Seeking a 2vs2 weakmons FE Doubles (~25 moves)
ASB Arena
Training Items
All Abilities
2 Recoveries/5 Chills
2 Day DQ
2 Subs
ASB Arena
Training Items
All Abilities
2 Recoveries/5 Chills
2 Day DQ
2 Subs
acceptingSeeking a 2vs2 weakmons FE Doubles (~25 moves)
ASB Arena
Training Items
All Abilities
2 Recoveries/5 Chills
2 Day DQ
2 Subs
Open Challenge
3v3
Triples
1 Strong FE (40+ moves) & 2 Weak FEs (30 moves or less)
All abilities
Training items only
Any arena but ASB and Soup
1 day DQ
Unlimited Recovers/Chills
We need a ref, if you all don't mind.Well, I accept. I don't necessarily have a strong FE mon, but I certainly have a way to balance that out for us:
Sound Stadium
Field Type: Neutral
Complexity: Moderate
Format: All
Resrictions: No Weather
Welcome to the sound stadium. This is the birth place of everyone favorite songs like "I Want To Pikachu Up", "Kroko-Rock!", and "Grizabella: The Glameow Cat" as well as the favorite recording studio of The Kricketots, The New Elekids on the Pokeblock, and Mar!ll. Speakers are set-up all over the building to create the perfect sound. The echoes are divine. The building itself was designed to naturally amplify all forms of sound. The only failure of the Sound Stadium, and we all feel horrible about it, is that Soundproof Pokemon are still tone deaf. It is our goal to bring the joy of music to their ears.
Summary:
Sound Based moves target all pokemon on the field.
Bug Buzz's effect chance becomes 50%.
Confusion caused by Chatter will last exactly six (6) actions
Echoed Voice's BAP becomes 4 * Times used by Team in last nine (9) actions (Max: 20).
GrassWhistle's Accuracy becomes 85%
Growl lowers the targets' ATK and DEF one (1) stage.
Heal Bell cures all status effects a team receives that action, be it before or after Heal Bell is used.
Hyper Voice has a 20% chance of raising the user's SPA one (1) stage.
Metal Sound's accuracy becomes 100%.
Perish Song's duration is reduced from three (3) rounds to two (2) rounds.
Relic Song's effect chance is trippled, becoming 30%.
Roar's priority becomes 0.
Round's effect becomes: "If another Pokemon joins in the same action, the power of both attacks are increased by three (3). Additional attacks add another three (3) BAP for each additional attack."
Screech lowers the targets' DEF and SPD two (2) stages.
Sing's priority becomes +1.
Snarl lowers the targets' SPA and SPD one (1) stage.
Snore's effect chance is doubled, becoming 60%.
Supersonic's Accuracy becomes 85%.
Uproar's BAP becomes 10.
Soundproof will also lower the total EN cost of all sound based moves by half.
EN Formula: (Base EN Cost + Ability Effect + Consecutive Use Penalty - STAB) / 2
This is still openLets throw out a challenge.
4v4 Weakish FE singles
All 4 Pokemon must share a type
ASB Arena
Switch = OK
2 Subs
I'll let the accepter choose the rest.
I'll take both, since I see a 4v4 amongst the 2.
Need a subref for this. It's 3v3 Triples, so it's a fairly quick battle you'll be rewarded handsomely for. :3
Challenging GemOfTheDay for a battle!
3v3 LC Singles
2 Day DQ
2 Recoveries/5 Chills
2 Substitutions
ASB Arena
The challenged chooses the Switch Method, Ability Number and Item Method.
Accepting these guys as agreed on IRC, pm teams.I accept, Canis.
switch=OK
all abilities
training items
now we need a ref.
Not accepting because we all know how this would end.
That and it would probably fall into counter-farming.
Challenging Canis!
3 VS 3 LC
All Abilites
ASB Arena
5 Chill/2 Recoveries
No Switch
Training Items
2 Subs
Doing this only because I owe Matezoide. Send 'emin.Alright, accepting.
Any refs? :V
Tio accepted this a bit ago, anyone up to reffing?Throwing a training challenge out
2v2 sings FE
Asb arena
No abilities
Training items
We would like a ref please.I will accept.
2 Chills
2 Recoveries
No Substitutions
Arena:
The Ancestree
Many moons ago, a small seed was planted. A family placed its essence and love into it. Today, the seed has grown into an enormous tree. Those in its vicinity gain the skills of their whole family. To use it as they see fit.
A Pokemon gains the abilities of all Pokemon in its evolutionary family, save for duplicate abilities.
Pokemon can have no more than a total of 6 abilities, including its starting abilities.
Banned Abilities: Zen Mode