Pokémon X & Y In-game Tier List Discussion

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What else do we have at B? Gardevoir, who is one of the biggest pains to raise? Dragalge takes longer to reach its potential, but it can also hold on its own for much longer. Squirtle, which has to deal with water moves only until the move tutor? Greninja? Noibat has only a few levels of easy EXP share boosting (hell, it could probably jump to noivern if you caught it before the inverse trainer battle) and is ready to smack shit up. Skrelp spends more time in its lower form, but does quite well with the moves it has until it evolves.
If you want to compare Dragalge to Gardevoir, I'd make the argument that yes, it not only can be evolved fully sooner, but it also packs a lot more of a punch than Dragalge is, which is typically more valuable efficiency-wise than tanking hits is (which incidentally Gardevoir can also do on the special side; not as good as Dragalge defensively, but better offensively). Having used Dragalge a bit in-game, I can attest that its coverage and decent special movepool make it good, but I don't think it's on the same level as Gardevoir.

As far as Vivillon and Gyarados go, Vivillon seems pretty appropriate in B-tier. It's hard to say where Gyarados would go from where I stand; honestly, five levels doesn't seem like THAT long to wait for something as strong as Gyarados (to bring it back to Gardevoir, I could argue that even Ralts and Kirlia aren't much better, since they have trouble against almost anything they're not SE against), which comes that much earlier… It's also a bit different even than Noibat, which has only 4 levels to go, but at a much higher level that makes it more troublesome to raise.

I guess the conclusion I'm drawing is more or less this:

Gyarados > Gardevoir / Vivillon > Dragalge
___A____ > ________B_______ > ___C___

That's my take on everyone's arguments, with Gardevoir being the only one I've personally used.
 
Banryu gardevoir is more powerful and can be fully evolved quicker, but Skrelp comes at a perfect time before the grass and fairy gyms, meaning its stabs are going to have an "extra boost" behind them due to excellent coverage. Skrelp is also much, much better to raise for 20 levels than ralts is for 15. Dragalge also has slightly more powerful STAB moves (Draco Meteor, Sludge Bomb, with Skrelp taking Surf very early), and is probably the best available surf user (unless you count gyarados, which shouldn't have surf, and blastoise, which has surf as practically its only usable move for a long time). In short, Gardevoir > Dragalge, but Skrelp > Kirlia & Ralts makes them on the same level imo

Also what are people's opinions on Haxorus? I wrote something up on him (he's got good power, but no coverage, but the power is pretty high up there) a while back, and I thought B would be best. He's great early with Dragon Claw and progresses nicely, but starts to fall off a bit late-game.
 
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Massive giant-ass tier update time.

Audino: N/A -> E-Tier
Bidoof: N/A -> C-Tier
Bunnelby: N/A -> C-Tier
Chatot: N/A -> Limbo (D/E-Tier)
Croagunk: N/A -> D-Tier
Doduo: N/A -> C-Tier
Dunsparce: N/A -> E-Tier
Farfetch'd: N/A -> D-Tier
Furfrou: N/A -> C-Tier
Gurdurr (w/ Trade & w/o Trade): N/A -> D-Tier
Hariyama: N/A -> C-Tier
Helioptile: N/A -> D-Tier
Heracross: N/A -> A-Tier
Jigglypuff: N/A -> E-Tier
Kangaskhan: N/A -> C-Tier
Karrablast (w/ Trade): N/A -> C-Tier
Kecleon: N/A -> D-Tier
Lickitung: N/A -> E-Tier
Litleo: N/A -> D-Tier
Machop (w/ Trade & w/o Trade): N/A -> C-Tier
Magikarp: N/A -> Limbo (A/B-Tier)
Meditite: N/A -> C-Tier
Mienfoo: N/A -> D-Tier
Miltank: N/A -> C-Tier
Murkrow: N/A -> E-Tier
Pancham: N/A -> C-Tier
Pidgey: N/A -> D-Tier
Pinsir: N/A -> B-Tier
Ralts (Gallade): N/A -> B-Tier
Sawk: N/A -> A-Tier
Scatterbug: A-Tier -> Limbo (A/B-Tier)
Scraggy: N/A -> C-Tier
Sentret: N/A -> E-Tier
Skitty: N/A -> E-Tier
Snorlax: N/A -> C-Tier
Spearow: N/A -> E-Tier
Starly: N/A -> C-Tier
Staryu: N/A -> Limbo (B/C-Tier)
Swablu: N/A -> D-Tier
Taillow: N/A -> D-Tier
Tauros: N/A -> C-Tier
Throh: N/A -> Limbo (B/C-Tier)
Ursaring: N/A -> Limbo (D/E-Tier)
Watchog: N/A -> E-Tier
Whismur: N/A -> D-Tier
Zangoose: N/A -> C-Tier
Zigzagoon: N/A -> D-Tier
Zubat: N/A -> C-Tier

Like before, all tierings are provisional until this tier list is sent to C&C. If you disagree with the tiering of something in some tier, do not be afraid to speak up & say why something should be lower or higher; it will be considered. It also means you are still welcome to nominate something tiered for another tier or validate its tiering.

