I've been lurking on these forums for a while and finally decided to come out with a team that's been working for me in XY OU on Showdown. I am new to the concept of teambuilding, generally throwing together a variety of different pokemon that seem to scratch each others' backs, and the following team has come up as surprisingly strong. But I want to make it stronger.
Tyranitar with Assault Vest
Ability: Sand Stream
EVs: 252HP/252Atk/4SpD
Nature: Adamant (+Atk/-SpA)
~ Pursuit
~ Earthquake
~ Stone Edge
~ Fire Punch
This is the pokemon I started with when making this team. I love Tyranitar for the way he can come in and downright tank hits and rip off faces in return. Leaving him on after coming away from testing various Megas, I wanted to keep him, but not use him as a Mega. So I decided to make him into an offensive special wall of sorts, able to block special sweepers and KO them back.
Espeon with Choice Specs
Ability: Magic Bounce
EVs: 4HP/252SpA/252Spe
Nature: Timid (+Spe/-Atk)
~Psyshock
~Shadow Ball
~Hidden Power Fighting
~ Dazzling Gleam
Here already my inexperience begins to show. Why would I use Espeon with Choice Specs? Partially for the surprise factor, as few expect Espeon to come in on status or entry hazard inducers and then downright nuke them. Partially because since I plan on having Espeon switch in and out a lot, I could have her perform two tasks while switching in to block entry hazards. I could have her set up substitutes and calm minds and baton pass them around, or I could have her attack. After trying and coming away unable to make the baton pass idea work, I made Espeon into my status/entry hazard blocker with hitting power.
Skarmory with Leftovers
Ability: Sturdy
EVs: 252HP/232Def/24Spe
Nature: Impish (+Def/-SpA)
~Brave Bird
~Roost
~Stealth Rock
~Whirlwind
After much deliberation I decided to replace Ferrothorn who had done so much solid work for me on previous teams and replace him with Skarmory. The logic behind this is two-fold. First, Skarmory comes with Whirlwind, which is key for me in getting rid of substitute sweepers that I have had so much trouble in the past with. Second, Brave Bird hits surprisingly hard and flying type has good coverage, compared to the Gyro Ball I was using on Ferrothorn. So I use Skarmory as my physical tank and entry hazard layer.
Breloom with Toxic Orb
Ability: Poison Absorb
EVs: 248HP/252Atk/8Spe
Nature: Adamant (+Atk,-SpA)
~Spore
~Substitute
~Focus Punch
~Seed Bomb
Breloom has been among my favorite pokemon for a long time, and while he is weak against many pokemon out there, I still use him to pick apart tanks and weakened enemies going into the late game. With Toxic Orb, he is immune to many of the statuses that tanks use to wear down their opponents, and with the healing from that and substitute and spore, I can keep Breloom alive for a fairly good time. Focus Punch is of course for nuking, but Seed Bomb is a personal choice that I don't see many people use. It is a powerful physical grass ability that lots of people don't see coming, and is great in nuking down bulky water types and such that use scald to take down physical attackers that usually threaten them. Breloom is my status absorber/status inflicter and tank killer.
Volcarona with Leftovers
Ability: Flame Body
EVs: 4HP/252SpA/252Spe
Nature: Modest (+SpA/-Atk)
~Quiver Dance
~Fiery Dance
~Bug Buzz
~Giga Drain
I have had previous experience with Volcarona on my Gen 5 Rain Team when I used Volcarona with Quiver Dance and Hurricane to surprise enemies. But Volcarona is a decent special sweeper with unique typing who can take hits, and can come out relatively early to do a partial sweep of the enemy team and do enough damage so that I can clean up with my other pokemon if Volcarona goes down. I have Leftovers and Giga Drain over other choices so Volcarona can sustain itself in sweeping. Despite all this, I am not sure if Volcarona is the best fit for my team, as I have no rapid spinner and I rely on Espeon to keep the Stealth Rocks at bay. Volcarona is my Special Sweeper.
Scizor with Scizorite
Ability: Technician
EVs: 252HP/252Atk/4SpD
Nature: Adamant (+Atk/-SpA)
~Swords Dance
~Bullet Punch
~Bug Bite
~Brick Break
I was testing Scizor as a replacement to Conkeldurr as my priority attacker since I was using Breloom as a fighting type and didn't want two fighting types on a team that were both slow. Since Scizor has few weaknesses and can take some hits, I thought to use a Choice Band Scizor. But then I realized I had no mega-evolution on this team, so I tried out Mega-Scizor. My god this thing nukes with priority Bullet Punch. I am currently using this as my physical sweeper with priority after having less than stellar success with Aegislash in the same role, and so far I have not been disappointed. However, this is another of those pokemon that I wouldn't mind replacing with something else that fits my team better if I find one.
