Damn, P2 sure likes SSBB. (P2X7 vs Mulan15262)

I'll do another battle. 1 NFE 1 LC singles. Arena is Pokemon Stadium.

Based off of the Pokemon Stadium stage series from the SSB series. I did modify it singificantly, though.

Arena: Pokemon Stadium
Type: Varies
Comlpexity: Medium


Restrictions:
Unless otherwise mentioned, the following are in effect always:
No sources of anything
No siesmic attacks
Digging is allowed.


Description:
Pokemon Stadium can change between types quickly. At the end of each round, it has a 75% chance of changing into any other arena type.
Moves matching the arena type have a 10% greater final damage (after all effects of items, abilities, moves, etc.)
Moves of the type the the arena type is weak to have a 10% lesser final damage.
When the arena changes types, it will change to each type with equal probability (including the one it just was).
When the arena changes types to one with a certain weather, that weather will be in play, barring weather changes, until the next arena change, where it becomes no weather.

Normal:
Nothing special


Fire:
Fires are burning. Pokemon will get burned if they hit the fire.
The weather is always harsh sunlight.


Water:
The arena has lots of water.
A river dumps into the arena, creating a waterfall.
Rain is always pouring down.


Grass:
Grass sources exist.
Trees that you can hide behind exist.
There are a few hills to hide behind.
Solar rays are always flooding downwards.


Electric:
High voltage wires with no insulator are running across the arena.
Any pokemon to touch the wires gets hit by a 4 BAP, increasing by 2 each action it stays on the wire, STAB electric-type move from a Special Attack of 4.
Torrents of water are always rushing from the sky.


Psychic:
Psychic powers are much stronger. As such, limits or damage reductions (barring type effectiveness and stat stages) on psychic-type moves are lifted.


Ice:
The arena is made of pure ice.
It can be melted with Fire to make water, which can then be used for attacks.
It is constantly hailing.
It is so cold that Water-type moves freeze over and become Ice-type.


Dragon:
Base Rank differences matter twice as much.
The arena is very warm, so ice melts and ice-type moves become water-type ones.


Dark:
Effects inflicted by moves (paralysis, attract, sleep, etc.) are twice as likely to have effect. Effects like sleep last twice as long.


Fairy:
Moves deal 75% normal damage (82.5% if Fairy, 67.5% if Steel or Poison).


Fighting:
Just a flat arena, stretching into infinity, with no special anything.
Seismic attacks are legal.

Flying:
Strong updrafts to make moves that involve flying upwards (fly, sky drop, etc.) have +1 priority.


Poison:
Covered in toxic sludge that poisons all pokemon, barring those immune to poison.


Ground:
Seismic attacks are legal.
Limited ceiling.
Either a sandstorm or bright sunlight, with equal probability, are happening.


Rock:
Giant rocks are scattered everywhere.
A sandstorm is always going on.


Bug:
It has a 50% chance to rain.
Each pokemon's stats are subtracted from 10 to get their new stats in this type (base rank 11+ still means new base rank 0).


Ghost:
The arena is a maze with a limited ceiling.
Ghost-types can move through the walls.
The walls can be dug through, but the floor can't.


Steel:
The arena is made entirely of steel.
It can not be dug through.
Rain is always flooding down.

Alright, you people need to give me a hell of a lot more rules.

Mulan mons:

247.png

Pupitar(*) (Monster) Male

Nature: Jolly (+Speed, - Special Attack, +8 accuracy)

Type: Rock/Ground


Abilities:
Shed Skin


Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA-: Rank 2
SpD: Rank 3
Spe+: 59
Accuracy: +6
Size Class: 1
Weight Class: 4
Base Rank Total: 17

EC: 5/9
MC: 0
AC: 4/5


Attacks:
Level up:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Crunch
Payback
Thrash

Egg:
Dragon Dance
Iron Head
Pursuit
Stealth Rock
Outrage

TM/HM:
Earthquake
Stone Edge
Brick Break
Bulldoze
Dig
Power-up Punch
Snarl
Sleep Talk
Toxic
408.gif

Cranidos (Wrecker) (Female)
Nature: Hasty (-Defense, +15% Speed, +10 Accuracy

Type: Rock

Abilities: Mold Breaker, Sheer Force(Hidden)

EC: 0/6
MC: 0
AC: 0/5

HP: 100
Atk: Rank 5
Def(-): Rank 1
SpA: Rank 2
SpD: Rank 2
Spe(+): 67
+10 Accuracy
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Moves:
Headbutt
Leer
Focus Energy
Pursuit
Take Down
Scary Face
Assurance
Zen Headbutt
Head Smash

