Much Bulky, Very Offense

Hai thar! This is my first attempt at Bulky Offense, and I think I did pretty well, but i want to see if I can get my team better here. So ummm, My team at a glance:
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Btw, If anyone can get show me how to get x and y sprites, that would be much appreciated :D

So umm, Onto TEAMBUILDING!!!

First up, I wanted to build this around one of my all time favorites, Dragonite.
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So then, I thought about good synergy with steel types and fairy types. Then I realized one of the most underrated megas would work good in here: Enter Mega-Mawile.
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I needed some coverage for Steel types so D-Nite wouldn't get walled, and ever since that "Not So Sacred" thread came out, everyone was all over Entei. So I tested him out and he worked great!
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Then, because of entry hazards that mess up D-Nite's Multiscale, I needed a defogger. I wanted to test out Zapdos, and he did much better than just be support.
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Just in case D-nite was forced to switch out after a beating, I needed support. I tried out Latias, because she was my only option. Luckily, she was actually very supportive!
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I wanted some scouter, so I first tried out Lando. He didnt work so well, then I tried out Tornadous-T. Regenerator U-turn is so OP :D
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So then I tried out Chesnaught instead of Latias, and he helped against the battle of the Rotom-W.
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ONTO THE SETS!!!!!

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PuffDaMagicDrag (Dragonite) (F) @ Weakness Policy
Ability: Multiscale
- Dragon Dance
- Dragon Claw
- Thunder Punch
- Earthquake

The main star of this team, The Magical dragon of all time, HERES PUFF!!!! What basically happens is i send out Puff, Opponent uses ice/fairy/dragon moves, does literally nothing, I get off a free DD that turn, and then I sweep :D Thunder Punch is for coverage instead of the old lame fire punch. It helps against Azumarill. Only threat is possibly set-uped Azumarill, and SD-ed Mega Garchomp.

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Underated RU (Entei) @ Choice Band
Ability: Pressure
EVs: 60 HP / 252 Atk / 196 Spd
Adamant Nature
- Sacred Fire
- Bulldoze
- Extreme Speed
- Stone Edge

So since that post "Not So Sacred" made people realize how great Entei is, I decided to try him. He made a great addition to my team, with dat CB Sacred Fire. It hits great on anything that doesn't really resist it. He's such a great wall breaker, and deals with those Magnezone running around. The CB lock hasn't really effected me much, since he's just supposed to get rid of steel threats or more.
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SuckerPunchLOL (Mawile) (F) @ Mawilite
Ability: Hyper Cutter
EVs: 252 HP / 252 Atk / 4 SDef
- Swords Dance
- Play Rough
- Sucker Punch
- Iron Head

There's my mega, the one with two heads, the best typing of all typings: MEGA MAWILE! I love Huge Power combined with Sucker Punch. Her typing helps against... well, anything! She usually sweeps, then my other Pokes come and clean up, then D-Nite from there on. If I can predict it, I can get a free SD off then sweep 6-0 fresh and clean!
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Anti-RotomW (Chesnaught) (M) @ Rocky Helmet
Ability: Bulletproof
EVs: 252 HP / 4 Atk / 252 Def
Serious Nature
- Spiky Shield
- Seed Bomb
- Hammer Arm
- Synthesis
Pretty much his Nickname sums it all up. He comes in, Spiky Shields, then choose appropriate STAB for the situation, and Synthesis to heal. I need a little help with the moveset, but besides that, he is one of the best RotomW counters ever!
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Dat Roost (Zapdos) @ Leftovers
Ability: Pressure
EVs: 136 HP / 252 SAtk / 8 SDef / 112 Spd
Modest Nature
IVs: 0 Atk
- Roost
- Thunderbolt
- Defog
- Heat Wave
This is the hazard cleaner, but Zapdos usually gets off 2 or 3 pokemon dead. Most hazard setters are grass, so I can Heat Wave them and then start my sweep. Roost for coverage, and Thunderbolt for STAB. The EV's are a little weird, but they work good.
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RegenerateUturn (Tornadus-Therian) (M) @ Life Orb
Ability: Regenerator
EVs: 4 Atk / 252 SAtk / 252 Spd
Hasty Nature
- U-turn
- Hurricane
- Heat Wave
- Focus Blast
And rounding up my team, the last but not least... TORNADOUS-T!!!! One of my best sweepers and scouters, his Regenerator ability makes him one of the best Life Orb sweepers ever. I usually go in as the lead, U-turn to a counter to the opponents lead, then in mid game, can sweep with ease. You don't even have to worry about healing, the nickname basically says it all.

