the problem isn't genesect the problem is u-turn being the safest overall move in the game that has very trivial downsides downsides that only come into play against bad players almost all the time.
Leave that for the suspect test of Voltturn.
the problem isn't genesect the problem is u-turn being the safest overall move in the game that has very trivial downsides downsides that only come into play against bad players almost all the time.
Mega-Lucario: Ban, obviously. Lulz
Genesect: Ban, coverage is far too good, and it has too many viable sets that let it remain unpredictable. I just got my ass handed to me by a shift gear set. The only "counter" in OU is Heatran, and if Heatran is really getting on your nerves, then...
Exhibit A:
252+ SpA Genesect Hidden Power Ground vs. 252 HP / 252+ SpD Heatran: 188-224 (48.7 - 58%) -- 50.8% chance to 2HKO after Leftovers recovery
^^This is worst case scenario. It's a guaranteed 2HKO with stealth rock or if Genesect switched in on something that gave it +1 Special Attack download. Conclusion: No counters, ban his ass.
Deo-S: Idk. Never had a problem with it. Priority is rampant in the metagame which does it no favors. It gets 2HKO'd by one of either Aegislash or Talonflame while only getting one free turn in the process. Talonflame is an OHKO if he's running an offensive set. Leave it be for now.
trying out band gene and omg that thing hits so hard! U-turn hits Rotom-W so hard its not even funny. I tried out the sets you listed and i agree it is a very diverse pokemon that should be banned. scarf is fast + strong, band hits harder than like Mega Garchomp and now you have to deal with expert belt. there is no need that this should be ouBand Genesect is much easier to deal with? In what universe? Banded ESpeed is one of the best revenge killing tools available to anything, and CB-boosted U-turn and Iron Head, in addition to special coverage to donk Landorus-T (or Aegislash/other Steel-types if you're so inclined), are extremely powerful. The best part? People are used to the Scarf set bluffing whilst being shiny, so they will often treat it as a Scarf set until it's revealed the damage output. Then Rotom-W takes a huge amount from that (+1 possibly) CB-boosted U-turn. Azumarill, which can normally handle Genesect pretty decently, doesn't want to take a CB-boosted Iron Head. CB Genesect is a ridiculously strong pivot and revenge killer that can deal serious damage to virtually any team.
In addition to the CB set, we have every other Genesect set. For example, Shift Gear, which I've been using a large amount of, is one of the best sweepers in OU with Heatran eliminated, which isn't too hard because luring and killing Heatran is pretty easy, or if you just run it on Deo-S teams (like most of them), you can chip away at it with other Pokemon. You can Knock Off its Leftovers with something like Mixed Thund-I, and hazards will just do the job from there. EBelt Genesect can bluff the common Choice item (which the foe can't risk Genesect using) and instantly gain momentum for its team when the foe switches into a Pokemon, expecting to force Genesect out, and is slaughtered with the appropriate coverage move.
You've mentioned other ways to use it, such as the prominent Scarf (just didn't focus on it in this post, it's the best revenge killer besides maaaaaybe CB Talonflame in OU and gives insane momentum. Specs deals huge damage to unsuspecting threats. Physical LO w/o Shift Gear is great. There's sash, there's Occa, there's Assault Vest (see my most recent post in the Assault Vest thread for more details)...there is an infinite amount of Genesect variants, and they're all downright amazing. They also have different counters, depending on the variant, and fulfill all kinds of different roles on teams.
Genesect's Speed is good (don't hate on 99 it's fine), it has twin high offensive stats, it has an amazing ability in Download, it has the best priority move in the game, it has decent defenses, it has a great typing, it can give instant quick momentum with U-turn, and you never know what it's running until it's too late. It has almost every possible trait an offensive Pokemon could receive, and is just totally insane for any team to handle. You can never be entirely safe against Genesect, and it fits into every offensive team ever. Teams are hugely disadvantaged by not running it, and that's not comparable to anything. There is no other Pokemon that demands a presence on virtually every slightly offensive team ever (don't give me Rotom-W as an example, it's not 'there'). Genesect is overall just way too good for OU.
