Hyper Offensive

Hello Somogon!

Here is my Hyper Offensive Team!



Team Build Process




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I wanted to make an Offensive Dragon Monotype so I made the draft of my team with 4 Offensive Dragons.

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I scrap the idea of the monotype and added Azelf as my lead to make this an Hyper Offensive team. Mamoswine came as a filler since I needed the Ice Priority and overall agresiveness.

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Mamoswine was the first one to go. Cloyster could give me the same STAB Ice priority to take Landorus, Gliscor and DD Dragonite/Salamence who where a pain in the ass. Cloyster could also be a sweeper itself so he was far superior to Mamoswine.

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Latios was the second one to go. Fallowing HO standar rules I needed a full either special or physical beaters, and since Latios was my only special beater I switched him for Terrakion.

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On one side I changed my build on Azelf from Explosion/U-Turn/Taunt/StealthRock to a Dual Screener. On the other side Haxorus was been unsynergetic with the rest of the team. He was the worst of the 3 dragons, he was making my team way to suceptible to Ice and he wasnt providing a bigger toolbox of offensive types so I tested Kingdra, since Screens supports a Double DD attemp and it helps (on theory) my Rain machup.

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Kingdra was shit. Even if I played vs Rain I needed the Atk boost from Dragon Dance in order to sweep, so the ability was a waste, and the damage boost on the Water was a waste aswell since it isnt the best offensive type vs Rain teams. Moxie Gyarados came in its place and then Intimidate Gyarados came after that. None of them provided much success.

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I removed Stealth Rock from Azelf in order to be able to play Explosion (the Screens and Taunt were way to important to remove). Tyranitar was an obvious choice since he has access to Stealth ROck and Dragon Dance, not to mention Terrakion under SandStorm becomes a huge Special Tank. He is also a good counter for Rain/Sun/Hail since they hold their weather inducer until Tyranitar is dead (and I never send him out since I dont really need him), so in the end they play the majority of the game w/o weather giving me the edge.


Overall Gameplan


Azelf is the usual lead. The idea is to Taunt if needed and then set the Screens. Then, if Im still alive, Explosion my way out.

Then it changes from game to game. All my sweepers can use the screens, but Salamence is the one that profits the most from them, since he can be 1HKO'd by almost anything with Ice, and Moxie with Screens support turns him into a mighty sweeper.

Without Screens support I go for Tyranitar or Terrakion (with Sandstorm support) vs special beaters, since they can easily tank the hit they use to build up vs them. Cloyster does the same in the physical side. Dragonite can do the same vs anybody.


The Team


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Azelf
Levitate
Light Clay
Jolly (+Spe -SpA)
252 Spe 252 HP 4 Atk
- Explosion
- Taunt
- Light Screen
- Reflect​

My usual lead (unless I want to lead with Tyranitar for any reason). I dont use Stealth Rock because I dont have room for it. I believe this 4 moves are more important than SR AND this makes my opponent dedicated Rapid Spinners useless.

The reason why I love Explosion is for the free switch (free as in no damage for the recipe). I dont really care if they die or not, in fact, if they survive with low damage I can switch into my Jolly Moxie Salamance, revenge kill and then have a +1 full HP Salamance ready to sweep.

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Salamence
Moxie
Lum Berry
Jolly (+Spe -SpA)
252 Atk 252 Spe 4 HP
- Outrage
- Aqua Tail
- Earthquake
- Dragon Dance​

I went for Moxie over Intimidate because:
1) I can use him as a revenge killer. Jolly/Moxie means if I finish I have a pseudo DDance Salamence with full HP ready to sweep.
2) If I can kill anything with 1 DDance, I will most likely sweep, and with Screens support this is not that difficult.

Aqua Tail and Eartquake are there to counter Steel. I dont go Fire-Ground since I dont want to get raped by Air Balloon Heatran.

I went for Lum Berry over Life Orb because, if I send Salamence AFTER Tyranitar I die waaaay to fast: Sandstorm twice + their Attack + 1 Life Orb = almost dead Salamance, and with that I (hopefully) only killed one of them.

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Tyranitar
Sand Stream
Life Orb
Adamant (+Atk -SpA)
252 Atk 252 Spe 4 HP
- Crunch
- Stone Edge
- Eartquake
- Dragon Dance​

Turns out, Sand Storm is amazing. I go for Life Orb because he is bulky enough to tank the recoil. Crunch-StoneEdge are my STAB moves of choice.

Currently Im testing Earthquake and Fire Punch for the final slot. Currently Im only using Eartquake for the higher damage output.