As you can see, my movesets are not ideal, my EVs need lots of work, and I need help figuring out defending against threats and such. However, this has been a solid team that has lifted me a good ways, so I want to keep most of it intact if possible. What can I do to improve it?
Tyranitar with Assault Vest
Ability: Sand Stream
EVs: 252HP/252Atk/4SpD
Nature: Adamant (+Atk/-SpA)
~ Pursuit
~ Earthquake
~ Stone Edge
~ Fire Punch
This is the pokemon I started with when making this team. I love Tyranitar for the way he can come in and downright tank hits and rip off faces in return. Leaving him on after coming away from testing various Megas, I wanted to keep him, but not use him as a Mega. So I decided to make him into an offensive special wall of sorts, able to block special sweepers and KO them back.
Espeon with Choice Specs
Ability: Magic Bounce
EVs: 4HP/252SpA/252Spe
Nature: Timid (+Spe/-Atk)
~Psyshock
~Shadow Ball
~Hidden Power Fighting
~ Dazzling Gleam
Here already my inexperience begins to show. Why would I use Espeon with Choice Specs? Partially for the surprise factor, as few expect Espeon to come in on status or entry hazard inducers and then downright nuke them. Partially because since I plan on having Espeon switch in and out a lot, I could have her perform two tasks while switching in to block entry hazards. I could have her set up substitutes and calm minds and baton pass them around, or I could have her attack. After trying and coming away unable to make the baton pass idea work, I made Espeon into my status/entry hazard blocker with hitting power.
Skarmory with Leftovers
Ability: Sturdy
EVs: 252HP/232Def/24Spe
Nature: Impish (+Def/-SpA)
~Brave Bird
~Roost
~Stealth Rock
~Whirlwind
After much deliberation I decided to replace Ferrothorn who had done so much solid work for me on previous teams and replace him with Skarmory. The logic behind this is two-fold. First, Skarmory comes with Whirlwind, which is key for me in getting rid of substitute sweepers that I have had so much trouble in the past with. Second, Brave Bird hits surprisingly hard and flying type has good coverage, compared to the Gyro Ball I was using on Ferrothorn. So I use Skarmory as my physical tank and entry hazard layer.
Breloom with Toxic Orb
Ability: Poison Absorb
EVs: 248HP/252Atk/8Spe
Nature: Adamant (+Atk,-SpA)
~Spore
~Substitute
~Focus Punch
~Seed Bomb
Breloom has been among my favorite pokemon for a long time, and while he is weak against many pokemon out there, I still use him to pick apart tanks and weakened enemies going into the late game. With Toxic Orb, he is immune to many of the statuses that tanks use to wear down their opponents, and with the healing from that and substitute and spore, I can keep Breloom alive for a fairly good time. Focus Punch is of course for nuking, but Seed Bomb is a personal choice that I don't see many people use. It is a powerful physical grass ability that lots of people don't see coming, and is great in nuking down bulky water types and such that use scald to take down physical attackers that usually threaten them. Breloom is my status absorber/status inflicter and tank killer.
Volcarona with Leftovers
Ability: Flame Body
EVs: 4HP/252SpA/252Spe
Nature: Modest (+SpA/-Atk)
~Quiver Dance
~Fiery Dance
~Bug Buzz
~Giga Drain
I have had previous experience with Volcarona on my Gen 5 Rain Team when I used Volcarona with Quiver Dance and Hurricane to surprise enemies. But Volcarona is a decent special sweeper with unique typing who can take hits, and can come out relatively early to do a partial sweep of the enemy team and do enough damage so that I can clean up with my other pokemon if Volcarona goes down. I have Leftovers and Giga Drain over other choices so Volcarona can sustain itself in sweeping. Despite all this, I am not sure if Volcarona is the best fit for my team, as I have no rapid spinner and I rely on Espeon to keep the Stealth Rocks at bay. Volcarona is my Special Sweeper.
Scizor with Scizorite
Ability: Technician
EVs: 252HP/252Atk/4SpD
Nature: Adamant (+Atk/-SpA)
~Swords Dance
~Bullet Punch
~Bug Bite
~Brick Break
I was testing Scizor as a replacement to Conkeldurr as my priority attacker since I was using Breloom as a fighting type and didn't want two fighting types on a team that were both slow. Since Scizor has few weaknesses and can take some hits, I thought to use a Choice Band Scizor. But then I realized I had no mega-evolution on this team, so I tried out Mega-Scizor. My god this thing nukes with priority Bullet Punch. I am currently using this as my physical sweeper with priority after having less than stellar success with Aegislash in the same role, and so far I have not been disappointed. However, this is another of those pokemon that I wouldn't mind replacing with something else that fits my team better if I find one.
As you can see, my movesets are not ideal, my EVs need lots of work, and I need help figuring out defending against threats and such. However, this has been a solid team that has lifted me a good ways, so I want to keep most of it intact if possible. What can I do to improve it?