Resource ORAS OU Simple Questions, Simple Answers (Read the OP First!)

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Pokemon choice is irrelevant. The relevancy of the question is how to use the pokemon in question. So I ask again: Is it worth it to use Contrary with Shell Smash on Shuckle?

Shell Smash would just give Shuckle +1/+1 defenses with Contrary. The problem is that Shuckle's defenses are already god-tier, and boosting them just doesn't really help him very much because he'd rather have recovery.

I mean, it would work, in that he'd be insanely tough... suppose you could smash up and use Rest to keep healthy, since Shuckle is tough enough to live through even a crit from most Pokemon, while wearing them down with Toxic/Infestation... I suppose it'd work out.
 
Two questions:

1. What is the range of power for Grass Knot? Can I expect it to consistently hit in the higher end of that range given the common pokemon in OU?

2. I'm making a mixed sweeper Infernape with Work Up, Overheat and Close Combat. Would Grass Knot or Thunder Punch be a better option for the fourth slot?
 
Two questions:

1. What is the range of power for Grass Knot? Can I expect it to consistently hit in the higher end of that range given the common pokemon in OU?

2. I'm making a mixed sweeper Infernape with Work Up, Overheat and Close Combat. Would Grass Knot or Thunder Punch be a better option for the fourth slot?
Grass Knot is not doing good right now. The most common OU Water types are Greninja, Rotom-W and Azumarill, which are hit for 60, 60 and 20 respectively. Tyranitar receive the full power of Grass Knot (120), but the sandstorm sponges a bit of the damage. The only viable target for Grass Knot right now is Mamoswine (120). Starmie needs to stomach 80, but Energy Ball is stronger and Giga Drain has healing.
All in all, we do not think it is worth right now, unless Hippodown and Jellicent rise in usage.

We also do not think Infernape is very viable in a metagame where most things are bulky and with so many priority moves flying around. If you must, drop Overheat for Fire Blast in the Work Up set or replace Work Up with Sword Dance. Or replace the setup move with U-Turn because, honestly, sweeping is very hard to pull off because it is very easily checked these days.
As for the coverage move, Iron Fist Thunder Punch is probably the better coverage move because Close Combat is Infernapes bread 'n butter. Grass Knot does not have many targets and and HP Ice is pretty weak in the 6th gen, so its special options are pretty limited. Grass Knot might have more merit when you are for some reason afraid of Donphan and Hippodown and Fire Blast/Overheat is not doing enough but that requires you to put probably more in SAtk than you want to.
 
I currently have a team of Noivern, Heracross, Clefable, Ferrothorn, Cloyster, and Tentacruel. It's a pretty solid team, and it has won me a lot of victories. However, there are still a couple things that I struggle with. One is fire types in general, although Sunny Day teams and flying double-types like Charizard and Talonflame give me particular trouble. The other thing is that I lack priority moves. If I'm up against a boosted priority user, it's usually over for me.

What can I do to mitigate these weaknesses?
 
How does Sketch work in terms of breeding? I am trying to get Dragon Dance on my Scrafty and am not sure how to do that. Also breeding over Drain Punch and Ice Punch, I bred a Medicham with those moves, do then breed my Male Medicham with a Female scrafty and those moves go over to the next Scraggy?
 
You can get an Extremespeed Dratini in Heart Gold and Soul Silver or just ask for one on the Wi-Fi Fourm
Well I know about that. I'm just seeing that Serebii has Extremespeed listed as an Egg move in X/Y, which means they must have tested it somehow, which means there's a way to get Extremespeed onto one in X/Y pre-bank. So how exactly do I do that?
 
I'm pretty sure Serebii listed it as an egg move because egg moves haven't lost between games sense Crystal.
 
Well I know about that. I'm just seeing that Serebii has Extremespeed listed as an Egg move in X/Y, which means they must have tested it somehow, which means there's a way to get Extremespeed onto one in X/Y pre-bank. So how exactly do I do that?

Just because it's on Serebii doesn't mean it's obtainable in-game. For instance, I have no idea how they found that Bergmite gets Barrier even though nothing in its egg group gets it post-Pokebank. I have a hunch that they found some way to peek into the game's code or something, but Serebii is not absolute and actually has been wrong about some things.

It's conceivable that Dratini still gets ES as an egg move, but definitely not before Pokebank.
 
Just because it's on Serebii doesn't mean it's obtainable in-game. For instance, I have no idea how they found that Bergmite gets Barrier even though nothing in its egg group gets it post-Pokebank. I have a hunch that they found some way to peek into the game's code or something, but Serebii is not absolute and actually has been wrong about some things.

It's conceivable that Dratini still gets ES as an egg move, but definitely not before Pokebank.

They've got some data mining going on from what I understand, and digging through the data files and pulling out egg move lists and things is probably where they got it.

They just haven't broken the 3DS's security so there's a lot that they can't get at yet.
 
I didn't read all 116 pages, so I apologize if someone already asked; does anyone have a estimate of when we will start tiering for X/Y?
 
Is it possible to breed a Tyrogue that has Mach Punch, Bullet Punch (both hitmonchan) and Rapid spin (hitmontop).

If so, what is the shortest route to do this?

Apologies, and thanks!
 
Is it possible to breed a Tyrogue that has Mach Punch, Bullet Punch (both hitmonchan) and Rapid spin (hitmontop).

If so, what is the shortest route to do this?

Apologies, and thanks!

All three are egg moves for Tyrogue, so simply breed a Hitmonchan or a Hitmontop that knows the relevant move(s), evolve it into the other, learn the remaining move(s), and breed again. Oh, and you have room for one more egg move too.
 
All three are egg moves for Tyrogue, so simply breed a Hitmonchan or a Hitmontop that knows the relevant move(s), evolve it into the other, learn the remaining move(s), and breed again. Oh, and you have room for one more egg move too.

Thanks so much! so much simpler than I thought! :D
 
With Assault Vest SlowMON is overall better? Both have a mixed defensive spread:

394 283 387 -> Slowking
394 342 307,5 -> Slowbro


EV's: 252 248+ 8 (HP DEF S.DEF)
EV's(Bro):252 220+ 36(HP DEF S.DEF)
 
Is rhyperior viable in a sun team, with the assault vest ? I want to play it with EQ, SE, Megahorn and i am hesitating with the last slot, between dragon tail and thunder punch.
What are your advices ? What EV repartition ?
 
Asking this out of curiosity more than anything, because I've never seen it happen. What happens if a Pokemon with only status moves gets hit with Taunt, but can't switch out?
 
I'm behind and will be receiving my copy of Pokemon X in a few days. My question is: where is the right place to ask for friend codes after I receive the game?
 
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