Each step you climb, is one more step up the ladder! (Peaked #1)

shrang

General Kenobi
is a Top Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
It's a whole new world we live in, (Dodododo dodo)
It's a whole new way to see,
(Dodododo dodo)
It's a whole place, with a brand new attitude
But you still gotta catch em all!



Okay, I got bored with OU and Ubers and wanted to try something new. UU is boring, and RU and NU are not worth playing. I saw the thread is DST about "shaking up the DW metagame" and thought, you know what, I will try my hand at Dream World OU. It's where all the Pokemon I really want to use are hiding anyway. Man DW is such a fun metagame. There are so many overpowered Pokemon, yet most of them probably aren't broken. It's also VERY different from standard OU and more fast-paced, exactly the kind of game that I've been looking for. So, after building a team and making improvements to it, I got a team that can run to #1 on the ladder without much trouble at all. My main goal was to build a team around Keldeo, since that pony is probably one of the coolest Pokemon ever. I also wanted to try SubCM Keldeo just to be different. I also like how this team doesn't use any of the previously banned Ubers (Manaphy, Blaziken, Garchomp, Thundurus, Excadrill or Deoxys-S), nor does it use weather. My favourite part of this team, though, is that with the exception of a few threats, you can pull any Pokemon that is allowed in the tier against it, and I'll always find two or more checks to pin that Pokemon down. Even so, I still classify this team as pretty much pure offensive. More people should play Dream World, in my opinion, it is so much more interesting than the stale, monotonous Wifi OU that we have at the moment.


Team at a glance:
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In detail:

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Mamoswine (M) @ Life Orb
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- Stealth Rock
- Icicle Crash
- Ice Shard
- Earthquake

Mamoswine was the last Pokemon to appear on my first team without improvements. Needless to say, it is a fantastic Pokemon. It's a bit like Dialga in Ubers, but without the durability. It can set up Stealth Rock easily while dealing huge damage with its fantastic STABs. There is absolutely nothing that likes to be on the receiving side of either Icicle Crash or Earthquake. Ice Shard rounds out the set by giving precious priority against Dragon-types, most notably Dragonite and Salamence, which the latter can't be revenged by Genesect if they decide to run max Speed (which they should!). The EVs allow Mamoswine to be as strong as fast as possible. There are times where I really would like to put a Jolly nature on just so I can OHKO Heatran first, but since I have Dragonite and Keldeo around, it isn't really necessary. Isn't much else I can say about Mamoswine, really.

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Chandelure (F) @ Leftovers
Trait: Shadow Tag
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature (+Spe, -Atk)
- Substitute
- Flamethrower
- Shadow Ball
- Calm Mind

This thing is so ridiculously broken it's not even funny. You know when I said there are only a handful of really broken mons? Well, Chandelure is one of them. It is so retardedly good at what it does. With just Flamethrower and Shadow Ball, it can destroy just so many things that crap around with my team. I'll list them: Skarmory, Ferrothorn, Scizor, Jellicent, Reuniclus, Latias, Slowbro, Forretress, Tangrowth, Breloom, Dusclops, Serperior, CM Virizion, Adamant Lucario, Heracross, Jirachi, Celebi that lack Earth Power, Magnezone, Metagross, Sableye, Mew, Genesect, Amoonguss. I mean holy shit. That is like half the tier. This is not mention that it basically gets a free +6/+6 on Chansey and Blissey, who can't do shit back to it, as well as any fool running Choiced Fighting attacks. It can even deliver like 70% unboosted to an opposing Gliscor or something like that before dying as well. So let's just look at that list. With Skarmory and Scizor gone, Dragonite has a field day. With Jellicent, Reuniclus, Latias, Celebi, Amoonguss and Slowbro gone, Keldeo can just come in and SubCM up for a sweep. Chandelure can just break down so many walls that the crust of any team can just be picked off by any random sweeper. This still makes me wonder why so many people I've faced have put Shed Shell on their Skarm or Ferro or Blissey. Do you WANT to die?

The EVs are again, very simple because I never bother to think of more complex ones. Maybe it's because for offensive Pokemon, all you really need is max Speed and max attacking stat. Anyway, I used a Timid nature this time because people were running Jolly Breloom (I mean, WHY), and seeing Chandelure was pretty much a full counter to that mushroom unless I get hit by Spore or Stone Edge on the switch, I wanted to take advantage of that. I chucked the last 4 EVs into Special Defense so Genesect gets an Attack boost instead of a Special Attack one. This was originally a SubSplit Chandelure, because I wanted it to stick around for longer to trap more things, but I hardly ever found time to use Pain Split so I used Calm Mind instead.


