A forgotten Gen4 Gem

So while gen5 has been raging for awhile, there are a few pokemon I have been wanting to use just because I love them. Two I really have been wanting to properly structure in a team are Lucario and Dragonite, and looking at them, they had fairly nice synergy, so using them together seemed like a great idea. So began the disaster that is this team.

Team Building Process:

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So my basis of Lucario and Dragonite, but how I use them is a different story. I have liked the pure power that CB Nite has had during gen5, and Lucario was always a menace with the SD set, and seemed more viable than the NP set, even when Excadrill was around and Terrakion still around. So my choices seemed like they may work well with Dragonite helping to remove some stronger threats, while Lucario can clean up, both also providing some revenge killing and priority support.

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Next I was looking through some more pokemon I felt could help me out. Landorus popped into my mind, just because I had used the substitute 3 attack set awhile back, and having him to kinda help support the two seemed like it may be able to assist me somehow with dealing with some annoying threats. And since I am using Landorus like that, TTar was a given right there and then. Plus some SR support would be handy. I know using CB Nite plus sand seems kinda dumb, but CB Nite relys more on power than survivability.

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Next I needed something to take some physical hits, support TTar and just check the prominent physical attackers. First thought was directed at reuniclus, who could check most attackers bar TTar and Scizor, who were perfectly at bay as they were, so it seemed like a fairly great choice. Using CM Reuniclus also provided me a back-up sweeper depending on the situation, and just a bit more power on the special side.

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Here comes the final pokemon. I noticed my team could not handle rain or Rotom-W well at all, and were threatened greatly by both. With the rising use of Gastrodon to check these major threats, and how well it could fit in, it seemed fairly obvious, especially since TTar wasn't the best devouted special wall. And with this last piece, the current version of my team is complete.

In Depth:

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Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 180 SAtk / 76 SDef
Sassy Nature (+SDef, -Spd)
- Fire Blast
- Ice Beam
- Stealth Rock
- Crunch
My usual lead, the ever so popular Tyranitar. Since it provides support to Landorus, and keeps other weathers at check combined with gastrodon, it was a fairly obvious choice for the team, although it hinders Dragonites hit taking abilities slightly. I chose to go with the standard set as to deal with as many threats as possible, and the fact that I had not many special attackers, so the extra coverage helps out. With his bulk, he helps me check Reuniclus and Latios, get my rocks up, and just provide in general support.

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Landorus (M) @ Leftovers
Trait: Sand Force
EVs: 252 Atk / 252 Spd / 4 SAtk
Naive Nature (+Spd, -SDef)
- Earthquake
- Smack Down
- Hidden Power [Ice]
- Substitute
I was introduced to this set awhile ago from one of Frankies RMT's that used a very similar set, the change being Faladran added on Smack Down to deal with guys that avoided EQ like Skarm, Bronzong, and Rotom-W that kinda ruined Landorus' day otherwise. So the purpose of this set is to lure in the above listed threats, Gliscor, and various other things that can get in the way of Lucario and just threaten my team in general, get a substitute while luring them in, either Smack Down or HP Ice depending on the poke, then EQ for days. With the sand up from TTar, not many things will want to take a combination of Smack Down and Earthquake, which will help when clearing threats away for Lucario and Reuniclus to get a sweep going.

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Gastrodon (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Recover
- Toxic
- Earth Power
With the dominance of rain and Rotom-W in the current metagame, Gastro seemed like the perfect option to help support my team. He provides a more proper special wall to support the team, and also dish out some hits my other guys cant. The main choice on this set is the use of Scald instead of Ice Beam, that choice being I just prefer Scald most of the time over Ice Beam, feeling it assists me in more situations, and most things I may Ice Beam I can just toxic and hit with priority later on. On that note, Gastro does help me get status going so I can cripple physical attackers trying to get a free few turns from Gastro, or put special attackers at a stand still while toxic stalling them.

