Mewtwo's Raging Storm

What Should I drop?

  • Keldeo-R

    Votes: 19 86.4%
  • Thundurus-I

    Votes: 3 13.6%
  • Kyogre

    Votes: 0 0.0%

  • Total voters
    22
My first post! Yay!
That aside, I had a fun Idea a while back that is built around Mega Mewtwo. It is Mewtwo in a Rain team. What? The main Idea is to abuse 100% Accurate Thunder and Hurricane, blistering anything in its path. The team is as follows.
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Kyogre @ Leftovers
Ability: Drizzle
Shiny: Yes
EVs: 252 SAtk / 252 HP / 4 Def
Modest Nature
- Thunder
- Surf
- Ice Beam
- Rest
The Rain setter. He is my normal Lead. The set is rather Standard. Modest for I am running an attacking set. EVs for Bulk and Power. Thunder is used for Opposing Kyogre that want to try to get me. Surf is a reliable STAB, as I do not want to rely on Water Spout to get unreliable Power. Ice Beam lets me take care of Dragon Types. Rest is a recovery option. I am absolutely free to change that as it puts me to sleep. I can drop Thunder for Sleep Talk for attacking under sleep. But then I am stopped by Bulky waters.
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Mewtwo @ Mewtwonite Y
Ability: Unnerve--->Insomnia
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunder
- Hurricane
- Psystrike
- Aura Sphere
The Pokemon this is built around. He has 2 POWERFUL moves. Thunder and Hurricane. Both of them become 100% accurate in Rain. The set brings out the true power of his amazing Special Attack. A Blistering 194 is unstoppable. That, paired with an amazing 140 speed is extremely deadly. We are in the rain, so all he will be doing is saying Sleep with the fishies. Psystrike is the STAB that can slaughter Blissey. Aura Sphere hits Steel types and Dark types.
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Thundurus @ Damp Rock
Ability: Prankster
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Thunder
- Rain Dance
- Hidden Power [Ice]
- Volt Switch
The Back up Rain Dancer. A Prankster Rain Dance is nice, and he holds Damp Rock so he can summon a longer Rain. Timid is because I just want to get out with Volt Switch after my job is done. The EV spread is rather standard too. Thunder is an Amazing STAB. Rain Dance summons the Storm my team needs. Volt Switch is to gain momentum and get out to something like Mewtwo after rain is set. His main job is to set up Rain Dance, so if he dies, I am absolutely calm.
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Kingdra (M) @ Life Orb
Ability: Swift Swim
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Mild Nature
- Waterfall
- Draco Meteor
- Ice Beam
- Surf
The Swift Swimmer. I am absolutely unsure of if I should keep him or not. He does some good Work sometimes. He has Waterfall as a Physical STAB so he can stay in after a Draco Meteor. Draco Meteor is my all powerful STAB. Ice Beam was recommended to be dropped, as a Draco Meteor hits them harder than a Super Effective Ice Beam. The only Pokemon that get hit harder by Ice Beam than Draco Meteor are the Hoppip line, which is uncommon, Tropius, which is uncommon, Toterra, which is uncommon, and Shaymin-S, which is common but I don't really think I need it JUST for Shaymin-S. Surf is the Special Water STAB. Chosen Over Hydro Pump because of its Accuracy.
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Ferrothorn (M) @ Leftovers
Ability: Iron Barbs
Shiny: Yes
EVs: 124 Def / 252 HP / 132 SDef
Sassy Nature
- Leech Seed
- Power Whip
- Stealth Rock
- Protect
The Wall. The spread makes it to where he has 2 more SDef points than Def. And he can take up more physical moves. And Physical moves are rare in Ubers. Leech Seed is neat for getting HP, and can easily Disable Water Spout Kyogre. Power Whip takes care of Kyogre and Groudon well. Stealth Rock is the Hazard that is important. Protect has great Synergy with Leech Seed. It is one of my favorite walls ever.
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Keldeo-Resolute @ Life Orb
Ability: Justified
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Secret Sword
- Surf
- Hidden Power [Ghost]
- Icy Wind
The Special Attacker. He has a rather Standard Spread. He replaces an Arceus-Water, as the loss of an item is too bad. Timid is because he already has a Really Great SAtk. Secret Sword lets me get though Chansey easier. Surf is chosen over Hydro Pump because Hydro Pump has a really bad Accuracy. HP Ghost gives me one of the best coverages in the game. Icy Wind is really useful for slowing down Opponents, and you only sacrifice 5 Accuracy and 5 Power for a really useful Speed Drop.