I cannot be fucked going through them all, but Scatterbug dropped to Limbo as expected, & I added Karrablast with trading to C-Tier. It does very well in the remaining gyms, & its Team Flare performance, as well as its Elite Four performance, is okay. Its speed hurts it, as well as availability, but it is certainly one of the better Mountain Pokémon in Kalos.

Finally, I am going to have to argue why Skrelp is not even remotely close to C-Tier (From theory).

First, its availability. Good Rod at Lv25 at Ambrette Town/Route 8/Cyllage City, or its evolved form at the same place, but with a Super Rod at Lv35. Either way, you will be backtracking, either that, and/or you will need to grind it a bit. Not very great.

Then we have the stats. For 23 levels, should you catch Skrelp, not only will you have to rely on Eviolite (50/60/60/60/60/30), but mediocre stats for a long time until roughly Team Flare time. After that, 65/75/90/97/123/44. Better, but you are still very slow, & Base 97 SpA is not going to help you greatly. yeah, not the best.

Typing. Water/Poison becomes Poison/Dragon. Okay I guess, but there is a lot of things that will hit you Super-Effectively. The STAB coverage is not that great either. Very meh.

Okay, movepool. I guess Surf right off the bat is great, Poison Tail is bleh, & you are probably better off with Venoshock. Later on, Sludge Bomb & Dragon Pulse, also Draco Meteor, but that is not a great move from a primarily Special Attacker. HM Utility is reduced to Surf & Waterfall. You also have Electric-, Ghost-, & Fighting-type coverage from TM's. Not that bad I guess,

Now we come to the Major Battles. Your Rival. Starter depends. Quilladin -> Chesnaught you win. Frogadier -> Greninja is average, Braixen -> Delphox you win initially, but then the Psychic-type coverage starts to kick in. Meowstic will be really annoying to face. Absol can take a hit & pummel you on your weaker Defence stat. Jolteon you lose until you evolve. Flareon you win. Vaporeon is meh, but you will normally win in the end. Altaria can belt you with Dragon Pulse, though both parties can take a hit, Altaria out-speeds you & will usually win.

The Gym Leaders. Ramos is average. SE STAB is not going to help that much here. Jumpluff can belt you with Acrobatics. Weepinbell is fairly even, though you should win. Gogoat hammers you with Bulldoze & can take a hit because Skrelp is pretty weak. You kinda lose there.
Clemont wrecks you so bad it is not funny.
Valerie handles Skrelp very well. Mawile blocks Poison STAB, & can hammer you with Crunch. You can Surf back though. Mr. Mime out-speeds & deals massive damage with Psychic. Sylveon is just a time-waster with its Special bulk, though it cannot do much back.
Olympia hammers you whether you have Skrelp or Dragalge. Drag could take a hit, but the repeated Psychics...
Wulfric pretty much beats you. Ice Beam from Abomasnow & Cryogonal hurts, though it can take a hit & handle Abomasnow. Avalugg can take a Special Attack, then rip you apart with Avalanche.

Its Team Flare performance is average, though once a Dragalge, Gyarados rips you apart with Outrage.

Now the Elite Four. Wilkstrom is decidedly average. Klefki is immune to both your STAB's, though it does not deal much. Probopass can hammer you with Earth Power I guess, but that is a slow fare. Scizor can deal lots of damage with Iron Head/Bullet Punch. Aegislash is average, though it deals lots with Iron Head.
Malva you should beat, though you are not going first except against Torkoal, meaning you are taking damage. Nevertheless, the only trainer you are going to do well against.
Drasna is a Dragon vs. Dragon blood-fest. You win the Dragalge mirror if you out-speed. Druddigon is slow, but Dragon Tail hurts, & not to mention, it sends in a random Pokémon of yours. Altaria can happily spam Dragon Pulse at you. Likewise Noivern. You are unlikely to solo this one.
Siebold is average, although having Thunderbolt helps a lot here, as long as you are fast enough. Clawitzer deals tons with Dragon Pulse. Gyarados can take a Thunderbolt & Dragon Dance in your face, & then OHKO you with Earthquake. Starmie hammers you with Psychic. Barbaracle is the least scary, though Stone Edge can hurt.
Diantha is okay. Hawlucha should not give you much issues. Tyrantrum wrecks you with Dragon Claw unless you out-speed. Aurorus deals massive damage with Blizzard, & can take a hit. Gourgeist does not pose that much of a problem, though Phantom Force can be annoying. Goodra can take your attacks all day & hammer you with Dragon Pulse. Mega Gardevoir ruins you with Psychic.

