Welcome to Pandora's Box
Hi everyone!
Before I begin I just want to make a small Note:
When I build a team I always look for a fun and inspirational theme.
I prefer to not simply conform to whats "good" per say... However I am by no means someone who ONLY values originalty, as my team itself is not the most original I'm sure. That Being said the theme of this team is Greek Mythology and ancient heavens that the people believed in. Its been fun and I hope you all can apprechiate the ideas and have as much fun as I did.
Side Thought: To be honest even though Pokemon is a "childs" game and just a hobby, When you take the time to join a forum and write an RMT to be judged by your peers, Take the time to make it presentable and fun to read.
Just want to say Thank you to everyone who reads this RMT and rates. Its apprechiated.
Team Building: When I started this team I really wasn't sure where I was going with it. I knew I wanted to utilize rain, and I knew I wanted to use Gyarados. However after endless testing, Gyarados just wasn't for me. And sadly I was unhappy with my old time favourite mon.
The team went through SO MANY members, Its hard to believe when i look back, so instead of showing you how I built this, I'm just going to show you the Graveyard: I have thoroughly tested - Latios, Salamence, Dragonite, Gyarados, Tornadus, Tangrowth, Parasect, Zapdos, Rotom-W, Magnezone, Mamoswine, Hydriegon,And last but not least Ferrothorn.
Politoed (F) @ Leftovers
Drizzle - Quiet 232Spatk, 216 Hp, 56Spdef (1 Speed IV)
Poseidon
Terrakion (M) @ChoiceScarf
Justified - Jolly 252Speed, 252Atk, 4 spdef
Breloom (M) @ Toxic Orb
Poison heal -Careful 238Hp, 212 Spdef, 60Speed
Bulk up
Seed Bomb
Drain Punch
Spore
Hermes
Breloom is my "Answer" so to speak on Ttar and Volt-turn teams.
He may not be perfect at doing either but he has done his job extremely well and quite a few times sweeps for me. Spore is an invaluable move on any team, Sleep as we all know can be the end of a pokemon with the new mechanices behind it. Bulk up and drain punch go together like peanut butter and jelly. And seed bomb hits the Omni present Rotom-W for super effective damage. Breloom deals with so many threats to my team, including but not limited to; Tyranitar, Rotom-W, Scizor (on occasion)
Ferrothorn, Gastrodon, Blissey, Chansey, Quagsire, and many more. How ever thats not to say the rest of the team is completely done if Loom goes down to early. Overall this is a fairly popular and standard breloom, I'm sure everyone knows how much of a pain it can be at times.
Jirachi @Leftovers
Timid - 252 HP 176 Speed 82 Spatk
Serene Grace
Calm Mind
Thunder
Psyshock
Substitute
Zeus
Jirachi in rain is simply unfair. Thunder having 100% accuracy and 60% paralyze rate is just brutal for opponents to face. Psyshock lets me get past special walls like chansey or blissey while actually setting up on them thanks to my 404 HP. It also KOs gastrodon after a few boosts and If gastro is running Earth Power Over Eq than I instantly set up on it. Rachi is a pokemon who simply wins matches, you may think you've won but until this little star is dead don't count you're chickens before they hatch. Jirachi is more often than not the MVP of the team, and has won me countless matches 6-0ing so many unprepared teams. He was previously a Spdef version but i find this to work much better for the team and my play style. He synergizes perfectly with Latias and is capable of taking alot of punishment without any investment thanks to his incredible typing. He and Latias make the perfect combination for winning games, at least for me.
