I spent ages in the Lucario thread bashing the Agility set. Then tried it out with this core and found out...
Looks rather weak to Breloom overall - hits two out of three of them super effectively with Mach Punch (no Agility's going to get you out of that), as well as Keldeo with Bullet Seed. You can rely on Keldeo outspeeding Breloom, but if you're hit with a Low Sweep on switch-in then it's doomed. I assume you'd run this core alongside something that can take care of it, but the point remains.
One of the most classic cores of the BW2 meta is Slowbro, Jellicent and Heatran. Also popularly used in BW, Heatran and Jellicent are a solid core. The two actually form a very useful pseudo Taunt-Torment strategy when partnered together. Heatran, being able to wall Grass and Ghost attacks for Jellicent, constantly depends on it to take Water and Fighting moves aimed at itself. Like the Gengar-Heatran core, Jellicent can come in on Fighting types, like Keldeo that lack HP(Ghost), and ToxicStall them to death. Venusaur helps with the core to provide a LeechSeeding support as well as hazards. Opposing hazards outside of Stealthrock don't phaze Heatran much, up until its AirBalloon is gone. Anyways, here's the core:
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Heatran@[IMG]http://www.serebii.net/itemdex/sprites/airballoon.png[/IMG]
Trait: FlashFire
Nature: Calm
252 Hp/ 248 Sp.Def/ 8 Sp.Attk
Flamethrower, EarthPower, Torment & Will-o-Wisp
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Jellicent@![]()
Trait: WaterAbsorb
Nature: Bold
252 Hp/ 216 Def/ 44 Sp.Def
Scald/NightShade, Toxic, Taunt & Recover
*If you want to critique the core, at least try it out first. Don't just assume it doesn't work. Thanks! Enjoy! :)
Heatranny and celebitch.
They cover each other like pro's. Heatran's ground, fighting, and water weakness is covered by celebi. Celebi's plethora of weaknesses is covered by heatran. Ice, Fire, Flying, Dark, Bug, and Ghost.
Breloom seems like a big threat, low sweep OHKOes heatran and off the top of my head i dont remember how many bullet seeds need to hit to KO jellicent. Also landorus i seems to really threaten this core too as earth power 2hkos jelly so it cant switch in. I would suggest sp defensive celebi as its 3hkoed by hp ice, and can KO back with HP ice, as well as one of the best breloom counters.
Yeah, I've been a using a jellicent, heatran, celebi core to some pretty good success lately. you're right that Celebi is definitely necessary to keep breloom in check. Landorus isn't as much of a problem if heatran has an air balloon but celebi does help there as well. I don't think this core is complete without celebi tbh.
Here is a nice combo I found for OU (especially for the Tornadus-T era):
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Rotom-W @ Choice Specs
Trait: Levitate
EVs: 248 HP / 252 SAtk / 8 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Thunderbolt
- Hydro Pump
- Trick
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Mamoswine (M) @ Life Orb
Trait: Thick Fat
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Ice Shard
- Icicle Crash
- Superpower
The idea here is pretty simplistic. Mamoswine is naturally a Pokemon that is very difficult to switch, thus a partner with either Volt Switch or U-turn is ideal to get him in the game safely. Rotom-W happens to have a very powerful Volt-Switch and Thunderbolt to really hurt many of Mamoswine's counters which include Gyarados, Skarmory, Bronzong, and opposing Rotom-W. However, if the opponent decides to get cheeky and switch into a usualy Rotom-W counter, they will face the wrath of Mamoswine's Ice STAB. Rotom-W's usual counters: bulky Grass-types and Lati@s are Volt-Switched on giving Mamoswine a chance to send of a free-attack, which is quite scary since he is a hard Pokemon to counter! Trick on Rotom-W is meant to screw with Ferrothorn, Chansey/Blissey, and Gastrodon. Superpower is included on Mamoswine for the same reason (well excluding Gastrodon).
252SpAtk Life Orb Hydreigon (+SAtk) Draco Meteor vs 252HP/252SpDef Hippowdon (Neutral): 73% - 86% (307 - 364 HP). Guaranteed 2HKO.
Slack Off etc. Also, I don't see how Hydreigon is attracting Mence's and Luke's checks and counters since it hits on the special side while they both hit on the physical side. Do you really think your opponent will send in slowbro against hydreigon ?
252SpAtk Life Orb Hydreigon (+SAtk) Draco Meteor vs 252HP/252SpDef Hippowdon (Neutral): 73% - 86% (307 - 364 HP). Guaranteed 2HKO.
Slack Off etc. Also, I don't see how Hydreigon is attracting Mence's and Luke's checks and counters since it hits on the special side while they both hit on the physical side. Do you really think your opponent will send in slowbro against hydreigon ?
Careful:252/0/4/0/252/0 3.277%
Rarely used anyway, according to this month's usage stats.