Animals [XY Hyper Offense]

Whats up? This team I made to showcase the power of the offensive Deo-S. I managed to ladder all the way up to 1850 (I'm still new, that's my record currently.) As well this team shows the power of a fully offensive Aegislash, far superior (IMO) to all the KS sets running around. This team lacks walls or tanks, and focuses on maintaining constant pressure with my offensive threats.I have so far had no trouble with stall, but that is generally due to the surprise factor of Deo-S and Aegi smashing through a wall. This also shows my favorite mega, Gyarados. Many people favor others, but the mind games of when I will evolve, wins me over. Plus I love that it kills Rotom-W due to mold breaker.

On to the Team!

deoxys-speed.jpg aegislash-blade.jpg gyarados.jpg terrakion.jpg haxorus.jpg alakazam.jpg

Deoxys-Speed "The Cheetah"

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@ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature
- Ice Beam
- Psycho Boost
- Superpower
- Fire Punch

This is Deoxys. Many people it to be a simple SR/taunt/magic coat/etc. set. That allows me to use it, essentially, as a lure. When i switch it in, people send in taunt Gliscor to halt the imaginary hazards. BAM, an ice beam to the face. Ice beam smashes Gliscor, D-nite, Garchomp and more. Psycho boost allows for revenge killing of unsuspecting fighting sweepers. Superpower (usually) gets the KO on Tyranitar and around 50% of the time on Greninja, depending on the set. Fire punch hits Scizor trying to set up, along with Ferrothorn and Fortress and more. I see it as the "Cheetah" becuase he sits quitely, waiting for the perfect mement to strike, then does.

Aegislash "The Raptor"

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@ Life Orb Spooky Plate
Ability: Stance Change
EVs: 4 HP / 252 Atk / 252 SAtk
Brave Nature
- Shadow Sneak
- Iron Head
- Sacred Sword
- Shadow Ball

This is Aegislash. He hungers for your soul. This is this Aegislash is slightly unorthodox, but it works very well. I bring in Aegislash, shadow ball, then shadow sneak. KO's most of the metagame, especially with the nerf to steel. Fairies are smacked by iron head, and normals, sacred sword. I feel KS is unessasary, as switching out has near the same effect, as well as countering the threat at hand. This aegislash is like a Velociraptor, lashes out with the claws on it's feet (or a shadow ball) before finishing of with a quick attack.

Gyarados "The Lion"

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@ Gyaradosite
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Earthquake
- Waterfall
- Substitute

Gyarados is arguably the most underrated mega, along with Manetric and Aerodactyl. He is my favorite though, along with Kangaskhan (sob) and Lucario. This guy works wonders. Come in on an attack that is resisted set up a sub to ward away will-o-wisps, then kill everything. With mold breaker, becomes my check to Rotom-W. He also stops all the Trick shenanigans. If he can KO without evolving, great, as moxie makes his attack even harder to switch into. I see Gyarados as a Lion, he kills the big threats to the team, and lets the others clean up the remains.

Terrakion "The Ram"
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@ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Zen Headbutt

I use a strange, albeit effective Terrakion. Terrakion is extremely powerful, hardly needing a description. I play Terrakion very hit-and-run, come in on Volcorona, get a stone edge off, and then run with tail between my legs, usually to Aegislash. He works as a late game cleaner, just have to be careful which move to lock him into. I feel choice band may be excessive, so choice scarf is an option. I see Terrakion as a ram, made to smash through walls and other pokemon if necessary.

Haxorus "The Eagle"

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@ Life Orb
Ability: Mold Breaker
EVs: 36 HP / 252 Atk / 220 Spd
Adamant Nature
- Outrage
- Dragon Dance
- Aqua Tail
- Earthquake

Haxorus is my main set-up sweeper. I can bring him in once all fairies and steels are dead, and he will wreak havoc, Him especially has to watch out for burns, as they cripple him terribly. The moveset requires little explanation, it is made to smash through as many things as possible. I am considering switching outrage to dragon claw due to the crazy amounts of fairies frolicking around currently. I see Haxorus as predatory bird; waits patiently until an opportunity presents itself, then he start to wreak havoc.

Alakazam "The Human"
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@ Focus Sash "The Honey Boo Boo"
Ability: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Psyshock
- Focus Blast
- Substitute
- Shadow Ball

Alakazam is my most underused poke, only used as a status absorber, which is rare. Deo-S is better at revenge killing, so Alakazam has no real niche. Any suggestions to replace Alakazam would be very appreciated. I find this poke to be redundant. The only Pokemon that Alakazam handles (not greatly at that) is Talonflame, thanks to the focus sash. Alakazam is like a human (?), as he is played intelligently, and he also kills endangered birds like Talonlame.
Threats:

Talonflame
Talonflame is incredibly annoying, especially if Alakazam's focus sash is broken. I have no real counter, outside of saccing a Poke. Gyarados can take 90%ish from a BB, and KO back. However, I need a better solution.

