Stuff that's wrong with D/P

I actually really like Strength in game. Certainly, its not a better move than Return, but its far less limited. When you get it, Strength is usually the best Normal type move you can put on a Physical attacker, and since you don't have the limits associated with TMs, you can throw it on anything you like instead of saving it for a competetive team.

I thought about that, but really, in the end run, boo. I agree that it's one of the better HMs though.

The real, longstanding problem is that the game doesn't save which routes you've "cleared" with an HM. Once you've gotten through it in game you shouldn't need the move again so that it doesn't impede "endgame" players.

Give this man a medal.

This would be a great feature. All my Pokemon are stuck in Pal balls or plain old Pokeballs because I breed them. Being able to set it up after the fact would make things like Luxury Balls and Premier Balls far more worthwhile, even if they significantly increased their price. Who raises "captured" Pokemon anyway?

This is exactly why. Having a mono-Dark team in all Dusk balls or getting Blissey to come out of a Heal ball would rock.

I'd wager its a technical issue of some kind. Most likely a loading/streaming sort of thing. Though I certainly could be wrong there.

Other people have the same complaint.

Darwinism. Really useless Pokemon exist mostly for you to feed to your stronger Pokemon to help them level while they're weak. I also think they like to push the notion that this is some sort of real world, so that not every creature will eventually become some giant, unstoppable beast. I'm guessing that Gamefreak really doesn't expect people to use all of the monsters it creates. Some of them are simply designed to be NPC opponents but are still catchable just to maintain the spirit of the franchise.

I still think it's stupid and pointless, other than to make sure they have something for the next gen to do.

Farfetch'd evo in the 5th gen anyone?


It's designed around using your thumb, NOT the stylus. That's why most of the buttons line up around the left and right sides of the screen and are generally big and fat. In battle, the only button you have to move your hands away from the D-Pad XYAB buttons for is the run button, which is probably a concious design decision.

I assume that's the same reason the boxes don't use the touch screen well. The Pokemon sprites are a little too small to manipulate with your finger. I do find it terribly ironic that the cursor you control in the box screen IS a little finger though.

My thumb? My OILY thumb on my precious black DS lite? F no.

/rubber bands stylus to thumb

I win.
 
Which is why its great that:

A) There's no reason to level up to 100 anymore

B) There's still steep hills so you can level two Pokemon to 100 in a couple days with nothing more than a nickle and a heavy book. :D
Yeah... No reason to get to 100... Thats kinda lame IMO. 100 was always like THE goal.

Is D/P able to get updates over WiFi? I'm not sure how D/P works or the game cartriges in general, but they could have made it so if they have a potential bug fix (yeah, with WiFi they could stop all bugs if they had an updater) but it could also fix many other things that feedback suggests.
Anyone know if this exists? Or if its says a version on D/P?
It'd be so cool...

I don't have the game, so no complaints for me =p
 
- The GTS was very poorly done. WHO THE HELL HAS A LV 100 PIPLUP?
That's a human issue, not a game issue. To be honest, searching through the GTS is one of the more fun things I've done in a video game. Of course you have to ignore stupid people, that's life. But trading a Croagunk for a Gible, both hand-caught and then hatched with a ditto? Great feeling, took both of us about the same level of frustration and we're both rewarded for it.
Anecdotes.
The GTS is a hell of a lot of fun when you get miracle trades, such as Spiritomb for Burmy or a Tyrogue for a Piplup. (lol level 100 Palkia.)
The other day I got a female Impish good-IV skorupi for a Croagunk that I trained from an egg! Talk about good luck. It's all about finding some pokemon you can hatch/level easily and trade for everything with it.
 
Yeah... No reason to get to 100... Thats kinda lame IMO. 100 was always like THE goal.

It was always the goal, but in practice, it did nothing but limit your ability to find decent opponents. (Unless you want to see what your 100 team does against their 65s) I've never been able to battle my wife because she doesn't have the drive to grind to 100. I even went to the Deoxys event when it went through america, but there were only a handful of trainers who wouldn't be slaughtered on level alone had I challenged them.

It was always a major goal in the game, but always a completely unnecessary one. It served no real purpose in link battles, so I'm glad to see it gone.
 
Ah something else that bothers me.

Pokemon is supposed to cater to the fans, right? Why do they use the word "grown-up"? Like, I understand there's a kid appeal, but it just sounds stupid. They'll use words like IMPETUOUS, but they can say "adult"?
 
I know they've always been there, but this Gen they kicked up the STUPID portmanteaux another notch. Canalave? Solaceon? SPIRITOMB? Godammit..