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Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Psychic
- Focus Blast
- Recover
- Calm Mind
The Physical wall of the team, gluing it together to stop me from being trampled a good majority of the time. While Jirachi and Scizor may still be popular, Reuniclus still finds time to shine to help me beat down anything else that tries to cross my path, or simply take some needed hits while I find the perfect opportunity to take them out. The choice of set came out to be the Calm Mind set because of its double duty, taking hits, and starting sweeps where Lucario may fail. Works really well for the team because it helps me also lure out TTar for Lucario to come in on, the Latis for TTar to run truck, Scizor can be checked with prior damage later. Psychic/Focus Blast seemed to be the best all around coverage for him, and has been working the best.

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Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Fire Punch
- Outrage
- Waterfall
Part one of the central core of the team, the powerhouse known as CB Dragonite. Not only does he have power, but combined with an amazing movepool and great team synergy makes it so he has perfect opportunities to come in and fire off something powerful without much fear. While using Multiscale with the sand seems like a reckless option, my opponent half the time gets off rocks anyways, or I am just able to plan the situations where his bulk isn't always required. Although, he does help immensely to check sun teams that could otherwise do a ton of damage. With Dragonite, I punch way too many holes in my opponents defenses, leaving them wide open to either Lucario or Reuniclus, while also checking even physical walls like opposing Reuniclus so that my field is more free to dominate.

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Lucario (M) @ Life Orb
Trait: Inner Focus
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- ExtremeSpeed
- Ice Punch
- Swords Dance
The star of the show, the often forgotten monster from gen4, SD Lucario. While SD Lucario took a dip in the beginning from Excadrill and Terrakion being in its ExtremeSpeeding path, it still remains quite a threat once it gains +2, knocking down many of the annoying walls that plague us, and trampling the weak sweepers that try to do the same. With Lucarios amazing coverage and raw power, once a few noted threats are out of the way, there is not much my opponent can do to stop what Lucario has coming. Only worthwhile note about the set is the choice to run Ice Punch, as it does help against some Grass, Dragons, and Ground types, mainly Gliscor if its still around, due to its popularity, seems to be the better option over Crunch.

So that is my team, I thank you all for reading and proceeding to rate it. Any suggestions are welcome, I think its a well functioning team, but could probably use improvement.
 
OH MY GOD IT'S WILECHASE!!!!WHOIEWHWEOIHOWB894W343H98B43H

Okay I'm gonna stop having a seizure now.

Anyways, I like this team a lot. I've had to face that Lucario + Dragonite core many times and it's really, really tough, and that Smack Down Landorus is the best thing ever (yes, it's better than bacon). I don't think Multiscale being broken about 99.99% of the time is too big of an issue since you're destroying everything anyway.

The thing that really stood out to me is that with HP Ice on Landorus, Ice Punch on Lucario just seems a little redundant. Normally I'd suggest Crunch to have a more reliable way of dealing with Jellicent that isn't Dragonite's Outrage (this is coming from the guy who used Dragon Claw on a Flygon in DPP), but since Dragonite's Outrage is crushing Jellicent after SR anyway, it's not really that much of an issue.

There's not really much to criticize about this team. This is a great team.
 
Hiya Wile, It looks like a very good team with no obvious flaws HOWEVER, I would have to agree with that guy ^ "LucaroarkZ" and reccomend Crunch over Ice Punch seeing that the rest of your team can take care of Gliscor quite well with HP Ice Landorus, Ice Beam T-tar etc. etc. Also, I personally find TR Reuniclus to be much more effective than CM seeing that it is very good in the current metagame but that is mainly personal preference I guess.

Another thing that you may want to consider testing is a different T-tar set. Although it is quite effective I think that you could/should run Superpower>Fireblast for another move to hit Politoeds and Superpower still hits Ferrothorn Super effectively which people usually use it for. Also I personally run Pursuit>Crunch to help with weatherwars when you can like Pursuit trap weak weather starters such as Politoed, Ninetales and you need only 68 ATK EV's to guarantee an OHKO on Latios if they switch out if you have one sandstorm turn damage or rocks damage.
That's it for now, I might find some other stuff later but it's early and I'm tired so.. blah lol gl with your team.
 
Hey there.

This is overall a pretty solid team, not much flaws, but the major weakness towards your team is probably Trick Room Reuniclus. Considering you don't have a Stealth Rocker, Dragonite would be taking a lot of damage while switching in, and a Psychic from Reuniclus would have a chance of killing Dragonite. Running a Chople Berry over Leftovers on your Tyranitar would help, as i don't wanna suggest anything else and ruin your core. Yeah Crunch wouldn't be killing Reuniclus, but it'll dish out enough damage to allow Dragonite to revenge kill it next turn.