Well, there is the Team. Please Rate!
 
Can the people who voted on the poll please rate? Where am I going wrong?
I also forgot to put the other 3 Pokemon in the poll. How do I do so?
 
Hello.

Pretty solid team you have here, I like the use of Mewtwo-Y so props to you on that. Couple of issues I see is that this team kind of relies on rain a bit too much and I can also see a weakness to Scarf Zekrom, because after Ferrothorn goes down, Zekrom will punch holes through your team if not outright sweep it.

I also see your team is kind of lacking speed after rain goes out. As most pokes in ubers are in the base 110's. I can see your team is kind of lacking speed.

So with the issues mentioned, time for the rate:

I would recommend you run Scarf Kyogre over your current set so you can get super powerful Water Spout which pretty much OHKOes anything that doesn't resist not named Lugia.

I also would recommend you drop Keldeo and try out GeoXerneas as after +2 it will outspeed Scarf Zekrom and Scark Kyogre and you still keep a Rain abuser handy which means Keldeo is kind of dead weight, and Keldeo doesn't outspeed a whole lot in Ubers. And a +2 Fairy Aura boosted Moonblast pretty much OHKOes anything that doesn't resist it pretty much, and you get Thunder which dispatches Ho-Oh and Kyogre.

I recommend you try out CM 3 attacks Mewtwo Y over your set as it already has it's SAtk off the roof, but at +1, Mewtwo Y pretty much OHKOes anything with Psystrike that doesn't resist it pretty much.I also recommend you try out Shadow Ball over Thunder as this allows you to hit Aegislash fairly hard.

On Mewtwo-Y you only need 192 Speed EV's to outspeed standard Timid Darkrai and Standard Mewtwo so I recommend you try an EV Spread of 252 SAtk / 192 Speed / 60 HP, you still keep your offensive capabilities, and with 60 HP you optimize a bit of bulk, which can make Mewtwo-Y fairly hard to KO. And that EV spread is only 3HKOed by Aegislash which is nice.

I suggest you run the standard EV Spread of 252 HP / 88 Def / 168 SDef on Ferrothorn ,this optimizes Physical Bulk and makes you keep almost as much Spedcial Bulk which means you can be tankier in both sides of the spectrum which is cool.

Sets:
Xerneas @ Power Herb
Ability: Fairy Aura
EV's 252 SAtk / 176 HP / 80 Spe
Modest Nature
-Moonblast
-Geomancy
-Focus Miss Blast
-Thunder

Mewtwo @ Mewtwonite Y
Ability: Pressure-->Amnesia
EV's: 252 SAtk / 192 Spe / 60 HP
IV's: 0 Atk
Timid Nature
-Calm Mind
-Psystrike
-Shadow Ball/Ice Beam
-Aura Sphere

Hope my suggestions were helpful or at least thought-provoking.

Good Luck and have fun!
 
Hello.

Pretty solid team you have here, I like the use of Mewtwo-Y so props to you on that. Couple of issues I see is that this team kind of relies on rain a bit too much and I can also see a weakness to Scarf Zekrom, because after Ferrothorn goes down, Zekrom will punch holes through your team if not outright sweep it.

I also see your team is kind of lacking speed after rain goes out. As most pokes in ubers are in the base 110's. I can see your team is kind of lacking speed.

So with the issues mentioned, time for the rate:

I would recommend you run Scarf Kyogre over your current set so you can get super powerful Water Spout which pretty much OHKOes anything that doesn't resist not named Lugia.