So that's my team, please put suggestions, and maybe a new moveset for Chesnaught. I was thinking about maybe stored power clefable, but meh, she might not work good in the metagame. This team is really good, and can usually win without even getting to Dragonite! I will probably not leave a importable though. Thank you for reading this really long post, and leave suggestions pls :D
 
This team looks like Mamoswine food on paper, but it can't switch in to anything baring zapdos (not bad). It does look like it will dent something every time it comes in though (Just something to think about).

The thing I'm most concerned about is Greninja. I gets to everything on your team baring mawile.
Dragonite: I'm assuming D-nite is the standard set since EV's weren't provided
252 SpA Life Orb Protean Greninja Ice Beam vs. 0 HP / 0 SpD Multiscale Dragonite: 328-385 (101.2 - 118.8%) -- guaranteed OHKO
Entei: 252 SpA Life Orb Greninja Hydro Pump vs. 60 HP / 0 SpD Entei: 507-595 (131.3 - 154.1%) -- guaranteed OHKO
Chesnaught: 252 SpA Life Orb Protean Greninja Ice Beam vs. 252 HP / 0 SpD Chesnaught: 413-486 (108.6 - 127.8%) -- guaranteed OHKO

Tornadus-T: Greninja outspeeds by 1 point and: 252 SpA Life Orb Protean Greninja Ice Beam vs. 0 HP / 0 SpD Tornadus-T: 354-421 (118.3 - 140.8%) -- guaranteed OHKO

Zapdos: this mighty bird actually has 7% chance to live: 252 SpA Life Orb Protean Greninja Ice Beam vs. 136 HP / 4 SpD Zapdos: 354-421 (99.7 - 118.5%) -- 93.8% chance to OHKO

Mawile can't switch into hydropump more than once either. I suggest switching out Chesnaught (despite how much cooler he is) for Ferrothorn that is EVd to take on Greninja. This frog is a tricky new competitor. Hope this helps.
 
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This team looks like Mamoswine food on paper, but it can't switch in to anything baring zapdos (not bad). It does look like it will dent something every time it comes in though (Just something to think about).

The thing I'm most concerned about is Greninja. I gets to everything on your team baring mawile.
Dragonite: I'm assuming D-nite is the standard set since EV's weren't provided
252 SpA Life Orb Protean Greninja Ice Beam vs. 0 HP / 0 SpD Multiscale Dragonite: 328-385 (101.2 - 118.8%) -- guaranteed OHKO
Entei: 252 SpA Life Orb Greninja Hydro Pump vs. 60 HP / 0 SpD Entei: 507-595 (131.3 - 154.1%) -- guaranteed OHKO
Chesnaught: 252 SpA Life Orb Protean Greninja Ice Beam vs. 252 HP / 0 SpD Chesnaught: 413-486 (108.6 - 127.8%) -- guaranteed OHKO

Tornadus-T: Greninja outspeeds by 1 point and: 252 SpA Life Orb Protean Greninja Ice Beam vs. 0 HP / 0 SpD Tornadus-T: 354-421 (118.3 - 140.8%) -- guaranteed OHKO

Zapdos: this mighty bird actually has 7% chance to live: 252 SpA Life Orb Protean Greninja Ice Beam vs. 136 HP / 4 SpD Zapdos: 354-421 (99.7 - 118.5%) -- 93.8% chance to OHKO

