Resource ORAS OU Simple Questions, Simple Answers (Read the OP First!)

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Alright, so looking at the official formats I can see that there is no official supported 6v6 Battle for X & Y, which sucks. I know that Smogon's standard is lvl 100, but I see a lot of players that play WiFi battles and upload to YouTube use Smogon's rules and tiers but they still use lvl 50 format. Is this the most common practice, or do people in the Smogon WiFi community usually use lvl 100?

I'm mainly asking these questions because I don't want to waste my time EV training for lvl 100 when I'm going to just wind up playing lvl 50 battles most of the time, or vice versa.

lv50 is the standard for the cart due to convenience + officially being supported by Nintendo. lv100 is the default for simulators.
 
How do you deal with Weakness Policy Dragonite with Extremespeed? I always get swept by this goddamn thing. I have Weavile as an Ice shard user and revenge killer (he fits better on my sun-based team than Mammoswine does) and my ice shards can never deal enough damage to kill him in one shot.
 
How do you deal with Weakness Policy Dragonite with Extremespeed? I always get swept by this goddamn thing. I have Weavile as an Ice shard user and revenge killer (he fits better on my sun-based team than Mammoswine does) and my ice shards can never deal enough damage to kill him in one shot.
Generally with most dragonite its best to first break its multiscale with basically any attack that isnt super effective and bring in something thats faster and survives +1 espeed(scarf Garchomp, Weavile even) or can take a hit at +1 and ko(example bulky waters except rotom-w). The best way to do this is to maintain rocks on the field, or U-turn/Volt Switch out if possible. Otherwise you'll often be revenge killing it as you sac a mon to break its Multiscale. You can use stuff like slowbro/clefable though and counter it straight. WP Nite is also very vulnerable to status, especially burn.

Ice Shard or Razor Shell for a Jolly Shell Smash Cloyster?
I'd go with Razor Shell or even hydro pump to reliably take on Heatran and Skarmory(and other bulky Steels).
 
How do you deal with Weakness Policy Dragonite with Extremespeed? I always get swept by this goddamn thing. I have Weavile as an Ice shard user and revenge killer (he fits better on my sun-based team than Mammoswine does) and my ice shards can never deal enough damage to kill him in one shot.

Choice Band Talonflame, with Defog support, is the absolute best answer. It can survive a +2 Extremespeed easily.

Failing that, Togekiss can paralyze it without being worried about much.

If it's running Dragon Dance stuff like Scarf Genesect and Scarf Latios can outspeed it and KO it. If it's running Agility or got more than one Dragon Dance, time to put all your eggs in the Togekiss bucket.

Ice Shard or Razor Shell for a Jolly Shell Smash Cloyster?

Depends on what you are more weak to. If you can reliably remove every Steel-type (ie: use Magnezone+Dugtrio), use Ice Shard to deal with random things like Talonflame. If you can't, Hydro Pump hits Skarmory and Heatran harder than Razor Shell, with a Naive nature, because your Special Defense is bad enough anyways.
 
Ice Shard or Razor Shell for a Jolly Shell Smash Cloyster?
Razor Shell is the most preferable option here as it allows you to muscle past Specially Defensive Heatran, Assault Vest Tyranitar and Specially Defensive Jirachi. Ice Shard is only really helpful before Cloyster sets up as at +2 the only things Ice Shard really helps with are the rare Scarf Noivern, Scarf Latios without Hidden Power Fire, and a weakened Breloom and Talonflame.

Of course, Naive and Hydro Pump would ultimately be the best option.
 
How do you deal with Weakness Policy Dragonite with Extremespeed? I always get swept by this goddamn thing. I have Weavile as an Ice shard user and revenge killer (he fits better on my sun-based team than Mammoswine does) and my ice shards can never deal enough damage to kill him in one shot.

May I ask what tier you are playing? It's an annoying PITA for Nintendo tiers, not so much in 6v6 singles where you can lay down entry hazards.

