Rules:
P2 mons + worthless floppy d*ck ():
Ralts [Guinevere] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Synchronize: (Passive)
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Telepathy (DW Locked): (Passive)
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2 (+)
Sp.Atk: Rank 2
Sp.Def: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 2/9
MC: 0
DC: 2/5
Moves:
Level-up:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Egg Moves:
Confuse Ray
Destiny Bond
Disable
Encore
Skill Swap
TM Moves:
Psyshock
Shadow Ball
Thunderbolt
Thunder Wave
Torment
Will-O-Wisp
Dazzling Gleam
Swablu [Tyl] (F)
Nature: Naive (+15% Speed, +8% Accuracy, -1 Sp.Def)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effect when switched out.
Cloud Nine (HA Locked): (Trigger) Pokemon with Cloud Nine do not suffer any negative effects from weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always checks against them, Blizzard, Thunder, and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 EN - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 2
Sp.Def: Rank 2 (-)
Spe: 58 (57.5) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level-Up:
Peck
Growl
Astonish
Sing
Fury Attack
Safeguard
Mist
Round
Natural Gift
Take Down
Egg Moves:
Agility
Dragon Rush
Pursuit
Roost
Steel Wing
TM Moves:
Toxic
Ice Beam
Protect
Solar Beam
Substitute
Magikarp [Jiaolong] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action energy cost to 5.
Abilities:
Swift Swim: (Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rattled (HA Locked): (Passive) These Pokemon are easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 80
Atk: Rank 1
Def: Rank 3 (+)
Sp.Atk: Rank 1
Sp.Def: Rank 1
Spe: 69 (69.5) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level-Up:
Splash
Tackle
Tutor:
Bounce
Other:
Bubble
Reversal
Dragon Rage
Hydro Pump
Chifii mons:
Tiny (female)
Types: Dark/Water
Abilities:: Rebound / Storm Drain / (H) Flare Boost
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Stats:
HP: 100
Atk: 2
Def: 2
SpA: 4 +
SpD: 3
Spe: 73 (-15% Speed)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 1/6
MC: 0
AC: 1/5
KOC: 1
Attacks (Current move total):
Level Up
0 Leer*
0 Tackle*
6 Bubble Beam*
11 Bite*
17 Rapid Spin*
22 Body Slam*
Bounce (BAP 12, EN 9)
Stockpile
Egg
Encore*
Fakeout*
Fire Fang*
Thunder Fang*
Flail*
TM/HM
Substitute*
Rest*
Earthquake*
Dark Pulse*
Dragon Tail*
Tutor
Other
Timburr (male)
Types: Fighting
Abilities:: Guts / Sheer Force / Iron Fist (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 100
Atk: 4(+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks (Current move total):
Level Up
Pound*
Leer*
Focus Energy*
Bide*
Low Kick*
Rock Throw*
Wake-Up Slap*
Chip Away*
Egg
Endure*
Reversal*
Drain Punch*
Counter*
Comet Punch*
TM/HM
Protect*
Focus Blast*
Bulk Up*
Taunt*
Facade*
Tutor
Other
Abra (female)
Types: Psychic
Abilities:: Synchronize / Inner Focus / Magic Guard (H)
Nature: Modest (-1 Atk, +1 SpA)
Stats:
HP: 80
Atk: 0 (-)
Def: 1
SpA: 5 (+)
SpD: 2
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 12
EC: 3/9
MC: 0
AC: 2/5
Attacks (Current move total):
Level Up
Teleport*
Egg
Encore*
Guard Swap*
Skill Swap*
Barrier*
Ice Punch*
TM/HM
Protect*
Psychic*
Shadow Ball
Hidden Power(Ice)
Dazzling Gleam*
Light Screen*
Reflect*
Tutor
Other
P2X7 sends out and equips
chifii sends out, equips, and orders
P2X7 orders
@I ref
P2X7 said:Open Challenge
3v3 LC Doubles
2 Day DQ
2 Substitutions
All Abilities
Training Items
5 Chills/2 Recoveries
Switch=OK
ASB Arena
P2 mons + worthless floppy d*ck ():

Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Synchronize: (Passive)
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Telepathy (DW Locked): (Passive)
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
Stats:
HP: 90
Atk: Rank 0 (-)
Def: Rank 2 (+)
Sp.Atk: Rank 2
Sp.Def: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 2/9
MC: 0
DC: 2/5
Moves:
Level-up:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Egg Moves:
Confuse Ray
Destiny Bond
Disable
Encore
Skill Swap
TM Moves:
Psyshock
Shadow Ball
Thunderbolt
Thunder Wave
Torment
Will-O-Wisp
Dazzling Gleam

Swablu [Tyl] (F)
Nature: Naive (+15% Speed, +8% Accuracy, -1 Sp.Def)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effect when switched out.
Cloud Nine (HA Locked): (Trigger) Pokemon with Cloud Nine do not suffer any negative effects from weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always checks against them, Blizzard, Thunder, and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 EN - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 2
Sp.Def: Rank 2 (-)
Spe: 58 (57.5) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level-Up:
Peck
Growl
Astonish
Sing
Fury Attack
Safeguard
Mist
Round
Natural Gift
Take Down
Egg Moves:
Agility
Dragon Rush
Pursuit
Roost
Steel Wing
TM Moves:
Toxic
Ice Beam
Protect
Solar Beam
Substitute

Magikarp [Jiaolong] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action energy cost to 5.
Abilities:
Swift Swim: (Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rattled (HA Locked): (Passive) These Pokemon are easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Stats:
HP: 80
Atk: Rank 1
Def: Rank 3 (+)
Sp.Atk: Rank 1
Sp.Def: Rank 1
Spe: 69 (69.5) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level-Up:
Splash
Tackle
Tutor:
Bounce
Other:
Bubble
Reversal
Dragon Rage
Hydro Pump
Chifii mons:

Tiny (female)
Types: Dark/Water
Abilities:: Rebound / Storm Drain / (H) Flare Boost
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Stats:
HP: 100
Atk: 2
Def: 2
SpA: 4 +
SpD: 3
Spe: 73 (-15% Speed)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 1/6
MC: 0
AC: 1/5
KOC: 1
Attacks (Current move total):
Level Up
0 Leer*
0 Tackle*
6 Bubble Beam*
11 Bite*
17 Rapid Spin*
22 Body Slam*
Bounce (BAP 12, EN 9)
Stockpile
Egg
Encore*
Fakeout*
Fire Fang*
Thunder Fang*
Flail*
TM/HM
Substitute*
Rest*
Earthquake*
Dark Pulse*
Dragon Tail*
Tutor
Other

Timburr (male)
Types: Fighting
Abilities:: Guts / Sheer Force / Iron Fist (H)
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 100
Atk: 4(+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks (Current move total):
Level Up
Pound*
Leer*
Focus Energy*
Bide*
Low Kick*
Rock Throw*
Wake-Up Slap*
Chip Away*
Egg
Endure*
Reversal*
Drain Punch*
Counter*
Comet Punch*
TM/HM
Protect*
Focus Blast*
Bulk Up*
Taunt*
Facade*
Tutor
Other

Abra (female)
Types: Psychic
Abilities:: Synchronize / Inner Focus / Magic Guard (H)
Nature: Modest (-1 Atk, +1 SpA)
Stats:
HP: 80
Atk: 0 (-)
Def: 1
SpA: 5 (+)
SpD: 2
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 12
EC: 3/9
MC: 0
AC: 2/5
Attacks (Current move total):
Level Up
Teleport*
Egg
Encore*
Guard Swap*
Skill Swap*
Barrier*
Ice Punch*
TM/HM
Protect*
Psychic*
Shadow Ball
Hidden Power(Ice)
Dazzling Gleam*
Light Screen*
Reflect*
Tutor
Other
P2X7 sends out and equips
chifii sends out, equips, and orders
P2X7 orders
@I ref