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Terrakion
Justified
Life Orb
Jolly (+Spe -SpA)
252 Atk 252 Spe 4 HP
- Close Combat
- Stone Edge
- Quick Attack
- Swords Dance​

He was okey without Tyranitar, but he became a beast with him. After a Sword Dance only a few pokemons can outspeed him, and since Dougtrio is the only non scarfed physical beater from them he is a legitim sweeper.

CloseCombat/StoneEdge are the obvious STAB moves of choice. Quick Attack is there because I dont really need another Eartquake user, and priority is important, specially when you can reach 714 damage (and even more important when you dont have Stealth Rock and they may have Sturdy/Sash).

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Cloyster
Skill Link
White Herb
Adamant (+Atk -SpA)
252 Atk 252 Spe 4 HP
- Icicle Spear
- Rock Blast
- Ice Shard
- Shell Smash​

Came for the priority, stayed for the service. He is just good. Im not too sold on White Herb but I havent found anything better than that so far.

Ice Shard lets me keep my aggresion flowing aswell as revenge kill on Gliscor/Landorus-T/DDanced Dragons/etc. Standar IcicleSpear/RockBlast covers almost everything with a few exceptions.

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Dragonite
Multiscale
Lum Berry
Adamant (+Atk -SpA)
252 Atk 252 Spe 4 HP
- Outrage
- Fire Punch
- Extreme Speed
- Dragon Dance​

Pretty standar build for a pretty standar sweeper. Outrage-Lum Berry covers up everything minus Steel. Fire Punch covers Steel.

I had to choose between Extreme Speed and Earthquake, but since my Salamence is already running Earthquake I opted for Priority to dodge Sturdy/Sash (specially since I dont have SR) and to have my aggresioness flowing.

Suggestions Are Welcome!
 
I would definitely replace the terrakion with a SD lucario. It has better attack (since you're prob not gonna go jolly), and a better priority move in Espeed. Your coverage move is gonna be more accurate than stone edge, but a lot weaker obv as it is not STAB. The main reason why Lucario would be a better choice is because you aren't as vulnerable to BP scizor.

Lucario (F) @ Life Orb Trait: Steadfast
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- ExtremeSpeed
- Ice Punch / Crunch / Thunderpunch


If you do go Jolly, you won't have worry (as much) about Jolly Mamoswine, which still does major damage to a majority of your team.

If Mamo does seem to trouble you, you could always go and replace Salamence with a physical sweeper that isn't phazed by mamoswine. The pokemon I would recommend is Scizor as it's another pokemon with priority and HO loves priority, and it has reasonable bulk. You could also try Infernape or Gyarados if they don't work out too well.
 
Hey there. Pretty cool hyper offensive team you got going on! I like how you keep up the offensive pressure with your attackers, although, I would like to make some suggestions to help this team. I noticed your team lacks a special sweeper. Special sweepers are nice to have on a hyper offensive team so you don't get blockaded with the abundance o physical walls in OU. If I were to make a suggestion for a special sweeper, I would suggest a Trick Room Reuniclus. With Reuniclus in your team, it can stop you from getting swept by Conkeldurr (if it carries Ice Punch), which runs through all your sweepers. It also provides some good bulk for your team. That's the only suggestion I could make for now. Have fun and good luck with your team!

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Reuniclus @ Life Orb Lv. 100 -- Magic Guard
Nature: Quiet - EVs: 192 HP / 64 Def / 252 SAtk
Psychic
Shadow Ball
Focus Blast
Trick Room

~Dr Ciel~
 
@Chimpakt just saying,even adamant Lucario has lower attack stat than jolly Terrakion.

Now on to the rate,very nice HO team.I love HO.Like chimpakt said you are weak to Bullet Punch Scizor.I would also recommend SDLucario but instead of Tyranitar.Tyranitar does provide useful Sp Def boost but with screens u don't need them much anyway.Tyranitar itself is not that great of a sweeper.With so many weaknesses and low speed not to mention weak to commonest of priority moves such as Scizor's BP and Breloom's Mach Punch.Do not replace Terrakion.Terrakion is perhaps the deadliest Offensive poke there is in OU and it can seriously Dent Physical walls and even OHKO some of them.Moreover your own sand breaks Dragonite's Multiscale therefore hampering it's biggest weapon.Nice to see u using DD Moxie Mence.Moxie allows you to go through your opponent's walls letting your other sweepers clean up.You seem a bit Mamo weak,but i think cloyster can handle it.If it still causes u trouble u can swap Cloyster for a bulky SD Scizor.Like u said cloyster job is to check dragons with priority Ice Shard .Scizor can do just that becoz it resists Dragon Type attacks.Since most of them are likely to be locked into outrage of it shouldn't be a problem.It also has the added bonus of checking the Lati twins,just watch out for HP Fire.

