Data The Battle Hall - Challenge Signups (Mk. II) (NOBODY POST HERE)

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Name: Elevator Music
Thread: Here
Rank: 3
Pokemon: Froslass
Ability: Cursed Body
Info:
478.png

Froslass [Yukimenoko] (F)
Nature: Hasty (+15% Spe, +19% Acc, -1 Def)
Type: Ice/Ghost
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Snow Cloak: (Passive) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Cursed Body (DW): (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 127 (110 *1.15) (+) (+19% Accuracy boost)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Total Moves: 59/78

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Astonish
Bite
Blizzard
Captivate
Confuse Ray
Crunch
Destiny Bond
Double Team
Hail
Headbutt
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Leer
Ominous Wind
Powder Snow
Protect
Wake-Up Slap

Avalanche
Bide
Disable
Fake Tears
Hex
Spikes
Weather Ball

Attract
Dream Eater
Endure
Facade
Frost Breath
Hidden Power (Fighting, 7)
Hyper Beam
Light Screen
Psych Up
Psychic
Rain Dance
Rest
Safeguard
Shadow Ball
Substitute
Taunt
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic

Block
Ice Punch
Mimic
Pain Split
Signal Beam
Sing
Sleep Talk
Snatch
Spite
Sucker Punch
Trick
 
Name: Crystaline
Thread: No thread :cool:
Rank: Uno!
Pokemon: Eevee
Ability: Adaptability
Info:
28lyiys.png
Eevee [Sparky] (M)

Sparky is a loyal and energetic companion to Crystaline. Normally mild mannered, he is very defensive of his Trainer and friend Crystaline.
Modest Nature (+1 Spa -1Att)

Normal Type : Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away:


Type: Passive

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability:

Type: Passive

The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Anticipation: (DW Locked)

Type: Passive

This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC:0/6
DC:0/5
MC: 0

Moves
Level up Moves

Helping Hand
Tackle
Tail Whip
Sand Attack
Growl
Quick Attack
Bite
Focus Energy
Covet
Take Down

Egg Moves
Detect
Yawn
Fake Tears
Stored Power
Endure

BW2 TMs
Shadow Ball
Double Team
Work Up
Hidden Power Ice(7)
Substitute
EDIT: Sorry if hide tags are malfunctioning. I'm new
 
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yay time for grinding!

Rank 2:
Thread: Here
147.png

Dratini (Isaac) Male
Nature:
Quiet
Type:
DragonSTAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


Abilities:
Shed Skin:
Type: Passive
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale:(DW)
Type: Passive
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).


Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-) (-10%EVA)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 4/9
DC 2/5
MC: 0

Attacks: 36 Total
Agility
Aqua Jet
Aqua Tail
Bide
Blizzard
Double Team
Draco Meteor
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Endure
Extreme Speed
Fire Blast
Flamethrower
Hyper Beam
Ice Beam
Icy Wind
Iron Tail
Leer
Outrage
Protect
Rain Dance
Reflect
Rest
Safeguard
Slam
Sleep Talk
Substitute
Surf
Thunder
Thunder Wave
Thunderbolt
Toxic
Twister
Wrap

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

so apparently quote tags are being jerks

^That
 
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*guitar soloing intensifies*

Name:
Simon
Challenge Thread (if any): link
Rank:
3
Pokemon: Creon the Slaking
Pokemon Ability: Truant
289.png

Slaking (Creon) [M]
Nature: Lonely [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Defense]
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Abilities:
Truant:
(Trait) This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.


Stats:
HP: 125
Atk: Rank 7 (+)
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 25


EC: 9/9
MC: 0
DC: N/A


Attacks:
Uproar
Focus Energy
Scratch
Yawn
Encore
Slack Off
Faint Attack
Amnesia
Endure
Flail
Focus Punch
Reversal
Counter
Covet
Chip Away
Punishment
Swagger

Crush Claw
Night Slash
Hammer Arm
Body Slam
Pursuit

Return
Double Team
Rock Slide
Earthquake
Facade
Toxic
Giga Impact
Protect
Taunt
Shadow Claw
Substitute
Brick Break
Aerial Ace
Bulldoze
Flamethrower
SolarBeam
Blizard
Ice Beam
Thunderbolt
Focus Blast
Roar
Work Up
Hone Claws
Strength

Fire Punch
Ice Punch
ThunderPunch
Sucker Punch
Shock Wave
Low Kick
After You
Icy Wind
Block
Gunk Shot
Sleep Talk
Double-Edge