Other then that, you may want to try Psyshock over Psychic on Reuniclus, as in case it comes down to Reuniclus vs Calm Mind Latias, you'll always have a high chance of beating it (bar crits).

Hope I Helped, GL!
 
You really need a better physical wall; Swords Dance Terrakion 6-0s you with ease. Once it grabs a boost against a helpless Tyranitar, it sweeps your whole team clean, since a +2 Life Orb Stone Edge will take out Reuniclus and Terra resists your priority attacks. You say Reu is your physical wall, but it falls to alot of common physical threats in addition to Terrakion, such as Haxorus, Dragonite, Scizor; they all also give you a great deal of trouble. So I think Reu should be dropped for the more reliable Gliscor. With 252 HP + 252 Defense and an Impish nature, he can take on all these threats, while providing solid offense with Swords Dance. Use Protect in the fourth moveslot; the extra 12% it gives you each turn is extremely helpful for trying to ward off these threats.

As for more minor changes, try using Rock Slide > Ice Beam on Tyranitar, so you'll have something to fall back on against Volcarona in case it surprises Dragonite with HP Rock.
 
Hi there, nice team, its difficult to pick out flaws in it, other than the terrakkion weakness, but then what team doesn't have a major terrakkion weakness, just a quick suggestion of putting air balloon on lucario rather than life orb, the reason being is gliscor. Your set with ice punch counters the old version of glicor, the progressively more common gliscor set has enough speed EV's and a jolly nature to outspeed lucario and SD toxicroak so it can get off a quick earthquake for a surprise kill... Air balloon could be more effective in this spot otherwise that move slot for ice punch is basically useless...

Looking at the comments above you could either: Swap LO for Balloon and keep ice punch to kill gliscor, or swap ice punch for crunch with LO and be walled by gliscor, But without air balloon you're basically not going to be able to kill the more modern gliscor
 
I really like this team, that Landorus set is really nice. It's also not just a pile of standardish Sandstorm shit.

It's not that easy to fix that Terrakion problem. Replacing Reuniclus with Gliscor could stop it, but that would give you 3 4x Ice weaknesses. Not an expert on the subject, but that doesn't seem like a great idea.
You could try a CM Slowbro over Reuniclus. Terrakion still 2HKOs it after an SD, but really, what doesn't it 2HKO? If it's Life Orb like most are nowadays and you can get some kind of damage on it Slowbro and deal with it.

252 +2 Atk Life Orb Jolly Terrakion Stone Edge vs 252 HP/252 Def Slowbro: 72,59% - 85,28%

0 SpAtk Slowbro Psychic vs 4 HP/0 SpDef Terrakion: 65,74% - 77,78%
0 SpAtk Slowbro Scald vs 4 HP/0 SpDef Terrakion: 58,33% - 69,44%

Not perfect and it certainly can't switch in on it, but it may work.

By the way, after checking some videos on YouTube I have discovered that you're quite Teddiursa weak :D
 
Slowbro seem alright, adds another grass weakness, which could be problematic, but dunno. And Kevin, getting rid of Reuniclus would get rid of one of my only special powerhouses, meaning I'm open to any physical walls I cant overpower.
 
Hi

Bulky physical walls as Slowbro can cause you some trouble, it doesn't like taking CB Outrages etc but a good player can play around that and Regenerator doesn't help your cause either. Therefor I would like to suggest Crunch > Ice Punch on Lucario. This allows you to hit Reuniclus, Slowbro, Jellicent etc much harder, so your other physical sweepers have an easier time. You got Gliscor covered well enough, and with Lucario rising in usage a lot of the Gliscor run enough speed to outspeed it anyway. Alternatively, if you really fear SD or CB Terrakion to tear your team apart you can try Bullet Punch instead.

I second the suggestion from BKC about Rock Slide > Ice Beam for volcarona as well, so that's definitely something you should try. And perhaps Pursuit over Crunch since nothing on your team likes taking a hit from Latios and that way you can get rid of it quickly.