As for Lucario's set i would recommend this

Lucario (F) @ Life Orb
Trait:Inner Focus
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- ExtremeSpeed
-Bullet Punch/ Ice Punch / Crunch

The set is pretty much self explanatory .Inner Focus over Steadfast for jirachi's iron head and Fake Out.While bullet punch may seem odd but it can surprise kill Terrakion and Genger as well as Scarf Tar and Jolly Mamoswine who thinks they can end Lucario's sweep.Ice Punch for Gliscor and Dnite and Crunch is for Jelli/Reuniclus.But seeing u have 4 other powerful sweepers they shouldn't be too much of a problem since Lucario is a Late Game Sweeper.
 
Stealth Rock is very important, use it instead of Explosion on Azelf. You would hate to have your sweep stopped by something dumb like Dragonite or Gyarados, and you need it to ensure kos on many different pokemon. Secondly flamethrower on Salamence to ensure kills on Scizor, Skarm and Forretress, this will free up TTar and Dnite to sweep stall teams later. Lastly, I think Haxorus with DD and Taunt should be used over Cloyster, this will provide you with second Taunt to ensure that Skarm can't heal, and it will also provide assurance that Dnite can keep its multiscale. Cloyster is underwhelming, and as it is your team lacks a good first sweeper, DD or SD Haxorus is the traditional first set-up sweeper on a dual screens team in BW. Scizor or Lucario is strongly recommended over Ttar, for a 2nd priority move (without cloyster which is bad anyway), Scizor's bulk is preferred. If I was making this team I would be using both Lucario and Scizor over Terrak and Ttar. Salamence wants LO, and as youve said it dies to fast with Sand, the reality is that Dnite hates sand even more it is a waste of multiscale.
 
I would definitely replace the terrakion with a SD lucario. It has better attack (since you're prob not gonna go jolly), and a better priority move in Espeed. Your coverage move is gonna be more accurate than stone edge, but a lot weaker obv as it is not STAB. The main reason why Lucario would be a better choice is because you aren't as vulnerable to BP scizor.

Lucario (F) @ Life Orb Trait: Steadfast
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- ExtremeSpeed
- Ice Punch / Crunch / Thunderpunch


If you do go Jolly, you won't have worry (as much) about Jolly Mamoswine, which still does major damage to a majority of your team.

If Mamo does seem to trouble you, you could always go and replace Salamence with a physical sweeper that isn't phazed by mamoswine. The pokemon I would recommend is Scizor as it's another pokemon with priority and HO loves priority, and it has reasonable bulk. You could also try Infernape or Gyarados if they don't work out too well.
BP LO Scizor vs Terrakion: 94.4% - 111.1%
Terrakion vs Scizor: 78% - 92.2%´+10% of LO

So we may both die instantly

And if I already tanked a move + 1 LO (the turn I set up SDance) I just:

SwordDanced QuickAttack vs Scizor: 17.4% - 20.6% + 10 from LO

Seems like a fear trade for a "counter". Specially if I already killed something, hitting 30% of one of their physical walls seems quite okey for me.

Btw, Mamoswine is not a problem at all. He cant do anything vs Cloyster, nor he can 1HKO Dragonite (while I 1HKO him with Outrage, or Earthquake + Recoil damage from LO).

Hey there. Pretty cool hyper offensive team you got going on! I like how you keep up the offensive pressure with your attackers, although, I would like to make some suggestions to help this team. I noticed your team lacks a special sweeper. Special sweepers are nice to have on a hyper offensive team so you don't get blockaded with the abundance o physical walls in OU. If I were to make a suggestion for a special sweeper, I would suggest a Trick Room Reuniclus. With Reuniclus in your team, it can stop you from getting swept by Conkeldurr (if it carries Ice Punch), which runs through all your sweepers. It also provides some good bulk for your team. That's the only suggestion I could make for now. Have fun and good luck with your team!

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Reuniclus @ Life Orb Lv. 100 -- Magic Guard
Nature: Quiet - EVs: 192 HP / 64 Def / 252 SAtk
Psychic
Shadow Ball
Focus Blast
Trick Room

~Dr Ciel~
I used to have a Special Sweeper (Latios). I removed him because I agree with one of the basic rules on Hyper Offensive teams (Full Physical or Full Special).

