Triples Big! Danmantincan vs. Alchemator!

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Two challenges of this kind:

3v3 FE Triples [Training]
2 Day DQ
2 Recoveries / 5 Chills
ASB Arena

I guess I'll drop my triples challenge and take on Alch in his second.

Items On
All Abilities

Alchemator said:
Girafarig3Transp.gif
diamondballtransp.gif

Girafarig [Anna] (F)

  • Nature: Quiet (Adds a Rank to Special Attack, Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.)

Type:

  • [Normal]: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
  • [Psychic]: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15v)
Size Class: 4
Weight Class: 3
Base Rank Total: 18

EC: N/A
MC: 0
DC: 5/5

Abilities:

  • Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
  • Sap Sipper (DW UNLOCKED): (Innate) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. This boost is maintained at the end of each round.

Attacks (38):
Power Swap
Guard Swap
Astonish
Tackle
Growl
Confusion
Odor Sleuth
Agility
Psybeam
Baton Pass
Magic Coat
Skill Swap
Wish
Shadow Ball
Thunderbolt
Earthquake
Psychic
Crunch
Sucker Punch
Hidden Power [Ice] [7]
Energy Ball
Protect
Substitute
Mirror Coat
Endure
Reflect
Light Screen
Double Kick
Double Hit
Double Team
Zen Headbutt
Psyshock
Razor Wind
Sunny Day
Rain Dance
Telekinesis
Zap Cannon
Shock Wave


Xatu2Transp.gif
diamondballtransp.gif

Xatu [Terrence] (M)

  • Nature: Brave (Adds one (1) Rank to Attack,Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.)

Type:

  • [Psychic]: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • [Flying]: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 82 (95/1.15v)
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 5/5

Abilities:

  • Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
  • Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
  • Magic Bounce (DW Unlocked): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.

Attacks (36):
Peck
Leer
Night Shade
Teleport
Lucky Chant
Miracle Eye
Me First
Confuse Ray
Drill Peck
Roost
Sucker Punch
Psyshock
Shadow Ball
U-turn
Heat Wave
Solarbeam
Zen Headbutt
Tailwind
Steel Wing
Protect
Sky Attack
Psychic
Reflect
Light Screen
Fly
Hidden Power [Fighting] [7]
Sunny Day
Double Team
Pain Split
Trick Room
Quick Attack
Wish
Giga Drain
Calm Mind
Endure
Double-Edge


Alakazam2Transp.gif
diamondballtransp.gif

Alakazam [Alistair] (M)

  • Nature: Timid (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+22% Acc.], subtracts one (1) Rank from Attack.)

Type:

  • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120*1.15^)
Size Class: 3
Weight Class: 3
Base Rank Total: 18

EC: 9/9
MC: 0
DC: 5/5

Abilities:

  • Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
  • Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • Magic Guard (DW UNLOCKED): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Attacks (37):
Teleport
Encore
Guard Split
Light Screen
Psyshock
Taunt
Shadow Ball
Hidden Power [Fire] [7]
Kinesis
Confusion
Disable
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Energy Ball
Future Sight
Psychic
Substitute
Focus Blast
Protect
Bide
Counter
Dig
Double Team
Torment
Zap Cannon
Magic Coat
Signal Beam
Snatch
Sunny Day
Shock Wave
Ice Punch
Thunder Wave
DynamicPunch
Telekinesis


danmantincan said:
Thanks for taking this.

323.png

Gareth - Camerupt (M)
Nature: Quiet(+1 SpAtk, -15% Speed, -10% Evasion)

Types: Fire/Ground
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Magma Armor: (Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (DW Unlocked): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)

Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
MC: 2
DC: 5/5

Moves (25):
Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Earthquake
Earth Power
Flamethrower
Lava Plume
Eruption

Yawn
Ancient Power
Howl

Dig
Rock Slide
Substitute
Toxic
Explosion
Fire Blast
Stealth Rock
SolarBeam
Roar
Will-o-Wisp
Protect
143.png

Oliver - Snorlax (M)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (DW Unlocked): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)

Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 1
DC: 5/5

Moves (29):
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Snatch
Rollout
Body Slam
Tackle
Headbutt
Belly Drum
Yawn
Rest
Heavy Slam
Crunch
Hyper Beam
Giga Impact

Counter
Selfdestruct
Zen Headbutt
Whirlwind

Ice Beam
Thunderbolt
Flamethrower
Earthquake
frontnormal-mpyroak.png

Boyd - Pyroak (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Type: Fire/Grass
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW Unlocked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)

Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 1
DC: 5/5

Attacks (36):
Bullet Seed
Sweet Scent
Pound
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Leaf Blade
Synthesis
Heat Wave
Flare Blitz
Wood Hammer
Energy Ball
Inferno
Zap Cannon
Petal Dance
Heat Crash

Aromatherapy
Blaze Kick
Counter
Seed Bomb

Earth Power
Worry Seed

Sunny Day
Stealth Rock
SolarBeam
Will-o-Wisp
Brick Break
Earthquake
Rock Slide
Light Screen
Flamethrower
Substitute
Protect
Dragon Tail

Endure
 
Sorry, didn't realize this was up.

