Team ClearSky
pretty much the only NON-WEATHER team out there
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(I am open to any and all suggestions and one more thing before i start this up,this is based off one of my old teams witch was really successful and i think this team works wonders and you can use it if you want to,just dont claim it as your own,now you didn't come to have me tell you the rules,you came here to rate my team)
(bold for alterazations, Bold and slanted for second time changes, and Bold,slanted and underlined for third changes)
The lead...
@
(Lum Berry)
Nickname~ Excaliber
Ability~ Clear Body
EV's~ 128 HP / 252 Atk / 128 Def
Nature~ Adamant(+Atk, -SAtk)
Move I~ Pursuit(i didn't even know gross could learn this till recently)
Move II~ Meteor Mash
Move III~ Stealth Rock
Move IV~ Earthquake
Info~ This is the first member of my team and he is mainly here for setting up stealth rocks and doing some damage before he dies,the main stadagy with my metagross is to set up rocks then do hefty amounts of damage then before i die and if i predict the foe i soing to swich,and then i can pursuit and if i perdict correctly i can do some damage).Then this set is more beatdown after i get entry hazards set up,so this works as a lead and a physical attacker.But now i dont have priority but i do have more power >:D,then clear body is the obvious abilty for gross and admant nature for after entry hazards are set up.So that is my metagross in a ironshell(get it nutshell,ironshell since metagross is a stell ty...yes i know that was a lame joke,its filler).
The special Wall...
@
(Leftovers)
Nickname~ SoHappyYoshi
Ability~ Multiscale
EV's~ 252 HP / 6 Def / 252 SDef
Nature~ Careful (+SDef, -SAtk)
Move I~ Dragon Tail
Move II~ Thunder Wave
Move III~ Fire Punch
Move IV~ Roost
Info~ This dragonite is my own origional sat and this set is for stalling and getting rid of setting up sweepers,oh and walling special hits.As you can see this dragonite has really big Hp and SDef stats,the better to wall with,and also has fire punch(for nattories >:D).Also this set can come in on a sweeper,parlyse it then sand it flying,while making it loseing those stat raises and making it terrible in the speed department.Then roost is for restoring lost health.Then the rest is pretty obvious for a standard dragonite set.This dragonite even lived a +6 earthquake from a gliscor(pause,you are thinking right now"dragonite cant be hit by ground type moves beacuse its a flying type" now before you post a comment about that look at the moves again,notice anything that make me be able to get it be ground type moves,mayby ROOST).
The Special sweeper...
@
(life orb)
Nickname~ ♔King Slime♔
Ability~ Magic Guard
EV's~ 252 HP / 252 Def / 4 SDef
Nature~ Bold (+Def, -Atk)
Move I~ Psyshock
Move II~ Hidden Power [Fighting]
Move III~ Recover
Move IV~ Calm Mind
Info~ I had replaced my previous member,a speced empoleon for this little bugger.Now i can finally deal with the fighting weakness of this team and its here for teaching those fist pumping fighting types a thing or 2,or four.As you can see i went with hidden power fighting beacuse i prefer more accuracy on my moves.Then this set helps me get a safe switch in on a fight type and teach it a thing or two,or four.this is a mixture of a sweeping set and a set up set so its a win,win situation.Then you dont know how long it took me to find the little crown icons things,5 seconds and it makes it look perfect,since it is called king slime(dragon quest slime not maplestory or terraria).Then i just have one last thing to say,if it was real i would hug it,its just asking for it.
The Physical Wall...
@
(Leftovers)
Nickname~ Evan's Toast
Ability~ Storm Drain
EV's~ 252 HP / 4 SAtk / 252 SDef
Nature~ Calm (+Sdef, -Atk)
Move I~ Recover
Move II~ Ice Beam
Move III~ Earth power
Move IV~ Toxic
Info~ Now we finally arn't going to start off the info of a pokemon with "this",now here is our other wall,the physical wall wich helps me out allot when it comes down to stall wars aginst other stallers when dragonite is dead(ex. blissy,gliscor,dragonite,politoad,tyranitar).I got this set from a friend and it is really awesome(when i got the set it was a swampert,now its a gastrodon).It can stall while covering physical and special with earthquake and ice beam and do even more damage with toxic.Then if i get low on heath i can just recover it all back up.Then during i can just go back to doing damage,also i like my ice beam for chance of freeze.
The revenge killer...
@
(choice specs)
Nickname~ 360Killer
Ability~ Natural Cure
EV's~ 4 HP / 252 SAtk / 252 Spd
Nature~ Timid (+Spd, -Atk)
Move I~ Thunderbolt
Move II~ Hydro Pump
Move III~ Trick
Move IV~ Ice Beam
Info~ The newest additon to this team,and when i was writing this I just played my 360 then i looked at it,it has a red ring on it and thats how it got its name and now to tell you all the lowdown on this 360killer.This is my new revenge killer and its better allround,beacuse sephiroth here has more base hp,sp.a,speed,defnese and special defense then the previous revenge killer,Nortonvirus.This is a set wich i got from one of the raters here are i like this set beacuse it can do everything my previous revenge killer could be,but better and if it isn't doing so well it can trick the foe a choice specs,hello crippled pokemon.This set can be ofensive and defensive at the same time,it can sweep right through frail sweepers and can cripple some walls execentally,espically resters.So that is pretty much all about this red ring of death(get the joke there).
The trump card...
@
(lum berry)
Nickname~ Janice(F)
Ability~ Technician
EV's~ 4 HP / 252 Atk / 252 Spd
Nature~ Adamant (+Atk, -SAtk)
Move I~ Mach Punch
Move II~ Rapid Spin
Move III~ Sucker Punch
Move IV~ Aerial Ace
Info~ Last but not least,if all else goes wrong...Hitmontop,the final teamember is the most important one beacuse this here hitmontop has saved me from losing so many times its not even funny(its awesome),one time it was 1(me)- 4(opponent) and i sent out hitmontop and i sweeped through the rest on my oppenets party and got myself the victory over them.As you can see this set just plain dominates everything,ariel ace for grass,bug and fighting types,dark for ghost and psychic and fighting for priority and normal types.Then i have rapid spin to get rid of entry hazards,helps after the oppents lead and been taken down.
pretty much the only NON-WEATHER team out there
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(I am open to any and all suggestions and one more thing before i start this up,this is based off one of my old teams witch was really successful and i think this team works wonders and you can use it if you want to,just dont claim it as your own,now you didn't come to have me tell you the rules,you came here to rate my team)
(bold for alterazations, Bold and slanted for second time changes, and Bold,slanted and underlined for third changes)
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The lead...


