Raichu's Legacy lives on with Thundurus

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Squid (Tentacruel) (M) @ Leftovers
Trait:Rain Dish
EVs: 252HP / 120 Def /136SpD
Bold Nature
- Rapid Spin
- Scald
- Toxic Spikes
- Hex

Role: This guy is my new lead. Franky convinced me to replace cloyster for him. The evs give him fantastic bulk in physical and special. Rain Dish is for if i happen to go vs a rain team and people probably won't leech seed him because they think i have liquid ooze. Leftovers and rain dish paired can heal a lot every turn. This guy helps with my rain team weakness. Rapid spin is because a lot of my team is weak to stealth rock and this fixes it right up. Scald is STAB and for burn hax which can be very useful vs physical attackers. Toxic Spikes helps my team by badly poisoning everything on my opponents that arent immune to the toxic spikes. Hex is so he can defeat the common jellicent switch in. This guy works much better than cloyster.

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Shadow (Haxorus) (M) @ Choice Band
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Outrage
- Brick Break
- Earthquake
- Dual Chop

Role: This guy is a brutal powerhouse. The evs nature and choice band all make him have one of the most massive attack stats in the game. I got this move set from PKGaming's enter the dragon. Mold Breaker allows earthquake to hit levitate users. Outrage is main STAB and kills most pokemon, even those who resist it. Brick break is for dark types and rock and steel types. Earthquake is for added coverage. Dual chop allows him to kill sub users and multiscale users. This guy can even be a great wall breaker. Outrage is the main move because it kills almost anything.

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Kumo (Thundurus) (M) @ Lum Berry
Trait: Prankster
EVs: 4 HP / 252 SAtk / 252 Spe
Timid Nature
- Thunderbolt
- Nasty Plot
- Focus Blast
- Hidden Power [Ice]

Role: This guy is a massive special sweeper. Timid nature and the evs make him very fast and a great special attacker. Lum Berry allows him to set up off of jirachi and makes him able to not get crippled by paralysis and prevent freeze hax and being put to sleep. Thunderbolt is his main STAB and can kill most threats that arent immune which is ground types. Hidden power iceeasily gets rid of any Flying-type threats. Nasty Plot boosts his special attack and makes him an extremely good special sweeper. Focus Blast is for tyranitar and other Dark-type threats. A lot of people call him the most broken pokemon so i am going to use him until he is banned. After a nasty plot is is one of the hardest sweepers to stop.

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Chance (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 SpD/ 252 Def / 4 Hp
Calm Nature
- Stealth Rock
- Toxic
- Softboiled
- Seismic Toss
Role: Chansey is absolutely amazing. No special attacks can kill him. i gave him defense evs and special defense evs so he can take at least take some physical hits and all special hits. The nature boosts the special nature boosts it. Evilolite boosts his defense stats. Stealth Rock is there because i have no one else to set up the rocks. Toxic makes it so he can actually kill the enemies. Softboiled heals him and makes it very hard to kill him. Seismic Toss kills those immune to poison and speeds up the killing process. Natural Cure cures status if i happen to be infected with one. He is even more bulky than Blissey.

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Tsuyosa (Terrakion) @ Air Balloon
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Stone Edge
- Close Combat
- Rock Polish

Role: Terrakion is my last sweeper. He is also a great excadrill check with an air baloon. Justified is his only ability and it is pretty good but it ruins his air balloon. With the evs and nature he is a fast physical sweeper. Sword dance instantly doubles his attack and makes him able to kill many threats. Close Combat is main STAB that can kill most threats after a sword dance. Stone Edge is for flying type pokemon and it gets STAB. Rock polish is for extra set up if i can get the chance. If i see the opponent has an excadrill or a chloryphill user i will rock polish so i can outspeed them.. To kill excadrill i just switch in on an earthquake and close combat it because it doesnt have much to kill it with besides brick break but most dont use that. Sword Dance is generally my preffered set up move but rock polish has its uses in certian situations and if i get both he is nearly impossible to stop.

