Hi there! :D
Ever since I started competitive battling I've had a fascination with other games as well, what I thought was a simple minded game in pokemon transformed into a complex battle of minds where people can have fun and play for pure competitive sport as well. But enough of my rambling, without further ado this is my team!
Rotom-W @Leftovers
EVs: 184 HP / 4 Def / 144 SpA / 176 Spe
Nature: Modest (+Sp.Attk,-Attk)
Ability:Levitate
-Hidden Power (Ice)
-Volt Switch
-Hydro Pump
-Will-O-Wisp
Switched out Donphan for Rotom-W. I felt as if Donphan was just dead weight and death fodder for the team so I decided that I could take out Donphan and replace it with something that could prevent a pokemon from hampering my Haxorus or Weavile's potential sweep. Since both of my sweepers are weak to the 2 common priority moves, Ice Shard and Bullet Punch, I thought Rotom-W would be a great addition to the team because it resisted both and could threaten Scizor and Mamoswine out with Will-O-Wisp.
Weavile @Life Orb
EVs: 252 Attk/ 224 Spd/ 32 Sp.Def
Nature: Jolly (+Spe,-Sp.Attk)
Ability:Pressure
-Ice Punch
-Night Slash
-Low Kick
-Ice Shard
I've compared my old choiced Weavile to this new set and I have to say I like this set much better, since Weavile was fairly easy to switch into because of it being choice locked 2 things became very common.
1.) I got revenged killed myself
2.) A bulky sweeper would switch in and start setting up
Because of these i decided that maybe choiced Weavile isn't really the greatest thing ever. The LO set however, even though it doesn't have the speed/power of the choice set, is much more versatile. This puts less pressure on my team and lets me keep my momentum going or even increase it without risk of being threatened out.
Forretress @Red Card
EVs: 252 HP/ 252 Def/ 4 Sp.Def
Nature:Relaxed (+Def,-Spe)
Ability:Sturdy
-Volt Switch
-Stealth Rock
-Earthquake
-Rapid Spin
I looked at my Weavile and immediately noticed its flaws, weakness to stealth
rocks and is checked by the infamous Scizor. I needed something that would be able to spin away entry hazards and/or be able to force Scizor to switch out. I looked at Forretress which accomplishes both roles and is able to set up hazards for the rest of team. Red card is there so I make sure Scizor switches out.
Pringles @Leftovers
EVs: 252 HP/ 252 Sp.Def/ 4 Def
Nature: Calm (+Sp.Def,-Attk)
Ability: Water Absorb
-Recover
-Scald
-Shadow ball
-Taunt
Access to an instant recovery move, great defensive typing, and 2 abilities that work great for the role it has in my team, ladies and gentlemen, Its Jellicent. I looked at some of the other things my team had a problem with and i saw that my team was pretty susceptible to fire-type moves. Jellicent sponges these hits and can counter attack with scald/shadow ball its basically my Forretress' best friend (BFFS FO' LIFE YO) it also functions as my special wall that's able to literally sponge water type attacks and other specially oriented moves that may threaten my other pokemon.
Gengar @Black Sludge
EVs: 252 Sp.Attk/ 252 Spe/ 4 HP
Nature: Timid (+Spe,-Attk)
Ability: Levitate
-Substitute
-Disable
-Shadow Ball
-Focus Blast
Gengar is my new replacement for Volcarona, its role in my team is to annoy people and wear down some pokemon so that sweeping would be an easier job for my Landorus-T. SubDisable is pretty useful as most of the time pokemon only have one move to hit Gengar with and since Gengar is naturally fast he'll more often than not be able to set up a Sub and disable the next move which would either force a switch or make Gengar be able to do some damage to the pokemon should it choose to stay in.
Landorus-T @Life Orb
EVs: 252 Attk/ 252 Spe/ 4 HP
Nature: Adamant (+Attk,-Sp.Attk)
Ability: Intimidate
-Stone Edge
-Rock Polish
-Swords Dance
-Earthquake
I've put Landorus-T back in as the main sweeper, assuming i'm able to find a suitable Wish Passing partner for him hes gonna stay. I really like the idea of having a Wish passed onto Landorus-T as he is able to take hits quite nicely, well except for special hits but ya know it should be late game already so most of his bigger threats should be gone by then.