Mawile can't switch into hydropump more than once either. I suggest switching out Chesnaught (despite how much cooler he is) for Ferrothorn that is EVd to take on Greninja. This frog is a tricky new competitor. Hope this helps.
Mother of god, my team is so Greninja weak. I never realized that, thanks a lot. I'll try out Ferrothorn, or I'll get another counter :D
 
This team looks like Mamoswine food on paper, but it can't switch in to anything baring zapdos (not bad). It does look like it will dent something every time it comes in though (Just something to think about).

The thing I'm most concerned about is Greninja. I gets to everything on your team baring mawile.
Dragonite: I'm assuming D-nite is the standard set since EV's weren't provided
252 SpA Life Orb Protean Greninja Ice Beam vs. 0 HP / 0 SpD Multiscale Dragonite: 328-385 (101.2 - 118.8%) -- guaranteed OHKO
Entei: 252 SpA Life Orb Greninja Hydro Pump vs. 60 HP / 0 SpD Entei: 507-595 (131.3 - 154.1%) -- guaranteed OHKO
Chesnaught: 252 SpA Life Orb Protean Greninja Ice Beam vs. 252 HP / 0 SpD Chesnaught: 413-486 (108.6 - 127.8%) -- guaranteed OHKO

Tornadus-T: Greninja outspeeds by 1 point and: 252 SpA Life Orb Protean Greninja Ice Beam vs. 0 HP / 0 SpD Tornadus-T: 354-421 (118.3 - 140.8%) -- guaranteed OHKO

Zapdos: this mighty bird actually has 7% chance to live: 252 SpA Life Orb Protean Greninja Ice Beam vs. 136 HP / 4 SpD Zapdos: 354-421 (99.7 - 118.5%) -- 93.8% chance to OHKO

Mawile can't switch into hydropump more than once either. I suggest switching out Chesnaught (despite how much cooler he is) for Ferrothorn that is EVd to take on Greninja. This frog is a tricky new competitor. Hope this helps.
Did You factor in Multiscale for the Dragonite calculation? Other than that, yes, Greninja pretty much singlehandedly destroys thiss team. Ferrothorn won't even help much, as more and more people run HP Fire.

Try running Assault Vest Tornadus T. Sounds like a really gimmicky set, I know, but the Regenerator does give you free healing, and you can always Heat Wave once he becomes Ice.

Or you can replace Chesnaught with Guts Assault Vest Conkeldurr. That thing eats up Rotom sets, Will-o-Wisp only triggers guts, and unless you get tricked, then Rotom really can't do anything. Mach Punch also destroys Greninja.

Try a Conkeldurr with Guts
Adamant or Careful(Whatever nature is +SpDef, -SpA)
4 HP/ 252 ATK / 252 SpDef
-Mach Punch
-Drain Punch
-Knock Off
-ThunderPunch/Ice Punch
 
Did You factor in Multiscale for the Dragonite calculation? Other than that, yes, Greninja pretty much singlehandedly destroys thiss team. Ferrothorn won't even help much, as more and more people run HP Fire.

Try running Assault Vest Tornadus T. Sounds like a really gimmicky set, I know, but the Regenerator does give you free healing, and you can always Heat Wave once he becomes Ice.

Or you can replace Chesnaught with Guts Assault Vest Conkeldurr. That thing eats up Rotom sets, Will-o-Wisp only triggers guts, and unless you get tricked, then Rotom really can't do anything. Mach Punch also destroys Greninja.

