I apologize if this is the wrong forum to post this in. If it is, can anyone tell me where to go?
I must ask in advance for patience with me... in terms of competitive battling, I'm still very much a newbie, so I hope these ideas don't seem outright stupid.
With this Physical/special split, Dragonite's been hit pretty hard in some areas but really been buffed in others. My old Dragonite used to run as a mixed sweeper (Thunderbolt, Flamethrower, Aerial Ace [for the occasional DTer], and Earthquake) but now I'm sort of wondering what I should use.
I'm not sure how it learns its elemental punches (does it learn them when it evolves from Dragonair?) but regardless, what bugs me is that they're utterly inferior to their special counterparts (Thunderbolt etc.). Here's what I've been thinking:
Non-elemental punches:
Dragonite with: ? (Haven't thought of what to use yet, I want to avoid Life Orbs because Dragonite can take some non-STAB Ice moves, from what I've heard)
Probably a Lonely/Modest/Neutral nature
EV spread:
252 ATK
100 SPD
and either 150 in HP, or special defense- what do you think?
Moves:
Dragon Dance
Earthquake
Aqua Tail/Aerial Ace
Draco Meteor/Dragon Claw
Since Dragonite's attack outclasses its Sp. Attack, I figured I would make a physical sweeper out of it. Dragon Dance, and use appropriate moves. I was thinking Draco Meteor instead of Dragon Claw for situations where I was met with a Physical wall such as Rhyperior, or for taking out other Dragon types and continuing to sweep.
Of course, this moveset is sort of weak against bulky waters with strong defense and special defense, since Thunderpunch isn't there for super effective damage+Paralysis chance. Someone mentioned that Dragonite shouldn't be attacking bulky waters anyways, but if I've DD'd on the turn that they switch in a bulky water, I don't want to waste it with a switchout.
Elemental punches included:
Dragonite with: ? (Haven't thought of what to use yet, I want to avoid Life Orbs because Dragonite can take some non-STAB Ice moves, from what I've heard)
Modest without DM, neutral nature with it.
EV spread: (same as before)
252 ATK
100 SPD
and either 150 in HP, or special defense- what do you think?
Moves:
Dragon Dance
Earthquake
Fire Punch/Thunderpunch
Thunderpunch/Fire Punch/Draco Meteor
Again, DD, and then proceed to sweep. Thunderpunch's power will depend on the opponent's physical defenses because of the split, but with Dragonite's massive attack and a DD behind it, hopefully it will OHKO or at least do massive damage.
The thing that bugs me with this moveset is that without Draco Meteor, I'm open to physical walls and will need to switch out. Likewise, without Fire Punch, I'm open to pure Ice types or something like Abomasnow, however rare it may be. Plus, my team doesn't have other Fire moves at all (not even flamethrower), so that kinda buggers me over.
Of course, I could just cut out Earthquake for Draco Meteor and the punches, but I dunno... it's such a strong move against neutral enemies (such as other ground types), and against something like Steelix, it's going to prove to be much more effective than Fire Punch.
I also posted this moveset on GameFAQs, and while I didn't get many answers, someone asked if a Fire punch with max STR EVs (and either with or without DD) would be more powerful than a Flamethrower, considering its above-average Sp. Attack
EDIT: Upon learning of the Focus Sash and how it protects from an OHKO on full health, I was thinking of giving Dragonite that, and increasing maybe its EVs in speed to the max, or at least putting them in HP. Thoughts?
Please offer suggestions, and tell me which moveset you like more. Thanks!
I must ask in advance for patience with me... in terms of competitive battling, I'm still very much a newbie, so I hope these ideas don't seem outright stupid.
With this Physical/special split, Dragonite's been hit pretty hard in some areas but really been buffed in others. My old Dragonite used to run as a mixed sweeper (Thunderbolt, Flamethrower, Aerial Ace [for the occasional DTer], and Earthquake) but now I'm sort of wondering what I should use.
I'm not sure how it learns its elemental punches (does it learn them when it evolves from Dragonair?) but regardless, what bugs me is that they're utterly inferior to their special counterparts (Thunderbolt etc.). Here's what I've been thinking:
Non-elemental punches:
Dragonite with: ? (Haven't thought of what to use yet, I want to avoid Life Orbs because Dragonite can take some non-STAB Ice moves, from what I've heard)
Probably a Lonely/Modest/Neutral nature
EV spread:
252 ATK
100 SPD
and either 150 in HP, or special defense- what do you think?
Moves:
Dragon Dance
Earthquake
Aqua Tail/Aerial Ace
Draco Meteor/Dragon Claw
Since Dragonite's attack outclasses its Sp. Attack, I figured I would make a physical sweeper out of it. Dragon Dance, and use appropriate moves. I was thinking Draco Meteor instead of Dragon Claw for situations where I was met with a Physical wall such as Rhyperior, or for taking out other Dragon types and continuing to sweep.
Of course, this moveset is sort of weak against bulky waters with strong defense and special defense, since Thunderpunch isn't there for super effective damage+Paralysis chance. Someone mentioned that Dragonite shouldn't be attacking bulky waters anyways, but if I've DD'd on the turn that they switch in a bulky water, I don't want to waste it with a switchout.
Elemental punches included:
Dragonite with: ? (Haven't thought of what to use yet, I want to avoid Life Orbs because Dragonite can take some non-STAB Ice moves, from what I've heard)
Modest without DM, neutral nature with it.
EV spread: (same as before)
252 ATK
100 SPD
and either 150 in HP, or special defense- what do you think?
Moves:
Dragon Dance
Earthquake
Fire Punch/Thunderpunch
Thunderpunch/Fire Punch/Draco Meteor
Again, DD, and then proceed to sweep. Thunderpunch's power will depend on the opponent's physical defenses because of the split, but with Dragonite's massive attack and a DD behind it, hopefully it will OHKO or at least do massive damage.
The thing that bugs me with this moveset is that without Draco Meteor, I'm open to physical walls and will need to switch out. Likewise, without Fire Punch, I'm open to pure Ice types or something like Abomasnow, however rare it may be. Plus, my team doesn't have other Fire moves at all (not even flamethrower), so that kinda buggers me over.
Of course, I could just cut out Earthquake for Draco Meteor and the punches, but I dunno... it's such a strong move against neutral enemies (such as other ground types), and against something like Steelix, it's going to prove to be much more effective than Fire Punch.
I also posted this moveset on GameFAQs, and while I didn't get many answers, someone asked if a Fire punch with max STR EVs (and either with or without DD) would be more powerful than a Flamethrower, considering its above-average Sp. Attack
EDIT: Upon learning of the Focus Sash and how it protects from an OHKO on full health, I was thinking of giving Dragonite that, and increasing maybe its EVs in speed to the max, or at least putting them in HP. Thoughts?
Please offer suggestions, and tell me which moveset you like more. Thanks!