
#106 Hitmonlee
Base Stats: 50 HP / 120 Atk / 53 Def / 35 SAtk / 110 SDef / 87 Spd
Ability: Limber (Hitmonlee cannot be paralyzed)
Ability: Body Risk (attacks with recoil do more recoil damage to the opponent)
Notable Physical Movepool
Double Kick
Hi Jump Kick
Brick Break
In Fight
Reversal
Mach Punch
Blaze Kick
Earthquake
Stone Edge
Rock Slide
Poison Stab
Fake Out
Rapid Spin
Feint
Notable Support Movepool
Bulk Up
The fastest Hitmon, but also it seems to be the least flexible. Its new ability is only good if you want to make a Staraptor kamikaze with Brave Bird or Double-Edge and its defense isn't good enough to survive recoil attacks really. He did get some notable improvements in his movepool in Hi Jump Kick's BP increase, In Fight, Stone Edge, and Poison Stab. Fake Out could be fun on a CB set. Maybe. Medicham does that better.
He also lost Hidden Power [Ghost] as a physical move, meaning his strongest option against Gengar and Mismagius is Stone Edge. The more I look at Hitmonlee the more I feel that he just isn't as good as before. Why couldn't he get more elemental kicks outside of Blaze Kick? If he had some kind of Freeze Kick or something he could be more useful.
Hitmonlee @ Choice Band
Nature: Adamant (+Atk -SAtk)
Trait: Limber
EVs: 4 HP / 252 Atk / 252 Spd
-Hi Jump Kick / In Fight
-Earthquake
-Stone Edge
-Blaze Kick
Eh, this seems to be about as good as Hitmonlee can do. It's just a damn shame that such a cool pose in his D/P artwork will go to waste with how much less flexible he is.