Finally, AZ. You beat Torkoal. Golurk & Sigilyph pose some problems.

And some other aesthetics. Okay Exp. Curve, Poison Point/Poison Touch are not that useful, though if you plan to use Venoshock... Yeah.

All in all, factoring all this, Skrelp struggles a lot, & is not worth anything above a D-Tier.0

After that tl;dr, keep up the good work folks. 74 Pokémon are now tiered after doing ~50 in one go, lol.
 
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Its_A_Random Thanks for the update!
If it helps, here's another list of Pokemon that have writeups in the thread and are not yet tiered, in case you want to use it for quick reference.
Absol - 2 said B-tier (x / x)
Axew - 3 said B-tier (x / x / x)
Bagon - 1 said A-tier but sounds possibly too high (x)
Beartic - 1 said E-tier (x)
Clauncher - 1 said D/E-tier (x), 1 said C-tier (x)
Ducklett - 1 said B-tier (x)
Flabebe - 1 said D-tier (x), 1 said C-tier (x)
Gible - 2 said A/B-tier (x / x)
Goomy - 2 said C-tier (x / x)
Gulpin - 1 said D-tier (x)
Hawlucha - 2 said A-tier (x / x), 2 said B-tier (x / x)
Jolteon - 1 said C-tier (x)
Klefki - 1 said C-tier (x)
Mantyke - 1 said C-tier (x)
Mareep - 1 said C-tier (x)
Nidoran (m) - 1 said B-tier (x)
Nincada - 1 said E-tier (x)
Pikachu - 1 said C-tier (x)
Pupitar - 1 said C-tier (x)
Purrloin - 1 said F-tier (x)
Shedinja - 1 said F-tier (x)
Shellder - 1 said B-tier (x)
Skiddo - 1 said C-tier (x)
Skrelp - 1 said B-tier (x)
Snubbull - 1 said C/D-tier (x)
Spritzee - 1 said B-tier (x)
Stunfisk - 1 said D-tier (x)
Tentacool - 1 said B-tier (x)
Trapinch - 1 said B-tier (x)
Maybe this will help with discussion, I dunno. *shrug*

As for Haxorus, I'm of the opinion that he's good but not great. Axew comes early and gets Dragon Rage, but once that starts to slow down he doesn't have many reliable means to do damage IMO and from my experience. Haxorus is kind of a late evo and Axew/Fraxure are more competition for that Eviolite if you have other mons that want it. Also I think he kind of suffers from not having any auxilary STABs, since Dragon hits practically nothing SE (IMO Flygon/Garchomp are pretty straightforwardly superior in that regard as well as a few others).
 
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IMHO,

Bunnelsby and Bidoof should both slide down to D. The difference between the two and the rest of the C tier (which is surprisingly stellar overall) is pretty noticeable. Bunnelsby is held back by very poor stats and the lack of Huge Power during the maingame, while Bidoof only gets Defence Curl, Charge Beam and Amnesia to bolster the Simple variants (no Work Up, Bulk Up, Hone Claws or Swords Dance), which simply isn't enough.

Also Zangoose is definitely a level better than all of them, being one of the midgame's biggest heroes and having Swords Dance + high attack, speed and good coverage to really sweep teams.

Also, wasn't Starly in S tier for DPPt? Maybe it shouldn't be in C in this one...
 
Litleo doesn't belong in d tier in my opinion - it is much better than bidoof/bunnelby having a decent early game to early mid game (which they do too) a weaker mid game, but a pretty good late game (can take on fairy, psychic & ice gyms plus malva plus wikistrom). while the late Evo and lack of a strong mid game special stab is annoying, fire fang actually did decent damage in my experience, as does headbutt/return. Take what I say with a grain of salt since I occasionally turned exp share on to do things like evolve scatterbugs for trades and in no way played an efficient run since didn't want to the game to end but Litleo still is better I think than d.

Also from a purely theory perspective if sawk is A then starly, who comes as a staravia at the same time probably shouldn't be C - at least B I would guess
 
D-tier is for bad things that have bad problems. C-tier is for average things. Dragalge has some flaws, but it's not bad. It's more similar to talonflame and chespin than pidgey and and helioptile

Haxorus has nothing besides dragon claw, but I am serious that this is the only thing it needs. Axew also comes with dragon claw off the bat, and its attack is already stupidly high. Anything I used it and fraxure against was close to OHKOed, and they're both bulky enough to take a hit if needed. There's no reason for haxorus to not be B-tier (147 attack, come on). Garchomp is much simpler but a bit weaker, but it has coverage that is much, much better (especially against clemont) and I an easy A in my mind.
 
