Complications vs. Maserato, 1v1 FE.

Team Maserato:
maserato said:
Arghonaut

frontnormal-marghonaut.png

Type: Water/Fighting
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Nature: Adament +Att -Spa

Abilities:
Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Hp 110
Atk: Rank 5+
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 75

MC 0
EC 6/6
DC 5/5

Moves
Night slash
Constrict
Bubble
Smokescreen
Yawn
Wrap
Chip Away
Arm Thrust
Aqua Jet
Mach punch
Taunt
Thief
Revenge
Focus punch
Submission


Toxic
Protect
Earthquake
Torment
Waterfall
Rock slide

Bulk up
Rock Blast
Cross Chop
Recover
Seismic Toss
Thanks for reffing

Team Complications:
Complications said:
Thanks for reffing.
Durant (Möbius) M
Spr_5b_632.png

Nature: Jolly (+Spe, +18% ACC, -SAtk

Type
Steel:*Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Bug:**Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Abilities:
Swarm
Innate
When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

Hustle
Can Be Enabled
This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Traunt (DW Locked)
Trait
This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.

Stats
HP: 90
Atk: Rank 4
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 126 (125.4>126)
Size Class: 1
Weight Class: 3
Base Rank Total: 18

MC: 0
DC: 5/5

Attacks
Vice Grip (*)
Sand Attack (*)
Fury Cutter (*)
Bite (*)
Agility (*)
Metal Claw (*)
Iron Head
Dig
X-Scissor
Bug Bite
Crunch
Guillotine


Endure (*)
Faint Attack (*)
Rock Climb (*)
Screech (*)
Thunder Fang (*)
Baton Pass

Protect (*)
Aerial Ace (*)
Stone Edge (*)
Rock Slide (*)
Substitute (*)

Superpower

Rules said:
1v1 flash match FE
Singles
Switch = Leedleleedle
Field=ASB arena
Training items, 2 subs

Maserato equips and sends out
Complications equips, sends out, and orders
Maserato orders
I ref
 
"Well odds are we are going to lose this match, Möbius..."

Spr_5b_632.png

"Nonsense, good sir. We shall give them the fight of their life, I say!"

Durant @ Exp. Share
Thunder Fang-Aerial Ace-Thunder Fang

If Yawn and you are not Taunted, use Substitute (15) and push down, but only once.
If P/E action, chill and push down, but not consecutively.

(I should get Hone Claws :P)
 
frontnormal-marghonaut.png

HP: 110
EN: 100
Spr_5b_632.png

HP: 90
EN: 100

Action One:

Durant used Thunder Fang!
(-5 EN)
Hit chance: 8011/10000 (YES)
Para chance: 4851/10000 (NO)
Flinch chance: 3886/10000 (NO)
Crit chance: 5757/10000 (NO)
Damage: (7 + 3 + 1.5) * 1.5 = 17.25

Arghonaut used Waterfall!
(-5 EN)
Crit chance: 3960/10000 (NO)
Damage: (8 + 3 + 1.5) = 12.5

Action Two:

Durant used Aerial Ace!
(-4 EN)
Crit chance: 3944/10000 (NO)
Damage: (6 + 2 + 1.5) * 1.5 = 15.75

Arghonaut used Cross Chop!
(-6 EN)
Hit chance: 399/10000 (YES)
Crit chance: 1200/10000 (YES)
Damage: (10 + 3 + 3 + 1.5) = 17.5

Action Three:

Durant used Thunder Fang!
(-5 EN)
Hit chance: 9012/10000 (YES)
Crit chance: 4491/10000 (NO)
Para chance: 6990/10000 (NO)
Flinch chance: 3874/10000 (NO)
Damage: (7 + 2 + 1.5) * 1.5 = 17.25

Arghonaut used Waterfall!
(-5 EN)
Crit chance: 4955/10000 (NO)
Damage: (8 + 3 + 1.5) = 12.5

frontnormal-marghonaut.png

HP: 59
EN: 84
Spr_5b_632.png

HP: 47
EN: 86
 
frontnormal-marghonaut.png

HP: 59
EN: 84
Spr_5b_632.png

HP: 47
EN: 86

arghonaut used cross chop! -6 en
hitroll: (<=8 hit) 4 hit
critroll: (<=1 crit) 7 no
10+3+1.5=14.5

durant used Flying headchopper! -21 en
critroll: (<=1 crit) 1 suprise! yep.
(34+3+1.5)*1.5=57.75
_____

durant cooled down!

arghonaut used waterfall! -5 en
critroll: (<=1 crit) 8 no
8+3+1.5=12.5
_____

durant used aerial ace -4 en
calc with .25 hp left? no.
arghonaut fainted!
frontnormal-marghonaut.png

HP: KO
EN: KO
Spr_5b_632.png

HP: 20
EN: 61

Gem: 2 UC
espy: 1 UC
Comp: 2 cc
Durant: 4 MC, 1 KOC
maserato: 2 cc
Arghonaut: 4 MC
 
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