landorus, Tyranitar.
Mamoswine - Rotom-W.
Metagross - Rotom-W, Ferrothorn, Gliscor.
Mienshao - Gliscor.
Reuniclus - Tyranitar can live a FB, and hit it with a Crunch.
Roserade - Tentacruel, Ferrothorn.
Salamence - Landorus revenges.
Sawsbuck - Gliscor.
Scizor - Rotom-W, Tentacurel, Gliscor.
Scrafty - DD sets are tough, but Bulk Up is dealt with by Gliscor.
Shaymin - Tentacruel, Ferrothorn.
Sigilyph - Tyranitar, Landorus.
Starmie - Ferro.
Terrakion - Gliscor.
Thundurus - Landorus revenges.
Togekiss - Ferro, Rotom-W, Landorus.
Tornadus - Landorus, Rotom-W.
Tyranitar - Landorus, Gliscor, Rotom-W can burn.
Venusaur - Tentacruel, Tyranitar, Landorus can revenge.
Victini - Rotom-W, Tentacruel, Landorus, Tyranitar.
Virizion - Hard to take out. I need entry hazard damage and something needs to weaken it for Tentacruel.
Volcarona - Hazards + Tyranitar + Landorus.
Weavile - Ferrothorn, Tentacruel.
Zoroark - Landorus can revenge, Tentacruel can take a hit.

Defensive Threats:

Blissey - Hazards, Tyranitar, Gliscor, Landorus.
Bronzong - Rotom-W.
Celebi - Rack up damage with U-turn from Landorus.
Chansey - See Blissey.
Deoxys-D - See Blissey.
Cofagrigus - Hazards, Tyranitar, Gliscor, Landorus, Rotom-W.
Dusclops - Hazards, Gliscor.
Ferrothorn - WoW and set up on it with Tentacruel + Gliscor.
Forretress - Rotom-W.
Gliscor - Rotom-W.
Hippowdon - Rotom-W or Ferro.
Jellicent - Rotom-W or Ferro.
Latias - Tyranitar.
Murkrow - Rotom-W.
Ninetales - Tyranitar, Landorus, Rotom-W.
Politoed - Rotom-W or Ferro.
Porygon2 - Tyranitar or Ferro.
Rotom-W - Extremely difficult. Ferro can get worn down with WoW.
Skarmory - Rotom-W.
Snorlax - Tyranitar, Gliscor, Landorus.
Suicune - Rotom-W, Ferro.
Tentacruel - Rotom-W.
Vaporeon - Rotom-W or Ferro.
 
I used a nearly identical team a long time ago and it's definitely solid, but it does indeed struggle greatly against Thundurus and opposing Rotom-W. Electric-types in general are annoying since pretty much all of them have some way of getting past Ferrothorn, and Ground-types don't trouble them whatsoever. I find that Quagsire works great on bulky teams like this because they tend to be weak to Electric-types and bulky stat up Pokes in general, such as Bold Calm Mind Jirachi, SD Terrakion, and the increasingly popular Flight Gem Gliscor (who OHKOes Rotom-W after a SD and SR). More importantly, it gives you a real Thundurus counter since virtually none carry Grass Knot, meaning you don't have to rely on Landorus to check it. I feel as if Tentacruel is fairly expendable considering you don't have a spinblocker to block Starmie and Excadrill from getting rid of your Toxic Spikes, so Tentacruel is pretty deadweight against any team packing a spinner. Also, Tentacruel is a fairly bad spinner outside of rain teams, since most spikestacking teams will have Jellicent, who Tentacruel cannot touch whatsoever. Although you lose a Water-resist, Rotom-W and Ferrothorn are more than enough to handle them. Also, as long as you're careful with Quagsire, you can live two Hydro Pumps and cripple opposing Rotom-W with Toxic.

Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Def / 252 SpD
Sassy nature (+SpD, -Spe)
- Recover
- Earthquake
- Scald
- Toxic

This team archetype is also incredibly weak to Reuniclus. If you don't want to change your team very much, I'd suggest you go with Chople Berry on Tyranitar for a quick fix. Taunt Jellicent could be helpful to block Rapid Spin and beat Reuniclus one-on-one, so that's worth considering over Rotom-W. I also don't see much use in Will-O-Wisp on Rotom-W because you have nothing to hit Ferrothorn hard. I'd just stick with Hidden Power Fire to comfortably 2HKO Ferro, rather than burning it and slowly killing it throughout the match. The last thing you want it to do is have the time to set up Spikes, especially if you do decide to test out Quagsire.

There's really nothing else to change because bulky Sandstorm stall or whatever you want to call it is incredible reliable, so nice work with the team.
 
I used a nearly identical team a long time ago and it's definitely solid, but it does indeed struggle greatly against Thundurus and opposing Rotom-W. Electric-types in general are annoying since pretty much all of them have some way of getting past Ferrothorn, and Ground-types don't trouble them whatsoever. I find that Quagsire works great on bulky teams like this because they tend to be weak to Electric-types and bulky stat up Pokes in general, such as Bold Calm Mind Jirachi, SD Terrakion, and the increasingly popular Flight Gem Gliscor (who OHKOes Rotom-W after a SD and SR). More importantly, it gives you a real Thundurus counter since virtually none carry Grass Knot, meaning you don't have to rely on Landorus to check it. I feel as if Tentacruel is fairly expendable considering you don't have a spinblocker to block Starmie and Excadrill from getting rid of your Toxic Spikes, so Tentacruel is pretty deadweight against any team packing a spinner. Also, Tentacruel is a fairly bad spinner outside of rain teams, since most spikestacking teams will have Jellicent, who Tentacruel cannot touch whatsoever. Although you lose a Water-resist, Rotom-W and Ferrothorn are more than enough to handle them. Also, as long as you're careful with Quagsire, you can live two Hydro Pumps and cripple opposing Rotom-W with Toxic.

Quagsire @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 Def / 252 SpD
Sassy nature (+SpD, -Spe)
- Recover
- Earthquake
- Scald
- Toxic

This team archetype is also incredibly weak to Reuniclus. If you don't want to change your team very much, I'd suggest you go with Chople Berry on Tyranitar for a quick fix. Taunt Jellicent could be helpful to block Rapid Spin and beat Reuniclus one-on-one, so that's worth considering over Rotom-W. I also don't see much use in Will-O-Wisp on Rotom-W because you have nothing to hit Ferrothorn hard. I'd just stick with Hidden Power Fire to comfortably 2HKO Ferro, rather than burning it and slowly killing it throughout the match. The last thing you want it to do is have the time to set up Spikes, especially if you do decide to test out Quagsire.

There's really nothing else to change because bulky Sandstorm stall or whatever you want to call it is incredible reliable, so nice work with the team.

Yeah, Thundurus and Rotom-W are really annoying. Quagsire sounds like a great idea over Tentacruel. Tentacruel hasn't doing that much anyway. Also, I really like the idea of Chople Tyranitar and you're right about WoW on Rotom. I'll try these changes out as soon as I can. Thanks for the amazing rate Iconic.
 
The team has a very hard time coming in on Rotom-w. While Tentacruel is a terrible spinner in a Sandstorm team as Iconic said. The team doesn't even utilize the entry hazards much and fails to block spin, which is an easy target to for any team with a spinner (especially stall). Iconic suggested Quagsire as a counter to Thundurus, but I don't think it will help solidify the team against stall and spin blockers (it also increases the weakness of the team to Toxic Spikes lacking a Toxic Spikes absorber). You could easily use Excadrill instead of Tentacruel or Quagsire, be a deadly sweeper, great revenge killer to many threats the team has like Thundurus, Volcarona, Dragon Dance users, and many other threats. Not only that, Excadrill will also allow you to spin away entry hazards with Rapid Spin. Here's the set:

Excadrill @ Air Balloon -- Sand Rush
Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Spd
- Swords Dance
- Earthquake
- Rock Slide
- Rapid Spin