Latias (F) @Leftovers
Levitate - Bold 252 hp, 228DEF, 28 Speed
Calm mind
Recover
Dragon Pulse
Refresh
Aphrodite
Yes its latias! How awesome is she i mean seriously. Now before we start suggesting Sub over refresh I'm going to explain. This set allows me to always avoid status, maybe not at first but she is not plagued by Toxic stalling or anything else that infuriates me. Refresh is amazing and really lets her set up on almost anything that would normally try to wall her minus Ttar who obviously would eat her for lunch. Aside from him she has almost no worries and really is the dynamic duo parter for rachi. She synergizes perfect with the whole team, because she is immune to ground, can sponge fire all day, along with grass, water, thunder and fighting. Amazing defensive pivot aswell as an offensive threat. She can easily set up on so many of rains worst nightmares like Celebi , Breloom, Or virizion. And she always comes out on top. She provides yet another switch in to Rotom-W and helps when dealing with annoying pokemon like scarf Landorus or something else dumb.
She can eat CC's from terrakion for breakfast all day long aswell and even set up on him. She would probably be accountable for the second most 6-0s on the team behind rachi, so shes totally amazing to me and my favourite member of the team by far.
Skarmory (M) @Shedshell
Sturdy - Impish -252 Hp 228Def 28Speed
Stealth Rock
Roost
Brave Bird
WhirlWind
Hades
I needed a physical wall capable of taking punishment from dragons and walling scizor. Well Skarmory was suggested to me by ShakeItUp and After some thought I refused to remove Latias because she's my favourite and this team wouldnt mean much if I wasn't using her. Instead of removing her, i opted to remove Hydriegon who was previously in this slot. Hydriegon was great but he brought alot of common weakness to this team, seeing as he shared more than 4 with just latias and terrakion alone. Stealth rock was a go for me, letting me go back to my previous rain sweeper Jirachi in place of Hydreigon. Roost is for self preservation, brave bird is a gift from the heavens really as it hits fighting types for some serious damage, along with bugs like volcarona if im lucky. Whirl Wind is my phazing move abusing rocks as much as I can and saving me from already set up sweepers. Skarmory overall is needed for this team as it is the only real shot i have at walling anything physical. I went with Stealth rocks over spikes for one main reason. I dont want to waste 3 turns setting spikes only to have them spun away. I dont carry rapid spin, and my team doesnt suffer from that much. Another reason is a very common rapid spinner is starmie who would shit on skarmory and then spin away all my hazards leaving me with nothing but wasted turns.
Conclusion: This team covers just about any threat to your standard rain team extemely well. Handles Sun teams easily for the most part, and more often than not has next to no trouble against sand.
Some flaws are that I do NOT carry rapid spin, but there isnt much on the team that really needs it. Nothing weak to SR nothing weak to Tspikes infact only ONE member of the team is even poisoned by them. Ofcourse spikes can be annoying but in most cases i just set up on my enemy while they think theyre spikes are going to bring the end for me.
Some notable threats are:
Tyranitar - Well not really. But changing the weather is never good. And pursuit can really screw Latias over.
Landorus - A pain in the ass because its speed and typing allow it to escape Para. However I'm never hard pressed to kill it. I've never been bothered except late game
Gliscor - Well acrobat can be annoying for sure, usually politoed will KO it, Or I just phaze it out with skarm and better prepare for it before it returns. I always have found a way to play around it, and making it waste its flight gem is crucial.
Volcarona - On paper it hits 4/6 for super effective and can set up on some of my mons. Never bothered me, maybe its just the players who use it or something but I've never been swept or bothered by the Moth. Terrakion helps clear the way.
Quagsire - The devil... well not since adding in Breloom but still.. The devil...
Importable:
Thanks! Everyone who took the time to actually read this :) And rate.
Hopefully you all love it as much as I do. Its been alot of fun, and I plan on using this team for a long while... If anyone is wondering its current rank is mid 1200's, but the top I've ever peaked at was 1409. Nothing to write home about but it was rather fun to reach that height for the first time.
Peace ~ SharpEyes
Hi everyone!
Before I begin I just want to make a small Note:
When I build a team I always look for a fun and inspirational theme.
I prefer to not simply conform to whats "good" per say... However I am by no means someone who ONLY values originalty, as my team itself is not the most original I'm sure. That Being said the theme of this team is Greek Mythology and ancient heavens that the people believed in. Its been fun and I hope you all can apprechiate the ideas and have as much fun as I did.