I like to check it with Mega Mawile. Play Rough activates Weakness Policy but almost kills it in the process even with Multiscale involved:
252+ Atk Huge Power Mega Mawile Play Rough vs. 252 HP / 0 Def Multiscale Dragonite: 289-342 (74.8 - 88.6%) -- guaranteed 2HKO
252+ Atk Huge Power Mega Mawile Play Rough vs. 4 HP / 0 Def Multiscale Dragonite: 289-342 (89.1 - 105.5%) -- 37.5% chance to OHKO

With rocks down, it almost always kills it, if Dragonite attacks with anything but ES then Sucker Punch kills it. Sadly Dnite outruns Mega Mawile so ES will beat Sucker Punch in priority so you'll have to predict around it but it'll be so low at that point that you're usually in the clear. If you mispredict, +2 ES is a 4HKO so no big deal.

EDIT: It's a check because it can't switch into EQ being a 2HKO :(
 
How do you deal with Weakness Policy Dragonite with Extremespeed? I always get swept by this goddamn thing. I have Weavile as an Ice shard user and revenge killer (he fits better on my sun-based team than Mammoswine does) and my ice shards can never deal enough damage to kill him in one shot.
Option 1: Sneaky Pebbles
Option 2: Break Multiscale without a super effective move first. If you have Weavile in, Knock off then Ice shard
 
Quick in-game mechanics question: when Memento is used against a Magic Bounce Pokemon, or a Pokemon using Magic Coat, which of the following scenarios occur?

A) Memento user faints, Magic Pokemon gets stat drop
B) Magic Pokemon faints, Memento Pokemon gets stat drop

I'm inclined to believe it's B now due to Parting Shot reversing on users of this move/ability, but since Memento bypassed them last generation I'm doubtful.

(Already tried asking in the Game Mechanics thread in Research)
 
Quick OU 6th Generation question.

I know that Excadrill is banned in OU in Gen5, but am I allowed to use Excadrill in OU in gen6 or is it also considered banned?
 
Let's say I have a lvl 50 Garchomp and I have another lvl 100 Garchomp with the same IV/EV spread, when playing online and my lvl 100 Garchomp is downscaled to lvl 50 will it have better stats then my lvl 50 Garchomp? Why I'm asking is it saves me lots of time when not leveling to lvl 100 if I can just use lvl 50 pokes if does not matter at all.
 
Let's say I have a lvl 50 Garchomp and I have another lvl 100 Garchomp with the same IV/EV spread, when playing online and my lvl 100 Garchomp is downscaled to lvl 50 will it have better stats then my lvl 50 Garchomp? Why I'm asking is it saves me lots of time when not leveling to lvl 100 if I can just use lvl 50 pokes if does not matter at all.
It doesn't matter afaik; If it would make a difference, the whole downscaling process wouldn't make any sense at all.
 
Let's say I have a lvl 50 Garchomp and I have another lvl 100 Garchomp with the same IV/EV spread, when playing online and my lvl 100 Garchomp is downscaled to lvl 50 will it have better stats then my lvl 50 Garchomp? Why I'm asking is it saves me lots of time when not leveling to lvl 100 if I can just use lvl 50 pokes if does not matter at all.
No, it doesnt make a difference, however note that evs work slightly differently at lv 50 than at lv 100(just scroll down).
 
Why doesn't Showdown use an item clause? Since the XY meta is bulky offense, wouldn't that circumvent a team full of bulky Leftovers Pokemon from widdling down any other team?
 
I've been trying to use Round in Triple Battles in the Battle Maison, but I don't understand how it affects priority. I knew that Round triggers other Rounds to follow, regardless of Speed, but I've also read that the third Round doesn't get a speed boost, which happens sometimes.

I've been trying to upload a battle video, but I can't, so here's what happened:
I start with my Jolteon, Aurorus, and Gardevoir against Gallade, Drifblim, and Heracross.
First turn:
Gardevoir mega-evolves, Jolteon uses Round on Gallade, Gardevoir uses Round on Heracross (KO), Aurorus uses Round on Gallade (KO), Drifblim uses Stockpile.
Opponent sends out Altaria to replace Gallade and Politoed to replace Heracross.
Second turn:
Jolteon uses Round on Altaria, Gardevoird uses Round on Politoed (KO), Altaria uses Dragon Pulse on Aurorus, Drifblim uses Stockpile, Aurorus uses Round on Altaria (KO).