Crunch
Hammer Arm
Iron Tail
Stomp
Whirlwind

Bulldoze
Earthquake
Ice Beam
Rock Slide
Thunderbolt
443.gif
Gible (Nibble) (Male)

Type: Dragon/Ground
Abilities: Sand Veil, Rough Skin (H, locked)
Nature: Naive (+Attack, -Special Defense)

EC: 0/9
MC: 0
AC: 0/5

Stats:
HP: 90
Attack(+): 4
Defense: 2
Special Attack: 2
Special Defense(-): 1
Speed: 42
BRT: 13
SC: 1
WC: 2

Moves:
Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash

Outrage
Iron Head
Thrash
Body Slam
Scary Face

Earthquake
Stone Edge
Aerial Ace
Fire Blast
Toxic

P2X7 mons:

176.png

Togetic [Vol] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Fairy / Flying
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of their position.

Abilities:

Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Passive) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Passive) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
Sp.Atk: Rank 3
Sp.Def: Rank 4
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 4/9
MC: 0
DC: 4/5
KOC: 2

Moves:

Level-Up:
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Fairy Wind
Encore
Ancientpower
Follow Me
Bestow

Egg Moves:
Extrasensory
Foresight
Mirror Move
Morning Sun
Psycho Shift

TM Moves:
Toxic
Protect
SolarBeam
Shadow Ball
Flamethrower
Thunder Wave
Dazzling Gleam

Other:
Counter
Endure

goomy.png

Goomy [Oobleck] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Sap Sipper: (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Hydration: (Passive) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Gooey (HA Locked): (Passive) This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3 (+)
Sp.Atk: Rank 2
Sp.Def: Rank 3
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/9
MC: 0
AC: 1/5

Moves:

Level-Up:
Tackle
Bubble
Absorb
Protect
Bide
Dragonbreath
Rain Dance

Egg Moves:
Acid Armor
Counter
Curse
Iron Tail
Poison Tail

TM Moves:
Thunderbolt
Double Team
Sludge Bomb
Rock Slide
Infestation

Spr_4h_129_m.png

Magikarp [Jiaolong] (M)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action energy cost to 5.

Abilities:

Swift Swim: (Passive) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rattled (HA Locked): (Passive) These Pokemon are easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 80
Atk: Rank 1
Def: Rank 3 (+)
Sp.Atk: Rank 1
Sp.Def: Rank 1
Spe: 69 (69.5) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 9

EC: 2/6
MC: 6
AC: 2/5
KOC: 1

Moves:

Level-Up:
Splash
Tackle

Tutor:
Bounce

Other:
Bubble
Reversal
Dragon Rage
Hydro Pump

Arena is set to normal. And I will not be using the color text, as I believe that goat the mareep stands a perfect example for hard to read text.

Mulan15262 sends out and equips
P2X7 sends out, equips, and orders
Mulan15262 orders
@I ref
 
Spr_B2W2_Nate.png


"Let's do this!"

Spr_4h_129_m.png

Magikarp @ Exp. Share

Hydro Pump - Bubble - Hydro Pump
No subs because I can't do anything else anyway.
 
247.png

3/3/2/3/59
Hp: 100
En: 100
Sze: 1
Weight: 4
Status: None

Spr_4h_129_m.png

1/3/1/1/69
Hp: 80
En: 100
Size: 1
Weight: 2
Status: None

Flavor:

To come.

A1

Magikarp used Hydro Pump. (-7 en)
Hit: 8046 no

Pupitar used Sandstorm. (-9 en)
Pupitar whipped up a Sandstorm. (4r/12a)

-2 Hp Magikarp

A2

Magikarp used Bubble. (-2 en)
Crit: 4571 no
Effect: 6479 no
Damage: (2 + 3 + 1.5 - 4.5) x 2.25 = - 4.5 Hp

Pupitar used Snarl. (-5 en)
Hit: 2413 yes
Crit: 5365 no
Effect: yes
Damage: (6 + 3 - 1.5) = -7.5 Hp
Magikarp's satk fell. (-1)

-2 Hp Magikarp

A3

Magikarp used Hydro Pump. (-7 en)
Hit: 1781 yes
Crit: 9816 no
Effect: N/A
Damage: (9 + 3 + 1.5 - 4.5) x 2.25 - 2 = - 18.25 Hp

Pupitar used Toxic. (-7 en)
Magikarp was badly poisoned. (1DPA)

-1 Hp Magikarp
-2 Hp Magikarp

Arena roll: 813 change yes Type roll: 5643 Fairy

Sandstorm (3r/9a)


247.png

3/3/2/3/59
Hp: 77
En: 79
Sze: 1
Weight: 4
Status: None

Spr_4h_129_m.png

1/3/1/1/69
Hp: 65
En: 84
Size: 1
Weight: 2
Status: -1 satk, Badly Poisoned (2DPA)

Mulan15262 orders
P2X7 orders
I ref
 
Last edited:
247.png

3/3/2/3/59
Hp: 77
En: 79
Sze: 1
Weight: 4
Status: None

Spr_4h_129_m.png

1/3/1/1/69
Hp: 65
En: 84
Size: 1
Weight: 2
Status: -1 satk, Badly Poisoned (2DPA)

Flavor:

To come.

