Hi there, this is my 3rd OU team, i've tested it on Pokemon Online and it works decently well, but it's far to be perfect. It's rated about 1100-1200 and it's peaked about #1300, so I need someone or something to perfect it.
AT A GLANCE
In Details
Machamp (M) @ Lum Berry
Trait: No Guard
EVs: 76 HP / 252 Atk / 180 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Punch
- Tunder Punch
- Dynamicpunch
- Fire punch
This Machamp is my main answer to SkarmBliss combo and defensive cores, with 100% accurate STAB Dynamicpunch and great coverage is a great wallbreaker. 180 speed are to outspeed Skarmory and defensive Heatran and hit before they can hurt you with Brave Bird or Lava plume. Lum berry is mainly for status such as burn that can prevent my Machamp from hit walls.
Ice punch for Dragons and Gliscro, Fire punch for Ferrothorn, Scizor and Forretress, Thunder punch for Jellicent, Tentacruel and other bulky water types. Dynamicpunch is for STAB and confusion that is always nice.
Alakazam (M) @ Life Orb
Trait: Magic Guard
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Focus Blast
- Shadow Ball
- Energy Ball
My main special sweeper: strong and hard to outspeed, it's a pokemon that can hit super effectively many enemies. Life orb + magic guard is amazing, but i can try focus sash. Psychic is for STAB, Shadow Ball and Focus Blast for coverage, also if I hate FB when it misses. Energy ball is for Gastrodon, Swampery and Rotom-W.
Scizor (M) @ Occa Berry
Trait: Technician
EVs: 228 HP / 252 Atk / 28 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- Bug Bite
- Swords Dance
I preferred this version of Scizor over the CB one because I don't like to be locked in one attack, and I can get a SD boost 90% of the times. +2 Superpower can 2HKO special Skarmory and OHKO Blissey, while Bpunch and Bug Bite are great STABs under technician. Occa berry is to survive one hp fire from magnezone or a fire punch from Dnite and hit them with Superpower or Bullet Punch. 28 speed is to outspeed timid Magnezone with 4 speed evs or normal Magnezones, while faster magnezone are OHKOed by superpower after hp fire.
Starmie @ Choice Specs
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Trick
- Thunderbolt
- Ice Beam
Another good Sp. Sweeper with wide movepool and good stats. Hydro pump in the rain can OHKO scizor while BoltBeam provides optimal coverage. Trick+Choice specs is to cripple walls like Blissey and Ferrothorn who try to switch-in and it's also useful against scarf rotom-w who try to come in an hydro pump or thunderbolt. Once rotom-W doesn't have the scarf is not a problem for Alakazam.
Weavile (M) @ Focus Sash
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Night Slash
- Ice Shard
- Ice Punch
- Low Kick
My revenge killer to scarf Landorus and Dragons like haxorus and salamence. Night slash hits Psychic-types such as reuniclus or Slowbro, while ice shard can outspeed scarf landorus/haxorus and ice punch is a good Ice-Type STAB for Latios, Dragonite and other stuff. Low kick is for Magnezone and other steel-types like Heatran or Ferrothorn.
Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 200 Atk / 56 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Dragon Dance
- Extremespeed
- Dragon Claw
- Fire Blast
My Dragon Dance abuser. Dragon Claw>Outrage to prevent someone can switch in once I used Outrage. Extremespeed is the reason that make Dnite a great Ddancer over Salamence or Haxorus. Fire Blast is for Skarmory, Ferrothorn and Scizor, and hits them better than fire punch.
Maybe i'll try Scarf Haxorus over this.
So, this is the team. I've got many problems against rain teams with Jirachi and SkarmBliss or teams with Scarf Rotom-W and a safe switch in that forces me to continues switches.
The changes i've in mind are to test out the sash on Alakazam and to try CS/DD Haxorus over Dnite who can outspeed scarf rotom-W and OHKO it with earthquake thanks to mold breaker, the same for jirachi. With the elemental punches I don't know if a version of Machamp with Guts and Close Combact would be better. A Pokemon that can set-up hazarda and use earthquake, such as Aereodactyl would be nice, but I don't know who replace it for.
So, what do you think? Constructive criticism and comments are much appreciated :)






