Hi Everyone first RMT so hope this goes well ill get started
Quick look at the pokes
Politoed
Tentacruel
terrakion
jirachi
Tornadus
Gliscor
K First Politoed (Frogger)
Ability Drizzle
Nature timid
item Choice specs
Evs 252 speed and special attack 4 in hp
Moves Hydropump Focus Blast Ice Beam Hidden Power Grass
K basically politoed is my lead (in most occasions) he comes out to try and outspeed the opponent (not necessary though) and Ko It with a choice specs rain hydropump or just switch out and be content with getting dat rain up.
Tentacruel (Voorhees)
Ability Raindish
Nature Calm
item black sludge
Evs 252 HP and defence 4 in special defence
Moves Substitute Toxic Ice Beam Scald
Tentacruel is one of my walls if im going to get a fire blast to da head then I switch in to this guy to take it and gain a bit of hp from the rain dish black sludge combo this guy tries to get a status on my opposition either poison or burn depending on if im against a physical attacker or a wall exp against Mandibuzz toxic against Terrakion Burn
Terrakion (ChocoBull)
Ability justified
Nature Adamant
Item Choice Scarf
Evs 252 Speed/attack 4 hp
Moves Close Combat Stone Edge Return Earthquake
Terrakion is my finisheroffer he comes out and gets rid of any remaining pokemon close combat is his main attacking weapon but He has stone edge to take care of big birds like mandibuzz and dragonite He also has return incase he gets stuck in with a Landorus so at least he gets an attack that dosn't do weakend damage. Finally earthquake just for overall great coverage and that 100 accuracy.
Jirachi (UMADBRO?)
Ability Serene Grace
Nature Bashful
Item Leftovers
Evs 210 Defence 200 sp defence 100 HP
Moves Fire Punch Toxic Thunder Calm mind
Jirachi is just there to absorb toxic and stall maybe get some damage with thunder after a few calm minds or do damage to some grass and steel types with fire punch but mostly Jirachi takes a toxic and deals a toxic then procedes to stall that poke to death while gaining some calm minds on the way then goes on the break through other walls not fearing fire and ground moves since I have Tentacruel to take fire and Tornadus/Gliscor to take ground moves.
Tornadus (WatchaDoin)
Ability Prankster
Nature Timid
Item Choice Specs
Evs 252 Speed/Sp attack 4 Hp
Moves Hurricane Focus Blast Hidden Power Ice U-Turn
Tornadus is my sweeper of the team while the rains up a choice specs hurricane does lots of damage to most pokes and If I want to scout a move i have U-turn it also has hidden power ice for gliscor or Landorus Tornadus is basically just to get lots of damage on pokes so Terrakion can finish them.
Gliscor (FlyinThing)
Ability Poison Heal
Nature Impish
Item Toxic Orb
Evs 252 HP/Defence 4 attack
Moves Substitute Protect Toxic Earthquake
Gliscor like tentacruel is a wall and is used to get toxic on other walls and then stall them like lines at alton towers. He also has eq so that he can get damage on steel types and even fire types but other than that gliscor is only used as a death fodder.
Well Thats the team =D Seeya Peeps
Quick look at the pokes
Politoed
Tentacruel
terrakion
jirachi
Tornadus
Gliscor
K First Politoed (Frogger)
Ability Drizzle
Nature timid
item Choice specs
Evs 252 speed and special attack 4 in hp
Moves Hydropump Focus Blast Ice Beam Hidden Power Grass
K basically politoed is my lead (in most occasions) he comes out to try and outspeed the opponent (not necessary though) and Ko It with a choice specs rain hydropump or just switch out and be content with getting dat rain up.
Tentacruel (Voorhees)
Ability Raindish
Nature Calm
item black sludge
Evs 252 HP and defence 4 in special defence
Moves Substitute Toxic Ice Beam Scald
Tentacruel is one of my walls if im going to get a fire blast to da head then I switch in to this guy to take it and gain a bit of hp from the rain dish black sludge combo this guy tries to get a status on my opposition either poison or burn depending on if im against a physical attacker or a wall exp against Mandibuzz toxic against Terrakion Burn
Terrakion (ChocoBull)
Ability justified
Nature Adamant
Item Choice Scarf
Evs 252 Speed/attack 4 hp
Moves Close Combat Stone Edge Return Earthquake
Terrakion is my finisheroffer he comes out and gets rid of any remaining pokemon close combat is his main attacking weapon but He has stone edge to take care of big birds like mandibuzz and dragonite He also has return incase he gets stuck in with a Landorus so at least he gets an attack that dosn't do weakend damage. Finally earthquake just for overall great coverage and that 100 accuracy.
Jirachi (UMADBRO?)
Ability Serene Grace
Nature Bashful
Item Leftovers
Evs 210 Defence 200 sp defence 100 HP
Moves Fire Punch Toxic Thunder Calm mind
Jirachi is just there to absorb toxic and stall maybe get some damage with thunder after a few calm minds or do damage to some grass and steel types with fire punch but mostly Jirachi takes a toxic and deals a toxic then procedes to stall that poke to death while gaining some calm minds on the way then goes on the break through other walls not fearing fire and ground moves since I have Tentacruel to take fire and Tornadus/Gliscor to take ground moves.
Tornadus (WatchaDoin)
Ability Prankster
Nature Timid
Item Choice Specs
Evs 252 Speed/Sp attack 4 Hp
Moves Hurricane Focus Blast Hidden Power Ice U-Turn
Tornadus is my sweeper of the team while the rains up a choice specs hurricane does lots of damage to most pokes and If I want to scout a move i have U-turn it also has hidden power ice for gliscor or Landorus Tornadus is basically just to get lots of damage on pokes so Terrakion can finish them.
Gliscor (FlyinThing)
Ability Poison Heal
Nature Impish
Item Toxic Orb
Evs 252 HP/Defence 4 attack
Moves Substitute Protect Toxic Earthquake
Gliscor like tentacruel is a wall and is used to get toxic on other walls and then stall them like lines at alton towers. He also has eq so that he can get damage on steel types and even fire types but other than that gliscor is only used as a death fodder.
Well Thats the team =D Seeya Peeps