Arena: Non-Newtonian Lake
Field Type: None
Complexity: Moderate
Format: All
Restrictions: None
Description: On the shores of a lake, a strange effect has occured, as the lake has been altered due to an unknown phenomenon so that its liquid content has taken on properties of a Non-Newtonian fluid (If you've ever mixed cornstarch and water together you'll know what I mean), but is amplified beyond normal parameters. As a result, water drawn from the lake, although fluid enough at first, will solidify under sufficient force, causing all Water-type attacks that require an external water source to deal extra damage equal to (2 + [User's Special Attack Rank - Target's Defense Rank]). Dive costs one (1) more energy to use, as the user must swim more carefully to avoid solidifying the lake. The lake can be targeted by any seismic or sound attack, and if it is, it solidifies for the remainder of the round, causing Dive to fail when used; if a Pokemon is in the evasive state of Dive, it immediately performs the attack component and loses one (1) energy as it hurries to escape (If multiple Pokemon are in the evasive state of Dive when the lake solidifies, normal Speed rules are used to determine which Pokemon attacks first. In this situation, if the target of one of such attacks is under the lake, but is has not yet reemerged, the attack will fail, but the user will still pay the energy cost). Any seismic or sound attack that targets more than one Pokemon also targets the lake.
Summary: The lake solidifies under pressure, strengthening Water-type attacks that require an external water source, and inhibiting Dive.