Sub Terrakion with Rock slide is great, not running Rock Gem as I hate not have lefties to make up for lost health, flinch hax is great as it can get you through a lot of it's counters if luck be with you.
Due the "lack" of Power in Scarf Terrakion, I do recommend having Toxic on Terrakion. Things such as Jellicent or Slowbro are severaly crippled by it. I do really recommend having Toxic on random mons to annoy unexpected things.
Speaking of Magnezone, how it is going now that Genesect is common? And Genesect can just U-Turn away or roast Magnezone with Flamethrower...
NoUserName, I've used both of these moves on Ubers, and they are effective, but we are in OU and I didn't had time to see if they are effective here... Also, Terrakion with Scarf is not lacking on power, it just isn't suitable for wallbreaking. It doesn't have the same power as the Choice Band set and thus is prone to being walled by Skarmory and Slowbro.
Magnezone is tricky, because it plays mindgames with Genesect (especially scarf which is most common), and threatens to trap if it uses Ice Beam / Thunderbolt, moves which Genesect can commonly use to revenge kill stuff. The tricky part is that Magnezone has to predict an Ice Beam / Thunderbolt, or sacrifice something to force Genesect to lock itself into these moves, so it can be trapped. What compounds the problem is that Genesect + Dugtrio is a common combo, and Dugtrio can easily trap Magnezone if its accidently brought itself in on a U-Turn. Basically, Magnezone is still as good as it used to be, it can still trap and kill genesect, you just need to build your team correctly so that its encouraged to use Ice Beam / Thunderbolt in order to revenge something, which can allow you to dictate play better.
To add to this, Magnezone does not work well against Genesect for the following reasons:
- Genesect is most commonly used as a scout- U-Turn is its most common move, and should Magnezone switch in to a U-Turn, it could easily be trapped and revenged. This does not help the owner of Magnezone at all.
- both +1 Thunderbolt and +1 Ice Beam deal more than 25% to Magnezone- meaning that it cannot set up. If you use a Scarf set, and lock yourself into HP Fire, then you're easily revenged as well- and it also transforms you in to easy set up bait for Dragons.
- Even if you try to bait in Ice Beam/Tbolt, it's pretty obvious that you're going to be trying to trap, what with team preview giving your strategy away. Unless you're using DragMag, making most of your team weak to BoltBeam just to counter Genesect is not a good idea, because there are other, better ways to counter it.
Magnezone is such a lame Pokemon. I basically stopped using it when I realized that "sure you can trap steels, but have fun allowing a bunch of strong Pokemon from continually switching into it and threatening your entire team with strong attacks." Admittedly the ability to trap Genesect is huge (try to force it to use Thunderbolt) but on average i'd rather use another offensive Pokemon.
Just posting here to say that Magnezone doesnt really trap any steel reliably except Skarmory. Forretress has Volt Switch, Scizor has Superpower, Genesect has Flamethrower, Jirachi can Fire Punch/U-Turn/Trick/Calm Mind, Bronzong has Earthquake, Heatran has Earth Power/Flamethrower and in rain Ferrothorn can outstall even Hidden Power Fire Variants.