This is my first time making a team for competitive play.
So I hope you guys can help me fill in the gaps :3
I also am still looking for nicknames for my pokemon, I love references btw.
So if you know any good or funny nicknames be sure to post them :p
My worst idea so far was to just nickname them all Magicarp, but then i realised people wont see the name when you switch most of the time so yeah xD
PS.
The person who helped me out "the most" will get a pokemon named after his forum name :3!
Azumarill
EVs: 252 Atk / 252 HP / 4 SDef
Nature: Adamant
Item: Sitrus berry/Choice band (if ill go for smeargle)
Ability: Huge Power
- Aqua Jet
- Play Rough
- Superpower
- belly drum (if i'll go for for smeargle then this will be return instead)
I choose her because she is really powerful and with the new fairy type she's really good with new resistances.
Just basically switch in for the kill build.
With a belly drum off the bat she will turn into an Egyptian god card from the yugioh series. Or according to the BYWD discription "This monster of destruction is virtually unstoppable. few have survived to tell the tale." The only problem is that i dont like to be stuck in one move (since i some people told me you lose all powerups if you switch out) and i dont like to start with 50% health cause of belly drum, the sitrus berry helps however it wont start at maximum. So smeargle is a viable option, inb4 people start to get buthurt about smeargles weak stats look at the end of this topic i put him there if i would have him in my team.
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Forretress
EVs: 252 HP / 252 Def / 4 SpD
Nature: Relaxed
Item: custap berry
Ability: sturdy
- Stealth rock
- Spikes
- volt-switch
- Rapid Spin
Forretress will be my entry hazard pokemon and will also have the roll of removing them on my own field if my enemy tries to set them up on me. I switched explosion out for volt-switch so i can get that safety switch so he wont die that much. At first i had explosion so if it would come down to the red health status i could just go full trotle and take them with him to the grave.
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Gengar
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
Item: Gengarite/Black sludge
Ability: Levitate/Shadow Tag
- Shadow Ball
- Disable
- Substitute
- Focus Blast
I am going for gengarite to switch in with an auto mean look to obliterate the pokemon I'm switching into in.
I choose for Disable to pretty much to cripple ANY choice item users.
Disable will force the choice item pokemon into struggle. Struggle won't effect a Gengar because of his Ghost typing and Mega Gengar will make it impossible to switch to another pokemon :3 so he'll real in an easy win. And he will have finished them off before disable get lifted from their attack.
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Umbreon
EVs: 252 SpD / 252 Def / 4 HP
Nature: Calm
Item: Left Overs
Ability: synchronize
- Foul play
- Wish
- Toxic
- Protect
Umbreons main roll will be taking care of really strong pokemon, his main move routine will consist of using toxic, followed by (Can be wish too, depending on first hit), protect and then foul play if the enemy is a normal attacker. Umbreon has some really nice SpD stat so he will become my main wall pokemon. I am not sure about the EVs though, this is my choice but im not sure if he will have enough HP to function as a propper wall. I am still breeding for the corresponding IVs on that matter. My real concern is keeping the HP of Umbreon above 50% this is why i added wish to his movepool, with this i am also able to pass it on to for example my Azumarill when she gets in a tight position or to get fortress back up on his feet/shell.
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Chandelure
EVs: 120 HP / 252 SpA / 8 SpD / 128 Spe
Nature: Timid
Item: Choice specs
Ability: infiltrator
- Shadow Ball
- Fire Blast
- Energy Ball/Hex
- Will-o-Wisp
This will be my defense vanisher, because of h amazing ability he will get around substitute and protect so a lot of teams that are substitute depended will crumble apart. With choice specs he will get an insane amount of special attack which will most likely finish of most pokemon if Azumarill gets taken down. Like i said earlier about substitute, i think my team (especially azumarill) will have a really hard time to get around pokemon using substitute, with him i will be able to get rid of them, since they will already have 25% damage from the substitute (not counting the hp restore items for now) and he should be able to get a nice attack off on them which will habe a high chance to knock them over.Chandelure will also have the roll of defending against taunt so my Foretress won't get screwed over by a move. A lot of people suggested i should go for Gyroball (which fits ferrothorn much more IMO) but since Foretress wont be a heavy hitter in my team rather have him faster to be able to put down the last line of entry hazards or be able to quickle volt switch out.
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Venusaur
EVs: 72 HP / 4 Def / 252 SpA / 180 Spe
Nature: Timid
Item: Black sludge/venusaurite (if im not going for mega gengar)
Ability: Chlorophyll
- Solarbeam
- Sunny day
- Sludge Bomb
- Sleep Powder
I wasn't sure about him but, I went for sunny day to double his speed and for instant Solarbeam I might change sludge mob for a healing move but not sure yet. What i dont know is when venus mega evolves will he still keep his chlorphyll ability or will this changed to thickfat? (still have to test this out, havent been able to find a chlorophyll ivysaur yet >_<)
I might also completely remove him from the team and put a baton passer in my team. If ill go for a baton passer ( i am not sure yet) then ill switch out venusaur for him and this will be his stats:
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Smeargle
EVs: 252 HP / 4 Def / 252 Spe
Nature: Timid
Item: Focus sash
Ability: own tempo
- Baton Pass
- Spore
- Substitute/Wish
- Belly Drum
he will mainly be batonpassing belly drum to Azumarill so she is able to OHKO most tanks. So the moment i switch him in he will use spore to put opponent to sleep and then they will either switch (hence the insomnia/sleep heal berries) or stay on the field and wait for a lucky wake up. I will be able to sut up belly drum and baton pass to azumarill
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So I hope you guys can help me fill in the gaps :3
I also am still looking for nicknames for my pokemon, I love references btw.