Nickname~ Excaliber
Ability~ Clear Body
EV's~ 128 HP / 252 Atk / 128 Def
Nature~ Adamant(+Atk, -SAtk)
Move I~ Pursuit(i didn't even know gross could learn this till recently)
Move II~ Meteor Mash
Move III~ Stealth Rock
Move IV~ Earthquake
Info~ This is the first member of my team and he is mainly here for setting up stealth rocks and doing some damage before he dies,the main stadagy with my metagross is to set up rocks then do hefty amounts of damage then before i die and if i predict the foe i soing to swich,and then i can pursuit and if i perdict correctly i can do some damage).Then this set is more beatdown after i get entry hazards set up,so this works as a lead and a physical attacker.But now i dont have priority but i do have more power >:D,then clear body is the obvious abilty for gross and admant nature for after entry hazards are set up.So that is my metagross in a ironshell(get it nutshell,ironshell since metagross is a stell ty...yes i know that was a lame joke,its filler).
The special Wall...


Nickname~ SoHappyYoshi
Ability~ Multiscale
EV's~ 252 HP / 6 Def / 252 SDef
Nature~ Careful (+SDef, -SAtk)
Move I~ Dragon Tail
Move II~ Thunder Wave
Move III~ Fire Punch
Move IV~ Roost
Info~ This dragonite is my own origional sat and this set is for stalling and getting rid of setting up sweepers,oh and walling special hits.As you can see this dragonite has really big Hp and SDef stats,the better to wall with,and also has fire punch(for nattories >:D).Also this set can come in on a sweeper,parlyse it then sand it flying,while making it loseing those stat raises and making it terrible in the speed department.Then roost is for restoring lost health.Then the rest is pretty obvious for a standard dragonite set.This dragonite even lived a +6 earthquake from a gliscor(pause,you are thinking right now"dragonite cant be hit by ground type moves beacuse its a flying type" now before you post a comment about that look at the moves again,notice anything that make me be able to get it be ground type moves,mayby ROOST).
The Special sweeper...


