1. Present's Zubat. Because fuck you Present.
2. Sunkern. Because it's Sunkern.
3. Your Scraggy because its restriction prevents me from abusing an awesome loophole I found in Snivy.
4. Snivy. Soloing my rival's starter with Leaf Tornado will be fun. But because of the FUCKING SCRAGGY which has to be lowest level, I can't leave Snivy in the bot at level 15 until I have a ton of TMs to t
each him.
5. Grimer. No move restrictions and no solos, all I have to do is abuse Minimize.
6. Magnemite. He forgot that Magneton has Double Edge so GG Jimera
If I complete this run I complete my journey from random user to LEGEND.
I wonder if anybody else in this thread is manly enough to step up to the plate.
I Will i Will do a soulsilver scramble with THE same rules as skarms, Will start it in two weeks as next week i go to england, i Will routine between that one and platinum, than i also wont get bored from one
Link to rules from Skarm
http://www.smogon.com/forums/showpost.php?p=4653250&postcount=8557
Don't forget about Kanto and Hoenn/Sinnoh sound pokemon, as well as headbuttable Pokemon
My challanges:
Reserving a Machop for snaquaza.
"We're gonna have fun with this thang!" -Riggs
EDIT: snaquaza, I'd like to continue the tradition I've started with giving Pathfinder-themed Pokemon. As such...
Take Valeros the Machop.
Valeros is living a simple life when you first find him, about to settle down in Andoran with marriage to a local farmer's daughter. Valeros cannot use any attacking moves until he is Level 12. You must catch him before this point. Also, he must be male because flavor. When he reaches Level 12, however, Valeros discovers that life isn't all about being simple - it's about ADVENTURE. Once Valeros hits Level 12, he must learn all physical attacking moves ASAP. Yes, this means using your hard-earned TMs on him when you can to get him those four moves. All four of these moves must be either Normal or Fighting typed.Originally, Valeros only has his trusty longsword, but when he hits Level 20, his maximum level as a Fighter, he learns a few new tricks...such as being a Dirty Fighter, and the use of Alchemist's Fire. Once Valeros hits Level 20, he must replace one of his attacking moves of your choice with a nonattacking move. You may also replace a move of your choice, at any time, with a Fire attack of your choice. However, Valeros likes life the way it is, and doesn't want it to change. That is, until he finds a fellow believer in the way of the sword. OPTIONAL: Valeros must solo Chuck in order to evolve to Machoke. He may never evolve into Machamp. Finally, Valeros learns that the Runelords are rising once more, and he must combat this threat by taking down one of them, a rider of dragons, trusting the rest of his old adventuring parties to take down the remaining ones... Regardless of whether he soloes Chuck or not, Valeros must solo Clair.
IN SUMMARY:
Valeros' Restrictions
gl;hf
Flower the Cyndaquil from Shinyskarmory
http://www.smogon.com/forums/showpost.php?p=4657941&postcount=8653
Thanks for the input, Sanquaza. Anyway, here is your short , but hopefully difficult challenge:
Catch a Ledyba called Fatigue. It has a syndrome that drains its energy. It can a. never evolve b. never be abnormal, so it can only use normal type moves. c. only battle against trainers (battling wild pokemon also will drain its energy sooooooo much). d. never use any items (so tiring), except for in-battle use. (no rare candies, calcium, etc.). To be clear: it can only gain exp from knocking out trainer owned pokemon. (no exp. share, etc.). e. never hold items (so heavy, ugh). f. In case you were thinking about rebattling trainers, Fatigue does not do this. Fighting them once was tiring enough as it is.
You force it to solo a gym leader, and it gets even more useless. It will switch out upon being hit twice in one battle or falling below half health, and when it does, it uses 20% (quantity) of your healing items inside your bag every time this happens(trashes them). (=potions / revives / max elixers etc. again NO calcium / rare candies etc.)
You also force it to solo an elite four the first time you face them, and you force it to stay in, so no switching out. Then, because you think it is so useless, you force it to solo a different elite four the second time around, still with the same restrictions. You bastard!
Upon completing this challange, Fatigue gets deadly tired, and cannot leave the first spot of your team anymore. It must stay in the first slot and must always stay alive. (no faint-abusing).
GL
Ps: if this is too easy, just tell me. ^^
Anyway, snaquaza, take deaf the yanma.
Deaf used to be a lively, hearing yanma who loved to cause mischief. Every night Deaf would fly around town breaking all of the windows with its supersonic attack. However, one night everything went wrong, traumatizing Deaf forever.
Cue flashback!
The mayor of the city was tired of Yanma, so he got some guitarists to make him Deaf.
End flashback!
Anyway, that means that Yanma must come in and destroy any electric types you see, since guitariats always use them (and they're not in this game). What city did he love causing trouble around you ask? Well, it's a city with lots of windows for him to smash, so it is of course Goldenrod! And the mayor of the city? Whitney of course. Deaf seeks revenge on Whitney, so he must solo her. However he doesn't want Whitney to think that he can only solo her thanks to a load of levels he grinded. No, you must catch yanma and solo Whitney with yanma in that exact same level. At the exact same form. The only levels he may gain between you capturing him are against the mayor's phonies, that gym trainers.
Since Yanma is deaf, he cannot use any sound based moves. You know, moves like supersonic or sonicboom, the moves that make him usable early-game.
I don't have any more material right now, but you can always tell me to make it harder.
http://www.smogon.com/forums/showpost.php?p=4658085&postcount=8657
Ok, snaquaza, take Tracey the venonat.
Tracey the venonat was owned by Tracey. He ventured all around the orange islands and he is proud of it. He wants everyone to know he was that venonat.
Tracey Sketchit's venonat is very well known for using his supersonic rays, so your venonat must have supersonic. He must have supersonic and must keep it forever. And also use it in every gym battle... against every pokemon... 3 times. Unless it collides with another challenge.
Furthermore, Travey's venonat can use only sleep powder and tackle. So.. only tackle as a move to actually attack.
Also must keep sleep powder.
Have fun! ;)