Next, to deal with the Rotom-W weakness, I suggest replacing Ferrothorn for Celebi. Your team doesn't really need the Spikes support to sweep effectively. Celebi will give your team a solid counter to Rotom-w and Jellicent. Here's the set:

Celebi @ Leftovers -- Natural Cure
Nature: Modest - EVs: 232 HP / 252 SAtk / 24 Spd
- Recover
- Giga Drain
- Hidden Power [Fire]
- Nasty Plot

This Celebi will be able to handle the common CM / Recover / Psychic / Focus Blast Reuniclus, but fail to stop TR Reuniclus. You'll just have to play cleverly around TR Reuniclus like everyone does. Giving Tyranitar Chople Berry would help ease that problem as mentioned by Iconic.

Good luck.
 
The team has a very hard time coming in on Rotom-w. While Tentacruel is a terrible spinner in a Sandstorm team as Iconic said. The team doesn't even utilize the entry hazards much and fails to block spin, which is an easy target to for any team with a spinner (especially stall). Iconic suggested Quagsire as a counter to Thundurus, but I don't think it will help solidify the team against stall and spin blockers (it also increases the weakness of the team to Toxic Spikes lacking a Toxic Spikes absorber). You could easily use Excadrill instead of Tentacruel or Quagsire, be a deadly sweeper, great revenge killer to many threats the team has like Thundurus, Volcarona, Dragon Dance users, and many other threats. Not only that, Excadrill will also allow you to spin away entry hazards with Rapid Spin. Here's the set:

Excadrill @ Air Balloon -- Sand Rush
Nature: Adamant - EVs: 4 HP / 252 Atk / 252 Spd
- Swords Dance
- Earthquake
- Rock Slide
- Rapid Spin

Next, to deal with the Rotom-W weakness, I suggest replacing Ferrothorn for Celebi. Your team doesn't really need the Spikes support to sweep effectively. Celebi will give your team a solid counter to Rotom-w and Jellicent. Here's the set:

Celebi @ Leftovers -- Natural Cure
Nature: Modest - EVs: 232 HP / 252 SAtk / 24 Spd
- Recover
- Giga Drain
- Hidden Power [Fire]
- Nasty Plot

This Celebi will be able to handle the common CM / Recover / Psychic / Focus Blast Reuniclus, but fail to stop TR Reuniclus. You'll just have to play cleverly around TR Reuniclus like everyone does. Giving Tyranitar Chople Berry would help ease that problem as mentioned by Iconic.

Good luck.

Thanks for responding. Yeah, I'm definitely gonna get rid of Tentacruel. Excadrill sounds like another great idea, I'll be sure to test it out. The only thing I'm concerned about are the 4 water weaknesses, but I'll try to play around that. Since I really need to patch up the Rotom-W weakness, Celebi seems worthy of a test. Great rate Eternal.
 
Hey Rai, really cool team you've got here.

All the main problems with your team have been already listed by Iconic and Eternal, so I'll just mention what I think should be in your team. I've been using Leech Seed + Protect Ferrothorn a lot lately, both in Ubers and in OU, and there isn't a whole lot you're going to hit with Gyro Ball that Power Whip already hits besides Abomasnow and his hail team friends that aren't exactly common in OU, so I recommend that you run Protect over Gyro Ball on your Ferrothorn. After doing so, you should change your nature to Impish so you don't lose any speed (not that it's necessary, but it's always good to have I guess).

Really solid team, good luck.
 
Thanks for the rate Dan! You're right about the Gyro Ball thing, but it's also nice to hit things like Haxorus. I'll definitely try Protect though. Thanks again.
 
Let me tell ya something.

Excadrill + Landorus on the same team WILL rip stuff up. Like, literally. Air Balloon Excadrill + Scarf Landorus gets through Gliscor, and I think Excadrill is needed for any Sand team. JMO tho. Since you already have the bulky water Tentacruel can leave for it. Also if you do use Excadrill, making Ttar a bit more offensive also improves this, as Excadrill + Landorus + Ttar shreds through nigh any wall that tries to stop it.
 
Alright, I'm gonna start testing all these changes today. I'll make changes to the team considering what works the best.