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Steel (Skarmory) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 240 Def / 16 spe
Impish Nature
- Brave Bird
- Roost
- Spikes
- Whirlwind

Role: This guy is a physical wall who has great synergy with chansey. With the evs and nature he can take a physical hit extremely well. Leftovers is for recovery. Sturdy is if a sweeper gets to set up a lot and my only way to stop it is whirlwind. Brave Bird is STAB and it can kill fighting types pretty easily. Roost is for recovery. Spikes is for hazard damage which helps out the rest of my team. Whirlwind is for racking up hazard damage or to prevent sweepers from setting up off of him. This guy can take almost any physical hit with extreme ease. He is also my secondary excadrill check. the 16 speed allows him to outspeed and kill breloom and outspeed other skarmorys.

I'm looking for suggestions and feedback.
 
The team doesn't look terribad, but there's something that might give you some problems. If ever you should lose your own Thundurus, an enemy NP Thundurus would do a good job at decimating you. Cloyster seems to be a bit of a suicidally offensive lead, so he wouldn't be around to have a Shell Break once an opposing Thundurus came in. With just one Nasty Plot, the opponent's Thundurus wouldn't be too hard-pressed to massacre you. Even if Chansey came in to lay down a Toxic on it, hey, that's just another free Nasty Plot boost, and at +4 Focus Blast is a definite 2KO. Try taking Cloyster out, finding a different lead (with SR if possible), and picking up CB Mamoswine or another good Thundurus counter. And yeah, that's a lot of changes to make for one Pokemon, but it's freaking Thundurus. Everyone and their mother runs one.

Of course, I don't know how many times an enemy THundurus has been a problem for you, so I might be wrong.
 
The team doesn't look terribad, but there's something that might give you some problems. If ever you should lose your own Thundurus, an enemy NP Thundurus would do a good job at decimating you. Cloyster seems to be a bit of a suicidally offensive lead, so he wouldn't be around to have a Shell Break once an opposing Thundurus came in. With just one Nasty Plot, the opponent's Thundurus wouldn't be too hard-pressed to massacre you. Even if Chansey came in to lay down a Toxic on it, hey, that's just another free Nasty Plot boost, and at +4 Focus Blast is a definite 2KO. Try taking Cloyster out, finding a different lead (with SR if possible), and picking up CB Mamoswine or another good Thundurus counter. And yeah, that's a lot of changes to make for one Pokemon, but it's freaking Thundurus. Everyone and their mother runs one.

Of course, I don't know how many times an enemy THundurus has been a problem for you, so I might be wrong.

Forretress instead of Cloyster?
move 1: Stealth Rock
move 2: Rapid Spin
move 3: Gyro Ball
move 4: Explosion
item: Leftovers
nature: Relaxed
evs: 252 HP/ 112 Atk/ 144 Def

and cb mamoswine instead of Terrakion?
move 1: Ice Shard
move 2: Icicle Crash
move 3: Earthquake
move 4: Stone Edge
item: Choice Band
ability: Snow Cloak
nature: Adamant
evs.: 4 HP / 252 Atk / 252 Spe
 
Hi,

i'm going to go ahead and suggests a tentacruel over cloyster to help you against rain team and have a much more reliable rapid spinner.. a tentacruel with the moveset rapid spin / scald / toxic spikes / protect and the evs 252 hp / 120 def / 136 spd with a bold nature allows you to have a nice switch-in for rain teams. this set provides toxic spikes support + rapid spin support and is much more reliable than cloyster. protect + rain dish ability allows you to retain more hp for turn and allows you to scout for moves.

with that being said, stealth rock over heal bell on chansey is a feasible fix to your lack of sr and is much more convenient than hell bell so give that shot. it helps damage shit like volcorona, thundurus, sun teams, etc. overall, the benefits outweigh heal bell. you should run 4 hp / 252 def / 252 spd on chansey because it adds more walling for your team.

as for other options, rock polish > x-scissor on terrakion could be an option because celebi isn't really a huge deal with chansey present on your team, along with haxorus and thundurus. rock polish allows you to sweep lategame or perform a double dance set if you're able to pull it off. the last suggestion to consider is max speed on haxorus to tie with other adamant cb haxorus. the hp is almost irrelevant, and speed is important in the metagame. overall, gl.
 