Side Thought: To be honest even though Pokemon is a "childs" game and just a hobby, When you take the time to join a forum and write an RMT to be judged by your peers, Take the time to make it presentable and fun to read.
Just want to say Thank you to everyone who reads this RMT and rates. Its apprechiated.
Team Building: When I started this team I really wasn't sure where I was going with it. I knew I wanted to utilize rain, and I knew I wanted to use Gyarados. However after endless testing, Gyarados just wasn't for me. And sadly I was unhappy with my old time favourite mon.
The team went through SO MANY members, Its hard to believe when i look back, so instead of showing you how I built this, I'm just going to show you the Graveyard: I have thoroughly tested - Latios, Salamence, Dragonite, Gyarados, Tornadus, Tangrowth, Parasect, Zapdos, Rotom-W, Magnezone, Mamoswine, Hydriegon,And last but not least Ferrothorn.
At a glance:







Politoed (F) @ Leftovers
Drizzle - Quiet 232Spatk, 216 Hp, 56Spdef (1 Speed IV)
Hydro Pump
Perish Song
Hidden Power [Grass]
Ice Beam
Perish Song
Hidden Power [Grass]
Ice Beam
Poseidon
Well Politoed summons infinite rain. Something my team can apprechiate and abuse. However they aren't totally reliant on the rain. Politoed itself acts as not only the rain inducer but as a tanky special attacker. I'm running a Quiet nature on politoed so that I reach 131 speed.This means my weather will prevail about 95% of the time we both start our respective weather incuders. Unless your running macho brace or iron ball like I was. Tyranitar can still be slower than me if it has a 0 speed iv and a slower nature. But thats pretty uncommon as most tyranitars don't run 0 speed Ivs. And lets be honest without Scarf Politoed isn't out running anything notable anyways. Hydro Pump is for pure power and main stab of choice. Hidden power grass if for Gastrodon and other annoyances running about OU. Ice beam for coverage and Perish song is for breaking up set up sweepers and baton pass. Of all the Toed sets I've tried, and believe me that's just about all of them I'm finally happy with this one.

Terrakion (M) @ChoiceScarf
Justified - Jolly 252Speed, 252Atk, 4 spdef
Close Combat
Stone edge
Earthquake
X scissor
Stone edge
Earthquake
X scissor
Ares
So I needed a scarfer. And my team was pretty weak to Volcarona and other set up mons. Terrakion was the Bull for the job
clocking in at 519 speed is exactly what i needed. He still retains raw power, not as much as banded obviously (wich i prefer).
But this team needed the speed more. He can fill a bunch of roles really, aside from the revenge killing he can easily clean up late game.
He provides another nice way to hit Celebi with x Scissor, along with other varios grass or psychic types that would other wise threaten my team. Earthquake is for other jirachi's and sometimes tentacruel when weakened enough to KO. Eq has solid coverage with Stone edge alone, forming the old sacred combo of edgequake. Stone edge in itself is one of two amazing dual stabs Terrakion is blessed with, murdering Sun teams for the most part and Always killing Volcarona (This is ofcourse if i dont miss). Close combat is the stab of choice I would say. Helping ease my Ttar pains, and just plowing through stuff. It also helps decimate special walls for me too, wich is always apprechiated. Love this Bull.
So I needed a scarfer. And my team was pretty weak to Volcarona and other set up mons. Terrakion was the Bull for the job
clocking in at 519 speed is exactly what i needed. He still retains raw power, not as much as banded obviously (wich i prefer).
But this team needed the speed more. He can fill a bunch of roles really, aside from the revenge killing he can easily clean up late game.