Gareth (Focus Sash): Fire Blast (G)~Flamethrower (G)
Oliver (Expert Belt): Crunch (G)~Giga Impact (G)
Boyd (Charcoal): Light Screen~Brick Break (G)
IF Alakazam uses Snatch A1, use Flare Blitz (G) A1
 
iaza12580338659600.gif

"Be as swift as a coursing river, with all the force of a great typhoon!"

Anna the Girafarig:
Protect ~ Rain Dance

Terrence the Xatu: Sky Attack Boyd ~ Drill Peck Boyd

Alistair the Alakazam: Taunt Boyd ~ Protect (Girafarig)
 
Turn 1:

Girafarig used protect!
It protected itself!

Xatu flies up!

Alakazam used taunt!
Pyroark was taunted!
-10 energy

Pyroark used light screen!
A screen of light is around Danmantincan's team!
-8 energy

Camerupt used fire blast!
hit = 2493/10000 = hit
Girafarig protected itself!
crit = 1785/10000 = no
(12+3+7.5-4.5) = 18
-7 energy

Snorlax used crunch!
Girafarig protected itself!
crit = 9677/10000 = no
(10+6-4.5)*1.5 = 17.25+ 18 = 35
-6 energy

Xatu crashes into Pyroark!
hit = 3848/10000 = hit
crit = battle armor
(14+3+6-6)*1.5 = 26 damage (rounded up)!
-9 energy

35.25/3 = -12 energy for girafarig

Turn 2:

Alakazam used protect on girafarig!
Giarafarig is protected!
-7 energy

Xatu used drill peck!
crit = 3867/10000 = no
(8+3+6-6)*1.5 = 16 damage (rounded down)!
-5 energy

Girafarig used rain dance!
It started to rain!
-10 energy

Pyroark used brick break!
Girafarig is protected!
crit = 5805/10000 = no
(7+6-4.5) = 9.5!
-5 energy

Camerupt used flamethrower!
Girafarig is protected!
crit = 8023/10000 = no
(10+3+7.5-4.5) = 16 +9.5 = 25.5!
-6 energy

Snorlax used giga impact!
Girafarig is protected!
hit = 5969/10000= hit
crit = 3489/10000 = no
(18+3+6-4.5) = 25.5 + 25.5 = 51!
-12 energy

51/3 = -17 energy to alakazam



Alchemator said:
Girafarig3Transp.gif
diamondballtransp.gif

Girafarig [Anna] (F)

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15v)
Size Class: 4
Weight Class: 3
Base Rank Total: 18
Energy: 69!


Xatu2Transp.gif
diamondballtransp.gif

Xatu [Terrence] (M)
Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 82 (95/1.15v)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
Energy: 86


Alakazam2Transp.gif
diamondballtransp.gif

Alakazam [Alistair] (M)

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120*1.15^)
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Energy: 66


danmantincan said:
323.png

Gareth - Camerupt (M)
Nature: Quiet(+1 SpAtk, -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Energy:87
143.png

Oliver - Snorlax (M)
Stats:
HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)
Energy:82
frontnormal-mpyroak.png

Boyd - Pyroak (M)
Stats:
HP: 78
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Energy: 87
 
iaza12580338659600.gif

"With all the strength of a raging fire!"

Anna the Girafarig:
Psychic Boyd ~ Psychic Boyd

Terrence the Xatu: Sky Attack Boyd ~ Drill Peck Boyd

Alistair the Alakazam: Psychic Boyd ~ Psychic Boyd

If Boyd is KO'd, Psychic Oliver instead.
 
Well, if it worked on us it should work on him!

Boyd: Protect~Wood Hammmer (Alakazam)
Gareth: Earth Power (Alakazam)~Protect (Boyd)
Oliver: Chip Away (Alakazam)~Giga Impact (Alakazam)
 
Pyroark used protect!
-7 energy

Xatu flew up!