Hi,

i'm going to go ahead and suggests a tentacruel over cloyster to help you against rain team and have a much more reliable rapid spinner.. a tentacruel with the moveset rapid spin / scald / toxic spikes / protect and the evs 252 hp / 120 def / 136 spd with a bold nature allows you to have a nice switch-in for rain teams. this set provides toxic spikes support + rapid spin support and is much more reliable than cloyster. protect + rain dish ability allows you to retain more hp for turn and allows you to scout for moves.

with that being said, stealth rock over heal bell on chansey is a feasible fix to your lack of sr and is much more convenient than hell bell so give that shot. it helps damage shit like volcorona, thundurus, sun teams, etc. overall, the benefits outweigh heal bell. you should run 4 hp / 252 def / 252 spd on chansey because it adds more walling for your team.

as for other options, rock polish > x-scissor on terrakion could be an option because celebi isn't really a huge deal with chansey present on your team, along with haxorus and thundurus. rock polish allows you to sweep lategame or perform a double dance set if you're able to pull it off. the last suggestion to consider is max speed on haxorus to tie with other adamant cb haxorus. the hp is almost irrelevant, and speed is important in the metagame. overall, gl.
Thanks Franky; I took all of your suggestions.
 
Hey there.

On Haxorous, replace Rock Slide with Dual Chop. Dual Chop is very useful, as it breaks opponent's subs and hits them in the same turn. It also can help if you need to switch out but still need to use a dragon move. Most of the time, Dual Chop will be more useful than Rock Slide.

On Skarmory, take 16 evs out of Defense and put them in speed. This will let you outrun standard sub + spore offensive Breloom. This will help you out much more than the extra couple defense points will in the long run.

On Thundurus, run Lum Berry over Life Orb. While you lose some power, it is made up for by the fact that you can set up a free Nasty Plot in the face of pokemon such as Jirachi that rely on paralyzing Thundurus in order to kill it. This alone could win the game for you, as if you Nasty Plot on the switch in to Jirachi, then Nasty Plot again on Jirachi, you would have +4 and have a very high chance of sweeping the opponent's team. It will also help against people that try to Life Orb stall you to a point where their priority will finish you off.

Since you don't have rain, run Hex over Protect on Tentacruel. This will let you defeat the best OU spin-blocker, Jellicent, after only 1 layer of Toxic Spikes. Being able to defeat Jellicent means that you can Rapid Spin much more easily, which is very important when dealing with stall teams and the like, especially when you have a pokemon like Thundurus that is weak to SR.

Overall, solid team. Good luck.
 
Hey there.

On Haxorous, replace Rock Slide with Dual Chop. Dual Chop is very useful, as it breaks opponent's subs and hits them in the same turn. It also can help if you need to switch out but still need to use a dragon move. Most of the time, Dual Chop will be more useful than Rock Slide.

On Skarmory, take 16 evs out of Defense and put them in speed. This will let you outrun standard sub + spore offensive Breloom. This will help you out much more than the extra couple defense points will in the long run.

On Thundurus, run Lum Berry over Life Orb. While you lose some power, it is made up for by the fact that you can set up a free Nasty Plot in the face of pokemon such as Jirachi that rely on paralyzing Thundurus in order to kill it. This alone could win the game for you, as if you Nasty Plot on the switch in to Jirachi, then Nasty Plot again on Jirachi, you would have +4 and have a very high chance of sweeping the opponent's team. It will also help against people that try to Life Orb stall you to a point where their priority will finish you off.

Since you don't have rain, run Hex over Protect on Tentacruel. This will let you defeat the best OU spin-blocker, Jellicent, after only 1 layer of Toxic Spikes. Being able to defeat Jellicent means that you can Rapid Spin much more easily, which is very important when dealing with stall teams and the like, especially when you have a pokemon like Thundurus that is weak to SR.

Overall, solid team. Good luck.
Thanks MasterOfOz; i found your suggestions to be very helful.
 
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