Moves: 59
 
Name: Geodude
Thread: http://www.smogon.com/forums/threads/battle-hall-challenge-geodude6.3477397/page-5
Rank: 4
Ability: Rock Head
frontnormal-mpyroak.png

Birchman [Pyroak] (F)
Nature: Brave
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Passive) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4+
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 51-
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Flare Blitz
Wood Hammer
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Flame Burst
Leaf Tornado
Synthesis
Iron Defense
Double-Edge
Petal Dance
Lava Plume
Zap Cannon

Aromatherapy
Blaze Kick
Counter
Psybeam
Seed Bomb

Sunny Day
Protect
Solarbeam
Earthquake
Flamethrower
Fire Blast
Overheat
Energy Ball
Rock Slide

Heat Wave
Stealth Rock
 
Last edited:
Name: ???
Challenge Thread
Rank: 1
Poke'mon: Goat the Mareep
Ability: Static

Goat the Mareep
179.png

Goat (Male Mareep)
Timid Nature

Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.


Ability:
Static:
Type: Passive
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.


HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 41 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Accuracy Bonus: 6%


Attacks: (25 Moves Known)
Tackle
Growl
Thunder Wave
Thundershock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray

Power Gem
Discharge
Signal Beam
Thunder

Agility
Body Slam
Flatter
Odor Sleuth
Sand Attack


Toxic
Protect
Safeguard
Frustration

Thunderbolt
Shock Wave
Flash

Queue:
Ragnarokalex
SimonSays
Geodude6
Eternal Drifter
 
Name= Crystaline
Rank 1
Eevee
Adaptability
Thread http://www.smogon.com/forums/threads/battle-hall-challenge-crystaline.3488232/
28lyiys.png

Eevee [Sparky] (M)[/B]
Sparky is a loyal and energetic companion to Crystaline. Normally mild mannered, he is very defensive of his Trainer and friend Crystaline.
Modest Nature (+1 Spa -1Att)

Normal Type : Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away:


Type: Passive

This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Adaptability:

Type: Passive

The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Anticipation: (DW Locked)

Type: Passive

This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC:0/6
DC:0/5
MC: 0

Moves
Level up Moves

Helping Hand
Tackle
Tail Whip
Sand Attack
Growl
Quick Attack
Bite
Focus Energy
Covet
Take Down
Tutor moves
Hyper Voice

Egg Moves
Detect
Yawn
Fake Tears
Stored Power
Endure

BW2 TMs
Shadow Ball
Double Team
Work up
Hidden Power Ice(7)
Substitute
 
Err, since it still hasn't been put up yet, I'm going to cancel my challenge with Froslass and put up a new challenge instead.

Name: Elevator Music
Thread: Here
Rank: 3
Pokemon: Sableye
Ability: Prankster
Info:
302.png

Sableye [Yamirami] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Dark/Ghost
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after Sableye, that attack will fail. Against another Sableye, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster (DW): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (50 /1.15) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Total Moves: 69/105

MC: 0
DC: 5/5

Attacks:
Astonish
Confuse Ray
Detect
Faint Attack
Fake Out
Foresight
Foul Play
Fury Swipes
Knock Off
Leer
Mean Look
Night Shade
Power Gem
Punishment
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Zen Headbutt

Feint
Metal Burst
Moonlight
Recover
Sucker Punch

Brick Break
Dig
Double Team
Embargo
Focus Punch
Payback
Psychic
Rain Dance
Rest
Snarl
Substitute
Sunny Day
Taunt
Telekinesis
Thief
Torment
Toxic
Will-O-Wisp

Counter
Dark Pulse
Endure
Fire Punch
Gravity
Helping Hand
Ice Punch
Icy Wind
Low Kick
Magic Coat
Pain Split
Signal Beam
Sleep Talk
Snatch
Spite
ThunderPunch
Trick
 
Time to add another

Name: Complications
Thread: There
Rank: 4
Pokemon: Steelix
Ability: Sheer Force
Info:
Steelix (M) Archduke Ferinand
Spr_5b_208_m_s.png

Nature: Brave (+Atk, -Spe, -10% Evasion)

Type
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Rock Head
Passive
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Sturdy
Passive
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Sheer Force (DW Unlocked)
Toggle
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 2
SpD: Rank 3
Spe: 26 (26.02>26)
Size Class: 7
Weight Class: 8
BRT: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Mud Sport (*)
Tackle (*)
Harden (*)
Bind (*)
Curse (*)
Screech (*)
Rock Throw (*)
Rage (*)
Rick Tomb (*)
Stealth Rock (*)
Rock Polish (*)
Smack Down (*)
Dragonbreath (*)
Sandstorm (*)
Double-Edge
Dig
Stone Edge
Gyro Ball
Thunder Fang
Fire Fang
Ice Fang

Block (*)
Defense Curl (*)
Heavy Slam (*)
Rock Blast (*)
Rollout (*)

Protect (*)
Earthquake (*)
Explosion (*)
Rock Slide (*)
Dragon Tail (*)
Taunt
 
Taking Alex and Simon. Click your Pokemon below to get started!