I also would recommend you drop Keldeo and try out GeoXerneas as after +2 it will outspeed Scarf Zekrom and Scark Kyogre and you still keep a Rain abuser handy which means Keldeo is kind of dead weight, and Keldeo doesn't outspeed a whole lot in Ubers. And a +2 Fairy Aura boosted Moonblast pretty much OHKOes anything that doesn't resist it pretty much, and you get Thunder which dispatches Ho-Oh and Kyogre.

I recommend you try out CM 3 attacks Mewtwo Y over your set as it already has it's SAtk off the roof, but at +1, Mewtwo Y pretty much OHKOes anything with Psystrike that doesn't resist it pretty much.I also recommend you try out Shadow Ball over Thunder as this allows you to hit Aegislash fairly hard.

On Mewtwo-Y you only need 192 Speed EV's to outspeed standard Timid Darkrai and Standard Mewtwo so I recommend you try an EV Spread of 252 SAtk / 192 Speed / 60 HP, you still keep your offensive capabilities, and with 60 HP you optimize a bit of bulk, which can make Mewtwo-Y fairly hard to KO. And that EV spread is only 3HKOed by Aegislash which is nice.

I suggest you run the standard EV Spread of 252 HP / 88 Def / 168 SDef on Ferrothorn ,this optimizes Physical Bulk and makes you keep almost as much Spedcial Bulk which means you can be tankier in both sides of the spectrum which is cool.

Sets:
Xerneas @ Power Herb
Ability: Fairy Aura
EV's 252 SAtk / 176 HP / 80 Spe
Modest Nature
-Moonblast
-Geomancy
-Focus Miss Blast
-Thunder

Mewtwo @ Mewtwonite Y
Ability: Pressure-->Amnesia
EV's: 252 SAtk / 192 Spe / 60 HP
IV's: 0 Atk
Timid Nature
-Calm Mind
-Psystrike
-Shadow Ball/Ice Beam
-Aura Sphere

Hope my suggestions were helpful or at least thought-provoking.

Good Luck and have fun!
Ummm.... If I run that Mewtwo, I don't need Rain. I'll need to flip the whole team around. The only reason I run rain is so I can use 100% Thunder and Hurricane, and with that set, I'll need a whole new team.

Xerneas seems nice. Might try it. Any other options over Focus Miss?

I might try that Kyogre. Only thing that gets me iffy is Water Spout and no means of recovery. Water Spout is nice, but lots of things can take out Kyogre. Like you mentioned, Zekrom. And then my Water Spout becomes pitiful. With the nerf of weather, I think I should be leaning toward Bulk.

As for Ferrothorn, can you run me some calcs with that spread?
 
Ummm.... If I run that Mewtwo, I don't need Rain. I'll need to flip the whole team around. The only reason I run rain is so I can use 100% Thunder and Hurricane, and with that set, I'll need a whole new team.

Xerneas seems nice. Might try it. Any other options over Focus Miss?

I might try that Kyogre. Only thing that gets me iffy is Water Spout and no means of recovery. Water Spout is nice, but lots of things can take out Kyogre. Like you mentioned, Zekrom. And then my Water Spout becomes pitiful. With the nerf of weather, I think I should be leaning toward Bulk.

As for Ferrothorn, can you run me some calcs with that spread?
Thunderbolt is good, but since you are running rain, you might as well use Thunder if you arent afraid of missing it against Ho-oh when rain isnt up. Both moves let you get of a decent hit on steel that will immediately switch in on Xerneas. Focus Blast hits for more damage oc, but tbolt is the most reliable alternative. It does like 70% to super bulky ho-oh, and if you are going to run Thunder, you might as well just run Focus Blast. On Mew2, what do Thunder/Hurricane for more damage? I dont really see how Thunder would do a lot of work, bar things like getting the para on lugia and maybe ogre (if not scarf) but if Im missing something keep it, otherwise swap for Ice Beam/CM/even sub/.

Hope I kinda helped!
 
Ummm.... If I run that Mewtwo, I don't need Rain. I'll need to flip the whole team around. The only reason I run rain is so I can use 100% Thunder and Hurricane, and with that set, I'll need a whole new team.