A1

Magikarp sprung into the air. (-9.6 en)

Pupitar used Dragon Dance. (-7 en)
Pupitar's attack rose. (+1)
Pupitar's speed rose. (+1)

Magikarp used Bounce.
Hit: 5340 yes
Crit: 7568 no
Effect: 5434 no
Damage: (8 + 1.5 - 4.5) x 0.67 x 0.75 = - 2.5125 Hp

-2 Hp Magikarp
-2 Hp Magikarp

A2

Pupitar used Snarl. (-5 en)
Crit: 2492 no
Effect: yes
Damage: (6 + 3 - 1.5) x 0.75 = - 5.625 Hp
Magikarp's satk fell. (-2)

Magikarp used Hydro Pump. (-7 en)
Hit: 790 yes
Crit: 777 no
Effect: N/A
Damage: (9 + 3 + 1.5 - 4.5) x 2.25 - 2 x 0.75 = - 13.6875 Hp

-2 Hp Magikarp
-2 Hp Magikarp

A3

Pupitar used Power-Up-Punch. (-4 en)
Crit: 3733 no
Effect: yes
Damage: (4 + 4.5 - 4.5) + 2 x 0.75 = - 4.5 Hp
Pupitar's attack rose. (+2)

Magikarp used Reversal. (-4 en)
Crit: 3306 no
Effect: N/A
Damage: (6 + 1.5 - 4.5) x 1.5 x 0.75= - 3.375 Hp

-2 Hp Magikarp
-2 Hp Magikarp

Arena change roll: 4748 yes Type roll: 5941 arena type 9.5 (rounded down as fairy is number ten) Dark
Sandstorm (2r/6a)

247.png

3/3/2/3/59
Hp: 57
En: 67
Sze: 1
Weight: 4
Status: +2 attack

Spr_4h_129_m.png

1/3/1/1/69
Hp: 43
En: 73
Size: 1
Weight: 2
Status: -2 satk, Badly Poisoned (3DPA)

P2X7 orders
Mulan15262 orders
I ref
 
Last edited:
Spr_B2W2_Nate.png


"Let's see how this plays out..."

Bounce - Hydro Pump - Bounce
IF Pupitar is under the effects of a successful P/E move when you would act, Chill that action and push back.
IF Pupitar is paralyzed when you would use Bounce, use Hydro Pump that action instead.
 
(Note I made a slight mistake last round, so pupitar has two less hit points remaining. And ugh dammit Mulan why did you have to make it a percentage boost lol.)

247.png

3/3/2/3/59
Hp: 57
En: 67
Sze: 1
Weight: 4
Status: +2 attack

Spr_4h_129_m.png

1/3/1/1/69
Hp: 43
En: 73
Size: 1
Weight: 2
Status: -2 satk, Badly Poisoned (3DPA)

Flavor:

To come.

A1

Magikarp sprung into the air. (-9.6 en)

Pupitar burrowed underground. (-9 en)

Magikarp used Bounce.
Miss

Pupitar used Dig.
Crit: 2582 no
Effect: N/A
Damage: (8 + 3 + 4.5 - 4.5) + 4 = - 15 Hp

-2 Hp Magikarp
-3 Hp Magikarp

A2

Magikarp used Hydro Pump. (-7 en)
Hit: 4726 yes
Crit: 2923 no
Effect: N/A
Damage: (9 + 3 + 1.5 - 4.5) x 2.25 - 4 = - 16.25 Hp

Pupitar used Snarl. (-5 en)
Crit: 3340 no
Effect: N/A
Damage: (6 + 3 - 1.5) x 1.10 = - 8.25 Hp
Magikarp's satk fell. (-3)

-2 Hp Magikarp
-3 Hp Pupitar

A3

Magikarp sprung into the air. (-9.6 en)

Pupitar burrowed underground. (-9 en)

Magikarp used Bounce.
Miss

Pupitar used Dig.
Crit: 8516 no
Effect: N/A
Damage: (8 + 3 + 4.5 - 4.5) + 4 = - 15 Hp
Magikarp fainted

-2 Hp Magikarp
-3 Hp Magikarp

Arena change roll: 3941 yes Type roll: 3680 arena number 5.8 (round normally) 6 Psychic

Sandstorm (1r/3a)

247.png

3/3/2/3/59
Hp: 57
En: 44
Sze: 1
Weight: 4
Status: +1 attack

Spr_4h_129_m.png

1/3/1/1/69
Hp: -5
En: 47
Size: 1
Weight: 2
Status: -2 satk, Badly Poisoned (3DPA)

P2X7 sends out and equips
Mulan15262 orders
P2X7 orders
 
I switch to Wrecker the Cranidos, hold item Exp. Share.

