Still waiting on DTC's response regarding our discussions about Absol!
Anyways, regarding Dragonair, the problem with it is that its bread and butter sets are usually inferior in regards to other Pokemon, such as Shelgon and Fraxure, and are vulnerable to just about the same amount, if not more, threats that Shelgon and Fraxure would normally succumb to on their respective sets. Its only advantages towards the two is higher Speed than Shelgon, Shed Skin, Marvel Scale, and access to Waterfall for more offensive sets. Because of this, I think D-rank is a good spot for our fellow mystic mate.
Anyways, still pending on DTC's approval on to moving Absol to S-rank, but there are a couple of more nominations that I would like to make.
Arbok to
B-rank
Oh, come on, C-rank.... seriously? Nobody knows how much of a dangerous threat that this particular beast can pose in the tier. With access to a very good boosting move in Coil and great setup opportunities towards a good number of prominent threats in the tier, even one boost can lead to the opponent desperately going off to the races to trying to stop this monster. Not only that, it has access to a very powerful STAB move within Gunk Shot that definitely benefits from the Coil boosts, with great coverage with a variety of options, including Aqua Tail, Earthquake, Seed Bomb, and Sucker Punch in its disposal. With this, and Arbok's good distribution of stats and great abilities within Intimidate and Shed Skin, it will well serve good advantage of these moves with the sources of utilizing its offensive coverage well, with the speed to outspeed just about whatever it naturally needs to and it can pose as a tremendous threat to a number of most teams.
Arbok is also a great definition of an anti-metagame Pokemon. Being one of those Pokemon that can take on and setup on Alomomoonguss, Garbodor, Gurdurr, Skuntank and more very well is another great advantage towards its utility. Solid counters usually aren't relevant enough to come by (being only defensive Misdreavus and Weezing), considering that even Psychic types will take a tremendous amount of damage from boosted Gunk Shots or Sucker Punches and Ground types will usually succumb to Aqua Tail/Seed Bomb.
With that being said, I think that it is definitely worthy of a higher ranking since it has a very underrated sweeping potential and utility. I'm actually quite temped to nominate this for an A-ranking, because of does fit the category of being able to "sweep through significant portions of the metagame", but I would like to see how good of an idea would people with good experience with utilizing Arbok would feel if it were to move to B-rank before I decide to push my luck even further. What do you guys think?
Next Nomination:
Articuno to
A-rank.
After discussing with WhiteDMist, we can safely say that Articuno is really a diamond in the rough. It performs a few different roles effectively and, despite what many people think, it does NOT always require Rapid Spin support in order to function. Its offensive set combines decent power and coverage with reliable recovery and even Pressure stalling if you also use Substitute. Because it is offensive and has Roost, Rapid Spin support isn't required; even at half health, Articuno can still inflict massive damage to most of the tier and it has solid bulk with the move Roost, so it's not that hard to initially recover back health most of the time. Ice is a very interesting typing in the NU metagame, because many teams don't overly prepare for it. Also of note is the fact that many Flying resists are physically defensive, so they do not take Hurricanes extremely well.
The SubRoost set requires a bit more support in either Toxic (if Articuno doesn't carry it) or Toxic Spikes to truly reach its potential, but it is also capable or simply stalling out the opposing Pokemon's PP and setting up on Amoonguss and the Flying types that are immune to Toxic Spikes. The stalling is especially significant because Stone Edge and Fire Blast are very common super-effective moves that Articuno can easily stall out; the same goes for Rain sweepers and their mighty Hydro Pumps.
The Special Defensive set does like to have Rapid Spin support, since it wants all the HP it can have to wall dangerous threats. Like the SubRoost set, it is possible to stall out low PP moves and simply win that way. However, this set is much harder to KO due to Articuno's massive bulk. It has some very useful support moves like Heal Bell, Roar, Tailwind, Haze, Rain Dance and Toxic. Due to the nature of Defensive teams (where this set is most viable), the support Articuno wants is usually already included.
Overall, Articuno is a bulky threat that shouldn't be ignored. It has answers to many of the notable flaws that plague it, and it can fill some significant roles. With the rise of weather, Articuno stands as a decent bulwark to their power. Rain teams have trouble KO-ing it, while Articuno can strike back hard with accurate Hurricanes and Ice Beams, or it can simply stall out the Rain turns and Hydro Pumps. It is a difficult Pokemon to even revenge kill, since its natural bulk makes it difficult to one-shot and extremely difficult to take down. I think that an A-rank suits it fine for the time being.