P.S: I would like to hear suggestions and comments about how I can make my team better than it is right now. Any kind of feedback whether positive and/or negative is greatly appreciated. Thanks for reading this :DDD
Ever since I started competitive battling I've had a fascination with other games as well, what I thought was a simple minded game in pokemon transformed into a complex battle of minds where people can have fun and play for pure competitive sport as well. But enough of my rambling, without further ado this is my team!
Rotom-W @Leftovers
EVs: 184 HP / 4 Def / 144 SpA / 176 Spe
Nature: Modest (+Sp.Attk,-Attk)
Ability:Levitate
-Hidden Power (Ice)
-Volt Switch
-Hydro Pump
-Will-O-Wisp
Switched out Donphan for Rotom-W. I felt as if Donphan was just dead weight and death fodder for the team so I decided that I could take out Donphan and replace it with something that could prevent a pokemon from hampering my Haxorus or Weavile's potential sweep. Since both of my sweepers are weak to the 2 common priority moves, Ice Shard and Bullet Punch, I thought Rotom-W would be a great addition to the team because it resisted both and could threaten Scizor and Mamoswine out with Will-O-Wisp.
Weavile @Life Orb
EVs: 252 Attk/ 224 Spd/ 32 Sp.Def
Nature: Jolly (+Spe,-Sp.Attk)
Ability:Pressure
-Ice Punch
-Night Slash
-Low Kick
-Ice Shard
I've compared my old choiced Weavile to this new set and I have to say I like this set much better, since Weavile was fairly easy to switch into because of it being choice locked 2 things became very common.
1.) I got revenged killed myself
2.) A bulky sweeper would switch in and start setting up
Because of these i decided that maybe choiced Weavile isn't really the greatest thing ever. The LO set however, even though it doesn't have the speed/power of the choice set, is much more versatile. This puts less pressure on my team and lets me keep my momentum going or even increase it without risk of being threatened out.
Forretress @Red Card
EVs: 252 HP/ 252 Def/ 4 Sp.Def
Nature:Relaxed (+Def,-Spe)
Ability:Sturdy
-Volt Switch
-Stealth Rock
-Earthquake
-Rapid Spin
I looked at my Weavile and immediately noticed its flaws, weakness to stealth
rocks and is checked by the infamous Scizor. I needed something that would be able to spin away entry hazards and/or be able to force Scizor to switch out. I looked at Forretress which accomplishes both roles and is able to set up hazards for the rest of team. Red card is there so I make sure Scizor switches out.
Pringles @Leftovers
EVs: 252 HP/ 252 Sp.Def/ 4 Def
Nature: Calm (+Sp.Def,-Attk)
Ability: Water Absorb
-Recover
-Scald
-Shadow ball
-Taunt
Access to an instant recovery move, great defensive typing, and 2 abilities that work great for the role it has in my team, ladies and gentlemen, Its Jellicent. I looked at some of the other things my team had a problem with and i saw that my team was pretty susceptible to fire-type moves. Jellicent sponges these hits and can counter attack with scald/shadow ball its basically my Forretress' best friend (BFFS FO' LIFE YO) it also functions as my special wall that's able to literally sponge water type attacks and other specially oriented moves that may threaten my other pokemon.
Gengar @Black Sludge
EVs: 252 Sp.Attk/ 252 Spe/ 4 HP
Nature: Timid (+Spe,-Attk)
Ability: Levitate
-Substitute
-Disable
-Shadow Ball
-Focus Blast
Gengar is my new replacement for Volcarona, its role in my team is to annoy people and wear down some pokemon so that sweeping would be an easier job for my Landorus-T. SubDisable is pretty useful as most of the time pokemon only have one move to hit Gengar with and since Gengar is naturally fast he'll more often than not be able to set up a Sub and disable the next move which would either force a switch or make Gengar be able to do some damage to the pokemon should it choose to stay in.
Landorus-T @Life Orb
EVs: 252 Attk/ 252 Spe/ 4 HP
Nature: Adamant (+Attk,-Sp.Attk)
Ability: Intimidate
-Stone Edge
-Rock Polish
-Swords Dance
-Earthquake
I've put Landorus-T back in as the main sweeper, assuming i'm able to find a suitable Wish Passing partner for him hes gonna stay. I really like the idea of having a Wish passed onto Landorus-T as he is able to take hits quite nicely, well except for special hits but ya know it should be late game already so most of his bigger threats should be gone by then.
P.S: I would like to hear suggestions and comments about how I can make my team better than it is right now. Any kind of feedback whether positive and/or negative is greatly appreciated. Thanks for reading this :DDD