I am still going to fight for Amaura, it does not belong with the crappier mons in D. Yeah it has rather average stats compared to some things, but I don't think it's bad enough to be D-tier. It is actually really helpful in many situations and despite the fact that it has a couple really bad match-ups shouldn't take away from the fact that it is really good against the right ones. I've brought this up before, but I seriously think you guys are underrating it, I was surprised at how well it performed in-game tbh, it took down Grant thanks to Ancientpower and Aurora Beam. Yeah, it's no good against Korrina, but if you aren't new to this game, you should be able to know that Ice/Rock isn't going to be good against a fighting gym.
  • It uses the eviolite to great advantage, taking resisted and neutral attacks well
  • It learns a great variety of moves and TMs to work with both offensive stats (its attack stat isn't terrible, and STAB on rock slide is always good.)
  • Good coverage with Ice, Rock, Ground, and Electric moves at its disposal
  • It will take on Ramos well despite weakness to grass moves (Jumpluff loses, Weepinbell will most likely lose, Gogoat is meh)
  • It doesn't have a problem with Clemont (It can KO Emolga with rock STAB and use Bulldoze to clear Magneton)
  • Average matchups with Valerie and Olympia (can take on Sigilyph for what it's worth)
  • Does surprisingly well against Wulfric, tanking Cryogonal's hit and hitting back with rock STAB (can also take on Avalugg to an extent)
  • Team Flare gives it pretty good matchups outside of Croagunk and Mienshao
  • Elite Four is meh. Takes on Drasna and (believe it or not) Malva (Talonflame hates Auroros) well. Hates Wikstrom, can only take on Siebold's Gyarados (with Tbolt)
  • Works well against the champion, taking on Gourgheist, Goodra, and Auroros well (can take on Tyrantrum, but has to be weary thanks to strong rock attacks from it)
I will always stick up for this thing, as I was really satisfied with its performance. I do understand that it's slow, and when its up against an unfavorable matchup, it is generally unhelpful. It also competes for the eviolite until it evolves and has a bad defensive typing. I do think that its typing shouldn't deter people, though, because it played a very big role in my success during the game, and I found it to be very helpful. I say we raise it to C-rank.
 
Honestly this seems fair to me. And I would like to add that being a fossil helps as it can have a positive nature easily.
 
I will always stick up for this thing, as I was really satisfied with its performance. I do understand that it's slow, and when its up against an unfavorable matchup, it is generally unhelpful. It also competes for the eviolite until it evolves and has a bad defensive typing. I do think that its typing shouldn't deter people, though, because it played a very big role in my success during the game, and I found it to be very helpful. I say we raise it to C-rank.

I think people also have trouble with underwhelming offensive stats (including poor speed) and the late evo but the typing doesn't help it either (rock in itself is not too bad).

Your description sounds accurate to me, except I don't understand how you get it from L20 to L26 for Ancientpower before Grant when it doesn't exist for very long until then and also has others to share the experience with. If you're spreading the exp around evenly, you should be ~L20-23 for Grant, depending on team size, initial levels and exp group.

I think Amaura in C is reasonable enough and the only problem we have right now is that we don't have a full tier listing (maybe we should throw everything available on the list, and then it will be clearer where to draw the lines). I do get the feeling that we have too many tiers for too few Pokemon. S and A could be united into the same tier for example, B could become the new A, and so on. I'm almost certain some tiers will be merged because some shifting seems painfully necessary.
 
Bidoof and Bunnelby are in C Tier mostly because of their capability of being HM Slaves. Bibarel has access to just about every HM and Diggersby has a unique HM Combo (Cut / Surf / Strength with access to Rock Smash). It's also one of the reasons Hawlucha is C/B IMO.
 
The HMs necessary for navigation appear very slowly and could be evenly spread around the team. Should we carry a Bunnelby along; is this utility really qualitatively better than somebody's good combat?

Even Bidoof vs Skrelp. The latter grows up into a Pokemon with an interesting typing and potential in spite of the poor start, low speed and just above average offence (notice what we considered 'good offence' in RBY, in DPPt and what we consider as such nowadays - pretty huge evolution), while the former doesn't do a whole lot after a short earlygame period where it's pretty decent.

Dragalge's been pointed out as having too many weaknesses, but it's just 4 and it has 7 resistances to compensate for it. Not too bad really.

Diggersby gets a really early Swords Dance though; still not sure if it's a C because he's the one who's not getting anything done without it (unlike other stat-booster users).
 