Try a Conkeldurr with Guts
Adamant or Careful(Whatever nature is +SpDef, -SpA)
4 HP/ 252 ATK / 252 SpDef
-Mach Punch
-Drain Punch
-Knock Off
-ThunderPunch/Ice Punch
yes, greninja does OHKO dragonite through multiscale.(I did put this in the calc)
AV Torn-t barely lives IceBeam(252 SpA Life Orb Greninja Ice Beam vs. 0 HP / 0 SpD Assault Vest Tornadus-T: 242-283 (80.9 - 94.6%) -- guaranteed 2HKO) and can OHKO with Focus Blast but Heat Wave has less of a chance to kill than Focus blast to hit [calced with an ice typed Greninja(252 SpA Tornadus-T Heat Wave vs. 4 HP / 0 SpD Greninja: 246-290 (86 - 101.3%) -- 12.5% chance to OHKO)] but if Conk is busy dealing with Rotom, this puts it into Mawile's Sucker punch range

and I agree with the AV Conkeldurr over ferro. I have just been running into hp grass greninja lately so i didn't even think of hp fire.
 
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yes, greninja does OHKO dragonite through multiscale.(I did put this in the calc)
AV Torn-t barely lives IceBeam(252 SpA Life Orb Greninja Ice Beam vs. 0 HP / 0 SpD Assault Vest Tornadus-T: 242-283 (80.9 - 94.6%) -- guaranteed 2HKO) and can OHKO with Focus Blast but Heat Wave has less of a chance to kill than Focus blast to hit [calced with an ice typed Greninja(252 SpA Tornadus-T Heat Wave vs. 4 HP / 0 SpD Greninja: 246-290 (86 - 101.3%) -- 12.5% chance to OHKO)] but if Conk is busy dealing with Rotom, this puts it into Mawile's Sucker punch range

and I agree with the AV Conkeldurr over ferro. I have just been running into hp grass greninja lately so i didn't even think of hp fire.
So, I've been testing out a new pokemon that is probably gonna start a whole "ERMAGHERD DAT POKEMANS SUCKZA BALLZZZZ" but...
I tried Clefable. Mawile dies from sweeping, so I tried out Clefable for a wall, and it worked pretty nice :D
Magic Guard shuts down Greninja with t-wave, and can calm mind while the greninja's like "WHHAAT?" I'm deciding either moonblast or stored power. Tell me how you think about this :D
 
I think you'd probably enjoy the reliability on Torn-T by using Air slash over hurricane. That accuracy just can't be trusted in crucial situations, and you realize Torn-T is the one thing standing between this team and a free Pinsir-m sweep. You also probably should replace dragonite for something that isn't rock weak and can check greninja/Landorus-i/excadrill.

Conkeldurr w/AV isn't a bad suggestion. In fact, it probably is the best available to round out the team in one spot. Just make sure to use ice punch, ground type pokemon are going to be the issue.
 
Hello Firestarwarrior! Your team has a huge weakness against Greninja and Mamoswine, since you can not get insurance on them!

I suggest you test Rotom-W instead of Zapdos.

Rotom-W can do a similar function with Zapdos, entering Talonflame safely in addition, having access to Will-O-Wisp can burn things during the game, the best of all is that it gives you a much greater security against Mamoswine Greninja and manages to win and endure their stabs coming at the right time.

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 152 Def / 108 sdef
Bold Nature

- Will-O-Wisp
- Volt Switch
- Hydro Pump
- Pain Split

The Entei is a cool Pokemon, especially now that he has access to the Sacred Fire, however, Choice Band is not the best choice, as they get stuck in the single blow he will give free shift for many things, examples are Rotom-W, Heatran, and etc. ...
I suggest you test an Assault Vest Set, you will have a much greater freedom in choosing the blows without fear of getting caught because of Choice Item furthermore will gain a greater durability.


Entei @ Assault Vest
Ability: Pressure
EVs: 25 Atk / 252 sdef / 4 HP
Adamant Nature

- Sacred Fire
- Extreme Speed
- Stone Edge
- Bulldoze

Your team really needs a lot Defog user, so I suggest you test Latias instead of Tornadus-T on your team.
Despite being slower, it will work well putting pressure on the opposing team as Tornadus-T does, plus you will have a user Defog again in his team managed to keep his field clear to defeat it in the middle or end of the game with Dragonite or Mawile.