The point about Genesect is that it's U-turn is safer and stronger than any other U-turn by a large margin. The downside of an unsafe switch is mitigated by the fact that the Genesect user knows you've stayed in and can act accordingly. This isn't even about Genesect, it's about U-turn. Every good Genesect team will have pivots to fall back on. Genesect is worth banning because his U-turn is too damn strong. The only real counter to his U-turn is a slower volt-turn, assuming your Pokemon can take that U-turn.It is a WRONG concept that "one of its option is always safe". U-turn can generate negative momentum if your opponent is not switching and don't take major damage from it, in which case, your switch-in is not a free switch-in. It should also be note that the common damage level of U-turn only lies around 20%-30%, and bug resistance is extremely common. I really hate how people always omit the choice to not switch when they face Genesect and claim it OP, it should be understand that staying in is the choice you may possibly generate most rewards (two free turns in the most ideal scenario, hax discounted), and is not necessarily more risky than switching into less-abled counters.
No mean to offend at all but this post just made me cringe really hard.
Do you really think Heatran is the only counter?
What is it gonna do vs Rotom-W? Worst case scenario +1 u-turn which does about 33%.
What is it gonna do vs Rotom-H? This Pokemon resists Thunderbolt, Ice Beam, Flamethrower and is immune to HP ground. Not to mention the U-Turn resist too.
Genesect is 99% of the time going to have a choice scarf. Say you use Ice Beam, and the opponent switches Heatran in. What do you do? Can't U-Turn and can't HP Ground. Switch.
If you have a Pokemon that can switch in safely and intimidates the threat to the point where it has to switch out, I'd say its a counter.
The point about Genesect is that it's U-turn is safer and stronger than any other U-turn by a large margin. The downside of an unsafe switch is mitigated by the fact that the Genesect user knows you've stayed in and can act accordingly. This isn't even about Genesect, it's about U-turn. Every good Genesect team will have pivots to fall back on. Genesect is worth banning because his U-turn is too damn strong. The only real counter to his U-turn is a slower volt-turn, assuming your Pokemon can take that U-turn.
Genesect can run energy ball over thunderbolt to hit Rotom-W. Even if genesect is running choice scarf "99% of the time", he could be faking one and using expert belt instead, which again is another example of how great he is at being unpredictable.
Please, have a look:
+1 252+ SpA Expert Belt Genesect Energy Ball vs. 252 HP / 0 SpD Rotom-W: 346-408 (113.8 - 134.2%) -- guaranteed OHKO
Rotom-H really isn't too good of a Pokemon by OU standards. SR weakness, weakness to common attacking moves unlike Rotom-W. Overheat having serious drawbacks unlike Hydro Pump. I don't know what else to say to that.
I wasn't seriously suggesting that Genesect run HP ground (although it might be useful on expert belt sets). The definition of a counter is, if I am not mistaken, a Pokemon that can safely switch into any of the opponent's moves and promptly KO in return with a respective move. Heatran only has a 50% chance to survive two hidden power grounds, so it really isn't a counter.
Neither is a gimmick. Personally, I've used both, and guess what? Rotom-W or Heatran becomes a non-check, scarcely counter. How is that a gimmick?Well, how about Kyu-B and rain Keldeo in the last gen than? Those things basically 2HKO the entire Meta, and Genesect U-turn by nowhere strong enough to deserve a ban.
The combo of strong U-turn (and the momentum you're ignoring), ridiculous coverage, and insane versatility of Genesect is too much for OU. Genesect is broken as a sum of its parts, not any one particular characteristic or set.
If Ebelt is an element of surprise, HP ground and Energy ball are simply gimmick.
Kyu-B and Keldeo's strong moves don't switch them out of danger after using them and give them momentum on switches. If you want to compare Kyu-B/Keldeo to something else compare them to M-Luke.Well, how about Kyu-B and rain Keldeo in the last gen than? Those things basically 2HKO the entire Meta, and Genesect U-turn by nowhere strong enough to deserve a ban.
Neither is a gimmick. Personally, I've used both, and guess what? Rotom-W or Heatran becomes a non-check, scarcely counter. How is that a gimmick?
Kyu-B and Keldeo's strong moves don't switch them out of danger after using them and give them momentum on switches. If you want to compare Kyu-B/Keldeo to something else compare them to M-Luke.
Consider the band set, you are completely skipping the point of getting Genesect a scarf. By banding Genesect, your are forgoing the ability of it to revenge kill things, which is THE most powerful aspect of Genesect. And up until now I still don't see how powerful a Band ES can be(which is needed so that your speed don't hold you back that much). It should also be noted that smart players know that you are banded the first u-turn they take, or perhaps just know it through analyzing the team preview. Also, it should be knew that a Band don't make the switch in of Genesect by any mean easier.
Hello?Also, it should be knew that a Band don't make the switch in of Genesect by any mean easier.