... Except having a slot dedicated to a HM Slave helps promote efficiency, because it means there is one less Pokémon that you have to worry about leveling up (and to an extent, not having to use up a moveslot on one of your mains for something like Cut), resulting in less grinding needed to get a team onto par with the opposition, which means your Pokémon can be of a higher level, which means you can complete the game in less time... You just need something with Fly & the other HM or Rock Smash (Hawlucha comes to mind here), & you have your ideal 4 Pokémon team for leveling & attacking, which is generally considered a benchmark for most of these tier lists, if I recall correctly. Also, HM Slaves can be great death fodder if you need it. If we are only going on battle merits, then we might as well throw Farfetch'd back to E-Tier or something. Reserve two slots for Bibarel & Hawlucha for HM Slaving, & you are pretty much set... Although you may need a temporary Rock Smasher if you want Aerodactyl... Okay enough slippery-sloping, but the point is that HM Slaves help promote efficiency in an efficiency run.

Also Diggersby has some midgame/lategame potential, even though it cannot reliably OHKO anything at that point, but HM Slavery also helps its cause.

I did note with Zangoose, iirc, that its tiering could be higher, & that C-Tier is a minimum for it. The same goes with Snorlax.

Also can we cut down on the "X is better than Y, therefore, X should be ranked higher than Y" logic. If the two Pokémon being compared are going to be in the same tier in the end—which can happen with only a defined number of tiers—then they will. No ands, ifs, or buts about it. If they are decisively better, then maybe they deserve to be ranked higher, but otherwise, it is not that great logically, & I am certainly not going to be splitting this into 200+ tiers. By the same contrast, just because something is bad in battle, does not mean it should be ranked really low, especially with HM Slaves being useful for promoting efficiency (Having HM Slaves in the party is far superior to having HM Slaves in the PC). Finally, just because something is ranked highly in one tier list, does not mean it should be ranked highly in another tier list, & likewise on the other end of the spectrum; A Pokémon's tiering in another game means jack shit in this thread, so try to refrain from bringing up those arguments.

As far as vague definitions go, C-Tier should be like your Mid-Tier in the other tier lists; these Pokémon are okay, but they have enough flaws that make them average overall. D-Tier should be your these Pokémon are pretty bad, but they have some uses. E-Tier should be your these Pokémon are rather bad, but they are not fully useless. B-Tier is your these Pokémon are good, but they have a few flaws. A-Tier should be your these Pokémon are great, & have a small number of noticeable flaws. S-Tier should be your these Pokémon are the best in this game. They have very few flaws, but they will inherently be able to help the team a great deal. F-Tier is your lol do not use these guys tier.

The problem with Dragalge is that it suffers most matchups, its only real gimme being Malva. Even the two Gym Leaders it has SE STAB against, it struggles to win because of its stats (as Skrelp) are very mediocre, & the Gym Leader has some tools to take care of it. It is not so much that it is a bad battler, it is that in the major battles, the opponent will usually have options to hammer your Pokémon super effectively with, resulting in typically major damage. Its low speed does not help its cause either.

tl;dr, HM Slaves help promote efficiency, Zangoose/Snorlax are at a minimum tier & can be ranked higher, some logic being used is not that great or convincing, some vague definitions for tiers, Skrelp struggles in most major battles.
 
I'd just like to again throw a nomination for Shedinja in with the F-tier guys. I don't know if anyone else would be appropriate to go in there or if everyone else who belongs there IS there but… yeah… Shedinja definitely belongs in F-tier.
 
Surely there are SOME battles that Sheddy just flat out wins. Can it really be approaching male Combee levels of terribadness?
As I said in my writeup, he might be able to wear down major contenders like Clemont and Valeria, since they likely lack any moves to hit him supereffectively, but leveling him is a Herculean chore and hardly worth the effort. As I said in my writeup:
Supereffective moves are everywhere, and scouting with Protect is no guarantee of avoiding them, since the stupid AIs of wild Pokemon and weak Trainers basically just use random moves.
Speaking from experience, it's practically impossible to level him up, since you never know when someone's going to come out with a random Bite or what have you, even if they don't use it on the first turn (leading you to think they don't have it so you attempt to set up with Hone Claws which just makes you die when they use it on turn 2 or 3). Shedinja just has SO many weaknesses that it's almost possible to avoid them in many encounters unless you know in advance EXACTLY which trainers have what moves on their Pokemon.
 
Nope.

Clemont's Emolga knows Aerial Ace. Valerie's Mawile knows Feint Attack & Crunch.

I believe Shedinja has a case to be ditched in F-Tier, with zero guaranteed wins/solos in the major matchups. If no one objects... Also Male Combee is not going to be tiered lol, the list is just going to assume you are catching a Female Combee. Otherwise, we might as well tier Thick Fat Azurill to separately to Huge Power Azurill... You get the drift.
 
