Type: Neutral
Complexity: High
Restrictions: None, All moves and abilities are allowed
Format: Any
This arena is like the Spear Pillar in the game Super Smash Bros Brawl for the Wii.
Trainers will battle each other atop this mountain. A ruin of what appears to be some kind of temple covers the battlefield. The stage also has an underground layer. The underground layer has sea green crystals growing out of the ground at random that give off a beautiful glow. One can feel power emanating from all around. This power is so intense that it will make weaker trainers feel uncomfortable. Legends even speak of Legendary Pokemon frequently appearing on the platform in the middle that will interfere with the battle.
Arena's Effects on battles:
-At the beginning of every round there is a 50% chance of either Dialga, Palkia, or Cresselia appearing. When the round ends, the Legendary Pokemon will disappear. Each legendary will use it's powers to affect the battle in a variety of ways. Each Legendary has 3 powers it can use. It will use one of these powers at random before disappearing.
- If Dialga appears:
- Dialga uses it's power of time to mess up all Pokemon's Speed stats. Trick Room is in effect until the end of the round.
- Dialga attacks a random Pokemon on each trainer's side of the field. This attack is a 6 BP Special Dragon type move. It is treated as if it is being used by a Pokemon with a rank 3 Special Attack stat. This attack occurs AFTER all actions have been performed during the round.
- Dialga uses Roar. This causes both players to switch one of their Pokemon out at the end of the round. The player that is supposed to order second for the next round chooses which Pokemon to switch out first. Entry Hazards apply like normal. If a player has only Pokemon with the Ability Suction Cup, Pokemon that are under the effect of Ingrain, or Pokemon that have any other effects that prevent switching then this Roar will "Fail" against that player. The other player would still switch unless they also have effects that prevent switching. In the case a trainer has no Pokemon to switch in, then the Roar will fail for that player.
- If Palkia appears:
- Palkia uses it's power over space to influence gravity. This round is treated as if Gravity is in effect.
- Palkia attacks a random Pokemon on each trainers side of the field. This attack is a 6 BP Physical Dragon type move. It is treated as if the attack is being used by a Pokemon with an rank 3 Attack stat. This attack occurs AFTER all actions have been performed.
- Palkia uses it's control over space to change the location of some of the Pokemon on the field. A random Pokemon on each trainer's side of the field changes layers (meaning a Pokemon that was on the Aboveground layer is moved to the Underground layer and vice versa, see below for rules regarding the layers of the stage). This happens AFTER all other actions are performed this round.
- If Cresselia appears:
- Cresselia uses Lunar Dance, which will heal a random Pokemon on each trainer's side of the field by 15 HP. This happens AFTER all actions have been performed.
- Cresselia attacks with her moon blades. This attack is a 5 BP Physical Psychic attack. It is treated as if it was used by a Pokemon with an Attack rank of 3. This attack occurs AFTER all other actions have been carried out this round.
- Cresselia uses her healing powers to remove ill statuses on the field. ALL Pokemon on the field are cured of any negative status conditions, such as Poison and Sleep.
- This battlefield is divided into two layers. An Aboveground layer and an Underground layer
- When a Pokemon is sent into battle it will always start on the Aboveground layer.
- Pokemon can only attack other Pokemon that are on the same layer.
- If a trainer orders to attack a Pokemon, but the target changes to a different layer before the action is executed, then the action will target another opposing Pokemon instead on the same layer instead. If there is more than one possible target, a random one is chosen.
- There are four ways to change layers:
- Give the command "Change Layers". When this command is issued, the Pokemon will move to the layer that it currently isn't in. This command has 0 priority and costs 6 Energy. Taunted Pokemon cannot use this command. This command cannot be Disabled, but it can be Encored.
- If a Pokemon is on the Aboveground layer and it uses a Ground type move, after the effects of the attack and damage is inflicted, it will move to the Underground layer.
- If a Pokemon is on the Underground layer and it uses a Flying type move, after the effects of the attack and damage is inflicted, it will move to the Aboveground layer.
- One of Palkia's abilities can change a random Pokemon on each trainer's side of the field to the opposite layer. See above.
- The attack Thunder can target a Pokemon on the Aboveground layer, even if the user is Underground.
- The attack Earth Power can target a Pokemon on the Underground layer, even if the user is Aboveground.
- Pokemon in the Underground layer are unaffected by Weather effects. The Weather is always treated as "Clear" Underground and it cannot be changed. However, if a Pokemon that is Underground uses a Weather move it will change the Weather on the Aboveground layer.
- Everything else on this stage is normal. There are no attack restrictions. There is enough grass growing to allow moves like Grass Knot and enough water in the underground reservoirs to allow the use of Water moves (regardless if the user is in the Underground layer or not).
Summary:
- There is a chance a random legendary Pokemon will appear at the beginning of a round. This random legendary will cause a random effect to happen, then disappear when the round is over.
- The stage is divided into two layers. A Pokemon can only attack another Pokemon on the same layer. Pokemon can change layers by using the command "Change Layers" or by using certain types of attacks.