Here are something you now need ExSpeed to deal with, note that this is in the case of revenge killing, which is the most common switch in opportunity of Genesect. So I am not being nice about the download boost.
252+ Atk Choice Band Genesect Extreme Speed vs. 4 HP / 0 Def Garchomp: 141-167 (39.3 - 46.6%) -- guaranteed 3HKO
+1 252+ Atk Genesect Extreme Speed vs. 4 HP / 0 Def Dragonite: 141-167 (43.5 - 51.5%) -- guaranteed 3HKO after Leftovers recovery
To be fair, there are something you are not completely missing out, and can occasionally capitalized in the late game, note that you still face unnecessary risk.
+1 252+ Atk Choice Band Genesect Extreme Speed vs. 252 HP / 0 Def Azumarill: 244-288 (60.3 - 71.2%) -- guaranteed 2HKO
+1 252+ Atk Choice Band Genesect Extreme Speed vs. 4 HP / 0 Def Mega Charizard Y: 249-294 (83.5 - 98.6%) -- guaranteed 2HKO
+1 252 Atk Choice Band Genesect Extreme Speed vs. 4 HP / 0 Def Latios: 223-263 (73.8 - 87%) -- guaranteed 2HKO
Few cases it does better than the scarf set.
+1 252 Atk Choice Band Genesect Extreme Speed vs. 4 HP / 0 Def Volcarona: 263-310 (84.2 - 99.3%) -- guaranteed 2HKO after Leftovers recovery
But hey, keep in mind, every single case involving ghost/rock/steel is out of question, and you need to squeeze in an ES which means one your valuable coverage move is now gone.
The expert belt argument is also very squishy, players should be careful enough about something that is stated on the official analysis. This should also answer Serrak.
http://www.smogon.com/bw/items/expert_belt
This thing also faces the same issue as the Band set, if not in an even more severe manner(at least CB set can spam Espeed). Standard teams should easily have half of their team beyond the 100 speed mark, which you cannot touch at all. And you still cannot touch things you are not hitting with SE what so ever, which is not terribly common but still sufficiently common.
The only advantage is brings is to possibly screw stall teams which do not have any pokemon to outspeed the 100 mark at all. But unlike Gastrodon against rain teams in Gen V, stalling is nowhere close to be a main stream meta that justifies the usage of inferior stuffs. Btw, if you really want a wall breaker, just use Kyu-B.
All these should mean that this thing can be considered generally inferior in the meta and the only value it adds is the element of surprise.
Concerning the element of surprise, it should be understand that this is a much lesser factor at the top level of play. Something is called element of surprise only because it is something that can be partially or completely denied with sufficient degree of confidence backed up with solid reasoning, which is what I have illustrated above. Element of surprise should not be messed up with Unpredictablity.
Of course, I may have missed out something about the Ebelt, yet by far I simply don't see how the usage of Ebelt Genesect can be justified.
Who said that a pokemon has to be used in SPL to be effective? You're just running out of arguments.And btw, are there any Ebelt Genesect in SPL which has scored a victory just yet(ofc it should have shown its impact)? If there is none, the case should be closed, but I am not entirely sure so I am not getting hasty.
The fact that the already brilliant U-turn is made really strong. Not Kyub/Keldeo/Luke strong, but strong enough to threaten a lot of Pokemon.I think it was the sheer power that you are talking about?
Rotom-W and Heatran get a ton of OU usage. You know how many non-HO teams don't have one of the two? Few at best. It's not like Genesect is hitting obscure threats, these are top 10 Pokemon. It still has 3/4 slots without these Pokemon, which is more than enough to make an impact. It has gained an invaluable tool if the target is present. Also, there's no managing risk. Someone else made a post on this, but in short: the odds are heavily in the Genesect user's favor.Gimmick in the sense that Genesect becomes outright unusable in the case that neither present, or even in cases when they actually presents given that your opponent plays smart enough and knows how to manage the risk against Genesect besides mindlessly switch in the thoughtless counter.
What he's saying is the U-turn is powerful, especially if backed by +1 boost and/or CB, AND Genesect has a myriad of other options. You are attempting to isolate characteristics of Genesect, and that doesn't make sense.I think it was the sheer power that you are talking about?
If Ebelt is an element of surprise, HP ground and Energy ball are simply gimmick.
I have also show many arguments in the former posts, I know they tend to be text wall but please read it if you are engaging yourself in formal debate/
Mega Lucario seems to be the most likely candidate... But I think it stays. Sure, it's offenses are fantastic and there are very few counters, but it's still very frail, especially on the special side. A strong STAB special attack usually OHKOs, and physically it's weak to EQ, Fighting Moves, and more. Lucario remains an incredible OU mon due to its incredible offensive prowess, don't get me wrong, but broken?
