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Expert belt raises the power of super effective attacks and muscle band raises the power of physical attacks. I'm not sure by how much exactly, but I think it may be x1.5.

Ah, well there ya go. Don't listen to me.
 
Expert belt raises the power of super effective attacks and muscle band raises the power of physical attacks. I'm not sure by how much exactly, but I think it may be x1.5.

Ah, well there ya go. Don't listen to me.

Expert Belt is 1.2 and Muscle Band is 1.1 if I remember correctly. (Choice Band would be useless if they were 1.5) :)
 
Although I got a bit of help earlier (although somewhat questionable), I still need some advice for my team.

Rhyperior
Ludicolo
Bronzong
Blissey

I'm at a loss as to what Pokemon to pick (preferably a sweeper; my team is beginning to fill up with walls), as well as a good lead. Thanks in advance! :)
 
Would a Snorlax like this work?

Snorlax@Leftovers
(+Sp.Def , -Sp.Atk)
EV's: Plenty of HP:A bit of Attack:Plenty of Sp.Def
~Belly Drum
~Rest
~Crunch
~Body Slam?

Switch into a Special Sweeper Belly Drum if they switch. Crunch and Body Slam, Rest up when he become's low on health.
 
Hard question:
What the fuck was GameFreak thinking when they made Sitrus Berry unconditionally better than the confusion-inducing berries, even though it has no risk, when they should have boosted the confusion berries to be better than the Sitrus?
 
Hard question:
What the fuck was GameFreak thinking when they made Sitrus Berry unconditionally better than the confusion-inducing berries, even though it has no risk, when they should have boosted the confusion berries to be better than the Sitrus?

Since when does Gamefreak ever think? That's how Farfetch'd never got an evolution, and how Eevee evolves in practically any way you can think of.

Is another set of the actually usable TM's from 51-92 actually worth going through the game another time? Just asking, as I have both, and two DS's.
 
Since when does Gamefreak ever think? That's how Farfetch'd never got an evolution, and how Eevee evolves in practically any way you can think of.

Is another set of the actually usable TM's from 51-92 actually worth going through the game another time? Just asking, as I have both, and two DS's.

Go to SlakingMaster's Pokemon charity topic. A TM is a TM, hacked or not. :)
 
Go to SlakingMaster's Pokemon charity topic. A TM is a TM, hacked or not. :)
Lawl true that XD

I just wondering, does weather attacks like Hail or Sandstorm affect Secret Power and Natural Power's effect because this comment here sparked my interest.

There's no info about Nature Power or Secret Power on the first page so I tested them myself:

Nature Power:
Road / Desert ~ Earthquake
Building ~ Tri Attack
Grass / Tall grass ~ Seed Bomb
Cave / Mountain ~ Rock Slide
Snow ~ Blizzard
Pond / Ocean ~ Hydro Pump

Secret Power:
Road / Desert ~ Lowers Accuracy 1 stage
Building ~ Paralyzes
Grass / Tall grass ~ Sleep
Cave / Mountain ~ Flinches
Snow ~ Freezes
Pond / Ocean ~ Lowers Attack 1 stage
 
Do attacks like Fury Swipes have a chance to flinch on each hit if the user is holding a King's Rock or the like?

How about Beat Up? If the user is holding King's Rock does each hit have a chance to flinch?
 
If i hold a Power Anklet and fight a Shinx, do i gain +4 Spd (from the Anklet) and +1 Atk (from the Shinx), or do the EVs gained have to be consistent?
 
If i hold a Power Anklet and fight a Shinx, do i gain +4 Spd (from the Anklet) and +1 Atk (from the Shinx), or do the EVs gained have to be consistent?

That will be how the evs are gained afaik. You can fight magikarps with the power items and still gain 4 of the respective evs and 1 speed ev.
 
From what I've found, people really like Spiritomb's, as it's kinda hard to get. You can get almost anything you want on the GTS for one.

Also, abuse level 100 Milotics like hell. Clone hundreds of them, and you'll get so much stuff. Really, even Feebas are worth a lot; I got a Palkia and a Lustrous Orb for one level 5 Feebas. Vespiquen are also very valuable.
 
I was looking at the abilities and the Abilty Magic Guard does that mean that Clefable cannot be inflicted with Status?
 
I was looking at the abilities and the Abilty Magic Guard does that mean that Clefable cannot be inflicted with Status?

No. It means she won't receive any residual damage (Poison/Burn [JUST the damage], Sandstorm, Hail, Spikes, Stealth Rock).
 
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