Finally, XY UU! I've always tried to include an interesting/unexpected set on my teams in order to maintain control at certain times. This time around I went with Azelf, the poor guy who hasn't seen much usage since DPPt. Anyway, here goes.
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After updates I'm at 7w 3l, but my rating is a hell of a lot higher so I haven't been facing the trash I was with my old team. I'll be practicing with it today, I'll update and let everyone know how it does :3


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Azelf->Focus Sash
Jolly Nature
4 HP / 252 Atk / 252 Spe
-U Turn
-Knock Off
-Zen Headbutt
-Explosion
This was my unique set. Sure, it isn't all that special, but try and remember the last time you saw a physical Azelf? :P I'll usually lead with him, as most people will expect rocks, and instead will usually get a wonderfully boosted Knock Off to the face. U Turn aids in scouting and Zen Headbutt is for STAB (and hits surprisingly hard. Explosion is a last ditch effort to eliminate a specific threat. I have him wearing a Focus Sash because Latias is incredibly good at getting rid of hazards, and it has helped once or twice in revenge killing something that would certainly KO me otherwise.
Florges->Leftovers
Calm Nature
252 HP / 144 Def / 112 SDef
-Wish
-Protect
-Aromatherapy
-Moonblast
Staple special wall and counter to damn near every dragon/dark/fighting/bug move out there. The moveset is a typical wish passing cleric. I've invested a good chunk into defense to assist in sponging strong neutral physical attacks, as well as Psyshock from Latias. This thing can seriously tank hits :3
Hippowdon->Leftovers
Impish Nature
252 HP / 144 Def / 112 SDef
-Stealth Rock
-Slack Off
-Earthquake
-Stone Edge
Staple physical wall with investment in special bulk, it too can tank a multitude of hits. It is damn near guaranteed to get rocks up provided you don't stay in on a silly super strong super effective move, and heals with Slack Off or switches to an appropriate counter. I ran Toxic before Stone Edge but found it almost useless in the metagame, so I chose the wonderfully inaccurate move over Ice Fang because it hurts more and well...I like to live dangerously. Until it misses. Then I cry.
Latias->Life Orb
Modest Nature
40 HP / 252 SAtk / 216 Spe
-Draco Meteor
-Psyshock
-Defog
-Roost
Fairly standard, from what I've seen. Speed is there to outpace stuff that I can't remember, and the rest is in HP. Modest Nature and Life Orb means that Draco Meteor is going to hit nice and hard. Latias was meant to be a solid Defogger who could do some damage, but she's a pretty efficient late game sweeper. IMO she's the best Pokemon in UU at the moment, hands down. Even without SAtk investment, non-stab SE moves can rarely harm her.
Azelf->Focus Sash
Jolly Nature
4 HP / 252 Atk / 252 Spe
-U Turn
-Knock Off
-Zen Headbutt
-Explosion
This was my unique set. Sure, it isn't all that special, but try and remember the last time you saw a physical Azelf? :P I'll usually lead with him, as most people will expect rocks, and instead will usually get a wonderfully boosted Knock Off to the face. U Turn aids in scouting and Zen Headbutt is for STAB (and hits surprisingly hard. Explosion is a last ditch effort to eliminate a specific threat. I have him wearing a Focus Sash because Latias is incredibly good at getting rid of hazards, and it has helped once or twice in revenge killing something that would certainly KO me otherwise.
Florges->Leftovers
Calm Nature
252 HP / 144 Def / 112 SDef
-Wish
-Protect
-Aromatherapy
-Moonblast
Staple special wall and counter to damn near every dragon/dark/fighting/bug move out there. The moveset is a typical wish passing cleric. I've invested a good chunk into defense to assist in sponging strong neutral physical attacks, as well as Psyshock from Latias. This thing can seriously tank hits :3
Hippowdon->Leftovers
Impish Nature
252 HP / 144 Def / 112 SDef
-Stealth Rock
-Slack Off
-Earthquake
-Stone Edge
Staple physical wall with investment in special bulk, it too can tank a multitude of hits. It is damn near guaranteed to get rocks up provided you don't stay in on a silly super strong super effective move, and heals with Slack Off or switches to an appropriate counter. I ran Toxic before Stone Edge but found it almost useless in the metagame, so I chose the wonderfully inaccurate move over Ice Fang because it hurts more and well...I like to live dangerously. Until it misses. Then I cry.
Latias->Life Orb
Modest Nature
40 HP / 252 SAtk / 216 Spe
-Draco Meteor
-Psyshock
-Defog
-Roost
Fairly standard, from what I've seen. Speed is there to outpace stuff that I can't remember, and the rest is in HP. Modest Nature and Life Orb means that Draco Meteor is going to hit nice and hard. Latias was meant to be a solid Defogger who could do some damage, but she's a pretty efficient late game sweeper. IMO she's the best Pokemon in UU at the moment, hands down. Even without SAtk investment, non-stab SE moves can rarely harm her.
Keldeo->Life Orb
Timid Nature
4 HP / 252 SAtk / 252 Spe
-Calm Mind
-Hydro Pump
-Secret Sword
-HP Ghost
Newly implemented late game sweeper is proving to be quite valuable :3 A lot of people seem to automatically assume it is scarfed and switch out, leaving a free opportunity to Calm Mind. Even after one boost I was surprised how much damage he could manage. Hydro Pump misses suck, but I'd definitely take risk and power over a lost KO and accuracy. I have no issues with Keldeo, aside from wishing that HP wasn't nerfed this Gen.
Rotom-N->Choice Scarf
Timid Nature
4 HP / 252 SAtk / 252 Spe
-Thunderbolt
-Volt Switch
-Shadow Ball
-Trick
I've kinda been saving this guy to handle M-Gardevoir after it has been slightly weakened, and the occasional revenge killing or scouting provided my opponent doesn't have a ground type. I find his damage to be underwhelming at times but that is strictly my fault, because I shouldn't be relying on him to overpower and KO certain threats (live and learn, I guess.) Seriously, thanks to Treecko, because Rotom-N has proved to be pretty damn awesome in this new XY UU.
Timid Nature
4 HP / 252 SAtk / 252 Spe
-Calm Mind
-Hydro Pump
-Secret Sword
-HP Ghost
Newly implemented late game sweeper is proving to be quite valuable :3 A lot of people seem to automatically assume it is scarfed and switch out, leaving a free opportunity to Calm Mind. Even after one boost I was surprised how much damage he could manage. Hydro Pump misses suck, but I'd definitely take risk and power over a lost KO and accuracy. I have no issues with Keldeo, aside from wishing that HP wasn't nerfed this Gen.
Rotom-N->Choice Scarf
Timid Nature
4 HP / 252 SAtk / 252 Spe
-Thunderbolt
-Volt Switch
-Shadow Ball
-Trick
I've kinda been saving this guy to handle M-Gardevoir after it has been slightly weakened, and the occasional revenge killing or scouting provided my opponent doesn't have a ground type. I find his damage to be underwhelming at times but that is strictly my fault, because I shouldn't be relying on him to overpower and KO certain threats (live and learn, I guess.) Seriously, thanks to Treecko, because Rotom-N has proved to be pretty damn awesome in this new XY UU.
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