I honestly don't think anyone who has attempted to use Shedinja (which as far as I know is just me) will contest the fact that he IS that bad. I LIKE Shedinja and I really did try to make him work, but... he just doesn't. Ninjask is also pretty bad but he's much better than Sheddy by far.
 
re: Shedinja. Is it not the case that the generic trainers' Pokemon just use the last 4 moves they learnt by level-up? This was the case in BW2 at least. The difference between running a Shedinja decently is just the difference between a player who knows the opposition's sets and one who doesn't. It's kinda how it's dangerous to lead with Honedge when the trainer could be leading with a Pursuit mon (there are at least two of these from experience, likely more) or trying to kill something with Kadabra without being unaware that it has Sucker Punch. If you know these pitfalls, you are able to avoid them.

That said, here's a list of major Pokemon Shedinja blocks completely (just gyms and elites):
Mienfoo, Hawlucha, Gogoat, Magneton, Heliolisk, Mr. Mime, Sylveon, Klefki, Dragalge, Druddigon, Altaria, Gyarados, Starmie, Hawlucha, Aurorus.

So while Shedinja doesn't solo specific trainers like he could in RSE, I'd say being able to block some specific threats is better than not having any potential at all. And this complete blocking is more than what some Pokemon could claim.

... Except having a slot dedicated to a HM Slave helps promote efficiency, because it means there is one less Pokémon that you have to worry about leveling up (and to an extent, not having to use up a moveslot on one of your mains for something like Cut), resulting in less grinding needed to get a team onto par with the opposition, which means your Pokémon can be of a higher level, which means you can complete the game in less time... You just need something with Fly & the other HM or Rock Smash (Hawlucha comes to mind here), & you have your ideal 4 Pokémon team for leveling & attacking, which is generally considered a benchmark for most of these tier lists, if I recall correctly. Also, HM Slaves can be great death fodder if you need it. If we are only going on battle merits, then we might as well throw Farfetch'd back to E-Tier or something. Reserve two slots for Bibarel & Hawlucha for HM Slaving, & you are pretty much set... Although you may need a temporary Rock Smasher if you want Aerodactyl... Okay enough slippery-sloping, but the point is that HM Slaves help promote efficiency in an efficiency run.

So HM slaves that you do not train (you still have to train Bidoof to evolve it into a Bibarel though) give the main team more experience, resulting in a faster clear and better movepools and all that. The same is achieved even better by lowmonning with 2-3 Pokemon, yet we don't go that far. Anything could be death fodder, too. Cut/Strength access is nothing unique and the likelihood of training a water-type is quite high. Rock Smash can be conveniently forgotten whenever it is not needed due to it being a TM, too.

HM slaving and being death fodder without any fighting at all is a dubious kind of utility, it seems.

Has anybody carefully counted when HMs/Rock Smash are even needed to advance the story? I'm only aware of Surf and Waterfall and the slave for that is given to you for free (Lapras has no trouble getting to Ice Beam before Ramos btw; idk how Colonel M couldn't get it 2 levels until the gym).

Right now I'm playing with a team of six mons, three of them in the Slow exp group, no Exp Share/Lucky Egg/grinding on wilds, and my team often finds itself at a -8 level disadvantage in battles. Many of the strats that rely on outspeeding and OHKOing extrapolate differently with a different team size and exp group.

Also can we cut down on the "X is better than Y, therefore, X should be ranked higher than Y" logic. If the two Pokémon being compared are going to be in the same tier in the end—which can happen with only a defined number of tiers—then they will. No ands, ifs, or buts about it. If they are decisively better, then maybe they deserve to be ranked higher, but otherwise, it is not that great logically, & I am certainly not going to be splitting this into 200+ tiers. By the same contrast, just because something is bad in battle, does not mean it should be ranked really low, especially with HM Slaves being useful for promoting efficiency (Having HM Slaves in the party is far superior to having HM Slaves in the PC). Finally, just because something is ranked highly in one tier list, does not mean it should be ranked highly in another tier list, & likewise on the other end of the spectrum; A Pokémon's tiering in another game means jack shit in this thread, so try to refrain from bringing up those arguments.

It is indeed the case that some Pokemon are being argued as being superior enough to others to warrant a whole tier difference.

Everything in the tier list is relative to other things in the tier list, because the letters S, A, B and so on don't really mean anything on their own. Even with being shorthand for High/Mid and the qualities they entail, what we consider to be Mid tier performance is only drawn from what we consider to be High tier performance on the same list.

What seems to be a more likely possibility to me right now is that tiers will be merged (some of the current tiers that is).

Starly in DPPt evolved to get a very high attack stat, Intimidate, access to powerful normal, flying and fighting type moves. The same qualities it happens to possess in these two games (where you also get a more powerful Thief and U-Turn fwiw). That's what is implied when bringing up gen 4 Starly.
 
Just briefly responding to the above since I need to sleep soon, but the prospect of tiers being merged is very unlikely. Also, iirc, Strength is also needed for that one boulder in Victory Road that blocks (iirc) the road with the Brain/Brawn duo just ahead before leading to an outside section (I am not sure if you can bypass it). Finally, HM's are needed in order to access some of the TM's you -may- need. Also, I fail to see how your six Pokémon run bears any relevance to HM Slaves promoting efficiency, though I see your point of Exp. groups affecting levels as a whole.

