Medicham, please.

I'll have one sweep, please. Oh, and a side of walls.

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Medicham
- Hi Jump Kick
- Ice Punch
- Psycho Cutter
- Thunderpunch
Item Attached: Adherance Skarf
Trait: Pure Power
EVs: 4 HP / 252 Atk / 252 Spd
Nature: Jolly (+Spd, -SAtk)

Just, really, really, reeeeeeeeaaaaaaalllllllly good.

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Magnezone
- Electrolevitate
- Luster Cannon
- Thunder Wave
- Thunderbolt
Item Attached: Leftovers
Trait: Magnet Pull
EVs: 4 HP / 252 Spd / 252 SAtk
Nature: Modest (+SAtk, -Atk)

100% Skarmory counter. Grounds without any Fire or Fighting attacks can't do a whole lot to it. Bring it in on Skarmory, Electrolevitate, Thunderbolt, Grounds can't touch me.

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Snorlax
- Body Slam
- Crunch
- Rest
- Sleep Talk
Item Attached: Leftovers
Trait: Thick Fat
EVs:
140 HP / 116 Atk / 252 SDef
Nature: Careful (+SDef, -SAtk)

StalkerLax. Immunity to Ghost, resistance to Fire.

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Skarmory
- Drill Peck
- Feather Rest
- Stealth Rock
- Whirlwind
Item Attached: Leftovers
Trait: Keen Eye
EVs: 252 HP / 56 Atk / 200 Def
Nature: Impish (+Def, -SAtk)

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Garchomp
- Dragon Claw
- Earthquake
- Fire Blast
- Swords Dance
Item Attached: Life Orb
Trait: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spd
Nature: Naive (+Spd, -SDef)

Resists all of Skarmorys weakness, then OHKOs them with Earthquake. Fire Blast to kill Skarmory.

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Infernape
- Flamethrower
- Grass Rope
- In Fight
- Scheme
Item Attached: Expert Belt
Trait: Blaze
EVs: TBD
Nature: Hasty (+Spd, -Def) or Naive (+Spd, -SDef)

Grass Rope + Flamethrower + Scheme + Expert Belt = Really Nice. In Fight = Really Nice.

So, I think it should work out pretty well.

If you see a weakness that needs to be countered, please suggest what Pokemon to replace, and I'd also like some suggestions on what to replace it with. Thanks alot!
 
pretty much just a bunch of standards thrown into a team... sure it could work well, but i'd rather see originality than overall standard regularity.
 
I really like this team.. I've been waiting to see someone use a medicham. Been considering using him myself. Got tons better in DP...

You might run into gyarados problems. Your best bet is to let someone die and try to get him unexpectedly with a thunderpunch from medicham... As bad as that sounds.

Not sure if a sleep talking Snorlax is right for this team, but is kind of your only means of status absorbing.
 
pretty much just a bunch of standards thrown into a team... sure it could work well, but i'd rather see originality than overall standard regularity.

It is standard, but I don't really have any originality in me.

I really like this team.. I've been waiting to see someone use a medicham. Been considering using him myself. Got tons better in DP...

You might run into gyarados problems. Your best bet is to let someone die and try to get him unexpectedly with a thunderpunch from medicham... As bad as that sounds.

Not sure if a sleep talking Snorlax is right for this team, but is kind of your only means of status absorbing.

Thanks alot. I gave Medichan TPunch + Ice Punch + HJK + Psycho Cutter because it basically counters the 5 main Physical threats: Heracross, Tyranitar, Landshark, Salamence and Gyarados. I went with StalkerLax because, well, it's my favorite Pokemon, and it absorbs status, and it's the best Special Wall around. I say that because, unlike Blissey, it can actually deal alot of damage.
 
I don't really know about AS Medicham. It sounds awesome on paper until you realize that it's kind of pointless. In a sweep-based metagame, there are faster choices (AS Heracross in particular, also AS Gengar); in a stall-based metagame, you'd much rather have Choice Band to break walls faster.

Just my two cents, I guess.
 
AS cham is not that good. Trust me, Choice band is better. With AS, he can't take down walls as well. I have wifi battled with both many times, and CB>>>>>>>>>>>>>>>>>>AS.
 
You should put Beautiful Skin instead of LO on Skarm. Giant weakness to STABBed, CB Infight (2HKOs, 1HKOs everything on your team) from Heracross, Infernape, Gallade, etc.
 
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