






Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant
- Dragon Dance
- Dragon Claw
- Aqua Tail
- Fire Punch/Aerial Ace
A bulky physical attacker/sweeper. Good bulk and Multiscale should ensure that Dragonite can get off a couple of Dragon Dances, and then proceed to wreak havoc on my opponent's team. I have Dragon Claw over Outrage so that Dragonite is free to switch up attacks, especially against a Steel-type switch-in. Aqua Tail provides a nice attack to use against Rock and Ground-types, which the team is otherwise lacking (well, on a more consistent basis anyway... Ferrothorn and Tentacruel are never going to dish out that much damage). I'm strongly considering making Aerial Ace the main option over Fire Punch, to let Dragonite take on Fighting-types more directly. But I lose the ability to hit Steels for super-effective damage in that exchange, which can really hurt. Though I do have a Fire-type that can make short work of those Steels. Together with the next Pokemon, Dragonite forms half of the reliable offensive core of the team.

Volcarona @ Life Orb
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Nature: Timid
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Hidden Power Rock/Psychic
The other sweeper, this time special. Quiver Dance is one of the best boosting moves in the game, and Volcarona is perfect to exploit it. Volcarona's biggest nemesis is probably Stealth Rock, which is one of the biggest reasons for the presence of Tentacruel on this team. The last move is a bit of a question mark; Hidden Power Rock is obviously a great option, letting Volcarona hit Dragonite and Salamence (which Volcarona couldn't even touch before), and even giving an option to hit Thundurus and other Fire-types for super-effective damage. But Psychic wrecks the ever present Fighting-types, something most other Pokemon on this team cannot do, save possibly for Gengar (which is a reason I'm also considering Aerial Ace on Dragonite).

Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Nature: Adamant
- U-Turn
- Bullet Punch
- Superpower
- Pursuit/Aerial Ace
Pretty much standard, I suppose. Scizor has a variety of uses, including revenge killing with Bullet Punch, and wallbreaking (in particular being a dedicated Blissey destroyer). Keeps up the offensive theme of the team. Again, the last slot is a bit tricky. I'm having a lot of trouble deciding how to distribute moves to take down Fighting-types among my first four Pokemon. This is a big deal, because Fighting-types are all over the place at the moment. The right combination in this regard can make or break a battle, I think.

Gliscor @ Toxic Orb
Ability: Poison Heal
252 HP / 176 Def / 80 Spe
- Substitute
- Protect
- Ice Fang
- Earthquake
Recently added to the team to address some weaknesses, specifically to Sandstorm teams. As mentioned by a couple of people already, Gliscor does a lot to shore up some of this team's main issues. Not to mention he's a pretty good fighter in his own right. Pretty hard to take down, and Substitute + Protect only make that all the more true. Plus, if Toxic Spikes is up, Gliscor can stall down anything that can be poisoned, giving me another way to get rid of annoying defensive Pokemon. Earthquake is always useful, as is Ice Fang against Dragons, and maybe even other Gliscor (though that could be a long, annoying fight...).

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SpD
IVs: 0 Spe
Nature: Relaxed
- Stealth Rock
- Leech Seed/Spikes
- Gyro Ball
- Power Whip
Even an offensive team needs some defensive capabilities. Ferrothorn is just an incredible Pokemon, and if you are going to run a team with only one or two Pokemon dedicated to defense, Ferrothorn is a great choice. It does so many things well all by itself. It can also set up Stealth Rock, which lends its hand to the offensive side of things as well. Ferrothorn's typing makes it a great counter to much of what a rain team can dish out, and Power Whip is there to take those Pokemon out... or at least attempt to. I'm not sure whether Leech Seed or Spikes is the better option, but Leech Seed + Leftovers can be absolutely maddening on a Pokemon that can be so hard to put a dent into. Not to mention the fun that can be had with Leech Seed forcing a switch directly into the path of a Stealth Rock.

Tentacruel @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 200 Def / 40 SpA / 16 Spe
Nature: Bold
- Toxic Spikes
- Rapid Spin
- Scald
- Ice Beam
Tentacruel is a great specially defensive Pokemon, as well as a Rapid Spinner. However, Tentacruel is also fast and has a Special Attack stat that... well, that isn't atrocious, anyway. Scald is a great STAB for this type of Pokemon; the ability to Burn is very nice. Tentacruel also plays yet another role with Toxic Spikes. Tentacruel may very well be the most versatile Pokemon on this team. I chose Rain Dish for the ability because, even though I'm not running rain, it is so common right now that I may as well take advantage of it. That, and Tentacruel doesn't really have any other abilities that are clearly better. The one thing I worry about is the EV investments on this and Ferrothorn; I tried to compensate for their lower defensive stat, but I'm wondering if it would be better to highlight their strengths instead.
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Gengar @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
- Shadow Ball/Focus Blast
- Thunderbolt
- Hidden Power Ice
- Psychic/Focus Blast
Revenge killing Gengar, with a side job of spin blocking. Switching in to a Rapid Spin and then going first the next turn with the Scarf can be a bit of a surprise, sometimes. I don't know if taking Shadow Ball away from Gengar is a huge sin, but Focus Blast seems like it may be more useful, hitting Steel-types such as Excadrill. The Psychic moveslot is the final piece of the puzzle with the first four Pokemon on this team. Boltbeam is as good as ever, and Hidden Power Ice lets Gengar possibly revenge Dragons and take on Gliscor.
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I'm pretty new at this, so I'm sure the team could be a lot better. I'm completely open to suggestions on anything, whether it's on the movesets, other Pokemon to use, different EVs, natures, etc.