Of course the Tier List is going to assume you are running a reasonable number of Pokémon (~4) as main fighters (just like other tier lists on Smogon), so I guess...

Also I will make it known that I hate Staraptor with a passion. That kinda explains its tiering atm, but I know it is terrible reasoning. I will probably bump it up next update.
 
Right now I'm playing with a team of six mons, three of them in the Slow exp group, no Exp Share/Lucky Egg/grinding on wilds, and my team often finds itself at a -8 level disadvantage in battles. Many of the strats that rely on outspeeding and OHKOing extrapolate differently with a different team size and exp group.
That is the gigantic problem right there which skewers your perspective of things. A team of 6 Pokemon; especially excluding Exp Share / Lucky Egg, will significantly lower your level output. With 4 you likely wouldn't even be 5 levels behind your opponents if ever. I mean I get the call out on researching against me (but ffs I seriously cannot remember everything every Pokemon learns and I don't have access to a database that has it... unless others do), but come on if we're playing the tier list game let's at least be consistent with the tier list goals (like using a reasonable amount of Pokemon in a team).

RE Starly - or should I say Staravia since catching 11 Starly at that point is lol. Staravia is really good from the getgo - STAB Wing Attack will at least do a number within Reflection Cave with all the Sawk / Throh's and it can deploy Thief / Return for extra attacks. Once it's Staraptor it's also fairly gravy, and Intimidate helps improve its mediocre bulk (as does Roost).

- 3rd and 4th gym should be set to Staravia. Machoke is the only notable threat in Gym 3 due to carrying Rock Tomb. Aside from that, the 4th gym might as well just hand you the badge.
- 5th gym is a no-go. Electric-types wreck Staraptor pretty badly.
- 6th gym does have noticeably weak Defense overall to the point where Rain Dance + Aqua Tail Gyarados trolls it. Mr. Mime has pretty shit durability and Sylveon... might be trickier. I would say that Mawile is something better left to other Pokemon since non-STAB Close Combat isn't likely cutting it.
- 7th gym is Psychic, though again their Def isn't too big. The biggest issue is Slowking which is better left to someone else. Staraptor can U-turn to someone else while still contributing, but it isn't saying that much. Kind of like how Gyarados can beat Slowking but it's better left to others (but Gyarados should beat Meowstic and Sigilyph IIRC).
- 8th gym Staraptor can do okay. I don't want to overhype this too much because while Staraptor can shut down Cyrognal with Close Combat and Abomasnow with Brave Bird, it should completely avoid Avalugg at all costs.

Team Flare Staraptor is pretty solid. Nothing really takes Flying-type attacks well barring Elektrike and Manectric, and they can sometimes be outsped by Staraptor anyway. I would still switch out, but alas. Croagunks and Scraggys are of no issue and Intimidate helps against Zubat line. Once Staraptor, Houndour and Houndoom are definitely screwed from Close Combat (though I don't think they're taking Returns / Wing Attacks / Brave Birds well anyway).

Elite 4... um... it's kind of meh there. No real big advantages type-wise barring Gourgeist with Diantha. The rest are kind of a crapshoot.

(also minor note with Gyarados and Dragalge since someone mentioned it - I highly recall this one knowing Thunderbolt and obviously its SpA isn't a joke. Past Dragalge you can Taunt / DD on Altaria just fine).

Starly is about B. It's strong. It's fast. Intimidate and Roost give it bulk. Close Combat helps in some situations.

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Also conceding Gyarados to A. After thinking about Aqua Tail in Gym 6 and 7, the only issue is bypassing Slowking (unless Meowstic / Sigilyph have something like Charge Beam / Thunderbolt). It OHKOing / 2HKOing everything is doubtful to my knowledge once it is a Gyarados (well okay, 2HKOes definitely with Dragon Rage and OHKOes on squishymons). But at least past Clemont Gyarados should be doing alright. For what it's worth, Gyarados makes a decent HM Slave too with access to Waterfall / Surf / Strength / Rock Smash. This is pertaining to Gyarados caught via Super Rod, by the way, and not trained ones.

Though I want to point out comparing Magikarp to Raven is an insult to Raven since Raven actually does, well you know, damage around that part of the game. The best comparison I can think of is if somehow FE7 was stretched a hell of a lot further and Nino only had access to Fire.

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There is also nothing wrong about being delegated as an HM slave. Again, it's why I actually could go with high C / low B Hawlucha. Hawlucha actually does decent up until the 6th gym and can be useful outside of battle after that point. Raising 4 mons is a lot better than lol6 anyway.
 