In the first round, Jolteon's Round was immediately followed by Gardevoir and Aurorus, followed by Drifblim.
In the second round, Jolteon's Round was immediately followed by Gardevoir, but then Altaria and Drifblim got to attack, and Aurorus got delayed.

Does anyone have an explanation for what just happened? Throughout the Maison, I've seen Aurorus outspeed things it shouldn't and later not outspeed them when it's the third Round.
 
Would you say Jolly Weavile is still preferred over Adamant Weavile in XY?

(All analysis' back in BW recommended Jolly)

I'm just curious since a super high speed stat doesn't seem as important these days.
 
Would you say Jolly Weavile is still preferred over Adamant Weavile in XY?

(All analysis' back in BW recommended Jolly)

I'm just curious since a super high speed stat doesn't seem as important these days.

This Gen Jolly is more important than ever, thanks to Noivern and Greninja. The Speed stat is probably the most important stat this gen, even. Mons like Talonflame and Greninja are a "make-or-break" scenario, and they're good because they're really, really fast.
 
Would you say Jolly Weavile is still preferred over Adamant Weavile in XY?

(All analysis' back in BW recommended Jolly)

I'm just curious since a super high speed stat doesn't seem as important these days.
Adamant is almost never worth it with Weavile as without Jolly it gets outsped(and potentially KO'd) by Lati@s, Starmie, Gengar, Alakazam, Espeon ad Scarf TTar; as well as Tornadus-T and Thundurus, all of which it is supposed to check.

EDIT: yeah and shit like Talonflame and Greninja too
 
Why doesn't Showdown use an item clause? Since the XY meta is bulky offense, wouldn't that circumvent a team full of bulky Leftovers Pokemon from widdling down any other team?
http://www.smogon.com/forums/threads/item-clause.3490570/
There was a very, very long discussion on Item Clause already, which you may read at your leisure. The TL;DR of it is, Item Clause will not be used by Smogon.

Besides, the team type that you just described is completely manageable. If you're having trouble with beating it, then it might be a good idea to reassess your team - something which we at Smogon will be more than happy to help you with.
 
Why doesn't Showdown use an item clause? Since the XY meta is bulky offense, wouldn't that circumvent a team full of bulky Leftovers Pokemon from widdling down any other team?

Don't like Smogon's rules? Play another meta. All of the official Nintendo metas feature item clause so perhaps try those out or you can try Smogon doubles where Leftovers is generally not the best idea.
 
Would you say Jolly Weavile is still preferred over Adamant Weavile in XY?

(All analysis' back in BW recommended Jolly)

I'm just curious since a super high speed stat doesn't seem as important these days.
As mentioned, Noivern and Greninja has similar speed stats but are very frail, something Weavile can take advantage of as a scarfed revenge killer with good STABS and an OK movepool.
 
Don't like Smogon's rules? Play another meta. All of the official Nintendo metas feature item clause so perhaps try those out or you can try Smogon doubles where Leftovers is generally not the best idea.
I like the sleep & evasion clauses though, I wish there was a ruleset with both.
 
Okay, I've been breeding Careful Larvitar (with stealth rock -- so no assault vest) for a while and I'm sick of it especially with Larvitars taking decades to hatch even with flame body and hatch power. So I have two options:

X / 31 / 31 / X / 31 / X (Atk, Def, SDef)
X / X / 31 / X / 31 / 31 (Def, SDef, Spd)
(both "relatively superior")

Which should I choose?
 
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Okay, I've been breeding Careful Larvitar (with stealth rock -- so no assault vest) for a while and I'm sick of it especially with Larvitars taking decades to hatch even with flame body and hatch power. So I have two options:

X / 31 / 31 / X / 31 / X (Atk, Def, SDef)
X / X / 31 / X / 31 / 31 (Def, SDef, Spd)
(both "relatively superior")

Which should I choose?

If someone held a gun to your head and forced you to use one, use the first.

Otherwise, keep going. It took me 10 days to get a flawless Gale Wing Fletchling, and 3 or 4 days to get Larvitar. I feel your pain bro. :P
 
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