Xerneas seems nice. Might try it. Any other options over Focus Miss?

I might try that Kyogre. Only thing that gets me iffy is Water Spout and no means of recovery. Water Spout is nice, but lots of things can take out Kyogre. Like you mentioned, Zekrom. And then my Water Spout becomes pitiful. With the nerf of weather, I think I should be leaning toward Bulk.

As for Ferrothorn, can you run me some calcs with that spread?

You could use Thunder over Shadow Ball if you still want to abuse the rain with it.

And Focus Miss Blast is kind of necessary to hit Ferrothorn as most Xerneas get utterly walled by it fairly hard.

And with the ev spread for ferrothorn where as:

252+ Atk Aegislash-Blade Sacred Sword vs. 252 HP / 124 Def Ferrothorn: 172-204 (48.8 - 57.9%) -- 53.1% chance to 2HKO after Leftovers recovery

With my spread you go to:

252+ Atk Aegislash-Blade Sacred Sword vs. 252 HP / 88+ Def Ferrothorn: 162-192 (46 - 54.5%) -- 8.2% chance to 2HKO after Leftovers recovery

And with the spread you still live an Adaptability boosted Aura Sphere from Mega Lucario.

On Ferrothorn you could also try out Rocky Helmet over Leftovers if you really hate Mega Kangaskhan or Mega Mewtwo X.
 
I can run the same thing and put more Defense investment over SpD. Although Downloaders still get SpA boosts.

I'll try Xerneas.

Can I run Hurricane over Thunder and Shadow Ball? I already have Thundurus-I. And Hurricane grants more coverage. If I do run Thunder, I'll run Thunder, Ice Beam, Psystrike, and Aura Sphere.
 
I can run the same thing and put more Defense investment over SpD. Although Downloaders still get SpA boosts.

I'll try Xerneas.

Can I run Hurricane over Thunder and Shadow Ball? I already have Thundurus-I. And Hurricane grants more coverage. If I do run Thunder, I'll run Thunder, Ice Beam, Psystrike, and Aura Sphere.

You can but you risk being completely walled by Aegislash.
 
Decent team you have- it could use some big improvements though.

I would try replacing Kingdra with Kabutops. I'd run Life Orb, Max attack and Adamant Nature. Kabutops takes care of Ho-Oh, a huge weakness inf your current team. It also is generally better against most ubers, doing far more damage to Lugia (Stone Edge), Arceus (Low Kick), and more with far more attack than Kingdra. It also has Swords Dance, which can be really threatening. I also highly suggest switching to Scarf Kyogre and replace Rest with Water Spout. While, yes, it you take damage, Water Spout is merely great, not incredible, you understimate the power of Water Spout. Even if you decide aginst this, you need, need, need to replace Leftovers with a Chesto Berry. You cannot run Rest and no Chesto Berry or Sleep Talk unless you just want to lose.
You should really drop Keldeo as well, but not for GeoXerneas. Rather, it should be for an Arceus Forme. I would go with either Fairy or Electric. The main reason to do this is Defog, which clears all hazards, something your team is miserably weak to. If would give your Arceus a specially defensive spread.
I'd also opt for Thunder Wave over Protect on Ferrothorn. This lets you paralyze Xerneas, Mega Mewtwo, and others so they aren't as much of a threat to your team, and protect doesn't do that much to merit a spot over it.
I also think you should swap out Thunder on Mewtwo-Y for Calm Mind and Shadow Ball in for Hurricane. Yes, that may not be fully utilizing rain, but you don't need to. Kingdra/Kabutops appreciates the rain, and Shadow Ball and Calm Mind are far better options than yours, and help your team out much more. While it's nice to see a Rain team even after the debuff, you shouldn't try to abuse it to the point your team is worse.

While I disagree with SteelSkitty in that every Uber can be a threat if played properly- they're Ubers for a reason- You do need to lengthen your descriptions on your pokemon, and stop saying "Standard set, etc." You should, like SS said, have a purpose. Good luck on your team, I hope the changes have helped you!
 
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