Aerodactyl- A Tier
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Availability: Ambrette Town, before the second gym; Encounter can be very fast or slow, I got my old amber first rock I smashed
Stats: Blistering speed, Attack is good but not amazing; Mega Evo is the same but with a huge attack stat boost; horrible defenses but it doesn't need them
Typing: Kinda meh, its rock stab comes very late and only great flying stab will be fly, while it has a host of common weaknesses and bad defenses
Movepool: Gets fly which is great for hms, but needs to be babied a bit before then; also gets good filler such as crunch, and elemental fangs+iron head at move tutor
Major battles:
Korrina:
You should have Aerial Ace by now, making this gym a walk in the park
Ramos: See above, except now you have fly and a mega evo in your back pocket
Clemont: No.
Valerie: Can do dome damage with flying stab, but is walled by mawile
Olympia: Pretty good, if it goes first (which it almost always will) it'll usually ko due to most mons in the gym not having good def
Wulfric: Not good, I guess it can ko abomasnow and do some damage to cryoganal with iron head?
E4: Decent against everyone except Wikstrom
Diantha: Can outspeed and ko hawlucha, and destroys gourgeist. Aurorus should fall to iron head, while tyrantrum might be able to tank it. Good overall though.
Team Flare: Not bad, but not great. Should still OKO everything with mega evo though

Additional comments: Gets mega evo which really allows it to steamroll through many things, but the bad movepool(earlygame), along with late rock slide, are what keep it from S tier
 
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Aerodactyl's movepool could be far worse than you make it out to be. It has Rock Tomb / Bulldoze / Aerial Ace / Bite. Then Fly comes shortly. The good moves are later but with Mega Aero I doubt much stands unless it is incredibly bulky.
 
Aerodactyl's movepool could be far worse than you make it out to be. It has Rock Tomb / Bulldoze / Aerial Ace / Bite. Then Fly comes shortly. The good moves are later but with Mega Aero I doubt much stands unless it is incredibly bulky.
Exactly. The megaevo means that pretty much everything that doesn't resist it falls to stab fly. I still stand by A tier however, and its movepool lategame is one any other pokemon would be jealous of.

Also, Its_A_Random, if you don't mind me saying, helioptile should NOT be D. It's flaws should not place it in the same tier as gems such as zigzagoon, farfetch'd, and kecleon.

Additionally, there have been two write ups for helioptile. One was not even close to the right format and stated helioptile is D tier with little to no coherent reasoning (such as saying you have to wait to evolve so you can get volt switch, when tbolt is available ages before as a gym tm). The second write up (and the one I believe we should go by) was in the correct format and gave perfectly good reasoning to put helioptile in a more sensible tier, B.

Just my two cents.

P.S. There are some other pokemon in D tier I feel do not belong there(namely mienfoo) but I'll address those later.
 
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re: Shedinja. Is it not the case that the generic trainers' Pokemon just use the last 4 moves they learnt by level-up? This was the case in BW2 at least. The difference between running a Shedinja decently is just the difference between a player who knows the opposition's sets and one who doesn't. It's kinda how it's dangerous to lead with Honedge when the trainer could be leading with a Pursuit mon (there are at least two of these from experience, likely more) or trying to kill something with Kadabra without being unaware that it has Sucker Punch. If you know these pitfalls, you are able to avoid them.

That said, here's a list of major Pokemon Shedinja blocks completely (just gyms and elites):
Mienfoo, Hawlucha, Gogoat, Magneton, Heliolisk, Mr. Mime, Sylveon, Klefki, Dragalge, Druddigon, Altaria, Gyarados, Starmie, Hawlucha, Aurorus.

So while Shedinja doesn't solo specific trainers like he could in RSE, I'd say being able to block some specific threats is better than not having any potential at all. And this complete blocking is more than what some Pokemon could claim.
Yeah that's fair to say.
I used Shedinja on my first run, on which I deliberately didn't do any research into what I was going to (didn't bother to check movesets either; in fact, I think XY ones weren't available at the time), so I'd say perhaps it's accurate that I wasn't using him as smartly as I could have been…?

Still, I could perhaps make the argument that having to do research into what Shedinja can/can't survive against is a pretty heavy opportunity cost, though. The issue of grinding levels with Sheddy is still a huge issue (you pretty much have to check level moves for every Pokemon you run across, unless you're grinding on the same wild Pokemon for a long time), and having to check whether or not Shedinja is going to die instantly can be time-consuming IRL. (And that's even ignoring the fact that Shedinja is slow and has shit-all coverage when you get it.) So that said, I stand by my previous claim for F-tier on the basis that it's too much of a hassle just to raise Shedinja for long enough to fight Korrina even. (Nincada comes about the same time as Honedge, so there's a lot of grinding it has to do just as weak-as-shit Nincada before it evolves, and THEN all the careful grinding in the towns leading up to Shalour).
 
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