Latias (F) @ Life Orb
Ability: Levitate
EVs: 252 SATK / 252 Spd / 4 sdef
Timid Nature

- Draco Meteor
- Psyshock
- Healing Wish / Surf / Roost
- Defog

Hope this helps! Anything can contact me through VM / PM!
 
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I think you'd probably enjoy the reliability on Torn-T by using Air slash over hurricane. That accuracy just can't be trusted in crucial situations, and you realize Torn-T is the one thing standing between this team and a free Pinsir-m sweep. You also probably should replace dragonite for something that isn't rock weak and can check greninja/Landorus-i/excadrill.

Conkeldurr w/AV isn't a bad suggestion. In fact, it probably is the best available to round out the team in one spot. Just make sure to use ice punch, ground type pokemon are going to be the issue.
Thanks, I tried it out, and it isn't so bad. I'll probably add it in.
 
Hey!

Firstly, I got to say, the lack of effort into making this RMT is depressing the heck of out me. As a general rule of thumb, if you're using something on your team, you should have plenty of reasons why you are using it over something else. They naturally end up being longer than a single sentence description, which seems to be all you used for your entire RMT.

Anyway, it seems to me you haven't put much thought into this team. However, I'm here to try and rate it anyway (I'm not one of those users who specifically say a RMT is bad and then not rate it, because that's just hypocritical) so, without further delay, let's get started.

Manaphy seems to be a huge weakness for this team. Your fastest Pokemon, Tornadus-T, has that not-so-reliable STAB move, and as such, Manaphy can outrun just about everything else and OHKO everything after a single Tail Glow. Life Orb Greninja is another terror to face, as it can outspeed (yes, even Tornadus-T) and OHKO everything (Ice Beam OHKOs Dragonite even without SR up). Azumaril seems like it can come in and spam its fairy-type STAB with impunity (with the exception of Mawhile which can't switch into a Waterfall for its life). Lastly, GeneWash combination looks excrutiatingly hard to play around, as well as Dragon Dance Dragonite. Charizard Y also cleanly picks this team apart.

Manaphy seems to be the biggest issue to me, and it's something I plan on fixing. I suggest replacing Chestnaught for Assault Vest Conkeldurr. Chestnaught is pretty unreliable when facing Rotom-W, considering it can outrun you and Will-O-Wisp, but Conkeldurr easily breaks up GeneWash combinations, which before was pressuing Entei to do by itself (which it struggles to do when CB Uturn into Rotom-W hurts, and the SR weakness comes into play, which makes it rather easy to bring into CB ESpeed KO range). Conkeldurr also handles the issue Manaphy and Greninja present as it can easily defeat both of these Pokemon with little to no effort.

For me, Tornadus-T seems really awkward on such a balanced team (even if it does carry Regenerator) and it's even more awkward that you would rely on Hurricane on such a balanced team, especially since they don't take risks like HO does. Tornadus-T is often unreliable, especially for a team like this, and I heavily suggest replacing Tornadus-T for something more reliable, that doesn't add on to your weaknesses (the Azumaril and Zard Y ones the most in mind), like, say, Life Orb Latias. Latias checks Azumaril well enough (can switch into Water-STABs and retaliate with a LO Thunderbolt) while it also hardcore counters Zard Y when it carries Roost.

For some minor nitpicks: Dragonite really wants some EVs. Running no evs is a cardinal sin. I also recommend Adamant nature on it, since you didn't give it a nature either. I'm not sure what speeds Entei is currently hitting, only that it should be no less than 285 to hit Jolly Mamoswine. Zapdos' EVs are too weird. Care to explain them? If not, try hitting around 264 speed, investing maximum amount of EVs into HP, and put the rest into physical defense and use Bold over Modest nature.

In the future, take more time in constructing your RMT. This was really hard to rate because of your clutterness and lack of effort into this. My changes may be a bit faulted because I may not have understood everything if only because of the lack of attention you gave this RMT. Most users would say I'm being harsh, but you need to get used to life on Smogon here.