Alakazam used psychic!
Pyroark protected itself !
crit = 3846/10000 = no
(11+3+7.5-4.5-5) = 11
-6 energy (rounded down)

Girafarig used psychic!
Pyroark protected itself!
crit = 5399/10000 = no
(11+3+6-4.5-5)= 14.5+16 = 20.5
-6 energy (rounded down)

Camerupt used earth power!
drop = 6836/10000 = no
crit = 6873/10000 = no
(9+7.5-4.5) = 12 damage!
-6 energy

Snorlax used chip away!
crit = 2992/10000 = no
(7+3+6-3) = 13 damage!
-4 energy

Xatu crashes into Pyroark!
hit = 4218/10000 = hit
crit = battle armor
(14+3+6-6)*1.5 = 25.5 + 20.5 =46!
-9 energy


46/3 = -15 energy to pyroark

Turn 2:

Alakazam used psychic!
drop = 5705/10000 = no
crit = 1259/10000 = no
(11+3+7.5-4.5-5) = 11 damage!
-11 energy (rounded up)

Xatu used drill peck!
crit = 4516/10000 = no
(8+3+6-6)*1.5 = 16 damage (rounded down)!
-5 energy

Girafarig used psychic!
drop = 8328/10000 = no
crit = 381/10000 = CRIT
(11+3+3+6-4.5-5)= 13 damage (rounded up)!
-10 energy (rounded down)

Pyroark used wood hammer!
crit = 9782/10000 = no
(13+3+6-3) = 19 damage!
-9 energy

Camerupt used protect on Pyroark!
Silly Danmantincan! Protect is 0 prio and all of Alch's mons outspeed you!
-7 energy

Snorlax used giga impact!
hit = 5065/10000= hit
crit = 9858/10000 = no
(18+3+6-3) = 27 damage!
-12 energy
Snorlax is kinda slugglish!



Alchemator said:
Girafarig3Transp.gif
diamondballtransp.gif

Girafarig [Anna] (F)

Stats:

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15v)
Size Class: 4
Weight Class: 3
Base Rank Total: 18
Energy: 53


Xatu2Transp.gif
diamondballtransp.gif

Xatu [Terrence] (M)
Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 82 (95/1.15v)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
Energy: 72


Alakazam2Transp.gif
diamondballtransp.gif

Alakazam [Alistair] (M)

Stats:

HP: 19
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120*1.15^)
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Energy: 51


danmantincan said:
323.png

Gareth - Camerupt (M)
Nature: Quiet(+1 SpAtk, -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Energy:73
143.png

Oliver - Snorlax (M)
Stats:
HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)
Energy:68
frontnormal-mpyroak.png

Boyd - Pyroak (M)
Stats:
HP: 38
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Energy: 56
 
Ugg, I guess it's showing how rusty I am.

Boyd: Wood Hammer (Alakazam)~Brick Break (Girafarig)
Oliver: Chip Away (Alakazam)~Giga Impact (Alakazam)
Gareth: Rock Slide~Earth Power (Alakazam)

If Alakazam is Protected, switch targets to Girafarig.
If Alakazam faints, target Girafarig.
 
iaza12580338659600.gif

"Mysterious as the dark side of the mooooooooooooooon!"

Anna the Girafarig: Psychic Boyd ~ Psychic Oliver

Terrence the Xatu: Sky Attack Boyd ~ Psychic Oliver

Alistair the Alakazam: Endure ~ Counter [Giga Impact]
 
Apologies to Alch and Dan for being so slow, but let's end this now

Xatu flew up!
Alakazam used endure!
Alakazam is enduring the hits!
-15 energy

Girafarig used psychic!
drop = 929/10000 = DROP
crit = 8966/10000 = no
(11+3+6-4.5-5)= 10 damage (rounded up)!
-14 energy (rounded down)

Pyroark used wood hammer!
crit = 6535/10000 = no
(13+3+6-3) = 19 damage!
-13 energy
Alakazam endured the hit!

Camerupt used rock slide!
hit = (9513)(2903)(9252) = hit
crit = (6938)(7840)(9208)/10000 = no
(6+6-3) = 9 damage to alakazam!
(6+6-4.5) = 8 damage to Girafarig (rounded up)!
(6+6-4.5)*1.5 = 11 damage to xatu!
-6 energy
Alakazam endured the hit!

Snorlax used Chip away!
Not gonna calc, but Alakazam endured the hit!
-4 energy
Xatu crashes into Pyroark!
hit = 5147/10000 = hit
crit = battle armor
(14+3+6-6)*1.5 = 25.5 damage!
Pyroark fainted!
-9 energy
Turn 2:
Alakazam used counter!

Xatu used psychic!
drop = 9896/10000 = no
crit = 2117/10000 = no
(11+3+4.5-6-5)+1.75= 14 damage (rounded down)!
-6 energy

Girafarig used psychic!
drop = 707/10000 = DROP
crit = 3324/10000 = CRIT
(11+3+6-4.5-5)+1.75= 12 damage (rounded up)!
-18 energy (rounded down)

Camerupt used earth power
Alakazam Endured the hit!
-6 energy

Snorlax used giga impact!
hit = 1291/10000= hit
crit = 8057/10000 = no
(18+3+6-3) = 27!
-12 energy
Snorlax is feeling kinda sluggish!