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Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature (+Atk, -SpA)
- Outrage
- ExtremeSpeed
- Earthquake / Aqua Tail
- Fire Punch

Dragonite was not in my original team, but I'm glad that I brought it in. After getting my ass handed to me by Sun teams, I decided enough was enough, so I decided to either put in Heatran, Volcarona or Dragonite into the team. I'm glad I went with Dragonite, though, since it gave my team an extra set of powerful priority which dooms many frail sweepers. Heatran was a bit slow for my liking, while it totally failed against Rain teams. Volcarona required spin support and that turned me off immediately. It's not sun I can counter with Dragonite, too. Breloom would have a hard time getting past it, so would Serperior. Keldeo not running HP Ice (which is common) would never get past this magnificent beast either (and those with HP Ice it can't win if Dragonite is at 100%). Dragonite is just amazing. I originally had the standard offensive DD set with Lum Berry, but after one bulky Volcarona in the sun managed to get past me by burning Dragonite after he ate his Lum Berry, I decided enough was enough and Choice Band was going to go on Dragonite so I can OHKO the motherfucker with Outrage. If I don't want to risk Outrage, I can also EQ bulky Volcarona for ~50% and prevent it setting up too much anyway. I've decided that I have enough sweepers on the team, and if Multiscale is still active, Dragonite can act as glue instead of a sweeper. The moves and EV spread, are again self-explanatory. Outrage for hitting like a truck, ExtremeSpeed for powerful priorty. Earthquake decks Heatran and other grounded Steels like Jirachi. Although Aqua Tail sounds appealing, giving me a good coverage move in the rain (and Rain Volc dies to Outrage). Fire Punch ruins Scizor, Ferrothorn, and does a considerable amount to Skarmory and Bronzong. I was considering putting in Brick Break over Earthquake just for the lols, but then I remembered that I use Shadow Tag Chandelure and Choiced Fighting moves are the plague now. It's a real pity that Dragonite can't learn Aqua Jet with ExtremeSpeed. Yeah, it's not very strong, but at least if Breloom is down, Aqua Jet + Ice Shard from Mamoswine could probably take out Excadrill for me. It could have also served as a semi-usable form of priority in the rain. Such is life, I suppose. Do not forget this monster Dragonite, even in Dream World, because he will make you pay.


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Breloom (F) @ Shed Shell / Leftovers
Trait: Technician
EVs: 232 HP / 252 Atk / 24 Spe
Adamant Nature (+Atk, -SpA)
- Swords Dance / Substitute
- Bullet Seed
- Mach Punch
- Drain Punch / Spore

This spot used to be taken by Gliscor. After learning that Excadrill was free in Dream World, I was like "great let's go back to walling shit with Gliscor otherwise I'd get raped by the mole". Gliscor did alright for a while, but every time came up against a bulky Water not named Jellicent came up (who got trapped and removed by Chandelure), I'd have like no way to kill the bastard. Vaporeon was the biggest culprit, since with Hydration, Rest, and Roar, it walled the team completely. So I was like "shit, how do I get a bulky Water killer that could kill Excadrill at the same time". Serperior was cool, but +2 Excadrill would run over it like a truck, making snake soup. Then I remembered this beast. Breloom is absolutely fantastic. She can mow down your rain team in the blink of an eye. Water-types get owned by Bullet Seed, Ferrothorn and blobs get destroyed by Mach Punch. You can't even send your counter in without risking it getting put to sleep by Spore. Grass / Fighting is a terrific typing, and makes up for her shitty defenses somewhat.

I've decided to use a different EV spread to the standard 4 HP / 252 Atk / 252 Spe since I really wanted to take advantage of Breloom's sweet typing. It's not like it would have outsped anything of significance anyway. With the given spread I run enough Speed on Breloom to outspeed max Speed Wobbuffet so it doesn't Encore me into Mach Punch or Swords Dance or anything like that. Max Attack and Adamant is obvious, and the rest went into HP to take on weaker hits like Scald (fuck those burns). Shed Shell allows me to keep my Excadrill check and not get trapped by Chandelure. While the lack of Leftovers annoy me, I kind of tried to make up for that by giving Breloom Drain Punch. SD allows me to sweep with Breloom, but I haven't had to always use SD to sweep, and Sub is really nice for blocking burns and stuff. Just something I'm considering. I may also go back to Spore and Leftovers, because Spore is just too fucking useful.


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Genesect @ Choice Scarf
Trait: Download
EVs: 128 Atk / 128 SpA / 252 Spe
Hasty Nature (+Spe, -Def)
- U-turn
- Ice Beam
- Thunderbolt
- Bug Buzz / Flamethrower

Genesect is such a versatile Pokemon. Think of it as a faster Scizor that lacks priority but makes up for its Speed and coverage. While Scizor isn't outclassed by any means (Bullet Punch, SD, Roost), Genesect is by far and away more useful on your average team. It can pretty much do anything you want it to offensively. Revenge kill, scout, sweep, whatever you want, it can do it. It can revenge kill pretty much everything of note, with the major exception of Volcarona (gets eaten by Dragonite) and Salamence (Hi Mamoswine).