So if you know any good or funny nicknames be sure to post them :p
My worst idea so far was to just nickname them all Magicarp, but then i realised people wont see the name when you switch most of the time so yeah xD
PS.
The person who helped me out "the most" will get a pokemon named after his forum name :3!
Azumarill
EVs: 252 Atk / 252 HP / 4 SDef
Nature: Adamant
Item: Sitrus berry/Choice band (if ill go for smeargle)
Ability: Huge Power
- Aqua Jet
- Play Rough
- Superpower
- belly drum (if i'll go for for smeargle then this will be return instead)
I choose her because she is really powerful and with the new fairy type she's really good with new resistances.
Just basically switch in for the kill build.
With a belly drum off the bat she will turn into an Egyptian god card from the yugioh series. Or according to the BYWD discription "This monster of destruction is virtually unstoppable. few have survived to tell the tale." The only problem is that i dont like to be stuck in one move (since i some people told me you lose all powerups if you switch out) and i dont like to start with 50% health cause of belly drum, the sitrus berry helps however it wont start at maximum. So smeargle is a viable option, inb4 people start to get buthurt about smeargles weak stats look at the end of this topic i put him there if i would have him in my team.
----------------------------------------------------
Forretress
EVs: 252 HP / 252 Def / 4 SpD
Nature: Relaxed
Item: custap berry
Ability: sturdy
- Stealth rock
- Spikes
- volt-switch
- Rapid Spin
Forretress will be my entry hazard pokemon and will also have the roll of removing them on my own field if my enemy tries to set them up on me. I switched explosion out for volt-switch so i can get that safety switch so he wont die that much. At first i had explosion so if it would come down to the red health status i could just go full trotle and take them with him to the grave.
------------------------------------------------------------------------------------------------------------------------------------------------------------------
Gengar
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
Item: Gengarite/Black sludge
Ability: Levitate/Shadow Tag
- Shadow Ball
- Disable
- Substitute
- Focus Blast
I am going for gengarite to switch in with an auto mean look to obliterate the pokemon I'm switching into in.
I choose for Disable to pretty much to cripple ANY choice item users.
Disable will force the choice item pokemon into struggle. Struggle won't effect a Gengar because of his Ghost typing and Mega Gengar will make it impossible to switch to another pokemon :3 so he'll real in an easy win. And he will have finished them off before disable get lifted from their attack.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Umbreon
EVs: 252 SpD / 252 Def / 4 HP
Nature: Calm
Item: Left Overs
Ability: synchronize
- Foul play
- Wish
- Toxic
- Protect
Umbreons main roll will be taking care of really strong pokemon, his main move routine will consist of using toxic, followed by (Can be wish too, depending on first hit), protect and then foul play if the enemy is a normal attacker. Umbreon has some really nice SpD stat so he will become my main wall pokemon. I am not sure about the EVs though, this is my choice but im not sure if he will have enough HP to function as a propper wall. I am still breeding for the corresponding IVs on that matter. My real concern is keeping the HP of Umbreon above 50% this is why i added wish to his movepool, with this i am also able to pass it on to for example my Azumarill when she gets in a tight position or to get fortress back up on his feet/shell.
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------
Chandelure
EVs: 120 HP / 252 SpA / 8 SpD / 128 Spe
Nature: Timid
Item: Choice specs
Ability: infiltrator
- Shadow Ball
- Fire Blast
- Energy Ball/Hex
- Will-o-Wisp
This will be my defense vanisher, because of h amazing ability he will get around substitute and protect so a lot of teams that are substitute depended will crumble apart. With choice specs he will get an insane amount of special attack which will most likely finish of most pokemon if Azumarill gets taken down. Like i said earlier about substitute, i think my team (especially azumarill) will have a really hard time to get around pokemon using substitute, with him i will be able to get rid of them, since they will already have 25% damage from the substitute (not counting the hp restore items for now) and he should be able to get a nice attack off on them which will habe a high chance to knock them over.Chandelure will also have the roll of defending against taunt so my Foretress won't get screwed over by a move. A lot of people suggested i should go for Gyroball (which fits ferrothorn much more IMO) but since Foretress wont be a heavy hitter in my team rather have him faster to be able to put down the last line of entry hazards or be able to quickle volt switch out.
--------------------------------------------–--------------------------------------------------------------------------------------------------------------------------
Venusaur
EVs: 72 HP / 4 Def / 252 SpA / 180 Spe
Nature: Timid
Item: Black sludge/venusaurite (if im not going for mega gengar)
Ability: Chlorophyll
- Solarbeam
- Sunny day
- Sludge Bomb
- Sleep Powder
I wasn't sure about him but, I went for sunny day to double his speed and for instant Solarbeam I might change sludge mob for a healing move but not sure yet. What i dont know is when venus mega evolves will he still keep his chlorphyll ability or will this changed to thickfat? (still have to test this out, havent been able to find a chlorophyll ivysaur yet >_<)
I might also completely remove him from the team and put a baton passer in my team. If ill go for a baton passer ( i am not sure yet) then ill switch out venusaur for him and this will be his stats:
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Smeargle
EVs: 252 HP / 4 Def / 252 Spe
Nature: Timid
Item: Focus sash
Ability: own tempo
- Baton Pass
- Spore
- Substitute/Wish
- Belly Drum
he will mainly be batonpassing belly drum to Azumarill so she is able to OHKO most tanks. So the moment i switch him in he will use spore to put opponent to sleep and then they will either switch (hence the insomnia/sleep heal berries) or stay on the field and wait for a lucky wake up. I will be able to sut up belly drum and baton pass to azumarill
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