Good luck!
 
Hey there,

I think that your team is very open to powerful Dragon type attackers like Choice Band Haxorus and Dragonite. In Haxorus case, everytime it comes in almost guarentees 2 kills with Outrage, since you have no pokémon able to take the hit. You can't really kill it easily too, as Landorus is your only team member that outspeeds it. That isn't great as Haxorus gained a lot of popularity since round 4. For that reason, I think that swapping your Gastrodon for a Ferrothorn would be an extremely good solution. Ferrothorn can take care of Dragons locked into Outrage quite easily, and it can pummel them with Gyro Ball. Furthermore, it's also a pretty good stop to Rain teams, with the exception of Toxicroak, that you shouldn't have problems with from the start because you pack Toxicroak. Ferrothorn also gives you Spikes support which is extremely useful for a Swords Dance Lucario sweep. All in all, I don't think you'd lose much in that change, with the exception of a good check for non-choiced Rotom-W with HP Fire, but heh, you shouldn't have problems with it.

Also, perhaps you should try Bullet Punch on Lucario? You already have Tyranitar to lure Gliscor in, and many teams nowadays only run one check to SD Luke (or none lol), and it's oftentime either Terrakion or ScarfTar. As BKC said earlier, SD Terrakion is quite the great threat to your team, and you could lure it in with Lucario and punch it in the face with a +2 Bullet Punch, so it could reduce the weakness a bit.

Here's the Ferrothorn set:
Ferrothorn @ Leftovers
Iron Barbs
Sassy
EVs: 252 HP / 64 Def / 192 SpD
-Gyro Ball
-Power Whip
-Spikes
-Leech Seed

Good luck!
 
getting rid of Reuniclus would get rid of one of my only special powerhouses, meaning I'm open to any physical walls I cant overpower.
What physical walls are you not overpowering? Tyranitar / Landorus / Dragonite / Lucario take care of pretty much every single one out there. Lets look at the top physical walls:

Gliscor
- Landorus has HP Ice. Dragonite has Waterfall. Lucario has Ice Punch.
Skarmory - Landorus has Smack Down + Earthquake. Dragonite has Fire Punch. Lucario's +2 LO Close Combat OHKOs even the bulkiest variants after SR.
Tangrowth - Tyranitar has Fire Blast. Landorus lures it in and deals upwards of 70% with HP Ice. Dragonite does heavy damage with Fire Punch.
Slowbro - Tyranitar has Crunch. Gastrodon completely walls it and can put it on a Toxic timer.
Quagsire - this is the only wall you have the slightest trouble against, and even that's a stretch. It's often lured into Dragonite expecting a DD set, and then gets 2HKO'd by CB Outrage; it can't switch directly into Lucario because it's 2HKO'd by Close Combat, even though it's unboosted [50.5% - 59.6%].

So you've got every common physical wall covered bar a slight weakness to Quagsire, who Reuniclus doesn't help at all against. I stand by the earlier Gliscor suggestion except this time around, I'm recommending Toxic > Swords Dance to cripple Quagsire switch-ins, making it easier for Lucario to sweep.
 
What physical walls are you not overpowering? Tyranitar / Landorus / Dragonite / Lucario take care of pretty much every single one out there. Lets look at the top physical walls:

Gliscor
- Landorus has HP Ice. Dragonite has Waterfall. Lucario has Ice Punch.
Skarmory - Landorus has Smack Down + Earthquake. Dragonite has Fire Punch. Lucario's +2 LO Close Combat OHKOs even the bulkiest variants after SR.
Tangrowth - Tyranitar has Fire Blast. Landorus lures it in and deals upwards of 70% with HP Ice. Dragonite does heavy damage with Fire Punch.
Slowbro - Tyranitar has Crunch. Gastrodon completely walls it and can put it on a Toxic timer.
Quagsire - this is the only wall you have the slightest trouble against, and even that's a stretch. It's often lured into Dragonite expecting a DD set, and then gets 2HKO'd by CB Outrage; it can't switch directly into Lucario because it's 2HKO'd by Close Combat, even though it's unboosted [50.5% - 59.6%].