The EV spread is not too hard to figure out. I originally ran 4 Atk / 252 SpA / 252 Spe, but U-turn became way too weak to abuse. I didn't want to run 252 Atk either, since my other attacks are all special attacks. Max Speed in compulsory, as it lets me destroy heaps of boosting sweepers like Haxorus and Dragonite, as well as beating the crap out of Scarf Hydreigon. After deliberating for a bit and talking around the place, I came to the conclusion that the best option was probably just to split them evenly. With 128 EVs in both Attack and Special Attack, Genesect achieves the equivalent of a base 104 mon in both offenses (Infernape level, which is pretty good). U-turn is the epic momentum move (which also easily destroys Lati@s and Starmie, who can all be problematic for the team, especially Starmie). Ice Beam and Thunderbolt gives the BoltBeam coverage and revenges pretty much everything worth revenging. I know most people use Flamethrower in the last spot for coverage purposes, but I personally like a spamming STAB to go along with U-turn, hence Bug Buzz is my primary choice in the last spot. If you can an SpA boost (or not, it doesn't really matter), Genesect can easily just clean house late game with (boosted) Bug Buzzes. Although, if I feel opposing Genesects, Scizors and Ferrothorns are getting too troublesome, I could always slap Flamethrower back on.


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ROBO UNICORN (Keldeo) @ Leftovers
Trait: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature (+Spe, -Atk)
- Calm Mind
- Surf
- Secret Sword
- Substitute

Always, I want to be with you, and make believe with you, and live in harmony, HARMONY. Keldeo is such a badass. It breaks all the traditions: It's a Calm Minder that can defeat Blissey, a Fighting-type that destroys Gliscor and a Water-type that mauls Ferrothorn. It's a fast sweeper that is bulky. Even with a very limited movepool, it is ridiculously versatile in the roles it can play. CM + 3 attacks is your straight up sweeper that annihilates most of the metagame, Choice Specs breaks everything. Here, I've decided to use SubCM. Keldeo, while powerful and reasonably bulky, still doesn't last all that long, especially if Sandstorm is up. I prefer SubCM because it foils status and Trick. While Keldeo is now completely walled by Jellicent, this is of no concern since Chandelure can just trap and kill Jellicent without much trouble at all, not to mention that Breloom uses it as fodder. Keldeo is naturally bulky so I can easily dump everything into Special Attack and Speed and Keldeo would still be bulky enough to switch into Fire Blasts and stuff from Heatran. Surf and Secret Sword are for obvious STABs, and with Secret Sword, Keldeo can easily defeat CM Manaphy one-on-one. There's nothing really more to say about this thing apart from that it's amazing.

So yeah, rate, hate, steal. Btw ewwmetagross gets a cookie for helping me kill that stupid boss in Resident Evil Revelations =).

Importable:
Mamoswine (M) @ Life Orb
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stealth Rock
- Icicle Crash
- Ice Shard
- Earthquake

Chandelure (F) @ Leftovers
Trait: Shadow Tag
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Flamethrower
- Shadow Ball
- Calm Mind

Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- ExtremeSpeed
- Fire Punch

Breloom (F) @ Shed Shell
Trait: Technician
EVs: 232 HP / 252 Atk / 24 Spd
Adamant Nature (+Atk, -SAtk)
- Drain Punch
- Swords Dance
- Bullet Seed
- Mach Punch

Genesect @ Choice Scarf
Trait: Download
EVs: 128 Atk / 128 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- U-turn
- Ice Beam
- Thunderbolt
- Bug Buzz

Keldeo @ Leftovers
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Surf
- Secret Sword
- Substitute
 
Threat list (Not going to bother with sprites here, sorry):

Standard codes apply. Black = Fine, Orange = Annoying, Red = Danger

Dream World specific threats and Standard "Ubers":

Amoonguss: Don't see the appeal of this mon at all, really. I guess you wall Keldeo, but in return, you're trapped and completely set up on by Chandelure. Everything else apart from Breloom destroy it too.

Blaziken: Difficult to check as always. Baton Pass is especially annoying. However, it will find it hard to setup against any of my Pokemon. Dragonite does really well against Blaziken, while the amount of priority cuts its ability to sweep heavily.

Chandelure: Annoying as always, but the only real Pokemon it can trap is Mamoswine, who it can't switch in against, and Genesect, who I would be U-turning with most of the time. I run Shed Shell on Breloom for a reason!