He provides another nice way to hit Celebi with x Scissor, along with other varios grass or psychic types that would other wise threaten my team. Earthquake is for other jirachi's and sometimes tentacruel when weakened enough to KO. Eq has solid coverage with Stone edge alone, forming the old sacred combo of edgequake. Stone edge in itself is one of two amazing dual stabs Terrakion is blessed with, murdering Sun teams for the most part and Always killing Volcarona (This is ofcourse if i dont miss). Close combat is the stab of choice I would say. Helping ease my Ttar pains, and just plowing through stuff. It also helps decimate special walls for me too, wich is always apprechiated. Love this Bull.

Breloom (M) @ Toxic Orb
Poison heal -Careful 238Hp, 212 Spdef, 60Speed
Bulk up
Seed Bomb
Drain Punch
Spore
Hermes
Breloom is my "Answer" so to speak on Ttar and Volt-turn teams.
He may not be perfect at doing either but he has done his job extremely well and quite a few times sweeps for me. Spore is an invaluable move on any team, Sleep as we all know can be the end of a pokemon with the new mechanices behind it. Bulk up and drain punch go together like peanut butter and jelly. And seed bomb hits the Omni present Rotom-W for super effective damage. Breloom deals with so many threats to my team, including but not limited to; Tyranitar, Rotom-W, Scizor (on occasion)
Ferrothorn, Gastrodon, Blissey, Chansey, Quagsire, and many more. How ever thats not to say the rest of the team is completely done if Loom goes down to early. Overall this is a fairly popular and standard breloom, I'm sure everyone knows how much of a pain it can be at times.

Jirachi @Leftovers
Timid - 252 HP 176 Speed 82 Spatk
Serene Grace
Calm Mind
Thunder
Psyshock
Substitute
Zeus
Jirachi in rain is simply unfair. Thunder having 100% accuracy and 60% paralyze rate is just brutal for opponents to face. Psyshock lets me get past special walls like chansey or blissey while actually setting up on them thanks to my 404 HP. It also KOs gastrodon after a few boosts and If gastro is running Earth Power Over Eq than I instantly set up on it. Rachi is a pokemon who simply wins matches, you may think you've won but until this little star is dead don't count you're chickens before they hatch. Jirachi is more often than not the MVP of the team, and has won me countless matches 6-0ing so many unprepared teams. He was previously a Spdef version but i find this to work much better for the team and my play style. He synergizes perfectly with Latias and is capable of taking alot of punishment without any investment thanks to his incredible typing. He and Latias make the perfect combination for winning games, at least for me.

Latias (F) @Leftovers
Levitate - Bold 252 hp, 228DEF, 28 Speed
Calm mind
Recover
Dragon Pulse
Refresh
Aphrodite
Yes its latias! How awesome is she i mean seriously. Now before we start suggesting Sub over refresh I'm going to explain. This set allows me to always avoid status, maybe not at first but she is not plagued by Toxic stalling or anything else that infuriates me. Refresh is amazing and really lets her set up on almost anything that would normally try to wall her minus Ttar who obviously would eat her for lunch. Aside from him she has almost no worries and really is the dynamic duo parter for rachi. She synergizes perfect with the whole team, because she is immune to ground, can sponge fire all day, along with grass, water, thunder and fighting. Amazing defensive pivot aswell as an offensive threat. She can easily set up on so many of rains worst nightmares like Celebi , Breloom, Or virizion. And she always comes out on top. She provides yet another switch in to Rotom-W and helps when dealing with annoying pokemon like scarf Landorus or something else dumb.
She can eat CC's from terrakion for breakfast all day long aswell and even set up on him. She would probably be accountable for the second most 6-0s on the team behind rachi, so shes totally amazing to me and my favourite member of the team by far.