You may not counter-switch, because you have no other pokemon left.

Rock Slide-Head Smash-Rock Slide
If Togetic uses a successful p/e move, Pursuit and push back.
If Togetic uses Counter, Thunderbolt the first and third times, and Ice Beam the second.
 
Last edited:
Spr_B2W2_Nate.png


"When in doubt, flood it with status until it can't even stand. Although, on second thought..."

Dazzling Gleam - Encore - Counter
IF Head Smash misses when you would use Counter, use Dazzling Gleam that action instead.
 
Last edited:
408.gif

5/1/2/2/67
Hp: 100
En: 100
Size: 2
Weight: 3
Status: None

176.png

1/4/3/4/40
Hp: 90
En: 100
Size: 1
Weight: 1
Status: None

Flavor:

To come.

A1

Cranidos used Rock Slide. (-5 en)
Crit: 8033 no
Effect: 9611 no
Damage: (8 + 3 + 7.5 - 6) x 1.5 = - 18.75 Hp

Togetic used Dazzling Gleam. (-5 en)
Crit: 2869 no
Effect: N/A
Damage: (6 + 3 + 4.5 - 3) = - 10.5 Hp

-2 Hp Togetic

A2

Cranidos used Head Smash. (-9.2 en)
Hit: 5593 yes
Crit: 6711 no
Effect: N/A
Damage: (14 + 3 + 7.5 - 6) x 1.5 = - 27.75 Hp

Togetic used Encore. (-10 en)
Cranidos was encored. (2a)

-2 Hp Togetic

A3

Cranidos used Head Smash. (-9.2 en)
Hit: 6521 yes
Crit: 6894 no
Effect: N/A
Damage: (14 + 3 + 7.5 - 6) x 1.5 = - 27.75 Hp

Togetic used Counter. (-19.875 en)
Damage: (41.625) = - 41.625 Hp

-2 Hp Togetic

The sandstorm subsided.

Arena change roll: 2325 yes Type change roll: 13 Poison

408.gif

5/1/2/2/67
Hp: 48
En: 77
Size: 2
Weight: 3
Status: Encored (Head Smash) (1a), Poisoned (2DPA)

176.png

1/4/3/4/40
Hp: 16
En: 65
Size: 1
Weight: 1
Status: Poisoned (2DPA)

P2X7 orders
Mulan15262 orders
I ref
 
(Agh, I knew I should have ran calculations on that...or used Counter + Counter a3...or used Yawn a1...ah well.)

Spr_B2W2_Nate.png


"Let's hope this works..."

Morning Sun - Morning Sun - Dazzling Gleam
IF you are unable to act, push actions back.
 
Head Smash-Sandstorm-Rock Slide
If Head Smash misses a1, cry that action, use Rock Slide the next, and Head Smash a3.
 
Last edited:
408.gif

5/1/2/2/67
Hp: 48
En: 77
Size: 2
Weight: 3
Status: Encored (Head Smash) (1a), Poisoned (2DPA)

176.png

1/4/3/4/40
Hp: 16
En: 65
Size: 1
Weight: 1
Status: Poisoned (2DPA)

Flavor:

To come.

A1

Cranidos used Head Smash. (-9.2 en)
Hit: 8593 yes
Crit: 8855 no
Effect: N/A
Damage: (14 + 3 + 7.5 - 6) x 1.5 = - 27.75 Hp
Togetic fainted

-2 Hp Cranidos

Arena change roll: 3858 yes Type change roll: 16 Bug

408.gif

5/1/2/2/67
Hp: 46
En: 68
Size: 2
Weight: 3
Status: Poisoned (2DPA), 1 KOC

176.png

1/4/3/4/40
Hp: -12
En: 65
Size: 1
Weight: 1
Status: Fainted

Mulan15262 is the winner

Prizes:

Me:

6 UC

P2X7:

1 CC

Magikarp:

1 EC

3 MC

1 DC

Togetic:

1 EC

3 MC

1 DC

Mulan15262:

1 CC

Pupitar:

1 EC

2 MC

1 DC

1 KOC

1 CC

Cranidos:

1 EC

3 MC

1 DC

1 KOC

Thanks for playing.
 
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