Not really much to say at this point. I'm going to be as terse as possible here, I've already done the whole over the top self-gratifying RMT thing before and it's not really necessary.







Natu @ Eviolite
Ability: Magic Bounce
EVs: 196 HP / 76 Def / 200 Spe
Timid Nature
- Toxic
- Hidden Power Flying
- FeatherDance
- Roost
Counters entry hazard and defensive teams. The only really troublesome Pokemon to switch into is Dwebble, who people normally lead with anyways, and Natu wins any other 1v1 matchup against it. Hidden Power Flying gives better solo coverage than Psychic, so that's why I run it. I've considered running Psychic over Toxic to hit Pokemon like Chinchou, but I like Toxic more.

Mienfoo @ Eviolite
Ability: Regenerator
EVs: 76 Atk / 196 Def / 236 Spe
Impish Nature
- Fake Out
- Hi Jump Kick
- U-turn
- Stone Edge
Counters Scraggy usually. Impish is to tank Hi Jump Kicks as well as I can. The lack of Attack hasn't been an issue at all. Stone Edge is for Larvesta, you're welcome.

Lileep @ Eviolite
Ability: Storm Drain
EVs: 228 HP / 108 SpA / 140 SpD / 12 Spe
Calm Nature
- Energy Ball
- AncientPower
- Toxic
- Recover
Counters Water-types. Hidden Power Fire is useless when I have Natu who destroys every Steel-type bar Pawniard, and AncientPower deters Larvesta and stuff. Toxic because it's me.

Bronzor @ Eviolite
Ability: Levitate
EVs: 220 HP / 4 Atk / 148 Def / 4 SpA / 68 SpD / 16 Spe
Relaxed Nature
- Stealth Rock
- Earthquake
- Psychic
- Toxic
Counters Drilbur. I could run Toxic over Hidden Power Ice, but the 4% more that Hidden Power does compared to Psychic is the difference between a 3HKO and a 4HKO so... EDIT: Begrudgingly added Toxic because it's more important to hit Clamperl I guess....

Larvesta @ Eviolite
Ability: Flame Body
EVs: 236 HP / 156 Def / 116 Spe
Jolly Nature
- Morning Sun
- Flare Blitz
- Will-O-Wisp
- U-turn
Counters Mienfoo usually, except a lot of them run Stone Edge now so I have to be smarter. Toxic could be used over Will-O-Wisp to hit Water-types that switch in, but I normally just spam U-turn. 15 Speed is to outspeed pre-boost Clamperl, also outspeeds most other Larvesta I think.
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Tirtouga @ Eviolite
Ability: Solid Rock
EVs: 244 HP / 52 Atk / 12 Def / 12 SpA / 156 SpD
Sassy Nature
- Scald
- Stone Edge
- Aqua Jet
- Protect
Secondary everything-check. Priority is nice because my team is slow as balls, especially since it hits Drilbur super effective. Scald is to screw over Fighting-types that switch in, as well as Chinchou I suppose. Protect it there solely because Tirtouga has nothing better to do and it's nice to Protect while Mienfoo uses Hi Jump Kick. Also stalls Burn/Toxic damage.