
Klang @ Eviolite
Trait: Clear Body
EVs: 76 Hp / 252 Atk / 180 Spe
Adamant Nature
Substitute
Shift Gear
Gear Grind
Return
Role: Physical Sweeper / Late Game Cleaner
What it does: In a metagame where bulky grass-types, birds and cincinno dominate, Klang is here to save the day! With good 60/95/85 defensive stats further bolstered by Eviolite and arguably the best mono typing in the game, Klang can devastate teams that underestimate it. Substitute allows Klang to evade status moves such as spore, sleep powder, and Will-o-wisp, most importantly turning Tangela and Amoonguss into set up bait. Weaker attacks also struggle to break the substitute, such as Alomomola's waterfall. Shift Gear is what makes Klang so dangerous, in fact, anything with this move or a special varient is dangerous is its literally Dragon Dance 2.0. Gear Grind has the same effective base power as meteor mash and has the bonus of breaking sub users. Return rounds off klang's coverage by making sure everything is hit neutrally except frillish, lampent, and opposing Klang/Mawile. While Klang isnt exactly a top tier threat, a lot of the current metagame loses to it, so watch out!
Good Teammates: Klang base attack is a modest 80, more than enough to sweep but not enough to damage bulkier pokemon, therefore Klang works best with entry hazards. Garbodor is an excellent teammate, setting up spikes and toxic spikes while also taking fighting-type attacks from sawk and gurdurr for klang. Klang also appreciates the help of wallbreakers to punch through any bulky things that klang struggles to damage. a great teammate for klang is Musharna, it takes earthquakes and close combats quite easily, while also setting up on many of klang's checks.
What counters it: the best counter to klang is Frillish, who completely walls the machine and wears it down with night shade, recovering off most damage in the process. Bulky Fighting-types such as Gurdurr and Emboar also do a good job, being able to take a hit from klang and striking back with strong drain punches and flare blitzes. Scarf Zebstrika can easily revenge kill a +2 klang with overheat, but has no hope of defeating a klang that has boosted twice. Water-types such as samurott and seadra also give Klang trouble. Torterra hard walls klang and KOes back with Earthquake
Any Additional Info: Your all going to be in trouble if klinklang drops ;)