On a more positive note, I love the completely awesome new dialogue. People say the weirdest shit now (Like the hiker guy who just lists off the nutrition facts of whatever he's eating % by %), and whenever the TV does a program on you or someone you've mixed records with it sounds incredibly sarcastic and mean. haha
 
Ah something else that bothers me.

Pokemon is supposed to cater to the fans, right? Why do they use the word "grown-up"? Like, I understand there's a kid appeal, but it just sounds stupid. They'll use words like IMPETUOUS, but they can say "adult"?

Well, some Galactic members do seem to be quite dumb, only joining Team Galactic for the promise of a new world and the promise of a hefty pay day. And they ALL seem confused with what's going on. Simply put, the plot designers probably just wanted to make Team Galactic Grunts look like dumb adults who think they know better just becasue they are older. That, and they were probably meant to see you as just a dumb little kid.

As for weak Pokemon, remember, for there to be strong there must be weak. Do you guys have ANY idea how much work it would take to make 493 Pokemon all on the same level in terms of stats, movepool and usability? Waiting 4 or so years for a genration is enough for me, please don't tack on another 2+.

The only problem I've encountered so far is rather trivial; I would like to switch Pokeball's with my Pokemon. I don<t want my Alakazam coming out of a Pokeball just because I hatched it from an egg, I want it in a Luxury Ball. Then again, at least we have Seal Stickers to add some special effects. Cool seal combos almost more then make up for sucky Pokeball, imo.

And Surfing spped is quite slow yes, but just remember how little water there actually is to Surf on.
 
My one complaint is that they aren't making more pokemon available immediately. 5th Gen, I want to see 300 pokemon obtainable before the E4....
 
I'm not sure if this is good or bad, but I've noticed that voice chat can help when predicting switches.

Usually the people I've battled so far don't talk much, but when you hear a lot of *bink bink binks* in succession, you know what they're up to.
 
The only thing I hate is how there is no Item Deposit in your PC!

I hate having to scroll down the long item list just to get something on the bottom (horrible while getting the Macho Brace for diff Pokemon).
 
My main complaint would be how slow some of the game's stuff moves. Like how HM moves take a long time just to cut a tree or smash a rock and the long pauses between stuff. I think it would've been better if the HP bar went down during attack animations kind of like PBR. Or at least move faster <_<
 
I'm not sure if this is good or bad, but I've noticed that voice chat can help when predicting switches.

Usually the people I've battled so far don't talk much, but when you hear a lot of *bink bink binks* in succession, you know what they're up to.

Haha, even more reason to turn the volume down. I like to conserve the power in my handhelds anyway.
 
I agree with being damn slow, the wild pokemon rate has increased alot and caves just piss me off.

Surfing is so sloooow.

Too bad the E4 won't be a tought challenge looking at them and the poke's gym leaders are awful and the last leader looks a let down :(

But come on WiFi is just amazing aswell as graphics and all.

Not many cons on this game...
 
My one complaint is that they aren't making more pokemon available immediately. 5th Gen, I want to see 300 pokemon obtainable before the E4....
Yeah. Seriously.
My Favorite pokemon in the 4th Gen is Togekiss. And I can't even play through the game with him. I can use him after the game, but whats the point? I LOVE Dragonite too, hes super cool, but again, i can't use him.
They even kept the damn bugs from D/P in there. Those were the lamest pokes ever. At least Butterfly/Beedrill were classic.

Haha, even more reason to turn the volume down. I like to conserve the power in my handhelds anyway.
Ha, yeah, I'll probably be waiting for a while when i pick an important move to hear the sounds...
 
Levels still matter if you're battling over local wireless and not long distance over wi-fi, so there's still a reason to level your pokemon to 100, especially if you're looking to do 4-player double battles, which are also exclusive to local wireless.
 
I hate the surf speed to get to the pal park, and the item storage.

Pooch: Now I have her cry stuck in my head... It keeps playing over and over and over...
 
Oh...here's one. I never thought they could make the Safari Zone more frustrating, but they did. I hate the marsh, I hate the pokemon....GRRRR. I'm glad you can just look for stuff on the GTS once you see it...so that's all I do, see the pokemon I want and leave...
 
I just remembered another one. I hate how in trainer battles, it will auto-scroll through the part which tells you which pokemon they are about to use. That's how you end up with stuff like luxray against golem...
 
I never thought they could make the Safari Zone more frustrating, but they did.

I've been trying to catch a Yanma.

Throw bait at it, and it runs away. Throw mud at it, and it runs away. Throw a ball at it, and it breaks free and runs away. And you only run into like three per session. How the hell are you supposed to catch anything rare? I tried for hours last night.
 
Trading?

Another one I remembered. I think it's really stupid that you can't press down to go from fight to run. You have to go to either bag or pokemon first, and then you can run. (For those of us who value our screens.)
 
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