Golurk

Froslass doesn't learn Will-O-Wisp either. She and Golurk are the only Ghost-types that don't learn it. Froslass I understand, it's an Ice-type, but Golurk? Why the hell doesn't it learn WoW??
 
I heard that golurk was originally Ghost/fighting but gamefreak thought it was broken due to coverage but then they give scrafty Dark/fighting which gets nearly the same coverage.
 
I heard that golurk was originally Ghost/fighting but gamefreak thought it was broken due to coverage but then they give scrafty Dark/fighting which gets nearly the same coverage.

not sure about that, but if you think about it dark/fighting offers better coverage as it isn't walled by Sabelye and Spiritomb
 
Personally i love the SubPunch set mainly because no one sees it coming. i mean if you bring out one UU poke then they automatically assume your a "n00b." Then you turn around and 4-0 the guy. Gotta love pokemon :D
 
Okay, so I just realized that in the strategydex, golurk's rock polish set recommends putting the last four EV's into HP. The strategydex assumes flawless IV's, and if golurk has flawless IV's, this puts him at 320 HP. Since the set also recommends using life orb, this is a problem, since HP numbers divisible by ten are HORRIBLE for life orb sets. However, the strategydex also recommends substitute as a move option. So, would this HP actually be a good number for substitute and leftovers (to replace life orb), or should I just train a new golurk??
 
Okay, so I just realized that in the strategydex, golurk's rock polish set recommends putting the last four EV's into HP. The strategydex assumes flawless IV's, and if golurk has flawless IV's, this puts him at 320 HP. Since the set also recommends using life orb, this is a problem, since HP numbers divisible by ten are HORRIBLE for life orb sets. However, the strategydex also recommends substitute as a move option. So, would this HP actually be a good number for substitute and leftovers (to replace life orb), or should I just train a new golurk??

Just move the 4EVs from HP to Def/Sp.Def for LO and you're good.

320 is a Lefties number, so keep those EVs in HP if you're using Leftovers, though I'm pretty sure that set wants Life Orb to actually be able to sweep.
 
I wish i knew what set to use on this thing, my battling style is basically attacking full force(sure i use status effects sometimes, but it's to help set up for enemy pounding.) , but i don't want to restrict myself with something like the choice band...last time I did that...I spent nearly thirty minutes facing down a non attack move whimsicott...

Golurk is one pokemon I desperately want to use, i just need to know how to get one to fit my battling style.

Edit: the last one i tried using was the sub puncher (after the whimiscott incident) but that didn't work either...I know speed isn't the answer, Atk is but what else do i need...spilt defenses or pure HP...
 
Edit: the last one i tried using was the sub puncher (after the whimiscott incident) but that didn't work either...I know speed isn't the answer, Atk is but what else do i need...spilt defenses or pure HP...
First rule, if we are using subs: Unless we want to abuse abilities like Overgrow or berries, for which they need an even number of HP, we should have an odd number of HP to sub as much as possible.
Second: I tend to have the HP pass the sixteenth part by one to round hazard's damage and to survive poison longer (in the worst case, sub-user shoudn't get poisoned).

In my opinion Golurk should have 200 EV on HP, makes 369 (x*16+1=369 ; x=23). The rest can be put into Def.
 
The Rock Polish set is still my favorite one. Works as a decent late game sweeper when you know your opponent's team and they're weakened enough. Besides, this thing has great immunities, so abuse that to set up.
 
Doubles Speed and raises Attack by one stage, all in one move? I'd like that too...

And Golurk's an automation, so it wouldn't be a mismatch at all. Metagross is in the same boat.

How awesome things would be if a Smogonite was in charge of movepools at Gamefreak next gen... *sighs and dreams some more*
 
this is what my current golurk looks like in case anyone's intrested.
Golurk@ leftovers
Adamant Nature (+Atk,-SpA)
Evs:252 Hp, 252 Atk, 4 def
Shadow Punch
Earthquake
Hammer Arm
Rock Slide.

Leftovers is temporal as i don't know what item to give it, I could give it a life orb, but the team i intend to use it on already has two life orb users.

I also don't feel certain about Shadow Punch either, Rock Slide might seem bad, but a friend of mine talked me into it using it over Stone Edge, as he says Stone Edge is worthless due to it's low accuracy.
 
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