Alakazam used counter!
IF this does damage..
27*1.5 = 41 damage (rounded up)!
-19 energy (rounded down)




Alchemator said:
Girafarig3Transp.gif
diamondballtransp.gif

Girafarig [Anna] (F)

Stats:

HP: 91
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15v)
Size Class: 4
Weight Class: 3
Base Rank Total: 18
Energy: 21


Xatu2Transp.gif
diamondballtransp.gif

Xatu [Terrence] (M)
Stats:

HP: 89
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 82 (95/1.15v)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
Energy: 57


Alakazam2Transp.gif
diamondballtransp.gif

Alakazam [Alistair] (M)

Stats:

HP: 1
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138 (120*1.15^)
Size Class: 3
Weight Class: 3
Base Rank Total: 18
Energy: 17
Cannot endure


danmantincan said:
323.png

Gareth - Camerupt (M)
Nature: Quiet(+1 SpAtk, -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Energy: 61
143.png

Oliver - Snorlax (M)
Stats:
HP: 57
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)
Energy:45
 
iaza12580338659600.gif

"Go, Alistair! Use your secret weapon!"

Anna the Girafarig: Zen Headbutt Oliver ~ Psychic Oliver

Terrence the Xatu: Hidden Power Oliver ~ Psychic Oliver

Alistair the Alakazam: DynamicPunch Oliver ~ Focus Blast Oliver

If Oliver is KO'd, switch targets to Gareth.
 
Turn 1:

Alakazam used dynamicpunch!
hit = 8586/10000 = hit
crit = 6684/10000 = no
(10+1.5-4.5)*1.5 = 11 damage (rounded up)
Snorlax is confused!
-8 energy

Xatu used hidden power!
crit = 4518/10000 = no
(7+4.5-6-5)*1.5 = 1 damage!
-5 energy

Girafarig used zen headbutt!
hit = hit
flinch = 476/10000 = FLINCH
crit = 3984/10000 = no
(8+3+4.5-4.5) = 11 damage!
-4 energy

Camerupt used Lava plume!
burn = (7307/10000)(3013/10000)(Does alakazam need a roll?) = no
crit = (5177/10000)(7509/10000)(1915/10000) = no
Alakazam fainted!
(6+3+7.5-4.5-5-3) = damage to Xatu and Girafarig!
-5 energy

Snorlax flinched!

Light Screen faded…

Turn 2:

Girafarig used psychic!
drop = 9775/10000 = no
crit = 7426I/10000 = no
(15+3+6-6)= 18 damage !
-9 energy (rounded down)

Xatu used psychic!
drop = 8269/10000 = no
crit = 7074/10000 = no
(15+3+4.5-6)= 17 damage (rounded up)!
-10 energy (rounded down)
Snorlax fainted!

Camerupt used rock slide!
hit = (4499)(1712) = hit
crit = (4913)(9764) = no
(6+6-4.5) = 8 damage to Girafarig (rounded up)!
(6+6-4.5)*1.5 = 11 damage to xatu!
-6 energy


Alchemator said:
Girafarig3Transp.gif
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Girafarig [Anna] (F)

Stats:

HP: 79
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (85/1.15v)
Size Class: 4
Weight Class: 3
Base Rank Total: 18
Energy: 7


Xatu2Transp.gif
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Xatu [Terrence] (M)
Stats:

HP: 74
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 82 (95/1.15v)
Size Class: 3
Weight Class: 2
Base Rank Total: 18
Energy: 42




danmantincan said:
323.png

Gareth - Camerupt (M)
Nature: Quiet(+1 SpAtk, -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Energy: 50
 
iaza12580338659600.gif

"Yeah Girafarig is probably dead but hey, whatever."

Anna the Girafarig: Chill ~ Chill

Terrence the Xatu: Substitute (15hp) ~ Chill
 
<MK_Ultra> explosion+explosion can't be used
<Quagsiresaway> Dan just did it
<MK_Ultra> it's illegal
<MK_Ultra> because you can't suicide twice

New actions dan
Make it fast so this can end
 
Explosion then...though I thought any move could be comboed with itself (unless that's another thing that has been changed)

The channel agreed explosion is a special move in

a. You must have the energy to perform explosion (data audit). 50 is somewhat less than 88, meaning you cannot perform two of that move.
b. You're dead after the first one. How do you explode again?
Turn 1:

15 hp sub
chill...
Oh, EXPLOSION.
Sub is gone
no way Girafarig is ko'd... (25 +6-4.5)

Alch wins!

(Correct me if I'm wrong here)
I get 7 UC

Girafarig/Alakazam both get only 2 MC
Xatu gets 3 KOC and 2 MC
Pyroark/Snorlax both get only 2 MC
Camerupt gets 1 KOC

Dan gets 2 TC
Alch gets 2 TC
 
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