Deoxys-S: Cannot get more than one layer up against me if I lead with Mamoswine. Dual Screen ones are really annoying, but my team can generally manage Dual Screens offense. The sweeper set can't hit that hard, while I have a ton of priority to check it.

Excadrill: I hate this Pokemon in OU so fucking much it's not funny. I wrote a 1500 word essay to get this thing banned for a reason and it should have been gone with Deoxys-A and the rest of those trashbags. Breloom can revenge it with Mach Punch, and... that's about it. Excadrill is one of the Pokemon that my team only has one check to. I guess it can't setup easily on the rest of my Pokemon unless it switches in on Genesect locked into Thunderbolt or something, but it can still EQ shit to death.

Garchomp: Annoying bastard is always annoying, but I have quiet a few checks to it. Unless I'm having a really bad day with my luck, Genesect and Mamoswine can always kill this thing with Ice Beam or Ice Shard. Breloom can prevent it Subbing too many times by Bullet Seeding as well, while it won't enjoy Surf from Keldeo either.

Genesect: Hard to pin down with it U-turning everywhere, but I generally try to lure it into Ice Beam or Flamethrower so Chandelure takes an easy kill, and maybe get up a free Sub.

Gothitelle: This thing is pretty cool, although no-one uses the set I like (Taunt / Torment / Toxic / Substitute, say goodbye to your wall, hehe). Can't really trap much on my team anyway, unless you come in at full health on Keldeo without a Sub, in which you may be able survive a Surf and OHKO Psyshock.

Keldeo: HP Ice versions are the most annoying, but Genesect can revenge most Keldeos with Thunderbolt. Breloom can take a hit from non-LO HP Ice and Bullet Seed it to oblivion, while those that lack HP Ice get destroyed by Dragonite and Breloom.

Manaphy: Tail Glow versions get revenged by Genesect and some priority, while Keldeo always beat Manaphy in a Calm Mind war.

Meloetta: Eh, no-one uses this except me, I guess. Genesect U-turns on most of them, while Breloom can always revenge Meloetta-Ps.

Raikou: I'm surprised I haven't seen more of these, more people have opted for Lightningrod Zapdos instead. This is kind of weird since Volt Absorb Raikou would be more preferable in a metagame where Thundurus is around. Whatever. Mamoswine takes on most Raikous unless they decide to run HP Water or something (Volt Absorb can't be used with Aura Sphere). Breloom has enough bulk to do a number to Raikou as well, while Genesect can also U-turn on it.

Sandslash: Lack of Mach Punch weakness is its cool factor over Excadrill. However, it now has an Ice Shard weakness as well as not being able to hit very hard initially.

Serperior: Without HP Fire, Genesect U-turns on it for free (or Bug Buzz, whichever works better in the situation). If it's running HP Fire, then Dragonite OHKOs with Outrage whenever. Chandelure can take a +2 Leaf Storm and OHKO with Flamethrower, while Mamoswine can revenge with Ice Shard.

Thundurus: Have a number of safeguards against it. Mamoswine can revenge with Ice Shard, Dragonite does a number with ExtremeSpeed. Genesect can revenge with Ice Beam.

Zapdos: Similar to Raikou, Mamoswine takes on any Zapdos lacking HP Water in the rain. Genesect can also Ice Beam it.

The rest of the OUs:

Alakazam: Genesect U-turns, cannot stand the priority from my team either.

Blissey: Keldeo eats it, Dragonite Outrages, cannot take Mamoswine or Breloom. Chandelure traps and gets to +6/+6.

Breloom: Chandelure traps and OHKOs if I don't come in on Spore. Dragonite doesn't take much from it and can still ExtremeSpeed it. Mamoswine can Ice Shard non-Jolly ones. Poison Heal ones are dealt with in the same way.

Celebi: Non HP Ice Celebis are destroyed by Dragonite. As long as I don't switch into HP Fire, Genesect gets a free U-turn. Mamoswine does a lot with Ice Shard. Chandelure can trap non Earth Power, Baton Pass or U-turn ones.

Cloyster: Can't set up on any of my mons without losing a ton of health. Keldeo resists its entire moveset. Breloom can Mach Punch it, Dragonite can ExtremeSpeed it when it takes >60% from basically everything.

Conkeldurr: Since most of my Pokemon are physical, Conkeldurr can potentially be a problem. However, it takes ton of damage from pretty much everything on my team.

Donphan: What a shit mon. I do not get the appeal of this thing at all. Every one of my Pokemon destroys it easily apart from probably unboosted Chandelure.

Dragonite: SR up is good. Mamoswine OHKOs with Icicle Crash through Multiscale. Genesect can revenge with Ice Beam. Dragonite can pick off weakened ones with ExtremeSpeed as well.