Link

@Chimpakt just saying,even adamant Lucario has lower attack stat than jolly Terrakion.

Now on to the rate,very nice HO team.I love HO.Like chimpakt said you are weak to Bullet Punch Scizor.I would also recommend SDLucario but instead of Tyranitar.Tyranitar does provide useful Sp Def boost but with screens u don't need them much anyway.Tyranitar itself is not that great of a sweeper.With so many weaknesses and low speed not to mention weak to commonest of priority moves such as Scizor's BP and Breloom's Mach Punch.Do not replace Terrakion.Terrakion is perhaps the deadliest Offensive poke there is in OU and it can seriously Dent Physical walls and even OHKO some of them.Moreover your own sand breaks Dragonite's Multiscale therefore hampering it's biggest weapon.Nice to see u using DD Moxie Mence.Moxie allows you to go through your opponent's walls letting your other sweepers clean up.You seem a bit Mamo weak,but i think cloyster can handle it.If it still causes u trouble u can swap Cloyster for a bulky SD Scizor.Like u said cloyster job is to check dragons with priority Ice Shard .Scizor can do just that becoz it resists Dragon Type attacks.Since most of them are likely to be locked into outrage of it shouldn't be a problem.It also has the added bonus of checking the Lati twins,just watch out for HP Fire.

As for Lucario's set i would recommend this

Lucario (F) @ Life Orb
Trait:Inner Focus
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- ExtremeSpeed
-Bullet Punch/ Ice Punch / Crunch

The set is pretty much self explanatory .Inner Focus over Steadfast for jirachi's iron head and Fake Out.While bullet punch may seem odd but it can surprise kill Terrakion and Genger as well as Scarf Tar and Jolly Mamoswine who thinks they can end Lucario's sweep.Ice Punch for Gliscor and Dnite and Crunch is for Jelli/Reuniclus.But seeing u have 4 other powerful sweepers they shouldn't be too much of a problem since Lucario is a Late Game Sweeper.
I will test that Lucario set, but Im sure I will miss Sand Storm a lot :P

I did tested Scizor. He sucked badly. EVERYBODY has some sort of out for him. He is waaay to common atm so everybody decent builds arround him.

Stealth Rock is very important, use it instead of Explosion on Azelf. You would hate to have your sweep stopped by something dumb like Dragonite or Gyarados, and you need it to ensure kos on many different pokemon. Secondly flamethrower on Salamence to ensure kills on Scizor, Skarm and Forretress, this will free up TTar and Dnite to sweep stall teams later. Lastly, I think Haxorus with DD and Taunt should be used over Cloyster, this will provide you with second Taunt to ensure that Skarm can't heal, and it will also provide assurance that Dnite can keep its multiscale. Cloyster is underwhelming, and as it is your team lacks a good first sweeper, DD or SD Haxorus is the traditional first set-up sweeper on a dual screens team in BW. Scizor or Lucario is strongly recommended over Ttar, for a 2nd priority move (without cloyster which is bad anyway), Scizor's bulk is preferred. If I was making this team I would be using both Lucario and Scizor over Terrak and Ttar. Salamence wants LO, and as youve said it dies to fast with Sand, the reality is that Dnite hates sand even more it is a waste of multiscale.
Lets see...

* I like Explosion better. The free switch and damage won me many games.

* Flamethrower: I would rather use Fire Blast, and still, after a DD and Moxie Scizor cant stall me. And even if he does, he dies in 2 hits, and he is one of the primary physical walls in OU, so even if it cost me a Salamence or whatever, I would be happy to trade 1 or 2 pokemons if that clears their wall (most teams dont run more than 2 physical walls).

Also, Salamence cant 1HKO Skarm or Forretress regardless, because of Sturdy.

* Haxorus: I tested him, he was underwhelming. Way too many holes and almost complete lack of synergy. Cloyster is WAAAAAY better.

* I will test Lucario over TTar (already suggested). I already tested Scizor, he is just bad in this team. I think the overpopularity is killing him.

* I will add back LO to Salamance as long as TTar is out of the team.
 
* I like Explosion better. The free switch and damage won me many games.

* Flamethrower: I would rather use Fire Blast, and still, after a DD and Moxie Scizor cant stall me. And even if he does, he dies in 2 hits, and he is one of the primary physical walls in OU, so even if it cost me a Salamence or whatever, I would be happy to trade 1 or 2 pokemons if that clears their wall (most teams dont run more than 2 physical walls).

