Magnezone also cant trap Doublade or Aegislash at all due to them being ghost type
False. Being Ghost type only makes you immume to Shadow Tag, and both Doublade and Aegislash are part steel, therefore, they're trapped by Magnet Pull.
Magnezone also cant trap Doublade or Aegislash at all due to them being ghost type
here are the real calcs since you apparently have no idea what you are talking about
252+ SpA Life Orb Magnezone Thunderbolt vs. 252 HP / 0 SpD Aegislash-Shield: 148-175 (45.6 - 54%) -- 4.3% chance to 2HKO after Leftovers recovery
a 4.3% chance to 2HKO after a pretty typical leftovers set, since you run - speed nature on a mixed set, meaning you will move after magnezone and always be in shield form to take hits, not blade. Therefore you have to run choice specs if you want to 2HKO aegislash. If they see this huge damage and you do not take life orb damage then they know you are choice locked and can simply switch out aegislash to an electric immunity for free setup.
+2 252+ Atk Aegislash-Blade Sacred Sword vs. 252 HP / 0 Def Magnezone: 424-500 (123.2 - 145.3%) -- guaranteed OHKO
standard swords dance on the switch in and then OHKOs with sacred sword. Even in you bring magnezone in after some one on your team has just died and aegislash is full hp, you still lose 95% of the time unless choice specced.
>Implying Mixed Aegislash is badwell if we could refrain from posting sets that are bad that would be great, I have little patience for false statements. magnezone is not a good way to deal with aegislash.
Sums up my feeling pretty well, while Magnezone can't do DragMag as well due to all the Fairy types, the fact is that Steel is still one if the most relevant typings in the game and Magnezone can help break them down quite effectively. You don't need to be a dragon to appreciate Skarmory being gone.Honestly, there is much more in magnezone than just being a drag mag pokemon, fairies wont "ruin" his job, as long as sand sweepers like exca ,stoutland and sand/ rain sweepers like kingdra and kabutops or even more adventurous guys that use sharpedo or staraptor want something to clear steel types , magnezone will always be a good pokemon to consider.
WHY ARE YOU BULLYING THE MAWILE PUT IT DOWN ;_;btw i think this would be a really cool Pic to post in the OP since its naked right now.
![]()
I just don't see the value in a 1 for trade to be honest.
AT BEST ok you trap their klefki or whatever and kill him great. then all of a sudden the millions of sweepers that can OHKO magnezone easily come in, and you can't risk giving a free turn of setup by switching, so you have to keep magnezone in to just die. you eliminated klefki, they eliminated magnezone. you didn't really gain anything.
AT WORST your opponent does not even have a steel utility type and only has things like excadrill/aegislash or even the ever common genesect/heatran that can easy take it 1v1 and you play a 5v6 game. That is why I do not feel that magnezone deserves a spot on a team after using him quite a bit, he's just dead weight sometimes which you never want.
Magnezone @ Choice scarf
Ability: Magnet Pull
EVs: 252 SAtk / 4 SDef / 252 Spe
Timid Nature
- Volt Switch
- Hidden Power Fire
- Thunderbolt
- Flash Cannon
... it can trap the common Ferrothorn lead and OHKO all physical variants while 2HKOing all special variants...
I've always been against Scarf Magnezone. He's too slow to run Modest, but unless you run him in the rain he's not strong enough (his strongest attack after Thunder [110 BP] being Thunderbolt [90 BP]) to effectively run Timid. Compare him to Latios or Keldeo. They ran Timid, but they also had Draco Meteor and Hydro Pump (which was often rain-boosted) to fall back on. To be fair, I made these observations when Starmie was still common, who outspeed and KO'd you with Hydro Pump after a little residual damage, but not outspeeding base 115s if Magnezone is Timid kinda sucks, and as it's been pointed out you only TIE positive-natured base 100s if Modest. Not worth it. If you really want a scarf Magnet Puller, Magneton actually isn't a bad option. It's not much weaker at base 120 Special Attack but MUCH faster at base 70 Speed. If you want a Choice item, I recommend Choice Specs.
Yep! Magnezone works great on a sticky web team since it can outspeed things that get caught in sticky web but also 1HKO most flying types with its STAB T-bolt/V-Switch making him the perfect addition to a sticky web team. However since galvantula is the most common sticky web user using both him & magnezone you double up on electric types which kinda sucks :/the introduction of sticky web helps magnezone a lot allowing it to out-speed certain treats that usually out-speed him
Yep! Magnezone works great on a sticky web team since it can outspeed things that get caught in sticky web but also 1HKO most flying types with its STAB T-bolt/V-Switch making him the perfect addition to a sticky web team. However since galvantula is the most common sticky web user using both him & magnezone you double up on electric types which kinda sucks :/