Dugtrio: As long as I play it safe around this guy (keep a Sub up for Chandelure before killing Pokemon X, not spam Thunderbolt on Genesect willy-nilly), he's easy.

Espeon: With the amount of priority on this team, it's hard for it to sweep without getting like +4 in defenses or something. Can't block hazards too easily either because one wrong switch into Mamoswine and it's dead. Genesect U-turns on this easily as well.

Ferrothorn: If you're dumb enough to not use Shed Shell, Chandelure will wreck you. Breloom switches in pretty much for free and sets up while getting Gyro Ball damage back by Drain Punch. Dragonite can Fire Punch as well.

Forretress: Toxic Spikes is really annoying, but I'd generally get it to one layer at most. Keldeo sets up on it, Chandelure OHKOs it. Breloom also sets up on it.

Gastrodon: Can't really take a hit from any of my Pokemon. Keldeo can set up Sub/CM on it as well.

Gengar: Annoying prick will always been annoying. Genesect can revenge with Boltbeam, while Mamoswine does a stack with Ice Shard.

Gliscor: Weak. All I can say. Mamoswine OHKOs with Icicle Crash, Keldeo OHKOs with Surf, Genesect with Ice Beam, can't stop Breloom without Acrobatics/Aerial Ace either

Gyarados: Trickroom will tell you this thing is the greatest mon to exist. Gyarados is actually quite problematic, although it can't setup too easily against my team. Genesect can revenge at +1, while it would hard pressed to live through SR + ExtremeSpeed + Ice Shard.

Haxorus: Strongth. Genesect can revenge with Ice Beam, Mamoswine does a lot with Ice Shard while Dragonite also does quite a lot with ExtremeSpeed.

Heatran: Keldeo makes this his bitch. Can't hurt Dragonite without Dragon Pulse or HP Ice either. Breloom can revenge with Mach Punch.

Hydreigon: Keldeo destroys with Secret Sword, Genesect with U-turn, Breloom with Mach Punch, Mamoswine does over 60% with Ice Shard.

Infernape: Can't get past Dragonite most of the time. Keldeo speed-ties if necessary (and can survive a Close Combat). Mach Punch from Breloom will make sure it doesn't last very long either. Chandelure resists most commonly used ape attacks.

Jellicent: Chandelure traps it, sets up a Calm Mind and puts it beyond repair. Genesect can Thunderbolt it. Breloom sets up on it Dragonite 2HKOs with Outrage.

Jirachi: This thing is versatile as hell. If it lacks Psychic moves or Thunderbolt (ie not Calm Mind), Keldeo can set up a Sub and Calm Mind on it. Fast Jirachi with Calm Mind are actually very annoying, but cannot get past Chandelure, Dragonite and Keldeo easily. Rain CM ones won't get past Breloom unless they get REALLY lucky. Slow Jirachis are outsped and OHKOed by Earthquake. Physical walls are walled pretty hard and trapped by Chandelure unless I get a long Iron Head flinch string.

Jolteon: Mamoswine takes most of Jolteon's attacks well. Breloom needs to watch out for HP Ice, but does can take an Electric attack or two. Dragonite can do a stack with ExtremeSpeed.

Landorus: Mamoswine OHKOs with Ice Shard. Keldeo outspeeds non-Scarf versions and OHKOs with Surf. Breloom resists EdgeQuake. CM Sheer Force ones can get nasty, but the same checks apply.

Latias: Free U-turn for Genesect. Mamoswine does a truckload with Ice Shard.

Latios: See Latias, although I'd be more careful switching in. In return, Mamoswine does even more with Ice Shard. Chandelure can trap -2 and kill -2 ones.

Lucario: Since most people run Adamant, Chandelure traps, outspeeds, and OHKOs. Keldeo is bulky enough to take an ExtremeSpeed and OHKO with Secret Sword. Dragonite can also give it trouble.

Magnezone: Trapping Genesect stuck in a move not called U-turn is kind of annoying, but apart from that it really can't do anything.

Metagross: Chandelure outspeeds, traps and OHKOs. Mamoswine does the same thing without trapping.

Mienshao: Switch to Chandelure, then switch to Keldeo. It'll mostly U-turn away and be annoying, but my Pokes are all generally quite bulky anyway.

Ninetales: Ninetales itself isn't a problem, but Sun teams give this team a really hard time (it tends to do that to non-weather). If I see this, Dragonite, Mamoswine (for Ice Shard) and Chandelure are top priority to keep alive.

Politoed: Look for a Keldeo or Breloom sweep. If they don't have Perish Song, I could usually lead with Keldeo, Sub up, snag a CM and kill 2-3 Pokes right off the bat, kind of like what I used to do with Virizion but much more efficiently.