Skarmory (M) @Shedshell
Sturdy - Impish -252 Hp 228Def 28Speed
Stealth Rock
Roost
Brave Bird
WhirlWind
Hades
I needed a physical wall capable of taking punishment from dragons and walling scizor. Well Skarmory was suggested to me by ShakeItUp and After some thought I refused to remove Latias because she's my favourite and this team wouldnt mean much if I wasn't using her. Instead of removing her, i opted to remove Hydriegon who was previously in this slot. Hydriegon was great but he brought alot of common weakness to this team, seeing as he shared more than 4 with just latias and terrakion alone. Stealth rock was a go for me, letting me go back to my previous rain sweeper Jirachi in place of Hydreigon. Roost is for self preservation, brave bird is a gift from the heavens really as it hits fighting types for some serious damage, along with bugs like volcarona if im lucky. Whirl Wind is my phazing move abusing rocks as much as I can and saving me from already set up sweepers. Skarmory overall is needed for this team as it is the only real shot i have at walling anything physical. I went with Stealth rocks over spikes for one main reason. I dont want to waste 3 turns setting spikes only to have them spun away. I dont carry rapid spin, and my team doesnt suffer from that much. Another reason is a very common rapid spinner is starmie who would shit on skarmory and then spin away all my hazards leaving me with nothing but wasted turns.
Conclusion: This team covers just about any threat to your standard rain team extemely well. Handles Sun teams easily for the most part, and more often than not has next to no trouble against sand.
Some flaws are that I do NOT carry rapid spin, but there isnt much on the team that really needs it. Nothing weak to SR nothing weak to Tspikes infact only ONE member of the team is even poisoned by them. Ofcourse spikes can be annoying but in most cases i just set up on my enemy while they think theyre spikes are going to bring the end for me.
Some notable threats are:
Tyranitar - Well not really. But changing the weather is never good. And pursuit can really screw Latias over.
Landorus - A pain in the ass because its speed and typing allow it to escape Para. However I'm never hard pressed to kill it. I've never been bothered except late game
Gliscor - Well acrobat can be annoying for sure, usually politoed will KO it, Or I just phaze it out with skarm and better prepare for it before it returns. I always have found a way to play around it, and making it waste its flight gem is crucial.
Volcarona - On paper it hits 4/6 for super effective and can set up on some of my mons. Never bothered me, maybe its just the players who use it or something but I've never been swept or bothered by the Moth. Terrakion helps clear the way.
Quagsire - The devil... well not since adding in Breloom but still.. The devil...
Importable:
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 216 HP / 232 SAtk / 56 SDef
Quiet Nature (+SAtk, -Spd)
- Perish Song
- Ice Beam
- Hidden Power [Grass]
- Scald
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 228 Def / 28 Spd
Bold Nature (+Def, -Atk)
- Refresh
- Calm Mind
- Recover
- Dragon Pulse
Terrakion @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Earthquake
- X-Scissor
Breloom (M) @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 212 SDef / 60 Spd
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Spore
- Seed Bomb
- Drain Punch
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 80 SAtk / 176 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Thunder
- Psyshock
Skarmory (M) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 228 Def / 28 Spd
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Roost
- Brave Bird
- Whirlwind
Trait: Drizzle
EVs: 216 HP / 232 SAtk / 56 SDef
Quiet Nature (+SAtk, -Spd)
- Perish Song
- Ice Beam
- Hidden Power [Grass]
- Scald
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 228 Def / 28 Spd
Bold Nature (+Def, -Atk)
- Refresh
- Calm Mind
- Recover
- Dragon Pulse
Terrakion @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- Earthquake
- X-Scissor
Breloom (M) @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 212 SDef / 60 Spd
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Spore
- Seed Bomb
- Drain Punch
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 80 SAtk / 176 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Calm Mind
- Thunder
- Psyshock
Skarmory (M) @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 228 Def / 28 Spd
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Roost
- Brave Bird
- Whirlwind
Thanks! Everyone who took the time to actually read this :) And rate.
Hopefully you all love it as much as I do. Its been alot of fun, and I plan on using this team for a long while... If anyone is wondering its current rank is mid 1200's, but the top I've ever peaked at was 1409. Nothing to write home about but it was rather fun to reach that height for the first time.
Peace ~ SharpEyes