Oh yeah, thanks for replying Porii Sames. I don't know offensive tar will work on a team like this as I use it to handle Lati@s, but it's worth a test.
 
Hey,

So Celebi and Excadrill are both great additions to this team, but 4 Water weaknesses will make it very difficult for you to play against rain. I'm also iffy about using both Gliscor and Landorus on the same team, sunce they compound each others weaknesses despite that they each bring something useful to the team. DD Scrafty is a much bigger threat to this team than you make it out to be, seeing as it OHKOs everything on your team after a boost barring Rotom, who us KOed with some prior damage. Also, with the addition of Excadrill, the services of Landorus are not as necessary as before. So, what I'd suggest is replacing Landorus with a specially defensive Scizor. Scizor gives you an excellent check to Scrafty, Reuniclus, and quite importantly double dance Terrakion, all big headaches to this team. Scizor also provides you with another dragon resist, seeing as Excadrill is a weak one to rely on. The standard moveset of Swords Dance | Bullet Punch | Bug Bite | Superpower should work well, with an Adamant nature and EVs of 252 HP | 40 Atk | 216 Sp Def.

Great team, and good luck!
 
The Rotom-W, Thundurus, and Reuniclus weaknesses have already been outlined, but you definitely don't need to make 2-3 Pokemon changes to patch these holes up. My suggestion is to go back to the original version of this team and to then drop Tentacruel, the most replaceable member (it's more of a rain stall mon) in exchange for a Calm Mind Roar Latias, who is a perfect fit for this kind of team. It keeps Tenta's fighting and fire resists but unlike Tenta, it counters Rotom-W to hell and back; it makes a solid switch to any Thundurus attack, living even a +2 HP Ice and KOing with Dragon Pulse after Thund has taken SR+Life Orb+sandstorm damage; lastly, it can CM up along Reuniclus then Roar it out, eliminating their boosts and proceeding to sweep. This set also gives you an incredibly solid late-game sweeper thanks to its high speed; it can weaken its own counters (Tyranitar, Scizor) by making them take hazard damage on the switch and then immediately phazing them out.

Latias @ Leftovers | Timid | EVs: 252 HP / 16 SpA / 240 Spe
Calm Mind | Roar | Recover | Dragon Pulse

Max HP is for overall bulk, 240 Spe outruns Virizion / Terrakion, and the rest go into SpA for damage output. With this change I think your team looks very solid; good work, props for using Pendulum as a theme, and good luck!
 
Ah, BKC.

Calm Mind Roar Latias, who is a perfect fit for this kind of team; it makes a solid switch to any Thundurus attack, living even a +2 HP Ice and KOing with Dragon Pulse after Thund has taken SR+Life Orb+sandstorm damage.

+2 HP Ice to Latias has a 80% chance of OHKOing after SR: 698 Atk vs 296 Def & 364 HP (70 Base Power): 308 - 364 (84.62% - 100.00%)

Dragon Pulse to Thundurus has a 0% chance of OHKOing after SR, LO and SS: 260 Atk vs 196 Def & 299 HP (90 Base Power): 129 - 153 (43.14% - 51.17%)
 
After reading Bloo's post, I figured I owed the OP a better spread for originally posting a faulty one, so I tackled the damage calculator. By running 252 HP / 96 SpD / 152 Spe, you will take 84.3% max (307 damage) from a +2 LO HP Ice while still outrunning most of the metagame [the speed specifically outruns Adamant Haxorus). You won't be able to KO Thundurus with Dragon Pulse, unfortunately, but you won't be able to do so without significantly lowering your defensive capabilities, which Latias is here for in the first place. This is only if you need Latias for the opponent's Thundurus and Thundurus only, though. If it Nasty Plots on your switch to Lati and you need her for another Pokemon on their team - Virizion, Rotom, Reuniclus - you can do some fancy switching to defeat Thund while keeping Lati alive. Switch to Rotom on the HP Ice and then Landorus on the Thunderbolt - now you've got Thund checked without losing a single Pokemon.