The expert belt argument is also very squishy, players should be careful enough about something that is stated on the official analysis. This should also answer Serrak.
http://www.smogon.com/bw/items/expert_belt
This thing also faces the same issue as the Band set, if not in an even more severe manner(at least CB set can spam Espeed). Standard teams should easily have half of their team beyond the 100 speed mark, which you cannot touch at all. And you still cannot touch things you are not hitting with SE what so ever, which is not terribly common but still sufficiently common.
The only advantage is brings is to possibly screw stall teams which do not have any pokemon to outspeed the 100 mark at all. But unlike Gastrodon against rain teams in Gen V, stalling is nowhere close to be a main stream meta that justifies the usage of inferior stuffs. Btw, if you really want a wall breaker, just use Kyu-B.
All these should mean that this thing can be considered generally inferior in the meta and the only value it adds is the element of surprise.
Concerning the element of surprise, it should be understand that this is a much lesser factor at the top level of play. Something is called element of surprise only because it is something that can be partially or completely denied with sufficient degree of confidence backed up with solid reasoning, which is what I have illustrated above. Element of surprise should not be messed up with Unpredictablity.
Of course, I may have missed out something about the Ebelt, yet by far I simply don't see how the usage of Ebelt Genesect can be justified.
And btw, are there any Ebelt Genesect in SPL which has scored a victory just yet(ofc it should have shown its impact)? If there is none, the case should be closed, but I am not entirely sure so I am not getting hasty.
It is a WRONG concept that "one of its option is always safe". U-turn can generate negative momentum if your opponent is not switching and don't take major damage from it, in which case, your switch-in is not a free switch-in. It should also be note that the common damage level of U-turn only lies around 20%-30%, and bug resistance is extremely common. I really hate how people always omit the choice to not switch when they face Genesect and claim it OP, it should be understand that staying in is the choice you may possibly generate most rewards (two free turns in the most ideal scenario, hax discounted), and is not necessarily more risky than switching into less-abled counters.
This also leads to my next point, trading 30%-40% of health for one free turn is NOT a good deal at all. In those cases that you may be able to deal 30% or 40% health I am actually talking about your coverage move, which means that if you don't want to lose more, you need to switch your genesect out and you cannot U-turn because you are choice locked.
Ebelt is discussed above.
One side note, we should not compare Genesect with Scizor at all, which does invest on bulkiness and is weaponed with the infamous Technician BP, and is also one of the best pursuit trapper despite less common these days.
why wouldn't you want to use Genesect on an offensive team? ... A lot of good players do use Genesect because it is a great aid to so many offensive teams. The roles Genesect fulfills would otherwise take up several teamslots.
But Banded Genesect and EBelt Genesect perform worse against offensive (faster) teams in general. Surely a faster team can take advantage of the knowledge that Genesect cannot outspeed their faster Pokemon (except with ExtremeSpeed) but that does not have great coverage. Against a faster threat that Genesect may want to take out, it will have to use ExtremeSpeed, not U-Turn, so there is no threat of momentum if Genesect scores a kill, or if the opponent uses E-Speed on a switch in that can take it. Like Iron Head, ESpeed has worse coverage than a Scarf Iron Head, but it can at least hit Water, Fire (with the exception of Heatran of course) and Electric types neutrally.Hello?
The grammar mistake makes this statement a little tough to understand, so forgive me if I misinterpret it.
But are you saying that it's not any easier to switch in to a banded u-turn as opposed to a scarf u-turn?
Buddy, there's a WORLD of difference in power between the two
I could go on and on in calcs, but lets just see a relevant one.
252 Atk Choice Band Genesect U-turn vs. 252 HP / 252+ Def Rotom-W: 111-132 (36.5 - 43.4%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery
vs.
4 Atk Genesect U-turn vs. 252 HP / 252+ Def Rotom-W: 61-73 (20 - 24%) -- possible 5HKO after Stealth Rock and Leftovers recovery
See the gigantic difference in power? A defensive rotom-w can take any one hit from genesect with relative ease, but the same does simply not hold true for banded genesect.
It also doesn't matter too much that people know that you're banded, simply because they can't do much about it. They cannot take advantage of the fact that you're choice locked because you're gonna be spamming u-turn anyway. So that argument is a little irrelevant. Sure, it can be revenged, but that applies to any genesect regardless.