Name: Birkal
Thread: It's me!
Rank: 2
Pokemon: Riolu
Ability: Inner Focus
Items: Off
Info:
447.png


Riolu (M)

Nature: Naive (-SpD / +Spe / +11% Accuracy)

Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilites:
Steadfast (Innate): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster (DW) (Locked) (Innate): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/6
MC: 0
DC: 1/5

Foresight
Quick Attack
Endure
Counter
Force Palm
Feint
Reversal
Copycat
Screech
Nasty Plot
Final Gambit

Cross Chop
Crunch
Hi Jump Kick
Blaze Kick
Sky Uppercut

Substitute
Rock Slide
Protect
Dig
Payback
Toxic
Earthquake
Brick Break
Magnet Rise
ThunderPunch

Queue:
Geodude6
Eternal Drifter
Crystaline
Elevator Music
Complications
Texas Cloverleaf (Subref)
Birkal
 
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It's been a couple of weeks...
Name: akela
Challenge Thread: Battle Hall Challenge - Akela
Rank: 3
Pokemon Name: Maebure [Pinsir] [M]
Pokemon Ability: Moldbreaker
Pokemon Info:
Pinsir [Maebure] [M]
127.png

Careful Nature (+1 SpD, -1 SpA)
Type: Bug
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Egg Group: Bug
Abilities:
Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Mold Breaker (Passive): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Moxie (Passive) (Locked): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC: 0
DC: 0/5

Attacks:
Level Up
Bind
Brick Break
Focus Energy
Harden
Revenge
Seismic Toss
ViceGrip
Vital Throw
Egg
Close Combat
False Swipe
Fury Attack
Me First
Quick Attack
TM/HM
Earthquake
Protect
Smack Down
Substitute
Toxic

Queue:
Geodude6
Eternal Drifter
Crystaline
Elevator Music
Complications
Texas Cloverleaf (Subref)
Birkal
akela
 
Name: P2X7
Challenge Thread: None
Rank: 1
Pokemon: Ralts
Pokemon Ability: Synchronize
Pokemon Info:
280.png
Ralts [Arthur] (Male)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Synchronize: (Passive)Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Passive)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Telepathy (DW): (Passive) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 2/9
MC: 0
DC: 2/5

Moves:

Level-up:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Imprison
Hypnosis

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Psyshock
Thunderbolt
Shadow Ball
Will-O-Wisp
Thunder Wave
Telekinesis

Tutor Moves:
Fire Punch
Ice Punch

Queue:
Geodude6
Eternal Drifter
Crystaline
Elevator Music
Complications
Texas Cloverleaf (Subref)
Birkal
akela
P2X7
 
A subref for this Hall challenge would be greatly appreciated.

Queue:
Geodude6
Eternal Drifter
Crystalline
Elevator Music
Complications
Texas Cloverleaf (Subref)
Birkal
akela
P2X7
Someoneelse (Subref)
 
IT'S TIME TO D-D-D-D-DDDDDDDUEL
Name: Dog
Challenge Thread (if any): yes
Rank: 1
Pokemon: Ruth the Charmander
Pokemon Ability: Blaze
004.gif

<Charmander> [Ruth] (Female)
Desperation Theme: Blazblue - Bullet Dance

Ruth has always loved battling even as a baby - but try to dodge the rules and she will put a stop to the fight, and possibly even you.

Nature: Lonely (+1 Atk, -1 Def)

Type: Fire

Fire:Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze: (Passive) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power: (DW) (Passive) (Locked) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:
HP: 90
Atk: 3 (+)
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC:0/9
MC:0
DC:0/5


Attacks:
Level Up:
Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang

Egg:
Counter
Dragon Rush
Flare Blitz
Dragon Dance
Outrage

TM:
Protect
Substitute
Rock Slide
Fire Blast
Dragon Claw

Tutor:

Queue:
Geodude6
Eternal Drifter
Crystalline
Elevator Music
Complications
Texas Cloverleaf (Subref)
Birkal
akela
P2X7
Someoneelse (Subref)
Canis Majoris
 
Well, that's a bit of a line I see. Anyway, let's get that Dragonair evolved, huh?