Klefki
Klefki spreads paralysis all day, which naturally cripples many of my team members, barring aegislash, but it dosent help him at all. Deo can fire punch, but it only does 40% or so. If he toosses out a careless swagger, Deo can 2HKO him, but otherwise he is a very annoying threat.

Scizor
With a SD, Scizor can rip through my team. Aegi Shadow ball does 80% or so, and then a Deo fire punch finishes it off. If he is packing bullet punch, Deo might not get that chance, and he will sweep. Haxorus can stop him as well, but only when he is less then 40%~ health.

Dark + Ghost types.

Ghosts and dark types only have one counter each, as the rest of the team is vulnerable to them. I can smack dark types with Terrakion's Close Combat, and ghost types with shadow ball from Aegislash. I do have alternative counters (Deo's Superpower, etc.) but they are generally less effective..If the 2 counters are healthy, you should be fine, but if one is dead or crippled, they can do a lot to this team.

Those are the worst threats I have encountered to the team.

Final Comments

This team is very strong if used correctly. This team is made to hit as hard as possible, as often as possible. I really need a suggestion to replace Kazam. I was thinking maybe AV conk as a tank, but sometimes tanks lose me momentum, and against better opponents, it is difficult to regain. Any suggestions/threats would be greatly appreciated. Thank you for reading this entire RMT, I realize it is somewhat lengthy. Just remember I am still a newer player, and therefore any and all advice is both welcome ( and needed )
deoxys-speed.jpg aegislash-blade.jpg gyarados.jpg terrakion.jpg haxorus.jpg alakazam.jpg
cheetah-jump_493_990x742.jpg velociraptor.jpg Lion-Roar.jpg rams_having_a_male_fight.jpg 2.jpg Honey-Boo-Boo-Alana-Thompson-Sparkle-Shine-640x366.jpg

Steal My Team
Deoxys-Speed @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SAtk / 252 Spd
Hasty Nature
- Ice Beam
- Psycho Boost
- Superpower
- Fire Punch

Aegislash @ Life Orb
Ability: Stance Change
EVs: 4 HP / 252 Atk / 252 SAtk
Brave Nature
- Shadow Sneak
- Iron Head
- Sacred Sword
- Shadow Ball

Gyarados @ Gyaradosite
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Earthquake
- Waterfall
- Substitute

Terrakion @ Choice Band
Ability: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Zen Headbutt

Haxorus @ Life Orb
Ability: Mold Breaker
EVs: 36 HP / 252 Atk / 220 Spd
Adamant Nature
- Outrage
- Dragon Dance
- Aqua Tail
- Earthquake

Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Psyshock
- Focus Blast
- Substitute
- Shadow Ball
 
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Alakazam is deadly if you know how to use him. But I won't argue if you replace him with talonflame or klefki. Otherwise, give him dazzling gleam and energy ball over focus miss and sub. Also, if you want to blast his power, life orb recoil isn't taken via magic guard.
 
I have a couple changes that will hopefully help your team out:

- This team would love Stealth Rock. I know it's a Hyper Offense team, but even Hyper Offense can afford a speedy setter. I'd probably replace the move you use least on Deoxys with Stealth Rock. Personally I'd choose Psycho Boost since Psychic attacks are average in general but it's really your call. He honestly probably wants Taunt too, it's just too valuable to offensive teams that hit and run to have hazards and not have to eat hazard damage of their own.

- Change Gyarados' ability to Intimidate to allow it to better handle Talonflame. You lose Moxie upon Mega-Evo anyway and Intimidate has much more general usefulness than Moxie does. I'll also edit this post when I find some better EV spreads for a bulkier Gyarados.

- Why not replace Alakazam with a SD Sharp Beak Talonflame. Talonflame is also a phenomenal Revenge Killer, gives you a late game sweeper that is very difficult to deal with when holes have already been broken in the opposing team, and support Gyarados and Haxorus reasonably well typing wise. I especially approve of this change if you put Taunt on Deoxys, since Talonflame hates rocks with a passion.

- Haxorus absolutely needs Dragon Claw instead of Outrage, and consider giving it Taunt instead Aqua Tail because Mold Breaker really deals with most issues. Aqua Tail I guess helps against Skarmory a bit more but I don't see a reason to run it when you can stop Skarm in its tracks with Taunt anyway.
 
I have a couple changes that will hopefully help your team out:

- This team would love Stealth Rock. I know it's a Hyper Offense team, but even Hyper Offense can afford a speedy setter. I'd probably replace the move you use least on Deoxys with Stealth Rock. Personally I'd choose Psycho Boost since Psychic attacks are average in general but it's really your call. He honestly probably wants Taunt too, it's just too valuable to offensive teams that hit and run to have hazards and not have to eat hazard damage of their own.