Welcome to Smogon, where no one will rate a team if it doesn't have any amount of time invested into it. Please, in the future, put more effort into it! If you want me (or any other rater) to put effort into our rating, you can sure as hell put some effort into your RMT!

Good Luck!
 
Hey!

Firstly, I got to say, the lack of effort into making this RMT is depressing the heck of out me. As a general rule of thumb, if you're using something on your team, you should have plenty of reasons why you are using it over something else. They naturally end up being longer than a single sentence description, which seems to be all you used for your entire RMT.

Anyway, it seems to me you haven't put much thought into this team. However, I'm here to try and rate it anyway (I'm not one of those users who specifically say a RMT is bad and then not rate it, because that's just hypocritical) so, without further delay, let's get started.

Manaphy seems to be a huge weakness for this team. Your fastest Pokemon, Tornadus-T, has that not-so-reliable STAB move, and as such, Manaphy can outrun just about everything else and OHKO everything after a single Tail Glow. Life Orb Greninja is another terror to face, as it can outspeed (yes, even Tornadus-T) and OHKO everything (Ice Beam OHKOs Dragonite even without SR up). Azumaril seems like it can come in and spam its fairy-type STAB with impunity (with the exception of Mawhile which can't switch into a Waterfall for its life). Lastly, GeneWash combination looks excrutiatingly hard to play around, as well as Dragon Dance Dragonite. Charizard Y also cleanly picks this team apart.

Manaphy seems to be the biggest issue to me, and it's something I plan on fixing. I suggest replacing Chestnaught for Assault Vest Conkeldurr. Chestnaught is pretty unreliable when facing Rotom-W, considering it can outrun you and Will-O-Wisp, but Conkeldurr easily breaks up GeneWash combinations, which before was pressuing Entei to do by itself (which it struggles to do when CB Uturn into Rotom-W hurts, and the SR weakness comes into play, which makes it rather easy to bring into CB ESpeed KO range). Conkeldurr also handles the issue Manaphy and Greninja present as it can easily defeat both of these Pokemon with little to no effort.

For me, Tornadus-T seems really awkward on such a balanced team (even if it does carry Regenerator) and it's even more awkward that you would rely on Hurricane on such a balanced team, especially since they don't take risks like HO does. Tornadus-T is often unreliable, especially for a team like this, and I heavily suggest replacing Tornadus-T for something more reliable, that doesn't add on to your weaknesses (the Azumaril and Zard Y ones the most in mind), like, say, Life Orb Latias. Latias checks Azumaril well enough (can switch into Water-STABs and retaliate with a LO Thunderbolt) while it also hardcore counters Zard Y when it carries Roost.

For some minor nitpicks: Dragonite really wants some EVs. Running no evs is a cardinal sin. I also recommend Adamant nature on it, since you didn't give it a nature either. I'm not sure what speeds Entei is currently hitting, only that it should be no less than 285 to hit Jolly Mamoswine. Zapdos' EVs are too weird. Care to explain them? If not, try hitting around 264 speed, investing maximum amount of EVs into HP, and put the rest into physical defense and use Bold over Modest nature.

In the future, take more time in constructing your RMT. This was really hard to rate because of your clutterness and lack of effort into this. My changes may be a bit faulted because I may not have understood everything if only because of the lack of attention you gave this RMT. Most users would say I'm being harsh, but you need to get used to life on Smogon here.

Welcome to Smogon, where no one will rate a team if it doesn't have any amount of time invested into it. Please, in the future, put more effort into it! If you want me (or any other rater) to put effort into our rating, you can sure as hell put some effort into your RMT!

Good Luck!
Thanks a lot for the suggestions, the Dragonite is just screwed up. I had evs, but it just screwed up while copy pasting. I plan on scrapping this team and starting new, I really messed up on it :p
 
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