You can't hit him twice, he just bullet punches you twice you die. You would be fortunate to hit him. Which means later he gets to kill TTar and Terrak, since you don't have sr. You think he lets you get a moxie boost? That is pretty wishful thinking, and even if he does he'll survive a +2 Outrage without life orb. So if he can lure an outrage he gets you. If whatever you set up on hits you it's the same thing, he gets you without letting you touch him.

Also, Salamence cant 1HKO Skarm or Forretress regardless, because of Sturdy.

Yes if you construct a Ho team so poorly as to not have SR, Skarm and Forry will have sturdy intact when you attempt to sweep them.
 
BP LO Scizor vs Terrakion: 94.4% - 111.1%
Terrakion vs Scizor: 78% - 92.2%´+10% of LO

So we may both die instantly
Thats a 30% chance you live WITHOUT rocks factored in. And he has a very high chance to live seeing as how minimum damage is 78%. In addition thats without a SD up. He an easily set up a SD against one of your dragons locked into outrage or even against tyranitar.

And if I already tanked a move + 1 LO (the turn I set up SDance) I just:

SwordDanced QuickAttack vs Scizor: 17.4% - 20.6% + 10 from LO

Seems like a fear trade for a "counter". Specially if I already killed something, hitting 30% of one of their physical walls seems quite okey for me.
I honestly don't know what you're trying to say here.

Btw, Mamoswine is not a problem at all. He cant do anything vs Cloyster, nor he can 1HKO Dragonite (while I 1HKO him with Outrage, or Earthquake + Recoil damage from LO).
Mamoswine can OHKO cloyster and Dragonite with Superpower and icicle spear / icicle crash respectively. Stone Edge also has a very high chance to OHKO cloyster after rocks. Because your dragonite is not jolly he will not be able to outspeed Mamoswine, and you're risking a speed tie if their Mamo is not jolly.


Keep in mind this is a RMT. You're looking for advice on how to improve your team. This isn't meant for you to defend your team and how good it is. And my advice isn't meant to insult your team.
 
Mamoswine can OHKO cloyster and Dragonite with Superpower and icicle spear / icicle crash respectively. Stone Edge also has a very high chance to OHKO cloyster after rocks. Because your dragonite is not jolly he will not be able to outspeed Mamoswine, and you're risking a speed tie if their Mamo is not jolly.
.

This is the reason why I recommended Bulky SD Scizor.Yes,people prepares for it,but it's your job to remove it's checks from the battle using your other pokemons.You cannot expect to win relying on your opponent to be unprepared for your pokemons.

On a side-note ,your opponent is likely to have SR up so the speed doesn't matter anyway on Dnite.Ice shard will kill it.
 
Hi,

I agree with Myzozoa on adding Stealth Rock. With explosion, Azelf dies, and that's just bad. Because Azelf has a job that's not restricted to a one-time-use, it should not be exploding in anybody's face. It doesn't matter that Salamence can get a free switch in; you have taunt, so it won't be fearing direct status, and you have dual screens, so even if it doesn't come in free your opponent will be doing jack shit to you.

Also, your team is extremely one sided. You have not one special move on your whole entire team, so Skarmory with Whirlwind will laugh at your face. Your team is also pretty weak to Stealth Rock itself; three pokemon are weak and only one resists. To remedy both of those problems, I recommend you replace Cloyster with Starmie.

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Starmie @ Life Orb
4 HP / 252 SpA / 252 Spe
~Rapid Spin
~Thunderbolt
~Ice beam
~Hydro Pump

Starmie can spin away rocks, OHKO Gliscor and Landorus, and knock Skarmory into Sturdy range. Hydro Pump OHKO's Heatran, who, with a balloon, is also pretty problematic for your team. Cloyster wasn't doing much, and everything it did do is now covered by Starmie.

Some of your evs are a bit out of whack too. If you're going to use DDTar, I suggest an ev spread of 252 HP / 252 Atk / 4 Def. That maximizes your bulk, so you can take hits as you set up. Since you're a DDancer, having those speed EVs won't really help; when you're at +3 you'll be able to outspeed everything by a longshot anyway. I also think your Salamence set needs a bit tweaking:

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Salamence @ Choice Scarf
4 HP / 252 Atk / 252 Spe
Naive nature
~Dragon Claw
~Earthquake
~Brick Break
~Outrage

You lack a powerful revenge killer, so Salamence is just what you need. With a scarf, it hits immediate speed, allowing you to erase weakened pokemon or just clean up end game. With Moxie, it gets an attack boost each time, making its Dragon claws stronger and stronger. Besides, you already have two strong DDancers; Salamence is just redundant.

That's all for now. Good luck!
 
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