Nickname~ ♔King Slime♔
Ability~ Magic Guard
EV's~ 252 HP / 252 Def / 4 SDef
Nature~ Bold (+Def, -Atk)
Move I~ Psyshock
Move II~ Hidden Power [Fighting]
Move III~ Recover
Move IV~ Calm Mind
Info~ I had replaced my previous member,a speced empoleon for this little bugger.Now i can finally deal with the fighting weakness of this team and its here for teaching those fist pumping fighting types a thing or 2,or four.As you can see i went with hidden power fighting beacuse i prefer more accuracy on my moves.Then this set helps me get a safe switch in on a fight type and teach it a thing or two,or four.this is a mixture of a sweeping set and a set up set so its a win,win situation.Then you dont know how long it took me to find the little crown icons things,5 seconds and it makes it look perfect,since it is called king slime(dragon quest slime not maplestory or terraria).Then i just have one last thing to say,if it was real i would hug it,its just asking for it.
The Physical Wall...


Nickname~ Evan's Toast
Ability~ Storm Drain
EV's~ 252 HP / 4 SAtk / 252 SDef
Nature~ Calm (+Sdef, -Atk)
Move I~ Recover
Move II~ Ice Beam
Move III~ Earth power
Move IV~ Toxic
Info~ Now we finally arn't going to start off the info of a pokemon with "this",now here is our other wall,the physical wall wich helps me out allot when it comes down to stall wars aginst other stallers when dragonite is dead(ex. blissy,gliscor,dragonite,politoad,tyranitar).I got this set from a friend and it is really awesome(when i got the set it was a swampert,now its a gastrodon).It can stall while covering physical and special with earthquake and ice beam and do even more damage with toxic.Then if i get low on heath i can just recover it all back up.Then during i can just go back to doing damage,also i like my ice beam for chance of freeze.
The revenge killer...


Nickname~ 360Killer
Ability~ Natural Cure
EV's~ 4 HP / 252 SAtk / 252 Spd
Nature~ Timid (+Spd, -Atk)
Move I~ Thunderbolt
Move II~ Hydro Pump
Move III~ Trick
Move IV~ Ice Beam
Info~ The newest additon to this team,and when i was writing this I just played my 360 then i looked at it,it has a red ring on it and thats how it got its name and now to tell you all the lowdown on this 360killer.This is my new revenge killer and its better allround,beacuse sephiroth here has more base hp,sp.a,speed,defnese and special defense then the previous revenge killer,Nortonvirus.This is a set wich i got from one of the raters here are i like this set beacuse it can do everything my previous revenge killer could be,but better and if it isn't doing so well it can trick the foe a choice specs,hello crippled pokemon.This set can be ofensive and defensive at the same time,it can sweep right through frail sweepers and can cripple some walls execentally,espically resters.So that is pretty much all about this red ring of death(get the joke there).
The trump card...


Nickname~ Janice(F)
Ability~ Technician
EV's~ 4 HP / 252 Atk / 252 Spd
Nature~ Adamant (+Atk, -SAtk)
Move I~ Mach Punch
Move II~ Rapid Spin
Move III~ Sucker Punch
Move IV~ Aerial Ace
Info~ Last but not least,if all else goes wrong...Hitmontop,the final teamember is the most important one beacuse this here hitmontop has saved me from losing so many times its not even funny(its awesome),one time it was 1(me)- 4(opponent) and i sent out hitmontop and i sweeped through the rest on my oppenets party and got myself the victory over them.As you can see this set just plain dominates everything,ariel ace for grass,bug and fighting types,dark for ghost and psychic and fighting for priority and normal types.Then i have rapid spin to get rid of entry hazards,helps after the oppents lead and been taken down.
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Final Look at team
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Final Look at team






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