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I can't decide between 200, 203 or 221 speed for my DDtar. Any opinions on the matter? It's currently at 203 speed, then I realized something.

It's for Adamant Garchomp.

Without Scarf.

Who the frack uses Adamant non-scarf Chomp these days?
 
I can't decide between 200, 203 or 221 speed for my DDtar. Any opinions on the matter? It's currently at 203 speed, then I realized something.

It's for Adamant Garchomp.

Without Scarf.

Who the frack uses Adamant non-scarf Chomp these days?

No one. Jolly with maxed speed is the standard IIRC.

DDtar will usually be DDing more than once, so I'd go with 203. 406 speed > everything that matters.
 
Would Umbreon be more effective if you just max out either Sp. Defense or Defense rather than try to split them evenly? I am going to put 252 Evs in Hp but should I put like 132 in Defense and 120 in Sp. Defense. Or should I just do 252 HP and then either 252 Defense or 252 Sp. Defense?

if you max out umbreon's defense @ 252 and make him bold, he'll still take special hits better with no EVs at all.

overall, a + defense nature, 252 HP and 252 Def is the best umbreon for taking hits. with a bold nature, you can let some of your EVs go into speed for taunt as well, as long as you keep max HP you should be fine.
 
I want to use Swampert as my lead. I also want my Swampert lead to set up Stealth Rock. What should his moveset look like? Or is setting up Stealth Rock with a Swampert lead a bad idea in the first place? Please explain your answer.
 
This is a quick question.

If your stat has a decimal because of things like Choice items, does it round down to the nearest whole number?
 
I caught a female Gible that 'likes to thrash about', but it has a Mild nature...:(

If I bred this Gible with a Male one, will there be a chance that the Attack IVs from the female be passed?
 
I caught a female Gible that 'likes to thrash about', but it has a Mild nature...:(

If I bred this Gible with a Male one, will there be a chance that the Attack IVs from the female be passed?

Yes, but check the IV's, 'Likes to thrash about' can be something else than 31 9though I forget)
 
@Gardevoir- Yes.

@Kevlar- Yes. A pokemon's nature doesn't affect its IVs, so the Gible with a Mild nature could still pass a good Attack IV
 
I want to use Swampert as my lead. I also want my Swampert lead to set up Stealth Rock. What should his moveset look like? Or is setting up Stealth Rock with a Swampert lead a bad idea in the first place? Please explain your answer.

He makes a fine lead and can threaten a Gyarados lead with Stone Edge.
He has to watch out for Grass leads such as Roserade or Breloom which aren't too common.

Here's a link to his Analysis page for more information: http://www.smogon.com/forums/showthread.php?t=20761
 
Thanks guys. I put Gible's stats into MetalKid's IV calculator and got this:

Gible - #443 (Mild)
HP: 11 - 17
Att: 31
Def: 10 - 23
SpA: 0 - 6
SpD: 4 - 9
Speed: 10 - 15
 
What do the power items do exactly? Lets say I battle a Zubat that gives out 1 Speed Ev. With the Power Item that promotes speed would I get 5 Evs or 4?
 
He makes a fine lead and can threaten a Gyarados lead with Stone Edge.
He has to watch out for Grass leads such as Roserade or Breloom which aren't too common.

Here's a link to his Analysis page for more information: http://www.smogon.com/forums/showthread.php?t=20761

Reading back I think I made the question to ambiguous. Let me try again in two, more specific questions.

1: Which is better as a lead, physical or mixed Swampert (or something else), and why?
2: Is Stone Edge necessary on a lead Swampert? Why or why not?
 
Well, it is hard to tell that since metagame hasn't really evolved yet. But taking example from Advance, Physical Swampert (with Curse) was more of a Curselax counter in addition to countering Tyranitar/Metagross. It could also threaten teams lategame. While Mixed Swampert was more of a "hit everything" type. So assuming the situation doesn't change much in D/P you can expect it to be the same albeit the Curselax part.
 
When distributing EVs, what's the best way to maximize defensive capability? For example, if I want a pokemon to excel in taking special hits, what is the right balance between raising HP and raising Sp Def to attain the optimal tanking ability?
Should I try to make the HP and Sp Def stats as close as possible, or is there another proportion I should know of? (Like HP being 1.5x the Sp Def or something)
 
When distributing EVs, what's the best way to maximize defensive capability? For example, if I want a pokemon to excel in taking special hits, what is the right balance between raising HP and raising Sp Def to attain the optimal tanking ability?
Should I try to make the HP and Sp Def stats as close as possible, or is there another proportion I should know of? (Like HP being 1.5x the Sp Def or something)

Generally, you should max HP unless your base HP is amazingly higher than your defensive stat, in which case the defensive stat is more important. Dusknoir wants max HP with EVs in its defensive stat of choice, while Blissey would rather max Defense with some HP instead of the other way around.

;;

1: Which is better as a lead, physical or mixed Swampert (or something else), and why?
2: Is Stone Edge necessary on a lead Swampert? Why or why not?

Well, it is hard to tell that since metagame hasn't really evolved yet. But taking example from Advance, Physical Swampert (with Curse) was more of a Curselax counter in addition to countering Tyranitar/Metagross. It could also threaten teams lategame. While Mixed Swampert was more of a "hit everything" type. So assuming the situation doesn't change much in D/P you can expect it to be the same albeit the Curselax part.

v___v

I'm not asking "How do I use Swampert?" and even if I was the Swampert analysis can give me that answer.

I'm trying to get a handle as to how Swampert should be used as a lead, as I have heard it is in fact a useable one in DP. The Swampert Analysis doesn't really say anything to the effect of "If you are using Swampert as your lead, go with Mixpert and use Stone Edge because blah blah blah....". And saying that there isn't a metagame isn't completely true. It may not be as developed as ADV, but its there. I want an answer based on that metagame. The one with Specsmence, Roost Skarmory, and Choice Scarf Garchomp.

Anyone?
 
Thanks a ton, CasMat. If I knew how to answer your Swampert question, I definately would to help you out, unfortunately, I think you're much more knowledgeable than I, so I doubt I have much to contribute.

But my guess would be that a Mixpert would make a better lead than a pure physical one, because it would be able to hit a wider spectrum of pokemon and also because it requires no setup (unlike a Cursepert). Beyond that, I really don't have any indepth analysis to give.
Also, for whether or not Stone Edge is needed on a Swampert Lead, well.. doesn't that simply depend on how many Gyarados leads you see? Nothing else comes to mind immediately for what Stone Edge would be needed for, so this would be up to your personal preference/experience. In my case, I probably wouldn't use Stone Edge because I see mostly Gengar, Weavile and Heracross leads.. pretty much nothing else.

Sorry if my "advice" is totally useless and obvious, just trying to help out. ;;>_>
 
1) does evoling something earlier have an effect on its stats at level 100, eg. if i evolved my weavile at level 5 would it have better stats than one that evolved at 30

2) when some says it increases in "stages" eg swords dance, how much does it increase by as a number or percentage?

3) can a timid gengar kill any of the major tanks in one hit with explosion?

thanks!
 
1) No, it makes no difference on the stats, assuming all other variables (such as EVs) remain the same.

2) When a stat increases, each "stage" is a 50% increase on the unboosted stat. Two stages is a 100% increase (the stat doubles). Maximum possible is six stages, or 300% (the stat quadruples).

3) I don't know, sorry.
 
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