Reuniclus: TR Reuniclus at the end of a match ruin me. Horribly. However, I'd generally be able to hit it really with pretty much everything before it gets TR up, meaning I could usually finish it off with priority. If TR isn't up, Chandelure can trap, Genesect can U-turn.

Rotom-W: Breloom takes pretty much everything apart from Will-O-Wisp. Can't really do much to most of my team, really. Keldeo can come in on Hydro Pump and set up, while Mamoswine runs Scarf Volt Switch into a wall.

Salamence: Can be annoying, since it outspeeds Genesect (If you run neutral Speed, you're an idiot). However, Mamoswine firmly checks rampaging Mences, while SR + priority will not let it sweep. MixMence hits really hard as well, but I can generally out-predict my opponents.

Scizor: Try and trap it with Chandelure. Keldeo resists both STABs and can set up quite easily.

Scrafty: Haven't seen a single of these in DW yet. Breloom revenge kills DD versions easily while making it difficult for BU ones as well. Can't really set up against any of my Pokemon without taking a bucket-load of damage.

Skarmory: People are wising up and Shed Shelling their Skarms now. A pity now they can't abuse Sturdy as easily. Nevertheless, Chandelure still gets a free switch-in, while Keldeo drowns it with Surf. Genesect can also Thunderbolt it. If you don't run Shed Shell, watch your Skarm get fried.

Starmie: I actually have very little that can switch into this. I generally try and bait it into Ice Beam with Breloom and then U-turn on it with Genesect, but that can get tedious. Fortunately, Starmie isn't TOO powerful, and the combination of LO recoil, hazards and priority will keep it dampened.

Tentacruel: Keldeo sets up on it for free. Mamoswine OHKOs with EQ. One layer of Toxic Spikes is manageable, two is where it really gets nasty, so I try to prevent 2 layers if possible.

Terrakion: CB/Scarf locking themselves into Close Combat is the dumbest ever. Keldeo speed-ties and can take unboosted attacks. Breloom can revenge whenever unless it carries Chople Berry.

Tornadus: Like all the other Flying-types, it does not enjoy SR + one of ExtremeSpeed or Ice Shard. Annoying if it gets a free switch, but cannot sweep.

Toxicroak: Mamoswine OHKOs with EQ. Dragonite can take non-Ice Punch versions, while Chandelure sets up a Sub on Sucker Punch and takes it out with Flamethrower.

Tyranitar: Breloom can switch into anything not named Fire Blast or Ice Beam and Drain Punch, Mach Punch, Bullet Seed, or sweep. Keldeo can take pretty much EVERYTHING from Tyranitar, while Mamoswine can OHKO with EQ.

Vaporeon: Hopefully Scald is not annoying and burns, but Breloom makes Vappy miserable. Keldeo can also set up if it lacks Roar.

Venusaur: If it lacks HP Ice, then Dragonite is all over this thing, while those lacking HP Fire will have trouble with Genesect. Mamoswine can deal a lot of damage with Ice Shard, while Chandelure resists most of Venusaur's typical moves (EQ is the only real one).

Virizion: Chandelure resists most of Virizion's moves apart from Stone Edge on the SD version. Mamoswine can revenge with Ice Shard, while Genesect does a lot with U-turn.

Volcarona: The single biggest threat to this team to exist. In the sun, it can completely trash-stomp everything. If I see this and its used with a sun team, I need either 1) SR to be up on their side so I can revenge it with Dragonite, or 2) SR to be off MY side so Dragonite can have Multiscale active to OHKO with Outrage. If it's not on a sun or rain team, I can breathe a little easier since Keldeo resists every common move Volcarona uses and hit back hard with Surf.

BLs:

Abomasnow: Hail is cool. Fortunately, Hail is easy to beat. Chandelure can set up a Sub or Calm Mind on Abomasnow and then immediately kill it. Mamoswine can abuse Snow Cloak. Keldeo and Breloom can also hit very hard with Fighting-moves. I'd normally lead with Genesect if I see Abomasnow too.

Hippowdon: Keldeo drowns it with Surf. Chandelure can trap slightly weakened ones. Breloom can set up on it or just spam Bullet Seed. Mamoswine does a ton with Icicle Crash. Genesect can Ice Beam.

Kyurem: More people should use this thing. It is actually pretty damn hard to switch into. Keldeo does well against most Kyurems. Breloom can Mach Punch it. Can't take SR + 2 sets of priority either.

Snover: Why would I see this in DW OU, ever?

Staraptor: People seem to like running Adamant Scarf Raptors. Otherwise they can Brave Bird Genesect first. Mamoswine also does a lot with Ice Shard, and again, SR + priority wrecks it.