In Details

Machamp (M) @ Lum Berry
Trait: No Guard
EVs: 76 HP / 252 Atk / 180 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Punch
- Tunder Punch
- Dynamicpunch
- Fire punch
This Machamp is my main answer to SkarmBliss combo and defensive cores, with 100% accurate STAB Dynamicpunch and great coverage is a great wallbreaker. 180 speed are to outspeed Skarmory and defensive Heatran and hit before they can hurt you with Brave Bird or Lava plume. Lum berry is mainly for status such as burn that can prevent my Machamp from hit walls.
Ice punch for Dragons and Gliscro, Fire punch for Ferrothorn, Scizor and Forretress, Thunder punch for Jellicent, Tentacruel and other bulky water types. Dynamicpunch is for STAB and confusion that is always nice.

Alakazam (M) @ Life Orb
Trait: Magic Guard
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Focus Blast
- Shadow Ball
- Energy Ball
My main special sweeper: strong and hard to outspeed, it's a pokemon that can hit super effectively many enemies. Life orb + magic guard is amazing, but i can try focus sash. Psychic is for STAB, Shadow Ball and Focus Blast for coverage, also if I hate FB when it misses. Energy ball is for Gastrodon, Swampery and Rotom-W.

Scizor (M) @ Occa Berry
Trait: Technician
EVs: 228 HP / 252 Atk / 28 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Superpower
- Bug Bite
- Swords Dance
I preferred this version of Scizor over the CB one because I don't like to be locked in one attack, and I can get a SD boost 90% of the times. +2 Superpower can 2HKO special Skarmory and OHKO Blissey, while Bpunch and Bug Bite are great STABs under technician. Occa berry is to survive one hp fire from magnezone or a fire punch from Dnite and hit them with Superpower or Bullet Punch. 28 speed is to outspeed timid Magnezone with 4 speed evs or normal Magnezones, while faster magnezone are OHKOed by superpower after hp fire.

Starmie @ Choice Specs
Trait: Natural Cure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Trick
- Thunderbolt
- Ice Beam
Another good Sp. Sweeper with wide movepool and good stats. Hydro pump in the rain can OHKO scizor while BoltBeam provides optimal coverage. Trick+Choice specs is to cripple walls like Blissey and Ferrothorn who try to switch-in and it's also useful against scarf rotom-w who try to come in an hydro pump or thunderbolt. Once rotom-W doesn't have the scarf is not a problem for Alakazam.

Weavile (M) @ Focus Sash
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Night Slash
- Ice Shard
- Ice Punch
- Low Kick
My revenge killer to scarf Landorus and Dragons like haxorus and salamence. Night slash hits Psychic-types such as reuniclus or Slowbro, while ice shard can outspeed scarf landorus/haxorus and ice punch is a good Ice-Type STAB for Latios, Dragonite and other stuff. Low kick is for Magnezone and other steel-types like Heatran or Ferrothorn.

Dragonite (M) @ Lum Berry
Trait: Multiscale
EVs: 200 Atk / 56 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Dragon Dance
- Extremespeed
- Dragon Claw
- Fire Blast
My Dragon Dance abuser. Dragon Claw>Outrage to prevent someone can switch in once I used Outrage. Extremespeed is the reason that make Dnite a great Ddancer over Salamence or Haxorus. Fire Blast is for Skarmory, Ferrothorn and Scizor, and hits them better than fire punch.
Maybe i'll try Scarf Haxorus over this.
So, this is the team. I've got many problems against rain teams with Jirachi and SkarmBliss or teams with Scarf Rotom-W and a safe switch in that forces me to continues switches.
The changes i've in mind are to test out the sash on Alakazam and to try CS/DD Haxorus over Dnite who can outspeed scarf rotom-W and OHKO it with earthquake thanks to mold breaker, the same for jirachi. With the elemental punches I don't know if a version of Machamp with Guts and Close Combact would be better. A Pokemon that can set-up hazarda and use earthquake, such as Aereodactyl would be nice, but I don't know who replace it for.
So, what do you think? Constructive criticism and comments are much appreciated :)