So you've got every common physical wall covered bar a slight weakness to Quagsire, who Reuniclus doesn't help at all against. I stand by the earlier Gliscor suggestion except this time around, I'm recommending Toxic > Swords Dance to cripple Quagsire switch-ins, making it easier for Lucario to sweep.

Doesn't Gliscor make this team incredibly weak to Ice, specifically Mamoswine? I really think Slowbro would fit this team better, but on the other hand when it gets poisoned it's a lot less useful.

Although I agree, this team doesn't need Reuniclus to deal with physical walls. Luckily there is not physical variant of Blissey that can't be overcome by physical attacks.
 
One problem I see is you have multiscale dragonite which is good. But you run a choice band instead of leftovers to heal sandstorm damage. Your sand storm will break multiscale and you have no realible recovery. You could use a jirachi as a wish passer to safely switch in your dragonite over your gastrodon. But if you truly like your team you could lead with dragonite instead of a predictible tyranitar.
 
Hey there.
First off Balloon Terrakion looks to be an issue so I'd switch ExtremeSpeed to Bullet Punch also I'd run Psyshock over Psychic so chansey blissey and other fatasses aren't a problem to your set up.
Other then that your pretty solid
Hope I helped :]
 
Hey there.
First off Balloon Terrakion looks to be an issue so I'd switch ExtremeSpeed to Bullet Punch also I'd run Psyshock over Psychic so chansey blissey and other fatasses aren't a problem to your set up.
Other then that your pretty solid
Hope I helped :]

Bullet Punch over ExtremeSpeed is a terrible idea. If he decided to put Bullet Punch on Luke, he may as well just use Scizor.
 
Anything that your Dragonite can do, Haxorus could do it better. With your own sand damage and lack of recovery on Dragonite, Multiscale is nothing short of useless. Haxorus is faster and stronger, so it would be a more reliable sweeper. The only thing that Dragonite has that Haxorus doesn't have is a priority move, but your Lucario has one so you are probably fine. Haxorus is also less weak to Terrakion than Dragonite is. Here's the set:

Haxorus @ Lum Berry
Rivalry
252 Atk/252 Spe/4 Hp
Adamant

Dragon Dance- Gives Haxorus unstoppable speed and power, one dragon dance allows him to OHKO just about everything except Skarmory and Ferrothorn.
Taunt- Cripples Ferrothorn and other walls that will attempt to paralyze and burn him.
Earthquake- Takes care of steel types which are the only ones that resist Outrage.
Outrage- Main STAB, can OHKO almost anything after one dragon dance.
 
Anything that your Dragonite can do, Haxorus could do it better. With your own sand damage and lack of recovery on Dragonite, Multiscale is nothing short of useless. Haxorus is faster and stronger, so it would be a more reliable sweeper. The only thing that Dragonite has that Haxorus doesn't have is a priority move, but your Lucario has one so you are probably fine. Haxorus is also less weak to Terrakion than Dragonite is. Here's the set:

Haxorus @ Lum Berry
Rivalry
252 Atk/252 Spe/4 Hp
Adamant

Dragon Dance- Gives Haxorus unstoppable speed and power, one dragon dance allows him to OHKO just about everything except Skarmory and Ferrothorn.
Taunt- Cripples Ferrothorn and other walls that will attempt to paralyze and burn him.
Earthquake- Takes care of steel types which are the only ones that resist Outrage.
Outrage- Main STAB, can OHKO almost anything after one dragon dance.

Haxorus doesn't have multiscale or the movepool of DNite. Also, you gave a Haxorus RIVALRY. Wtf mang
 
Haxorus doesn't have multiscale or the movepool of DNite. Also, you gave a Haxorus RIVALRY. Wtf mang

As I have already stated, Multiscale is useless on this team with Dragonite due to the sand damage, lack of Leftovers, and lack of recovery on the set being used. His move pool is good, but it doesn't help in the way that he is being used. Waterfall is out classed without rain, and like I said, Extreamspeed can already be used by Lucario. Fire Punch is the only move really useful outside of Haxorus, but it's not worth using considering how much more powerful Haxorus is. Rivalry is the best ability that Haxorus has, getting an attack multiplier against Pokes of the same gender, which almost all are male since people hardly ever change to female.
 
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