Vulpix: See Snover.

Wobbuffet: Nothing I can really do about this thing if it happens to trap a mon and kill it. It's the kind of thing you'd expect from a Wobbuffet. Can't really do much more damage though.

Notable UUs:

Arcanine: Keldeo outspeeds and OHKOs with Surf. Dragonite takes pretty much everything.

Azelf: Genesect U-turns, while priority will prevent it from sweeping.

Azumarill: Breloom can take Aqua Jets, while Keldeo resists it too. Dragonite can also tank anything apart from Ice Punch and do bucket-load with Outrage.

Bronzong: Chandelure traps. Keldeo sets up on it pretty easily.

Darmanitan: Hopefully sun isn't up, but SR + priority means this thing is probably firing off one attack in the whole game. Keldeo outspeeds non-Scarf ones and OHKOs with Surf.

Deoxys-D: Keldeo sets up on it for free, Chandelure traps and rapes it. Genesect U-turns on it.

Dusclops: See Deoxys-D minus the Genesct part.

Empoleon: Keldeo sets up on it if it lacks Roar, or I can just Secret Sword it for stacks of damage. Breloom Drain/Mach Punches it. Mamoswine outspeeds and OHKOs with EQ.

Froslass: Actually quite annoying due to its typing. However, it doesn't hit very hard, meaning Keldeo and stuff can take an attack and retaliate hard.

Heracross: Chandelure traps on any move outside of Stone Edge. Keldeo can take Megahorns and Stone Edge, while Dragonite can take non-Stone Edge attacks.

Kingdra: Rain Kingdra can be a nightmare. Again, priority would be my go-to thing if it ever shows up.

Machamp: Switch to Chandelure for the Dynamicpunch, then go Dragonite to take the Payback, then Outrage it. Or just hit it very hard with the Pokemon that I have out.

Mew: Genesect U-turns on it, Chandelure can trap it. Baton Pass will ruin me, though, but no-one runs that any more o_0.

Porygon2: Keldeo can set up on it. Breloom can too. Chandelure traps and gets to at least +3.

Roserade: Can be annoying, but Chandelure can trap, Mamoswine eats it, so does Dragonite and Genesect.

Rotom-H: Hard to switch into, but isn't a big threat. Chandelure is not TOO bad of a switch if it looks like it's going to Overheat. Dragonite isn't bad either.

Sableye: Chandelure switches in on WoW and proceeds to trap it in a dungeon and do horrific acts to it. Can't touch Keldeo behind a Sub.

Shaymin: Genesect, mostly. Dragonite takes non HP ice ones.

Slowbro: Breloom does a lot of damage to it. Chandelure can trap. Genesect does a fuck-ton with Bug Buzz or Thunderbolt.

Snorlax: Keldeo. Breloom. I'm getting tired.

Stoutland: Breloom revenges any day. CB Return is begging for Chandelure. Can't take repeated priority either.

Suicune: See CM Manaphy.

Swampert: Breloom laughs its head off.

Victini: Dragonite for an initial switch if Multiscale is up. Keldeo can take most Victinis unless they nuke me with CB V-Create.

Xatu: Chandelure traps and sets up. U-turn if you want, but Chandelure will still wreck. Genesect U-turns or Boltbeams.
 
Hello very nice team you have here.
I dont have anything to suggest except that you should try Volcarona over Chandelure because volcarona can sweep, and semir-revenge kill some pokes that are faster than Chandelure. Don't worry about rocks when volcarona is sent at the right time it is always ready to sweep.
Try this set:

637.gif

Volcarona @ Leftovers
Timid Nature
Ability: Flame body
252 SpA 252 Spd 6 Def
Fiery dance
Bug Buzz
Hidden Power [Ground]
Quiver Dance

You can also use HP ice if you think you can handle Heatrans without Volcarona. However, i think that hp ground it better because then only the flying dragons (Dragonite,Salamence) can stop volcarona sweep. I mean it literally!
 
When did this team peak #1? After or before the ladder reset?

Anyway, after playing against this team multiple times (on a multitude of alts), I've noticed that it can't really switch into a lot of specs Draco Meteors, or any hard hitting Dragon type move. Sure, you can check a lot of Dragon sweepers but not the hit-and-run types, namely Latios. For example, if you kill, say, a Gliscor with Chandelure and the opponent sends out a specs Latios, something on your team dies if Genesect is at 60% (Specs Latios Draco vs Choice Genesect: 62.9% - 74.2%.) Latios threatents Chandelure (without a sub), Dragonite (locked into something that isn't Extremespeed), Breloom, and Keldeo, so Draco Meteor is not a risky thing to throw out (especially since it outspeeds all these mons). Obviously, people wouldn't leave Latios into Mamoswine or Genesect, so how do you manage said set?