You won't be able to outrun Virizion / Terrakion with this new spread but you'll be taking very little damage from the former's boosted HP Ice, so you can proceed to CM war and then Roar. The latter is comfortably handled by Gliscor and even Landorus can help out in an emergency.

Sorry for the original faulty spread, hope this helps!
 
Alright, firstly, thanks for all the replies guys. Excadrill, Celebi, and Quagsire have all worked well and I have at least 3 different versions of the team now lol. I've been busy today, so I haven't been able to read the last couple of posts.

Hey,

So Celebi and Excadrill are both great additions to this team, but 4 Water weaknesses will make it very difficult for you to play against rain. I'm also iffy about using both Gliscor and Landorus on the same team, sunce they compound each others weaknesses despite that they each bring something useful to the team. DD Scrafty is a much bigger threat to this team than you make it out to be, seeing as it OHKOs everything on your team after a boost barring Rotom, who us KOed with some prior damage. Also, with the addition of Excadrill, the services of Landorus are not as necessary as before. So, what I'd suggest is replacing Landorus with a specially defensive Scizor. Scizor gives you an excellent check to Scrafty, Reuniclus, and quite importantly double dance Terrakion, all big headaches to this team. Scizor also provides you with another dragon resist, seeing as Excadrill is a weak one to rely on. The standard moveset of Swords Dance | Bullet Punch | Bug Bite | Superpower should work well, with an Adamant nature and EVs of 252 HP | 40 Atk | 216 Sp Def.

Great team, and good luck!

Thanks for the rate IronBullet. The Scizor suggestion sounds good, I hate DD Scrafty with a passion and Double Dance Terrakion can get really annoying. Definitely testing this out.

After reading Bloo's post, I figured I owed the OP a better spread for originally posting a faulty one, so I tackled the damage calculator. By running 252 HP / 96 SpD / 152 Spe, you will take 84.3% max (307 damage) from a +2 LO HP Ice while still outrunning most of the metagame [the speed specifically outruns Adamant Haxorus). You won't be able to KO Thundurus with Dragon Pulse, unfortunately, but you won't be able to do so without significantly lowering your defensive capabilities, which Latias is here for in the first place. This is only if you need Latias for the opponent's Thundurus and Thundurus only, though. If it Nasty Plots on your switch to Lati and you need her for another Pokemon on their team - Virizion, Rotom, Reuniclus - you can do some fancy switching to defeat Thund while keeping Lati alive. Switch to Rotom on the HP Ice and then Landorus on the Thunderbolt - now you've got Thund checked without losing a single Pokemon.

You won't be able to outrun Virizion / Terrakion with this new spread but you'll be taking very little damage from the former's boosted HP Ice, so you can proceed to CM war and then Roar. The latter is comfortably handled by Gliscor and even Landorus can help out in an emergency.

Sorry for the original faulty spread, hope this helps!

Thanks for the rate BKC! I've always wanted to use a CM Latias and it sounds great here. The extra insurance against Thundurus is really gonna help. I'll try this out. Oh and thanks for the help on the spread Bloo.
 
I agree with BKC with the suggestion of CM Latias, although you're whole team can have trouble with Thundrus bar Landorus because of scarf, although stone edge's shaky accuracy can't guarantee you a KO.
 
Hey dude !

Very nice team there and pretty solid. Your team is weak to NPCelebi because your Tyranitar isn't Adamant. Your only switch is Landorus with U-Turn. Tentacruel isn't good in this team, I'll suggest you to run Heatran or Excadrill as says in others posts. If you don't like these two Pokemons, you can try Latias with Calm Mind but you're easy trapped by a Tyranitar.
Good Team and GL !
 
Thanks for the rate Dan! You're right about the Gyro Ball thing, but it's also nice to hit things like Haxorus. I'll definitely try Protect though. Thanks again.
I've had so many times when my Ferro has had Gyro, and I've won. Because I was about to get swept by a haxorus. My recommendation is Gyro over protect.
 
I would recommend protect over gyro ball because it heps you stall more and get more seed/ lefties health
 
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