Name: Elise Van Houten
Thread: Yo.
Rank: 3
Mon: Dragonair (Marvel Scale)
148.png

Dragonair [Dan] (Male)
"<Let's see...good quote...good quote...damn, I've got nothing.>"
El's Dragonite Dragonair. A jovial fellow, Dan is pretty much Auroch's second in command.

Nature: Relaxed (+1 Def, -15% speed, -10% evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities: Shed Skin, Marvel Scale (DW)
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW, Unlocked): (Passive) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 60 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 8/9
MC: 0
DC: Mastered!

Attacks:
Level Up:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg:
Aqua Jet
Dragon Pulse
Extremespeed
Mist
Supersonic

TM:
Toxic
Protect
Flamethrower
Thunderbolt
Waterfall

Other:
Icy Wind
Endure
Queue:
Geodude6
Eternal Drifter
Crystalline
Elevator Music
Complications
Texas Cloverleaf (Subref)
Birkal
akela
P2X7
Someoneelse (Subref)
Canis Majoris
The Wanderer
 
And, my iPod ran out of battery right as I was about to accept reffing that, too -.-'
I'll take P2X7's challenge too.

Queue:
Elevator Music
Complications
Texas Cloverleaf (Subref)
Birkal
akela
Someoneelse (Subref)
Canis Majoris
The Wanderer
 
Well I've returned to asb and Engi finished my reffing 5 months after I left so here I go again
Name: Kingmidas
Thread: http://www.smogon.com/forums/threads/battle-hall-challenge-kingmitus.3483659/
Rank: 2
Mon: Growlithe (Intimidate)
58.png

Growlithe (hell hound) (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type:
Fire:
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

Abilities:
Intimidate:
(Innate) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
flash fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
justified (locked) (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52 (-)
Evasion: -10%
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 2/6
MC: 1
DC: 2/5

Attacks:
Bite
Roar
Ember
leer
odor sleuth
helping hand
flame wheel
reversal
fire fang
take down
Crunch
Outrage
Flare blitz

Body Slam
Flare blitz
Close combat
Iron tail
Safe guard

Will-o-wisp
wild charge
overheat
flame charge
substitute

Queue
:
Elevator Music
Complications
Texas Cloverleaf (Subref)
Birkal
akela
Someoneelse (Subref)
Canis Majoris
The Wanderer
Kingmidas
 
Last edited:
cQK6abN.gif


"How to block the hall queue in 1 easy step!"

Name: Dogfish44
Thread: Kinda dusty... think I ragequit after last time.
Rank: 1
Pokemon: Makuhita
Pokemon Ability: Sheer Force
Pokemon Info:

296.png

Makuhita [Hugo] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Thick Fat (Passive): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts (Passive): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (DW) (Toggle): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:

Makuhita
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: 6/6
MC: 6
DC: 5/5

Attacks:
Arm Thrust
Belly Drum
Close Combat
Endure
Fake Out
Focus Energy
Force Palm
Heavy Slam
Knock Off
Reversal
Sand-Attack
Seismic Toss
SmellingSalt
Tackle
Vital Throw
Wake-Up Slap
Whirlwind

Bullet Punch
Chip Away
Counter
Cross Chop
Detect
DynamicPunch
Faint Attack
Feint
Focus Punch
Foresight
Revenge
Wide Guard

Attract
Brick Break
Bulk Up
Bulldoze
Dig
Double Team
Earthquake
Facade
Fling
Focus Blast
Frustration
Hidden Power (Grass, 7)
Low Sweep
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Secret Power
Smack Down
Strength
Substitute
Sunny Day
Surf
Swagger
Toxic
Whirlpool
Work Up

Body Slam
Captivate
Double-Edge
Fire Punch
Headbutt
Helping Hand
Ice Punch
Low Kick
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Refresh
Role Play
Sleep Talk
Snore
SuperPower
ThunderPunch
Vacuum Wave

Total Moves: 84

Queue:
Elevator Music
Complications
Texas Cloverleaf (Subref)
Birkal
akela
Someoneelse (Subref)
Canis Majoris
The Wanderer
Kingmidas
Dogfish44
 
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