Other than that, I see a pretty balanced offensively based team with great coverage. Congrats. :]
 
When did this team peak #1? After or before the ladder reset?

Anyway, after playing against this team multiple times (on a multitude of alts), I've noticed that it can't really switch into a lot of specs Draco Meteors, or any hard hitting Dragon type move. Sure, you can check a lot of Dragon sweepers but not the hit-and-run types, namely Latios. For example, if you kill, say, a Gliscor with Chandelure and the opponent sends out a specs Latios, something on your team dies if Genesect is at 60% (Specs Latios Draco vs Choice Genesect: 62.9% - 74.2%.) Latios threatents Chandelure (without a sub), Dragonite (locked into something that isn't Extremespeed), Breloom, and Keldeo, so Draco Meteor is not a risky thing to throw out (especially since it outspeeds all these mons). Obviously, people wouldn't leave Latios into Mamoswine or Genesect, so how do you manage said set?

Other than that, I see a pretty balanced offensively based team with great coverage. Congrats. :]

After the ladder reset, for a brief while before I tilted massively =). Anyway, Latios can be a pain, yea, but being an offensive team, I don't really care about DM killing one or two mons, so long as I capitalise on Latios' SpA drops (eg Shadow Balling it with Chandelure after it killed something with DM). That and I have about three mons that can check it, albeit a bit loosely, I guess.

Thanks for the rate.
 
After the ladder reset, for a brief while before I tilted massively =). Anyway, Latios can be a pain, yea, but being an offensive team, I don't really care about DM killing one or two mons, so long as I capitalise on Latios' SpA drops (eg Shadow Balling it with Chandelure after it killed something with DM). That and I have about three mons that can check it, albeit a bit loosely, I guess.

Thanks for the rate.

Oh right, I totally disregarded the fact that Chandy can come in on Latios and take a -2 Draco and kill with Shadow Ball. Good point thurr. So I take back the Chandy part. 3 checks to it.
 
Hello very nice team you have here.
I dont have anything to suggest except that you should try Volcarona over Chandelure because volcarona can sweep, and semir-revenge kill some pokes that are faster than Chandelure. Don't worry about rocks when volcarona is sent at the right time it is always ready to sweep.
Try this set:

637.gif

Volcarona @ Leftovers
Timid Nature
Ability: Flame body
252 SpA 252 Spd 6 Def
Fiery dance
Bug Buzz
Hidden Power [Ground]
Quiver Dance

You can also use HP ice if you think you can handle Heatrans without Volcarona. However, i think that hp ground it better because then only the flying dragons (Dragonite,Salamence) can stop volcarona sweep. I mean it literally!

Uhhh, Chandelure is pretty much absolutely vital to his team. You can't really compare the two, either, Volc is faster but IT CAN'T TRAP ANYTHING which is the whole point of running Chandy in the first place.
 
Hey this team looks great. I just have a small suggestion as a replacement for Mamoswine, which you can take or leave, up to you.

[pimg]232[/pimg]
Donphan @ Leftovers
Impish Nature
Ability: Sturdy
252 HP 252 Def 4 Spe
Earthquake
Ice Shard
Rapid Spin/Roar
Stealth Rock

What you lose is STAB and more Atk. (You can run this offensively or defensively, up to you). What you gain is keeping Dragonite's Multiscale safe from SR, due to Rapid Spin. That should help against Volcarona. Also, if you're dealing with a Sub-Quiver Dance variety, this thing can switch in and roar it away, staying alive due to sturdy. Ice Shard keeps dragons at bay, EQ to hit stuff with some STAB.

Just an idea. Your team looks epic the way it is.
 
Hmm, I'm not that familiar with the DW OU metagame tbh, however, how do you handle Choice Scarf Chandelure? Because it can easily trap and and KO 4/6 pokemon of your team, OHKOing your own Chandelure with Shadowball, Mamoswine with Flamethrower, Genesect if it is locked into a resisted move, and Dragonite locked into Extremespeed with Hp Ice after rocks (well if you're trapped, doesn't matter much either way :|) or simply come in on Dragonite Outraging and ohko after rocks or any prior damage. How do you handle such a threat? I see that if it become locked into Flamethrower you can set up with Keldeo but... yeah, I guess everyone has troubles with it but other than that, looks like a great team :)
 
Fortunately, Chandelure can't really switch into anything unless it's a resist or revenge. A Scarfed Chandelure locked into a Fire move is just setup fodder for Keldeo, while it can't actually trap Chandelure because Shadow Tag allows you to switch out of Shadow Tag. I'd personally be more scared of a setup Chandelure if Dragonite is locked into ExtremeSpeed, to be honest o_0.
 
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