- Change Gyarados' ability to Intimidate to allow it to better handle Talonflame. You lose Moxie upon Mega-Evo anyway and Intimidate has much more general usefulness than Moxie does. I'll also edit this post when I find some better EV spreads for a bulkier Gyarados.

- Why not replace Alakazam with a SD Sharp Beak Talonflame. Talonflame is also a phenomenal Revenge Killer, gives you a late game sweeper that is very difficult to deal with when holes have already been broken in the opposing team, and support Gyarados and Haxorus reasonably well typing wise. I especially approve of this change if you put Taunt on Deoxys, since Talonflame hates rocks with a passion.

- Haxorus absolutely needs Dragon Claw instead of Outrage, and consider giving it Taunt instead Aqua Tail because Mold Breaker really deals with most issues. Aqua Tail I guess helps against Skarmory a bit more but I don't see a reason to run it when you can stop Skarm in its tracks with Taunt anyway.
You posted twice dude, but your right about gyrados. I feel like an idiot for not noticing. If he's your mega, intimidate all the way.
 
Why give Alakazam Substitute if he has Focus Sash? Either get rid of substitute in favor of another coverage move or switch focus sash into Life orb. I honestly prefer the former option of getting rid of substitute. Having both substitute and focus sash is just redundant. Or if you don't like Alakazam at all and want to get rid of him, you have various options. I know that you're trying to make a hyper offensive team, but perhaps one defensive pokemon/pivot wouldn't hurt too much. How about something like Rotom-W or Landorus-T to replace Alakazam? They both have their merits and both can patch up the problem that you have with Klefki, Talonflame, and Scizor.

Aegislash would love to have King's Shield and HP investment to increase his longevity.
 
Also, slash can survive a hit, I've seen some with weakness policy that wreck. King's Rock is good too.
That isn't how my Aegi is played. Mine is hit and run, judging by the lack of KS. Therefore weakness policy would be a bad idea, as it is a one-time item. Aegi isn't fast enough for King's rock to be reliable, and Shadow Sneak is primarily for finishing other pokes off.
 
That isn't how my Aegi is played. Mine is hit and run, judging by the lack of KS. Therefore weakness policy would be a bad idea, as it is a one-time item. Aegi isn't fast enough for King's rock to be reliable, and Shadow Sneak is primarily for finishing other pokes off.
I see. If you're going for that, orb is fine, unless you want to choice him, which is better.
 
I see. If you're going for that, orb is fine, unless you want to choice him, which is better.
Aegi is mixed, so choice isn't really an option with his moveset as well as his play style. He comes in a a poke he walls, shadow balls on their switch, and the Shadow sneaks on a weakened poke. Choice would cripple this (any, really) Aegislash.
 
You posted twice dude, but your right about gyrados. I feel like an idiot for not noticing. If he's your mega, intimidate all the way.

Thanks for pointing that out, my internet has been really frustrating lately.

About Aegislash:

King's shield is not necessary. If you want to swap the item for something, go Spooky Plate since 9/10 times you're going to Shadow Ball on the switch anyway, otherwise he's fine as is.
 
Although I can see that you want your Aegi to be hit and run, but I'd honestly want to take out a bit of the Sp. Atk EVs and dump them in HP. I'd then drop Life Orb for Leftovers on Aegislash as Aegi isn't a fast Pokemon and is almost guaranteed to be taking hits to wear him down on the switch ins, and before he can attack. Life Orb doesn't help this case either, as if you want to combo with the respected move and then Shadow Sneak to finish that is 20% of your health gone, not factoring in all of the residual damage. This will ensure that Aegi can stay around long enough to switch into more things and retaliate with his already massive attacking stats.
 
King's shield is not necessary. If you want to swap the item for something, go Spooky Plate since 9/10 times you're going to Shadow Ball on the switch anyway, otherwise he's fine as is.

I think spooky plate is the best option, as the attack boost is roughly the same as LO

Although I can see that you want your Aegi to be hit and run, but I'd honestly want to take out a bit of the Sp. Atk EVs and dump them in HP. I'd then drop Life Orb for Leftovers on Aegislash as Aegi isn't a fast Pokemon and is almost guaranteed to be taking hits to wear him down on the switch ins, and before he can attack. .

I disagree completely. If I were to drop EVs, first of all, they would likely be from attack, as shadow ball is an absolute nuke. Secondly, remember this team is fast paced- and that residual damage dosen't do to much when you play aegi right, switching every other turn as a pivot. Residual damage is slower to build up. I decided to go for spooky plate as the 10% was a bit much, but I couldn't take that much of a hit to attack.
 
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